Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 16:56:33 Player: Pawtter Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (2840) 2840 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 6016 Bonus ------- High Alert Combat Kills 221 Cogmind --------- Core Integrity 0/700 Matter 0/350 Energy 50/100 System Corruption 13% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Small Matter Pod Advanced Targeting Computer > --- WEAPON (3) ------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY (10) --- Deuterium Engine Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Small Matter Pod Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Flak Cannon Flak Cannon Grenade Launcher [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 3 | . . . . 2 1 Weapon 1 | . . 1 . . . Parts Attached 53 | 6 2 13 4 10 18 Power 6 | 1 . 2 . . 3 Engine 6 | 1 . 2 . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . 4 1 6 2 Treads 7 | 2 . 4 1 . . Leg 8 | . . . . 6 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 . 3 2 3 Device 3 | . 1 . . 1 1 Storage 4 | 1 1 . 2 . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 21 | 2 . 7 . 2 10 Energy Gun 5 | 2 . 2 . 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 7 | . . 1 . . 6 Ballistic Cannon 7 | . . 3 . 1 3 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . 5 . 1 15 Power 3 | . . 1 . . 2 Propulsion 6 | . . 1 . 1 4 Utility 3 | . . . . . 3 Weapon 9 | . . 3 . . 6 Highest Loss Streak 12 | . . 1 . 1 12 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 96 | . 93 98 99 93 96 Engine 12 | . 14 10 11 9 14 Treads 16 | . 28 33 33 2 . Leg 11 | . . . . 23 22 Device 7 | . 7 11 7 8 5 Storage 14 | . 14 11 11 18 15 Processor 5 | . . . 2 5 11 Energy Gun 8 | . 28 20 . 8 . Energy Cannon 1 | . . 7 . . . Ballistic Gun 2 | . . 2 . . 8 Ballistic Cannon 14 | . . 1 33 18 13 Peak Build Rating 42 | 6 7 18 19 31 42 Average Rating 22 | 4 6 9 18 26 38 On Entrance 13 | . 6 7 18 18 31 Naked Turns . | . . . . . . Heaviest Build 55 | 11 17 38 38 38 55 Greatest Support 60 | 40 40 60 60 60 54 Greatest Overweight (x) 11 | . . . . 11 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 9 10 10 Most Carried 10 | 5 7 10 10 10 10 Average Carried 7 | 2 4 4 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 6 10 9 9 2 Class Distribution -------------------- 70% | Gunner 17% | Mutant 6% | Skirmisher 5% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2245 | 239 41 83 585 695 602 Remotely . | . . . . . . Salvage Created 2582 | . 205 600 583 617 577 Parts 156 | . 12 35 43 31 35 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 75 | . 6 16 21 15 17 Melee 1 | . . . . 1 . Guns 21 | . 6 11 . 1 3 Cannons 52 | . . 5 21 13 13 AOE 1 | . . . . . 1 Classes Destroyed 13 | . 3 3 2 1 4 Worker 2 | . . . . 1 1 Builder 3 | . . . . . 3 Hauler 2 | . . . 1 1 . Recycler 2 | . . 1 . 1 . Operator 2 | . . . 1 1 . Watcher 5 | . 1 . 2 2 . Swarmer 19 | . 3 7 3 3 3 Grunt 34 | . 3 4 12 8 7 Brawler 2 | . . . . . 2 Duelist 1 | . . 1 . . . Protector 1 | . . . . . 1 Sentry 17 | . . 4 6 4 3 Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 3 5 6 4 5 Combat Bots Only 5 | . 3 5 5 3 4 Max Kills in Single Turn 2 | . 1 2 2 1 2 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 593 | . 34 97 55 48 359 Missed 196 | . 8 25 16 15 132 Damage Taken 4909 | . 232 762 467 479 2969 Core 929 | . 26 73 14 103 713 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 463 | . . . 237 127 99 Core Remaining (%) 87 | 100 89 . 78 81 . Volleys Fired 194 | . 32 39 38 43 42 Largest 3 | . 2 3 3 3 3 Hottest 156 | . 90 156 132 144 144 Shots Fired 525 | . 61 105 114 129 116 Gun 214 | . 61 72 . 37 44 Cannon 307 | . . 33 114 92 68 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 318 | . . 3 114 92 109 Thermal 203 | . 61 102 . 37 3 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 7 15 7 9 16 Robot Miss Streak 17 | . 3 7 17 14 8 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 357 | . 33 53 81 95 95 Core Hits 305 | . 10 25 81 79 110 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 4 . Burn 4 | . . . . 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6934 | . 404 709 1359 1432 3030 Guns 1963 | . 404 497 . 332 730 Cannons 3838 | . . 211 1359 1058 1210 Explosions 1013 | . . . . . 1013 Melee . | . . . . . . Ramming 120 | . . 1 . 42 77 Kinetic 4341 | . . 13 1359 1058 1911 Thermal 1478 | . 404 695 . 332 47 Explosive 995 | . . . . . 995 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . 1 . 13 Average Corruption 1 | . . . 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . 2 . 4 Message Errors 2 | . . . 2 . . Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 64 | . . . 29 16 19 Impact . | . . . . . . Kinetic 59 | . . . 28 16 15 Secondary 5 | . . . 1 . 4 Self-Inflicted Damage 20 | . . . . . 20 Shots 1 | . . . . . 1 Rammed 3 | . . 1 . 2 . Targets Rammed 18 | . . 2 . 6 10 Kicked 13 | . . . . 3 10 Crushed 2 | . . 1 . 1 . Highest Temperature 508 | . 72 465 296 330 508 Average Temperature 120 | . 20 137 80 127 151 Received Heat Transfer 1014 | . 54 120 207 234 399 Effects 17 | . . 2 . 5 10 Shutdowns 5 | . . 1 . . 4 Energy Bleed 3 | . . . . 1 2 Interference 4 | . . . . 4 . Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . 1 . . . Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 2 5 . 1 . Heat Transferred 3973 | . 1054 1648 . 1147 124 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 652 | . 250 425 559 652 428 Initial 296 | . . 40 113 235 296 Average 317 | . 79 243 384 449 356 Maximum Alert Level 2 | . 1 2 2 2 2 Low Security (%) 21 | 100 87 35 9 . . Level 1 42 | . 12 51 45 34 59 Level 2 35 | . . 12 45 65 40 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 4 . 3 3 4 Investigation 7 | . 2 . 3 1 1 Extermination 1 | . . . . . 1 Reinforcement 6 | . 2 . . 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 3 | . . 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 17 19 26 24 31 Peak Tracking Total 13 | . 6 6 4 3 13 Tactical Retreats 7 | . 2 1 1 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . 1 . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 2 | . . 1 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 26 | . 5 2 7 7 5 Terminals 19 | . 3 2 6 6 2 Fabricators . | . . . . . . Repair Stations 3 | . . . 1 1 1 Recycling Units 4 | . 2 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 74 | . 16 5 18 24 11 Successful 36 | . 7 4 6 11 8 Failed 37 | . 9 1 12 12 3 Catastrophic 5 | . 1 . 2 1 1 Database Lockouts 1 | . . . . 1 . Manual 24 | . 12 2 5 4 1 Terminals 60 | . 14 5 15 22 4 Fabricators . | . . . . . . Repair Stations 8 | . . . 3 2 3 Recycling Units 6 | . 2 . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 23 | . 3 4 4 9 3 Record 8 | . . 3 . 4 1 Open DSF 1 | . . . . . 1 Branch Access Points 3 | . . 1 1 1 . Alert Level 1 | . . . 1 . . Locate Traps 2 | . 1 . . 1 . Zone Layout 8 | . 2 . 2 3 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 2 2 2 Scan Component 3 | . . . 1 1 1 Repair 3 | . . . 1 1 1 Recycling Unit Hacks 5 | . 2 . . . 3 Process 1 | . . . . . 1 Report Inventory 4 | . 2 . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 19 | . 3 2 6 5 3 Full Trace Events 7 | . 2 1 2 1 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 1 1 1 Time 83 | . . . 26 38 19 Parts Recycled . | . . . . . . Recycled Matter 31 | . . . . . 31 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3660 | 71 555 484 763 754 1033 Spaces Moved 1890 | 43 276 206 364 424 577 Core 11 | 9 . . . 2 . Treads 904 | 34 276 206 364 24 . Legs 975 | . . . . 398 577 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 Average Speed 144 | 136 160 160 160 124 137 Slowest Speed 600 | 160 160 160 160 600 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 64 23 57 46 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . . . 15 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 14 | . . . . . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2392 | 54 329 274 461 549 725 Wait 169 | . 13 . 45 53 58 Move 1885 | 42 275 205 363 423 577 Hop . | . . . . . . Pick Up 51 | 6 6 13 7 7 12 Fast Attach 6 | 2 . . 1 3 . Attach 32 | 4 1 8 2 2 15 Detach . | . . . . . . Swap 15 | . 1 5 1 5 3 Drop 22 | . 1 2 4 7 8 Fire 194 | . 32 39 38 43 42 Melee . | . . . . . . Ram . | . . . . . . Kick 13 | . . . . 3 10 Crush 5 | . . 2 . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 896 | -9/Materials | Discovered new exit (range 9) 1010 | -9/Materials | Identified exit to Mines 1010 | -9/Materials | Identified exit to Storage 1028 | -9/Materials | Build established: Gunner 1111 | -9/Materials | Entered Storage 1554 | -9/Storage | Discovered new exit (range 8) 1560 | -9/Storage | Identified exit to Recycling 1778 | -9/Storage | Repaired Med. Storage Unit 1874 | -9/Storage | Entered Materials 1874 | -8/Materials | Evolved 2 slots: Utility x2 2107 | -8/Materials | Repaired Flak Cannon 2357 | -8/Materials | Central database locked down 2461 | -8/Materials | Discovered new exit (range 15) 2613 | -8/Materials | Discovered new exit (range 10) 2628 | -8/Materials | Entered Factory 2628 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2744 | -7/Factory | Repaired Flak Cannon 3361 | -7/Factory | Discovered new exit (range 16) 3631 | -7/Factory | Cargo convoy interrupted 3652 | -7/Factory | Core integrity fell below 50% 3653 | -7/Factory | System corruption reached 10% 3657 | -7/Factory | Core integrity fell below 20% 3661 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03651_ U-05 Engineer lays Concrete. 03652_ Penetrated by Slug. 03653_ U-05 Engineer lays Concrete. 03653_ X-67 Chaingunner knocked back. 03654_ Penetrated by Slug. 03654_ U-05 Engineer lays Concrete. 03654_ Penetrated by Slug. 03655_ Flak Cannon destroyed. 03655_ U-05 Engineer lays Concrete. 03656_ R-06 Scavenger collects Nuclear Core. 03656_ X-67 Chaingunner knocked back. 03657_ U-05 Engineer lays Concrete. 03657_ Penetrated by Slug. 03657_ K-01 Serf collects debris. 03658_ Flak Cannon destroyed. 03659_ Penetrated by Slug. 03659_ U-05 Engineer builds a Wall. 03660_ Slug penetrates Wall. 03660_ Penetrated by Slug. 03660_ U-05 Engineer forms the Earth. 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