Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 12:10:02 Player: vorsii Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (119) 595 Value Destroyed (3179) 3179 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (770) 770 TOTAL SCORE: 7164 Bonus ------- High Alert Combat Kills 270 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 160/300 Energy 150/150 System Corruption 0% Temperature Critical (2940) Movement Core (1950) Ox38 Location -7/DSF Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Terrain Scan Processor Armor Integrity Analyzer Transmission Jammer ECM Suite Heavy Armor Plating Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Gauss Cannon > --- INVENTORY (25) --- Micro Nuclear Core Visual Processing Unit Terrain Scanner Microactuators Reaction Control System Core Shielding Improved Light Armor Plating Shock Rifle Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Gauss Rifle Gauss Rifle Grenade Launcher Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Targeting Computer Core Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Flak Cannon Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Visual Processing Unit Terrain Scanner Armor Integrity Analyzer Transmission Jammer ECM Suite Reaction Control System Heavy Armor Plating Improved Light Armor Plating Shock Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Cannon Grenade Launcher Grenade Launcher Rocket Launcher Improved Datajack Improved Datajack [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Flak Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 65 | 6 7 10 30 1 11 Power 14 | 1 3 2 6 . 2 Engine 7 | 1 2 2 2 . . Core 7 | . 1 . 4 . 2 Reactor . | . . . . . . Propulsion 11 | 2 . 2 6 . 1 Treads 11 | 2 . 2 6 . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 2 2 10 1 3 Device 5 | . . . 4 . 1 Storage 2 | 1 1 . . . . Processor 4 | . . 2 1 . 1 Hackware 4 | . . . 3 1 . Protection 4 | . 1 . 2 . 1 Artifact . | . . . . . . Weapon 21 | 2 2 4 8 . 5 Energy Gun 4 | 1 . 1 2 . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 6 | 1 . 2 2 . 1 Ballistic Cannon 6 | . . . 3 . 3 Launcher 3 | . 1 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 4 | . . 1 3 . . Parts Lost 20 | . . 1 7 . 12 Power 1 | . . . . . 1 Propulsion 5 | . . . 2 . 3 Utility 6 | . . . 2 . 4 Weapon 8 | . . 1 3 . 4 Highest Loss Streak 8 | . . 1 2 . 8 To Critical Strikes 1 | . . . 1 . . Average Backups 17 | 1 8 11 21 22 21 Power 2 | . 1 1 2 3 1 Propulsion 1 | . . . 1 1 . Utility 6 | . 4 4 8 8 7 Weapon 6 | . 2 5 8 8 9 Tool/Special . | . . . . . . Unused Backups 19 | 1 1 . 7 . 10 Power 4 | . 1 . 2 . 1 Propulsion 1 | 1 . . . . . Utility 6 | . . . 3 . 3 Weapon 7 | . . . 2 . 5 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 95 | . 98 95 97 98 76 Engine 5 | . 14 11 2 . . Core 4 | . . . 6 7 4 Treads 19 | . 28 22 17 15 9 Device 4 | . . . 7 7 6 Storage 9 | . 14 11 9 7 7 Processor 17 | . . 21 22 15 12 Hackware 7 | . . . 10 21 13 Protection 6 | . 13 11 2 7 7 Energy Gun 2 | . 1 6 2 . . Ballistic Gun 7 | . 9 8 6 . 1 Ballistic Cannon 4 | . . . 6 7 8 Launcher 3 | . 13 . 2 7 1 Peak Build Rating 40 | 6 9 13 37 37 40 Average Rating 22 | 4 7 11 28 36 30 On Entrance 16 | . 6 8 13 34 37 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 115 | 12 92 93 100 100 115 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 38 | 3 2 2 4 2 38 Average Overweight (x) 1 | 1 1 2 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 Most Carried 25 | 5 12 13 25 24 25 Average Carried 18 | 1 8 11 22 23 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 1 11 13 25 23 16 Class Distribution -------------------- 43% | Mutant 29% | Hacker-Mutant 17% | Scavenger-Mutant 8% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 2811 | 224 183 283 1758 . 363 Remotely . | . . . . . . Salvage Created 3260 | . 279 666 2000 . 315 Parts 216 | . 32 44 130 . 10 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 6 | . 1 3 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 79 | . 12 14 43 . 10 Guns 24 | . . 12 10 . 2 Cannons 37 | . 2 2 26 . 7 AOE 18 | . 10 . 7 . 1 Classes Destroyed 14 | . 6 1 4 . 3 Worker 13 | . 2 2 9 . . Builder 7 | . 2 . 5 . . Hauler 3 | . . . 3 . . Recycler 7 | . 1 1 5 . . Operator 2 | . . . 2 . . Watcher 8 | . 3 . 5 . . Swarmer 21 | . 6 3 12 . . Grunt 36 | . 6 8 20 . 2 Brawler 3 | . . . 2 . 1 Sentry 11 | . . 3 8 . . Specialist 5 | . . . . . 5 Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 12 | . 12 4 7 . 3 Combat Bots Only 6 | . 5 3 6 . 3 Max Kills in Single Turn 2 | . 2 1 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 492 | . 31 61 249 . 151 Missed 157 | . 13 17 63 . 64 Hits 335 | . 18 44 186 . 87 Projectile 335 | . 18 44 186 . 87 Critical Strikes 12 | . . 4 5 . 3 Damage Taken 5364 | . 366 547 2431 . 2020 Core 1307 | . 89 57 413 . 748 Absorbed by Shields . | . . . . . . Redirected to Shielding 94 | . 19 12 22 . 41 Regen/Repaired (Parts) 554 | . 118 . 436 . . Core Remaining (%) 68 | 100 64 85 24 . . Volleys Fired 252 | . 28 57 138 . 29 Largest 2 | . 2 2 2 . 2 Hottest 98 | . 90 80 98 . 77 Shots Fired 460 | . 47 84 272 . 57 Gun 248 | . 13 81 147 . 7 Cannon 166 | . 15 3 107 . 41 Launcher 46 | . 19 . 18 . 9 Special . | . . . . . . Kinetic 344 | . 11 56 229 . 48 Thermal 31 | . 17 3 11 . . Explosive 46 | . 19 . 18 . 9 Electromagnetic 39 | . . 25 14 . . Robot Hit Streak 17 | . 4 14 17 . 8 Robot Miss Streak 9 | . 5 3 7 . 9 Penetration Max 1 | . . . 1 . 1 Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 323 | . 22 62 204 . 35 Core Hits 262 | . 33 25 180 . 24 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 6 | . . . 4 . 2 Burn 2 | . . . 2 . . Destroy 2 | . . . 2 . . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8229 | . 1308 916 4879 . 1126 Guns 3066 | . 76 864 1986 . 140 Cannons 2761 | . 158 52 1831 . 720 Explosions 2388 | . 1060 . 1062 . 266 Melee . | . . . . . . Ramming 14 | . 14 . . . . Kinetic 5036 | . 76 610 3490 . 860 Thermal 413 | . 158 52 203 . . Explosive 2337 | . 1060 . 1011 . 266 Electromagnetic 429 | . . 254 175 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . . . 33 . . Message Errors 10 | . . . 10 . . Matter Fused 5 | . . . 5 . . Heat Flow Errors 4 | . . . 4 . . Energy Discharges 6 | . . . 6 . . Data Loss (minor) 4 | . . . 4 . . Misfires 3 | . . . 3 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 63 | . 43 . 20 . . Projectiles 5 | . . . 5 . . Explosions 58 | . 43 . 15 . . Melee . | . . . . . . Knockbacks 75 | . . . 68 . 7 Impact . | . . . . . . Kinetic 67 | . . . 60 . 7 Secondary 8 | . . . 8 . . Self-Inflicted Damage 276 | . 147 . 129 . . Shots 8 | . 4 . 4 . . Rammed 3 | . 3 . . . . Targets Rammed 3 | . 3 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 2940 | . 251 30 265 . 2940 Average Temperature 260 | . 99 11 43 . 1014 Received Heat Transfer 1209 | . 63 246 864 . 36 Effects 28 | . . . . . 28 Energy Bleed 4 | . . . . . 4 Interference 4 | . . . . . 4 Matter Decay 2 | . . . . . 2 Damage (minor) 6 | . . . . . 6 Damage (major) 7 | . . . . . 7 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 . 2 Heat Transferred 975 | . 333 111 531 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level 3 | . 1 . 3 2 2 Low Security (%) 59 | 100 96 100 48 . . Level 1 12 | . 3 . 10 66 62 Level 2 18 | . . . 25 33 37 Level 3 9 | . . . 16 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 884 | . 218 142 884 401 483 Initial 401 | . . . 17 401 268 Average 252 | . 88 51 328 390 379 Influence Increases 2700 | . 432 406 1524 3 335 Destroy 0b10 Robot/C 1580 | . 240 280 860 . 200 Destroy 0b10 Robot/NC 200 | . 40 15 145 . . Destroy Leader 382 | . 46 80 216 . 40 Successful Hack 25 | . 5 . 17 3 . Disable Machine 75 | . . . 45 . 30 Destroy Structure 258 | . 86 1 151 . 20 Lose Combat Pursuer 180 | . 15 30 90 . 45 Influence Decreases 2217 | . 432 364 682 503 236 Entered New Map 624 | . . . 25 483 116 Time Decay 1423 | . 432 354 617 20 . Lost Part 170 | . . 10 40 . 120 Squads Dispatched 13 | . 1 3 6 . 3 Investigation 4 | . . 2 2 . . Extermination . | . . . . . . Reinforcement 9 | . 1 1 4 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 6 | . . . 6 . . Communications Jammed 24 | . . . 24 . . Distress Signals 22 | . . . 22 . . Times Spotted 115 | . 18 22 63 . 12 Peak Tracking Total 7 | . 7 4 7 . 4 Tactical Retreats 12 | . 1 2 6 . 3 ECM-based Alert Blocks 1 | . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 5 | . 1 2 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 5 | . . . 3 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 17 | . 4 2 10 1 . Terminals 9 | . 1 1 6 1 . Fabricators . | . . . . . . Repair Stations 4 | . 1 1 2 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 52 | . 14 5 32 1 . Successful 41 | . 13 3 24 1 . Failed 10 | . 1 2 7 . . Catastrophic 2 | . . . 2 . . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 19 | . 1 2 15 1 . Fabricators . | . . . . . . Repair Stations 23 | . 7 3 13 . . Recycling Units 8 | . 6 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 1 2 8 1 . Record 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Dispatch Records 3 | . . 1 2 . . Recall Investigation 1 | . . 1 . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 20 | . 6 1 13 . . Scan Component 11 | . 3 1 7 . . Repair 9 | . 3 . 6 . . Recycling Unit Hacks 8 | . 6 . 2 . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 1 . 1 . . Retrieve Matter 3 | . 2 . 1 . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 10 | . 2 1 6 1 . Full Trace Events 4 | . 1 1 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 9 | . 3 . 6 . . Time 282 | . 78 . 204 . . Parts Recycled 2 | . 2 . . . . Recycled Matter 83 | . 83 . . . . Retrieved Matter 440 | . 270 . 170 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 3990 | . . . 3601 59 330 Optics 2282 | . . . 2282 . . Terrain 932 | . . . 546 59 327 Structural 1290 | . . . 1290 . . Jamming 756 | . . . 754 . 2 ECM 1261 | . . . 1258 . 3 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 7995 | 74 1367 1045 4790 59 660 Spaces Moved 2360 | 37 433 275 1455 21 139 Core 21 | 17 . . . . 4 Treads 2339 | 20 433 275 1455 21 135 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 250 285 285 Average Speed 284 | 163 269 320 274 285 398 Slowest Speed 1950 | 200 320 320 480 285 1950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 47 23 77 1 67 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 15 | . 4 . 11 . . Terrain Destroyed 320 | . 102 . 194 . 24 Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 317 | . 102 . 191 . 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 3179 | 51 578 356 1979 22 193 Wait 337 | . 84 . 253 . . Move 2355 | 36 432 274 1454 20 139 Hop . | . . . . . . Pick Up 91 | 8 18 10 48 . 7 Fast Attach 9 | . . . 9 . . Attach 42 | 6 4 4 15 2 11 Detach 4 | . . . 3 . 1 Swap 51 | . 7 7 34 . 3 Drop 35 | 1 2 4 25 . 3 Fire 252 | . 28 57 138 . 29 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 15) 288 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 514 | -10/Materials | Repaired Grenade Launcher 982 | -10/Materials | Discovered new exit (range 12) 1348 | -10/Materials | Repaired Grenade Launcher 1376 | -10/Materials | Repaired Assault Rifle 1442 | -10/Materials | Entered another Materials area 1442 | -9/Materials | Evolved 2 slots: Utility x2 1503 | -9/Materials | Discovered new exit (range 10) 2458 | -9/Materials | Discovered new exit (range 10) 2487 | -9/Materials | Entered another Materials area 2487 | -8/Materials | Evolved 2 slots: Utility x2 2794 | -8/Materials | Build established: Scavenger-Mutant 3316 | -8/Materials | Central database locked down 3531 | -8/Materials | Build established: Mutant 4549 | -8/Materials | Build established: Scavenger-Mutant 4974 | -8/Materials | Discovered new exit (range 16) 5036 | -8/Materials | Build established: Infiltrator-Mutant 5338 | -8/Materials | Core integrity fell below 50% 5641 | -8/Materials | Repaired Arm. Treads+ 5762 | -8/Materials | Repaired Shock Rifle 5814 | -8/Materials | Repaired Gauss Rifle 5828 | -8/Materials | Build established: Hacker-Mutant 5841 | -8/Materials | Repaired ECM Suite 5874 | -8/Materials | Repaired Rocket Launcher 5902 | -8/Materials | Repaired Core Shielding 7277 | -8/Materials | Entered Factory 7277 | -7/Factory | Evolved 2 slots: Utility x2 7336 | -7/Factory | Identified exit to DSF 7336 | -7/Factory | Entered DSF 7431 | -7/DSF | Additional patrols routed to DSF 7694 | -7/DSF | Lost 8 parts (1p2n3u2w) 7837 | -7/DSF | Sterilization system engaged 7857 | -7/DSF | Ambient heat levels rising (+10) 7872 | -7/DSF | Ambient heat levels rising (+10) 7887 | -7/DSF | Ambient heat levels rising (+10) 7902 | -7/DSF | Ambient heat levels rising (+10) 7917 | -7/DSF | Ambient heat levels rising (+10) 7932 | -7/DSF | Ambient heat levels rising (+10) 7947 | -7/DSF | Ambient heat levels rising (+10) 7962 | -7/DSF | Ambient heat levels rising (+10) 7963 | -7/DSF | Core integrity fell below 50% 7970 | -7/DSF | Core integrity fell below 20% 7977 | -7/DSF | Ambient heat levels rising (+10) 7992 | -7/DSF | Ambient heat levels rising (+10) 7997 | -7/DSF | Core destroyed Last Messages --------------- 07966_ Overheating: Hvy. Armor Plating damaged (-27). 07966_ Overheating: Hacking Suite damaged (-6). 07966_ Overheating: Armor Integrity Analyzer damaged (-5). 07968_ Overheating: Core damaged (-91). 07970_ Overheating: Core damaged (-105). 07976_ Overheating: Armor Integrity Analyzer damaged (-4). 07977_ ALERT: Ambient heat levels +10. 07980_ Overheating: Huge Storage Unit damaged (-219). 07981_ Overheating: Energy bleed (-31). 07984_ Overheating: Matter decay (-28). 07985_ Overheating: Armor Integrity Analyzer damaged (-2). 07986_ Overheating: Hacking Suite damaged (-2). 07986_ Overheating: Transmission Jammer damaged (-14). 07986_ Overheating: Huge Storage Unit damaged (-129). 07992_ ALERT: Ambient heat levels +10. 07993_ Overheating: Energy bleed (-15). 07994_ Overheating: Huge Storage Unit damaged (-63). 07996_ Overheating: Matter decay (-17). 07997_ Overheating: Core damaged (-105). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????#????#?######?######?# | | ????????????????####?#####??####### | | ????????????????####?#??########### | | ???????????#?#?###?###?#?##?####### | | ?????????""#??####?#?#### ######### | | ?????????#"#?????????#### ######### | | ??????####"#######??####""######## | | ??????#"""""#########! !!! #### ## | | ??????#"""""## # #! !! # ]] | | ???#"##"" ! ^^^ | | ???#"""" ! !% | | ????###"" ## # #]= ###]]]# | | ??????### ### ##" % ###]]]# | | ???????## ###### # # !!####### | | ???????#! ##### # !!####### | | ???????#! #?#?#### !!####### | | ???????## ####?####### ""####### | | ???????#! ######?# ! !!####### | | ???????#! #?###?##!! !!####### | | ???????#! #???#??#!! !!####### | | ??????### =###???#??### %"######## | | ??????#! !@#???!# ? ### "## # | | ????###!! ##!!!#!!!#? ## ? | | ????# ; * % ?? | | ????### % % ? | | ??????#% | | ??????#[[ %## #***##% ##!!!# | | ??????#[[ #? #?**#???? ?##!? # | | ??????### #??###???#?????#??#?#### | | ????????[ [?????????????????#?#### | | ????????[ [[?????????????????#?#?# | | ????????[ [[#????????????????###?# | | ????????# ###????????????????????? | | ???????? ]????????????????#????#? | | ???????? ]??????????????????????? | | ????????# ##?????????????????????? | | ????????? #??????????????????????? | | ????????? ??????????????????????? | | ?????????? ??????????????????????? | | ?????????? ???????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 68% | -10/Materials Grenade Launcher | 50% | -10/Materials Assault Rifle | 31% | -10/Materials Arm. Treads | 7% | -8/Materials Shock Rifle | 16% | -8/Materials Gauss Rifle | 44% | -8/Materials ECM Suite | 30% | -8/Materials Rocket Launcher | 78% | -8/Materials Core Shielding | 88% | -8/Materials Studied --------- Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Heavy Suspicion Hot Goods Total Silence Challenges ------------ None Game ------ Seed InsulatedLongswordAirjet Manual? 0 Play Time 01:05:35 Cumulative 13.4 hours Start 2026.01.23 @ 22:09:56 End 2026.01.24 @ 12:10:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8d48e4e-388c-45df-9f50-257736d4af62