Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.15 @ 20:33:38 Player: VR-DUX Result: Destroyed by as-92524 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (212) 1060 Value Destroyed (6348) 6348 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2231) 2231 TOTAL SCORE: 15899 Bonus ------- High Alert Combat Kills 425 Follower Combat Kills 155 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -949 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Core (750) Ox14 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (20) --- Light Angular Momentum Engine Large Storage Unit Superbattery (1500) High-capacity Matter Pod (200) Zionite Weapon Casing Force Field GOLEM Unit EM Pulse Cannon Bore Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Superbattery Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-S Mini Grenade Launcher Long-range Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Armored Huge Wheel Improved Heat Sink Large Storage Unit High-capacity Matter Pod Advanced Terrain Scanner Zionite Light Carapace Hardened Medium Armor Plating Makeshift Armor Plating Force Field Long-range Tractor Beam Plasma Rifle EM Pulse Cannon Heavy Machine Gun Magnetic Acceleration Cannon Bore Cannon Proton Missile Launcher Mini Grenade Launcher Heavy Flail [Rating: 75] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . Utility 5 | . . . 1 . . . . 2 . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 232 | 3 10 1 28 4 3 . 37 37 7 24 5 6 22 6 . 13 26 Power 11 | . 1 . 2 . . . 1 2 . 2 . . . 1 . 2 . Engine 10 | . 1 . 2 . . . 1 1 . 2 . . . 1 . 2 . Core 1 | . . . . . . . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 42 | . 4 . 11 . . . 13 5 2 5 . . 1 . . . 1 Treads 40 | . 3 . 11 . . . 13 5 2 5 . . 1 . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 69 | 2 3 . 4 . 3 . 7 7 . 7 2 2 14 1 . 3 14 Device 30 | 2 . . 2 . 1 . 1 5 . 2 1 1 9 1 . 2 3 Storage 8 | . 2 . 1 . 2 . . . . . . . 1 . . . 2 Processor 4 | . . . . . . . 2 1 . . . . 1 . . . . Hackware 2 | . . . . . . . . . . . . . 2 . . . . Protection 25 | . 1 . 1 . . . 4 1 . 5 1 1 1 . . 1 9 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 110 | 1 2 1 11 4 . . 16 23 5 10 3 4 7 4 . 8 11 Energy Gun 10 | . 2 . 1 . . . 2 . . 1 . . 2 . . 1 1 Energy Cannon 7 | . . . . . . . 2 1 . 2 . . . . . 1 1 Ballistic Gun 33 | 1 . . 8 2 . . 5 10 1 2 1 . 2 . . . 1 Ballistic Cannon 13 | . . . . . . . 3 1 . 4 2 . 2 . . 1 . Launcher 36 | . . 1 1 2 . . 4 8 3 . . 3 . 3 . 4 7 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . 1 . . . . 3 1 1 . 1 1 1 . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 2 . . . . . . . . . 6 Corrupted Parts 3 | . . . . . . . . . . 3 . . . . . . . System Corruption 14 | . . . . . . . . . . 14 . . . . . . . Parts Lost 44 | . . . . . . . 7 2 1 15 . 1 3 . . . 15 Power 2 | . . . . . . . . . . 1 . . . . . . 1 Propulsion 14 | . . . . . . . 2 2 . 4 . . 1 . . . 5 Utility 17 | . . . . . . . 3 . . 5 . 1 1 . . . 7 Weapon 11 | . . . . . . . 2 . 1 5 . . 1 . . . 2 Highest Loss Streak 15 | . . . . . . . 5 1 1 15 . 1 2 . . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 99 100 100 100 98 98 97 89 78 95 98 100 100 94 94 Engine 8 | . 14 14 11 11 11 11 9 6 . 5 7 7 6 6 6 5 5 Treads 28 | . 16 28 33 33 33 33 35 30 30 28 30 30 25 26 26 26 25 Device 11 | . 9 . 10 11 6 11 4 11 15 6 2 2 21 20 20 19 8 Storage 10 | . 14 14 11 11 15 11 9 7 7 7 7 7 7 13 13 13 10 Processor 2 | . . . . . . . 4 8 7 2 . . 4 6 6 3 . Protection 11 | . 4 14 11 11 11 11 8 7 7 19 27 23 10 6 6 10 23 Energy Gun 2 | . 9 14 2 . . . . . . . . . 4 1 . 1 . Energy Cannon 1 | . . . . . . . 4 . . . . . . . . . 3 Ballistic Gun 9 | . 18 5 18 21 22 22 18 9 5 5 1 . 6 . . . . Ballistic Cannon 1 | . . . . . . . 2 6 4 5 1 1 4 . . . . Launcher 5 | . . 8 . . . . . 4 5 3 . 18 . 16 13 9 10 Impact Weapon 1 | . . . . . . . . . 3 . . 2 3 . 6 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 12 32 32 40 40 63 60 67 71 67 78 78 78 79 73 70 91 91 Greatest Support 101 | 20 40 40 63 63 63 63 83 85 101 101 83 83 93 93 93 93 93 Greatest Overweight (x) 1 | . 1 . . . . . . . . 1 . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 13 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 17 20 20 20 20 20 19 18 20 20 20 20 20 Average Carried 17 | 5 13 14 14 15 16 18 19 19 19 18 18 17 18 19 20 18 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 15 15 15 17 20 20 20 20 19 18 17 19 20 20 19 11 Class Distribution -------------------- 38% | Scavenger-Mutant 29% | Mutant 10% | Derelict-Mutant 6% | Scavenger-Tank 6% | Scavenger-Skirmisher 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 7909 | 248 548 46 736 38 200 157 1414 1491 245 560 . 549 526 110 34 72 935 Remotely 1103 | 18 . . . . . . . . . . . 249 196 . . . 640 Salvage Created 7413 | 89 609 55 1052 80 . 116 1448 1592 333 392 . 427 400 15 31 . 774 Parts 392 | 6 45 4 79 13 . 8 86 87 11 17 . 10 9 . 7 . 10 Haulers Intercepted 10 | . 1 . 5 . . . 3 1 . . . . . . . . . Recyclers Shooed 7 | . 3 . 1 . . 1 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 2 12 . 7 . . 4 . . Prevented 7 | . . . . . . . . . 3 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 175 | . 7 5 18 6 . . 25 35 4 12 . 10 4 . 4 . 45 Guns 43 | . 7 . 14 2 . . 8 6 . 2 . . 4 . . . . Cannons 16 | . . . . . . . 6 3 . 7 . . . . . . . AOE 114 | . . 5 4 4 . . 11 26 4 2 . 10 . . 4 . 44 Classes Destroyed 21 | 2 6 . 2 . . . 1 3 2 2 . . . . . . 3 Worker 12 | . 2 . . 1 . 1 4 4 . . . . . . . . . Builder 16 | . 1 . 4 . . . 5 5 . . . . 1 . . . . Tunneler 6 | 1 1 1 . . . 2 1 . . . . . . . . . . Hauler 10 | . 1 . 5 . . . 3 1 . . . . . . . . . Recycler 18 | 1 3 . 1 . . 1 4 6 . . . . 2 . . . . Mechanic 2 | . . . . . . . . 2 . . . . . . . . . Operator 3 | . . . 1 . . . 2 . . . . . . . . . . Watcher 9 | . 3 . 2 . . . 3 1 . . . . . . . . . Swarmer 34 | . 3 5 3 4 . . 3 7 . 5 . . . . 4 . . Grunt 53 | . 4 . 8 2 . . 12 13 3 1 . 10 . . . . . Brawler 3 | . . . . . . . . . 1 2 . . . . . . . Sentry 22 | . . . 7 . . . 9 3 . 1 . . 2 . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . Hunter 8 | . . . . . . . 1 7 . . . . . . . . . Programmer 5 | . . . . . . . . 3 . . . . 2 . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . 4 Decomposer 3 | . . . . . . . . . . . . 2 . 1 . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . Samaritan 3 | . . . . . . . . . 3 . . . . . . . . Thief 2 | . . . . . . . . . . 2 . . . . . . . Assembled 39 | . . . . . . . . . . . . . . . . . 39 Golem 1 | . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 39 | 2 6 3 4 3 . 1 11 15 2 4 . 4 1 . 4 . 39 Combat Bots Only 39 | . 5 3 3 2 . . 8 9 2 4 . 4 1 . 4 . 39 Max Kills in Single Turn 15 | 1 1 2 1 1 . 1 4 8 1 1 . 3 1 1 3 . 15 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 15 | . . 2 1 1 . . 3 5 1 1 . 3 . . 3 . 15 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 10154 | . 245 45 608 118 . . 1430 1771 84 1862 . 442 266 . 31 . 3252 Core 1423 | . 99 . 78 8 . . 48 122 18 165 . 35 11 . 6 . 833 Absorbed by Shields 222 | . . . . . . . . . . . . . 46 . 33 . 143 Redirected to Shielding 201 | . . . . . . . . . . . . . . . . . 201 Regen/Repaired (Parts) 1066 | . . . . . . . . . . . . . . . . 1066 . Core Remaining (%) 76 | 100 . 60 . . . 78 91 . . . . 51 . . . . . Volleys Fired 461 | 7 56 6 77 13 . 11 108 69 4 32 . 13 20 . 2 . 43 Largest 3 | 2 2 1 2 2 . 2 3 3 2 3 . 3 3 . 2 . 3 Hottest 163 | 40 60 30 63 53 . 46 104 125 60 163 . 117 150 . 60 . 103 Shots Fired 917 | 14 107 6 148 23 . 22 241 143 8 70 . 28 45 . 3 . 59 Gun 597 | 14 107 2 142 15 . 22 175 63 . 25 . 1 31 . . . . Cannon 161 | . . . . . . . 44 44 . 39 . 2 14 . . . 18 Launcher 159 | . . 4 6 8 . . 22 36 8 6 . 25 . . 3 . 41 Special . | . . . . . . . . . . . . . . . . . . Kinetic 664 | 14 86 2 134 15 . 22 202 95 . 54 . 3 37 . . . . Thermal 8 | . . . . . . . . . . . . . 8 . . . . Explosive 159 | . . 4 6 8 . . 22 36 8 6 . 25 . . 3 . 41 Electromagnetic 86 | . 21 . 8 . . . 17 12 . 10 . . . . . . 18 Robot Hit Streak 22 | 6 13 6 22 5 . 6 16 9 . 12 . 4 7 . 2 . 8 Robot Miss Streak 8 | 2 4 . 7 1 . 1 5 3 . 3 . 2 8 . 2 . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 552 | 8 63 2 85 15 . 15 145 87 5 44 . 15 36 1 2 . 29 Core Hits 567 | 3 33 6 45 9 . 6 85 110 9 23 . 30 29 . 6 . 173 Critical Kills 2 | . . . . . . . . 1 1 . . . . . . . . Critical Parts Destroyed 5 | . 2 . 1 . . . . 1 . . . . . 1 . . . Critical Strikes 11 | . 2 . 1 . . . . 3 1 2 . . . 1 . . 1 Destroy 5 | . 2 . 1 . . . . 2 . . . . . . . . . Blast 2 | . . . . . . . . 1 . 1 . . . . . . . Corrupt 2 | . . . . . . . . . . 1 . . . . . . 1 Smash 2 | . . . . . . . . . 1 . . . . 1 . . . Melee Attacks 34 | . . . 1 . . . . 6 5 1 . 2 4 1 . 12 2 Impact 34 | . . . 1 . . . . 6 5 1 . 2 4 1 . 12 2 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 1 5 . . 2 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 23732 | 69 749 284 1670 583 . 222 4000 5137 810 1510 . 1476 918 121 239 . 5944 Guns 5751 | 69 749 25 1247 159 . 222 1747 719 . 278 . 15 521 . . . . Cannons 2483 | . . . . . . . 580 670 . 630 . 43 276 . . . 284 Explosions 14517 | . . 259 423 424 . . 1673 3670 305 602 . 1262 . . 239 . 5660 Melee 981 | . . . . . . . . 78 505 . . 156 121 121 . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 6890 | 69 540 25 1184 159 . 222 2106 1201 . 669 . 58 657 . . . . Thermal 322 | . . . . . . . . 113 . 69 . . 140 . . . . Explosive 14335 | . . 259 423 424 . . 1673 3557 305 533 . 1262 . . 239 . 5660 Electromagnetic 1204 | . 209 . 63 . . . 221 188 . 239 . . . . . . 284 Impact 981 | . . . . . . . . 78 505 . . 156 121 121 . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . 17 17 12 1 1 1 1 8 Average Corruption 7 | . . . . . . . . . . 15 15 12 1 1 1 1 6 Corruption Purged 6 | . . . . . . . . . . . 5 . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 70 | . . . . . . . . . . 31 6 17 8 2 3 2 1 Message Errors 17 | . . . . . . . . . . 9 1 1 4 . . 1 1 Matter Fused 18 | . . . . . . . . . . 9 2 2 2 1 1 1 . Heat Flow Errors 7 | . . . . . . . . . . 2 . 4 . . 1 . . Energy Discharges 8 | . . . . . . . . . . 1 1 4 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 8 | . . . . . . . . . . 2 1 4 . 1 . . . Data Loss (major) 5 | . . . . . . . . . . 3 1 . . . 1 . . Misfires 3 | . . . . . . . . . . 3 . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1095 | . . . 3 33 . . 47 51 147 42 . 166 99 121 . . 386 Projectiles 15 | . . . . . . . 1 3 . . . . . . . . 11 Explosions 525 | . . . 3 33 . . 46 10 . 42 . 16 . . . . 375 Melee 555 | . . . . . . . . 38 147 . . 150 99 121 . . . Knockbacks 23 | . . . . . . . 8 6 1 3 . . 5 . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . Kinetic 20 | . . . . . . . 6 6 . 3 . . 5 . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 911 | . . 13 . . . . 108 142 . 247 . 20 . . . . 381 Shots 23 | . . 1 . . . . 4 4 . 5 . 1 . . . . 8 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 387 | . 54 . 52 42 . 12 223 263 11 387 . 362 126 . 184 . 131 Average Temperature 71 | . 30 . 13 13 . 5 58 63 11 123 . 133 58 . 107 . 50 Received Heat Transfer 2308 | . 99 . 201 60 . . 558 414 63 351 . 216 54 . . . 292 Effects 2 | . . . . . . . . . . 1 . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . 1 Parts Fried 9 | . . . . . . . 3 1 1 2 . . 2 . . . . Impact Corruptions 19 | . . . . . . . . 1 6 . . 7 2 3 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 4 . . . . . . . . . 1 . . . . Heat Transferred 409 | . . . . . . . . 100 . 50 . . 259 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 869 | 10 136 106 461 402 . 10 636 869 . . . . 96 . . . . Initial 179 | . 6 3 . 179 . . 3 178 . . . . 31 . . . . Average 198 | 6 61 7 142 282 . 4 420 382 . . . . 47 . . . . Maximum Alert Level 3 | . . . 2 2 . . 2 3 . . . . . . . . . Low Security (%) 62 | 100 100 100 68 14 . 100 22 23 . . . . 100 . . . . Level 1 19 | . . . 29 80 . . 16 42 . . . . . . . . . Level 2 15 | . . . 1 5 . . 61 22 . . . . . . . . . Level 3 2 | . . . . . . . . 10 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . 1 . . . 5 11 . 1 . . 5 . . . . Investigation 4 | . . . . . . . . 2 . . . . 2 . . . . Extermination 5 | . . . . . . . . 3 . . . . 2 . . . . Reinforcement 4 | . . . 1 . . . 1 1 . . . . 1 . . . . Assault 1 | . . . . . . . . . . 1 . . . . . . . Garrison 9 | . . . . . . . 4 5 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 13 | . 2 . 3 . . . 6 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 252 | . 12 6 28 7 . . 44 50 5 13 . 11 7 . 4 . 65 Peak Tracking Total 37 | . 6 3 4 4 . . 9 8 4 6 . 4 2 . 4 . 37 Tactical Retreats 5 | . . . . 1 . . 1 . 1 1 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 5 | . 1 . . . . . . 3 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 16 | . . . 2 . . . 4 6 . 1 . . . . . . 3 Max in Single Turn 4 | . . . 2 . . . 1 4 . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 49 | . 9 . 7 . 5 . 9 7 2 . 4 . 5 . . 1 . Terminals 30 | . 7 . 6 . . . 7 5 . . . . 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . Total Hacks 170 | . 23 . 19 . 50 . 21 12 2 . 30 . 10 . . 3 . Successful 107 | . 9 . 4 . 50 . 7 1 2 . 30 . 1 . . 3 . Failed 62 | . 13 . 15 . . . 14 11 . . . . 9 . . . . Catastrophic 16 | . . . 2 . . . 6 4 . . . . 4 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 50 | . 10 . 14 . 1 . 14 4 . . . . 5 . . 2 . Terminals 68 | . 19 . 15 . . . 15 9 . . . . 10 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 4 . 4 . . . 4 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . . . . . . . Terminal Hacks 99 | . 7 . 2 . 50 . 3 1 2 . 30 . 1 . . 3 . Record 60 | . . . . . 49 . . . . . 11 . . . . . . Part Schematic 16 | . . . . . . . . . . . 13 . . . . 3 . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . . 2 . . . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . 1 . . . 2 . . . . . . . . . . Retrieve Components 5 | . 2 . 1 . . . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . Reject 2 | . . . 1 . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 8 . 7 . . . 8 7 . . . . 5 . . . . Full Trace Events 4 | . . . . . . . . 2 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 13 . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 19 . 5 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 6 | . . 3 . . . . . . . . . 1 . . . 2 . Largest Group 3 | . . 3 3 . . . . . . . . 1 . . . 2 2 Highest-Rated Group 192 | . . 40 40 . . . . . . . . 96 . . . 192 192 Highest-Rated Ally 96 | . . 16 16 . . . . . . . . 96 . . . 96 96 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 73 | . . 2 14 . . . . . . . . 2 . . . . 55 Total Damage 1689 | . . 16 190 . . . . . . . . 45 . . . . 1438 Kills 11 | . . 1 . . . . . . . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . 1 2 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 19293 | 57 1353 958 1472 459 1175 676 1740 1807 702 1199 167 537 1087 461 500 2790 2153 Spaces Moved 10684 | 28 714 589 717 259 730 402 829 903 424 659 100 281 585 280 310 1706 1168 Core . | . . . . . . . . . . . . . . . . . . Treads 10408 | . 473 589 717 259 730 402 829 903 424 659 100 281 585 280 310 1706 1161 Legs 269 | 28 241 . . . . . . . . . . . . . . . . Wheels 7 | . . . . . . . . . . . . . . . . . 7 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 115 | 120 120 160 155 160 160 160 160 156 156 156 160 160 160 160 160 160 115 Average Speed 159 | 120 158 160 159 160 160 160 160 158 156 158 160 160 160 160 160 160 159 Slowest Speed 240 | 120 190 160 160 160 160 160 160 160 156 240 160 160 240 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 94 98 79 73 92 88 69 29 61 51 73 53 19 50 58 84 72 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . 1 . . . . 1 . Known Exits Taken 6 | . . . . . . . 1 1 . . . 1 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 . . . . 1 . Scrap Searched 15 | . . 2 . 1 . 1 . . 1 3 . . . 3 1 3 . Spaces Dug 28 | . . . 1 . . . . 3 16 . . . 3 . . 3 2 Terrain Destroyed 839 | . . 43 49 61 . . 175 111 78 55 . 95 3 . 11 3 155 Melee 12 | . . . 1 . . . . 3 . . . . 3 . . 3 2 Projectile 13 | . . . . . . . 7 . . 6 . . . . . . . AOE 814 | . . 43 48 61 . . 168 108 78 49 . 95 . . 11 . 153 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 12137 | 39 837 599 911 281 736 415 1065 1164 447 749 107 339 698 290 311 1751 1398 Wait 447 | . 21 . 52 6 . . 43 122 . 10 . 36 37 . . 1 119 Move 10667 | 27 713 588 716 258 729 401 828 902 423 658 99 280 584 279 309 1705 1168 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 135 | . 22 2 11 . 3 3 24 14 3 16 . 1 16 2 . 7 11 Fast Attach 49 | 2 2 . 8 . . . 4 5 . 8 3 1 4 1 . 4 7 Attach 68 | . 4 . 3 . . . 14 9 . 13 1 1 10 1 . 4 8 Detach 8 | . . . . . . . . . . . . . 2 . . 1 5 Swap 115 | 1 4 1 17 4 3 . 19 23 7 3 1 4 8 4 . 5 11 Drop 153 | 2 15 2 26 . 1 . 25 14 5 8 3 1 13 2 . 12 24 Fire 461 | 7 56 6 77 13 . 11 108 69 4 32 . 13 20 . 2 . 43 Melee 34 | . . . 1 . . . . 6 5 1 . 2 4 1 . 12 2 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 1) 58 | -11/Junkyard | Entered Materials 64 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 6) 550 | -10/Materials | Discovered new exit (range 11) 742 | -10/Materials | Discovered new exit (range 16) 949 | -10/Materials | Discovered new exit (range 16) 1411 | -10/Materials | Entered Mines 1418 | -10/Mines | Learned location of Mines (-9) 1419 | -10/Mines | Discovered new exit (range 9) 1787 | -10/Mines | Found a hidden stash of uninstalled traps 1861 | -10/Mines | Discovered new exit (range 8) 2164 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2220 | -10/Mines | Learned Materials stockpile data 2265 | -10/Mines | Discovered new exit (range 6) 2369 | -10/Mines | Entered Materials 2369 | -9/Materials | Accompanied by 3 allies 2369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2839 | -9/Materials | Discovered new exit (range 11) 3143 | -9/Materials | Discovered new exit (range 16) 3268 | -9/Materials | Discovered new exit (range 8) 3489 | -9/Materials | Build established: Scavenger-Mutant 3496 | -9/Materials | Discovered new exit (range 10) 3841 | -9/Materials | Entered Mines 3934 | -9/Mines | Build established: Mutant 4083 | -9/Mines | Learned location of 1 exit from Proximity Caves 4228 | -9/Mines | Discovered new exit (range 8) 4276 | -9/Mines | Discovered new exit (range 14) 4292 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4292 | -9/Mines | Discovered new exit (range 6) 4300 | -9/Mines | Entered Exiles 4340 | -9/Exiles | Met 8R-AWN 4366 | -9/Exiles | Met EX-HEX 4416 | -9/Exiles | Met EX-BIN 4433 | -9/Exiles | Aligned with FarCom system 4435 | -9/Exiles | Given EX-Vault access code 4472 | -9/Exiles | Opened EX-Vault 4485 | -9/Exiles | Found Superbattery 4524 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4645 | -9/Exiles | Met EX-DEC 4679 | -9/Exiles | Visited The Gauntlet 4865 | -9/Exiles | Learned location of Zion (-6) 4933 | -9/Exiles | Discovered new exit (range 14) 5475 | -9/Exiles | Left Exiles lab with Superbattery 5475 | -9/Exiles | Entered Mines 5677 | -8/Mines | Discovered new exit (range 6) 5722 | -8/Mines | Discovered new exit (range 4) 6151 | -8/Mines | Entered Materials 6151 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6304 | -8/Materials | Garrison activated, responded to threat 6465 | -8/Materials | Lost 5 parts (2n2u1w) 6708 | -8/Materials | Destroyed 8 combat bots 6786 | -8/Materials | Garrison activated, responded to threat 6983 | -8/Materials | Discovered new exit (range 6) 7042 | -8/Materials | Identified exit to Factory 7156 | -8/Materials | Build established: Scavenger-Mutant 7544 | -8/Materials | Discovered exit to Factory (range 16) 7891 | -8/Materials | Entered Factory 7891 | -7/Factory | Evolved 2 slots: Utility x2 8753 | -7/Factory | Garrison activated, responded to threat 8938 | -7/Factory | Discovered new exit (range 7) 8984 | -7/Factory | Identified exit to Storage 9396 | -7/Factory | Build established: Scavenger-Skirmisher 9410 | -7/Factory | Identified exit to Lower Caves 9436 | -7/Factory | Cargo convoy interrupted 9465 | -7/Factory | Destroyed 9 combat bots 9558 | -7/Factory | Garrison activated, responded to threat 9698 | -7/Factory | Entered Lower Caves 10063 | -7/Lower Caves | Build established: Scavenger-Mutant 10212 | -7/Lower Caves | Learned Factory stockpile data 10233 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10315 | -7/Lower Caves | Discovered new exit (range 11) 10400 | -7/Lower Caves | Entered another Lower Caves area 10400 | -7/Lower Caves | Discovered new exit (range 12) 10643 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10716 | -7/Lower Caves | Encountered a Warlord checkpoint 10724 | -7/Lower Caves | Learned Factory terminal intel 10757 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10852 | -7/Lower Caves | System corruption reached 10% 10856 | -7/Lower Caves | Lost 15 parts (1p4n5u5w) 11557 | -7/Lower Caves | Discovered new exit (range 13) 11599 | -7/Lower Caves | Entered Data Miner 11601 | -7/Data Miner | Discovered new exit (range 6) 11631 | -7/Data Miner | Met Data Miner 11662 | -7/Data Miner | Learned location of Section 7 (-2) 11662 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11690 | -7/Data Miner | Received God Mode back door access code from Data Miner 11766 | -7/Data Miner | Entered Proximity Caves 11767 | -6/Proximity Caves | Identified exit to Factory 11797 | -6/Proximity Caves | Escorted by Enhanced Grunt 11941 | -6/Proximity Caves | Spotted B-75 Beast 12303 | -6/Proximity Caves | Entered Factory 12303 | -6/Factory | Evolved 2 slots: Utility x2 12304 | -6/Factory | Identified exit to Extension 12306 | -6/Factory | Loaded intel: 28 terminal locations 12452 | -6/Factory | Incoming investigation squad redirected 13004 | -6/Factory | Discovered new exit (range 8) 13015 | -6/Factory | Identified exit to Factory 13255 | -6/Factory | Identified exit to Lower Caves 13390 | -6/Factory | Entered Lower Caves 13433 | -6/Lower Caves | Build established: Scavenger-Tank 13447 | -6/Lower Caves | Learned location of 1 exit from Factory 13746 | -6/Lower Caves | Build established: Scavenger-Mutant 13832 | -6/Lower Caves | Discovered new exit (range 12) 13850 | -6/Lower Caves | Identified exit to Lower Caves 13851 | -6/Lower Caves | Entered another Lower Caves area 13882 | -6/Lower Caves | Discovered exit to Factory (range 7) 13971 | -6/Lower Caves | Learned Factory emergency access door positions 14145 | -6/Lower Caves | Encountered a Warlord checkpoint 14282 | -6/Lower Caves | Discovered new exit (range 12) 14308 | -6/Lower Caves | Identified exit to Zion 14351 | -6/Lower Caves | Entered Zion 14419 | -6/Zion | Discovered new exit (range 16) 14573 | -6/Zion | System corruption cleaned by Quarantine Array 14646 | -6/Zion | Given A8's code to call for help 14760 | -6/Zion | Found GAL Module 14884 | -6/Zion | Visited the Megawrench Repair Shop 15098 | -6/Zion | Received a visual enhancement algorithm 15137 | -6/Zion | Learned location of Quarantine (-3) 15611 | -6/Zion | Build established: Scavenger-Tank 15936 | -6/Zion | Megawrench repaired 14 parts 16078 | -6/Zion | Build established: Derelict-Mutant 16239 | -6/Zion | Discovered new exit (range 5) 16241 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16891 | -6/Zion | Build established: Scavenger-Bomber 17119 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17120 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17141 | -6/Zion | Entered Deep Caves 17141 | -6/Deep Caves | Accompanied by 2 allies 17312 | -6/Deep Caves | Attacked by Z-Imprinter 17315 | -6/Deep Caves | Destroyed Z-Imprinter 17566 | -6/Deep Caves | Z-Facility disabled 17625 | -6/Deep Caves | Found Prototype Protection 17626 | -6/Deep Caves | Identified Zio. Weapon Casing 17643 | -6/Deep Caves | Found Zio. Weapon Casing 17708 | -6/Deep Caves | Found Prototype Protection 17708 | -6/Deep Caves | Identified Zio. Heavy Carapace 17889 | -6/Deep Caves | Build established: Scavenger-Mutant 18177 | -6/Deep Caves | Discovered new exit (range 6) 18236 | -6/Deep Caves | Build established: Derelict-Mutant 18493 | -6/Deep Caves | Spotted as-27992 18536 | -6/Deep Caves | Destroyed as-27992 18540 | -6/Deep Caves | Found GOLEM Unit 18727 | -6/Deep Caves | Found Zio. Weapon Casing 19234 | -6/Deep Caves | Triggered Deep Caves wall 19237 | -6/Deep Caves | Exposed GOLEM chamber 19257 | -6/Deep Caves | Spotted AS-63389 19283 | -6/Deep Caves | Core integrity fell below 50% 19291 | -6/Deep Caves | Spotted AS-63560 19292 | -6/Deep Caves | Core integrity fell below 20% 19294 | -6/Deep Caves | Destroyed by as-92524 with Assembled Focal Cannon Last Messages --------------- 19274_ System corrupted by crushing effect (+4). 19274_ Destroyed Asb. Hover System. 19274_ as-70977 destroyed. 19274_ as-95424 destroyed. 19275_ as-81369 GOLEM Unit beginning Prototype Leg integration. 19276_ Imp. Treads destroyed. 19276_ Destroyed Imp. Treads. 19276_ Destroyed Asb. Hover Unit. 19278_ <7JFI|JQLQ PI=M:SKVB=5L9H#3>MIH=U 19278_ Mak. Armor Plating destroyed. 19281_ as-18499 released from Mobile Assembly Unit. 19289_ as-41621 destroyed. 19289_ Destroyed Asb. Hover System. 19291_ as-56296 released from Mobile Assembly Unit. 19291_ Arm. Huge Wheel destroyed. 19291_ as-18499 destroyed. 19291_ Mni. Grenade Launcher destroyed. 19291_ Destroyed Mni. Grenade Launcher. 19293_ Dropped Proton Missile Launcher. 19294_ Dropped Plasma Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #?? | | ?????????????????????????????????# ####?# | | ????????????????????????????????## #????# | | ????????????????????????????????# #????# | | ????????????????????????????????# #????# | | ???????????????????????????????## ##???? | | ????????# ???????????????## ##### | | ??????" ?????????## # | | ????? / ???????# | | ???? / ????# | | ???? ??# | | ???? #?# | | ???? ### | | ????? * ### ### | | ?????? A #?### #?# | | ??????? G A !** #?#### ### | | ??????###a #?# ## | | ??????#GG * #?# | | ??????#GGG #?# ### | | ??????#GGG #?# #?## | | ???????"GG ### ##?# | | ???????"GG ## #### ## | | ???????## a [ ## ######? | | ????????" ## #????? | | ????????" ### ##???? | | ????????" [@ ##??? | | ????????""" #### | | ????????" | | ????????"" ! ;# | | ????????" * * # #### | | ????????"" ## #??? | | ????????" #%# ## #??? | | ????????" #### #; ## #### ####??? | | ????????""" ###??# ## ####??## ##?????? | | ?????????" ????#### #??????####??????? | | ?????????######????????##????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 15 Energy Capacity 2270 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1825 Resistance: EM 25 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Railgun | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Boltbath Killing Spree Challenges ------------ None Game ------ Seed AntimissileNuclearCycler Manual? 0 Play Time 03:35:04 Cumulative 191.7 hours Start 2023.11.15 @ 08:53:49 End 2023.11.15 @ 20:33:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 54 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa794a0a-d005-4243-a960-1bff67df0e3d