Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.28 @ 17:15:31 Player: jumpy Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (3697) 3697 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1180) 1180 TOTAL SCORE: 8097 Bonus ------- High Alert Combat Kills 325 Follower Combat Kills 155 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 121/280 System Corruption 14% Temperature Cool (36) Movement Rolling (155) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (6) ------ Large Storage Unit Advanced Field Recycling Unit > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Cooled Deuterium Engine Huge Storage Unit Improved Light Armor Plating Relay Coupler [NC] (25) Heavy Laser Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Improved Sensor Array Improved Light Armor Plating Heavy Particle Gun EM Pulse Cannon Heavy Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Missile Launcher [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Wheel Utility Improved Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Hunter] Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . 2 . 2 . . Weapon . | . . . . . . . Parts Attached 81 | 8 2 5 15 22 13 16 Power 12 | 1 . 1 2 2 1 5 Engine 10 | 1 . 1 2 2 . 4 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 23 | 2 . . 8 5 6 2 Treads 18 | 2 . . 4 5 6 1 Leg 4 | . . . 4 . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 1 2 2 9 2 5 Device 8 | 1 . 1 . 4 1 1 Storage 5 | 1 1 . . 1 . 2 Processor 3 | . . . 2 1 . . Hackware 1 | . . . . . . 1 Protection 6 | . . 1 . 3 1 1 Artifact . | . . . . . . . Weapon 23 | 3 1 2 3 6 4 4 Energy Gun 7 | 1 1 . 2 3 . . Energy Cannon 4 | . . . . 2 . 2 Ballistic Gun 5 | 2 . 2 1 . . . Ballistic Cannon 4 | . . . . 1 2 1 Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 4 | . . . 2 1 . 1 Parts Lost 31 | . . 1 4 7 6 13 Power 2 | . . . 1 . . 1 Propulsion 13 | . . . 1 3 5 4 Utility 10 | . . 1 1 2 1 5 Weapon 6 | . . . 1 2 . 3 Highest Loss Streak 13 | . . 1 2 2 4 13 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 93 | . 100 82 89 93 93 92 Engine 7 | . 14 11 9 7 5 5 Treads 27 | . 28 22 11 29 29 28 Leg 1 | . . . 20 . . . Device 15 | . 14 13 9 14 17 18 Storage 8 | . 14 11 9 7 7 7 Processor 8 | . . . 8 13 7 6 Protection 4 | . . 3 3 3 6 6 Energy Gun 8 | . 14 1 3 9 7 5 Ballistic Gun 5 | . 14 20 13 2 . . Ballistic Cannon 2 | . . . . . 5 7 Peak Build Rating 45 | 7 7 11 26 45 45 41 Average Rating 29 | 5 7 9 22 35 42 34 On Entrance 18 | . 7 7 10 26 45 34 Naked Turns . | . . . . . . . Heaviest Build 68 | 13 28 34 39 63 63 68 Greatest Support 80 | 40 40 40 80 80 80 80 Greatest Overweight (x) 17 | . . . 1 . . 17 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 4 6 8 13 15 15 15 Average Carried 11 | 3 5 6 8 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 6 7 12 15 10 10 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 1926 | 214 42 258 223 513 450 226 Remotely . | . . . . . . . Salvage Created 3153 | 159 144 405 403 1070 677 295 Parts 150 | 11 14 22 24 34 27 18 Haulers Intercepted 3 | . . . 2 1 . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled 2 | . . . . . . 2 Retrieved Matter 6 | . . . . . . 6 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 68 | . 5 9 7 19 21 7 Guns 50 | . 4 9 7 17 10 3 Cannons 10 | . . . . . 6 4 AOE 5 | . . . . . 5 . Classes Destroyed 10 | 3 3 1 2 1 . . Worker 3 | 1 . . 1 1 . . Tunneler 6 | 4 . 1 . . . 1 Hauler 3 | . . . 2 1 . . Recycler 6 | 1 . 2 . 2 . 1 Watcher 2 | . 1 1 . . . . Swarmer 11 | . 3 3 . 2 3 . Grunt 34 | . 2 5 3 7 13 4 Sentry 14 | . . 1 3 5 4 1 Hunter 2 | . . . 1 . . 1 Programmer 7 | . . . . 5 1 1 Best Kill Streak 5 | 2 3 5 5 3 5 3 Combat Bots Only 5 | . 3 3 4 3 5 2 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 947 | . 38 39 55 302 243 270 Missed 353 | . 5 11 13 110 102 112 Damage Taken 7306 | . 388 319 657 2110 1791 2041 Core 970 | . 90 77 98 182 137 386 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 19 | . . . . 19 . . Core Remaining (%) 81 | 100 64 80 82 . . . Volleys Fired 284 | 9 22 22 33 85 62 51 Largest 2 | 2 2 2 2 2 2 2 Hottest 149 | 70 70 46 78 149 117 117 Shots Fired 472 | 18 44 44 60 130 98 78 Gun 372 | 18 44 44 60 118 58 30 Cannon 87 | . . . . 12 27 48 Launcher 13 | . . . . . 13 . Special . | . . . . . . . Kinetic 200 | 9 22 44 42 16 27 40 Thermal 250 | 9 22 . 18 108 58 35 Explosive 13 | . . . . . 13 . Electromagnetic 9 | . . . . 6 . 3 Robot Hit Streak 18 | 4 11 9 10 18 18 9 Robot Miss Streak 5 | 1 3 5 3 3 4 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 336 | 13 25 32 47 109 56 54 Core Hits 182 | 7 8 20 22 60 48 17 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 8 | 2 1 . . 2 2 1 Burn 6 | 2 . . . 2 1 1 Destroy 1 | . 1 . . . . . Blast 1 | . . . . . 1 . Melee Attacks 4 | . . . . . . 4 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7721 | 162 314 486 818 2532 2131 1278 Guns 5128 | 160 314 481 806 2304 671 392 Cannons 1577 | . . . . 218 478 881 Explosions 981 | . . . . . 981 . Melee . | . . . . . . . Ramming 35 | 2 . 5 12 10 1 5 Kinetic 2688 | 73 189 481 516 247 478 704 Thermal 3867 | 87 125 . 290 2167 671 527 Explosive 981 | . . . . . 981 . Electromagnetic 150 | . . . . 108 . 42 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . 11 12 14 Average Corruption 9 | . . . . 7 11 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 156 | . . . . 64 54 38 Message Errors 34 | . . . . 11 14 9 Matter Fused 38 | . . . . 18 9 11 Heat Flow Errors 15 | . . . . 5 8 2 Energy Discharges 20 | . . . . 8 9 3 Parts Rejected 4 | . . . . 1 1 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 13 | . . . . 3 5 5 Data Loss (major) 6 | . . . . 3 2 1 Misfires 8 | . . . . 7 1 . Alerts 5 | . . . . 4 . 1 Misdirections 4 | . . . . 2 2 . Weapon Failures 8 | . . . . 2 3 3 Overload Shots . | . . . . . . . Overflow Damage 66 | . . . . . 32 34 Projectiles 34 | . . . . . . 34 Explosions 32 | . . . . . 32 . Melee . | . . . . . . . Knockbacks 17 | . . . . . 7 10 Impact . | . . . . . . . Kinetic 15 | . . . . . 6 9 Secondary 2 | . . . . . 1 1 Self-Inflicted Damage 50 | . . . . . 50 . Shots 2 | . . . . . 2 . Rammed 8 | 1 . 1 2 1 1 2 Targets Rammed 13 | 2 . 3 3 2 1 2 Kicked 1 | . . . 1 . . . Crushed 4 | 1 . 2 . 1 . . Highest Temperature 374 | 27 300 7 156 374 265 271 Average Temperature 78 | 11 122 1 46 94 52 86 Received Heat Transfer 2274 | . 174 153 306 636 741 264 Effects 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . . 1 . . Combat Hostiles 2 | . 1 . . 1 . . Parts Melted 22 | 1 1 . . 17 3 . Heat Transferred 8135 | 407 370 . 555 4510 1331 962 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 994 | 30 97 262 240 345 994 625 Initial 521 | . 19 20 38 30 218 521 Average 254 | 8 36 108 92 127 594 486 Maximum Alert Level 3 | . . 1 1 1 3 2 Low Security (%) 53 | 100 100 89 82 72 . . Level 1 18 | . . 10 17 27 22 7 Level 2 20 | . . . . . 40 92 Level 3 7 | . . . . . 36 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 1 2 9 . 3 Investigation 5 | . 1 1 . 3 . . Extermination 8 | . . . . 6 . 2 Reinforcement 3 | . . . 2 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 3 | . . . 3 . . . Communications Jammed 6 | . . . . 5 . 1 Distress Signals 6 | . . . . 5 . 1 Times Spotted 107 | . 6 18 11 33 24 15 Peak Tracking Total 7 | . 3 6 3 5 5 7 Tactical Retreats 6 | . . 1 . 2 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 5 | . 1 1 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 4 | . . . . . 3 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 14 | . 1 1 . 9 2 1 Terminals 7 | . 1 1 . 3 2 . Fabricators 2 | . . . . 2 . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 1 . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 34 | . 2 1 . 22 5 4 Successful 18 | . . 1 . 15 1 1 Failed 16 | . 2 . . 7 4 3 Catastrophic 4 | . . . . 2 2 . Database Lockouts . | . . . . . . . Manual 5 | . 2 1 . 2 . . Terminals 13 | . 2 1 . 5 5 . Fabricators 4 | . . . . 4 . . Repair Stations 4 | . . . . 4 . . Recycling Units . | . . . . . . . Scanalyzers 11 | . . . . 7 . 4 Garrison Access 2 | . . . . 2 . . Terminal Hacks 3 | . . 1 . 1 1 . Record 1 | . . . . 1 . . Robot Schematic 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . Fabricator Hacks 4 | . . . . 4 . . Load Schematic 2 | . . . . 2 . . Build 2 | . . . . 2 . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . . 7 . 1 Insert Component 4 | . . . . 3 . 1 Analyze 4 | . . . . 4 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 . . 8 2 1 Full Trace Events 3 | . . . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . Robots Built 3 | . . . . 3 . . Authchips . | . . . . . . . Time 81 | . . . . 81 . . Total Robot Build Rating 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 73 | . . . . 73 . . Total Part Build Rating 6 | . . . . 6 . . Parts Repaired 1 | . . . . 1 . . Time 13 | . . . . 13 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . 3 . 1 Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 formatsys_high 1 | . . . . . . 1 Relay Couplers Released 12 | . . . . . 12 . Machine Destruction 12 | . . . . . 12 . Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies 7 | . . . . 3 3 1 Largest Group 3 | . . . . 3 2 1 Highest-Rated Group 172 | . . . . 24 172 21 Highest-Rated Ally 95 | . . . . 8 95 21 Total Orders . | . . . . . . . Ally Attacks 36 | . . . . 18 11 7 Total Damage 742 | . . . . 132 505 105 Kills 6 | . . . . 3 2 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 6527 | 177 755 461 487 2419 1364 864 Spaces Moved 2969 | 88 227 230 231 1078 697 418 Core 10 | 8 . . . . . 2 Treads 2808 | 80 227 230 81 1078 697 415 Legs 150 | . . . 150 . . . Wheels 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 130 163 160 140 Average Speed 163 | 150 160 160 144 168 165 163 Slowest Speed 900 | 160 160 160 250 170 167 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 7 37 25 21 29 65 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 29 | . . . . . 23 6 Melee . | . . . . . . . Projectile 6 | . . . . . . 6 AOE 23 | . . . . . 23 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 4137 | 110 574 276 318 1547 805 507 Wait 711 | . 322 13 23 322 21 10 Move 2962 | 87 226 229 230 1077 695 418 Hop . | . . . . . . . Pick Up 43 | 4 1 2 7 21 5 3 Fast Attach 30 | 7 . 2 9 8 1 3 Attach 20 | . . . 2 6 7 5 Detach 1 | . . . . 1 . . Swap 32 | 1 2 3 5 8 5 8 Drop 31 | . 1 2 6 17 3 2 Fire 284 | 9 22 22 33 85 62 51 Melee 4 | . . . . . . 4 Ram 1 | . . . . . . 1 Kick 1 | . . . 1 . . . Crush 11 | 2 . 3 2 2 1 1 Escape Stasis . | . . . . . . . Rewire 6 | . . . . . 5 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 933 | -10/Materials | Entered another Materials area 933 | -9/Materials | Evolved 2 slots: Utility x2 1386 | -9/Materials | Discovered new exit (range 6) 1394 | -9/Materials | Entered another Materials area 1394 | -8/Materials | Evolved 2 slots: Propulsion x2 1856 | -8/Materials | Discovered new exit (range 6) 1881 | -8/Materials | Entered Factory 1881 | -7/Factory | Evolved 2 slots: Utility x2 2720 | -7/Factory | Fabricated G-34 Mercenary? 2848 | -7/Factory | Lost 3 allies 3213 | -7/Factory | Repaired Sensor Array 3498 | -7/Factory | System corruption reached 10% 3622 | -7/Factory | Fabricated Arm. Treads? 4288 | -7/Factory | Identified exit to Garrison 4300 | -7/Factory | Entered Garrison 4302 | -7/Garrison | Triggered checkpoint 4434 | -7/Garrison | Triggered checkpoint 4479 | -7/Garrison | Garrison Relay disabled 4558 | -7/Garrison | Triggered checkpoint 4594 | -7/Garrison | Triggered checkpoint 4594 | -7/Garrison | Triggered checkpoint 4720 | -7/Garrison | Discovered new exit (range 11) 4809 | -7/Garrison | Garrison Relay disabled 4958 | -7/Garrison | Found embedded Infiltrators 5096 | -7/Garrison | Triggered checkpoint 5153 | -7/Garrison | Lost 3 allies 5241 | -7/Garrison | Garrison Relay disabled 5272 | -7/Garrison | Triggered checkpoint 5315 | -7/Garrison | Discovered new exit (range 14) 5386 | -7/Garrison | Triggered checkpoint 5434 | -7/Garrison | Lost 4 parts (4n) 5532 | -7/Garrison | Discovered new exit (range 8) 5572 | -7/Garrison | Installed Relay Interface Framework 5664 | -7/Garrison | Entered Factory 5723 | -7/Factory | Build established: Scavenger-Mutant 6438 | -7/Factory | Discovered new exit (range 15) 6469 | -7/Factory | Core integrity fell below 50% 6508 | -7/Factory | Core integrity fell below 20% 6512 | -7/Factory | P-60 Hacker assimilated allied Commando 4a 6528 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 06506_ K-01 Serf collects debris. 06508_ Slug penetrates X-57 Shotgunner. 06509_ System corrupted: Matter fused (-10). 06509_ Relay Coupler [Hunter] destroyed. 06510_ K-01 Serf collects debris. 06511_ Slug penetrates Wall. 06512_ P-60 Hacker hacks Commando 4a, assimilated. 06513_ Imp. Targeting Computer destroyed. 06514_ Acquired Wheel. 06516_ Acquired 26 matter. 06516_ P-60 Hacker resets X-57 Shotgunner, system corruption cleaned. 06517_ K-01 Serf collects debris. 06519_ Destroyed Targeting Computer. 06520_ Commando 4a reactivates. 06520_ Slug penetrates Wall. 06521_ Commando 4a destroyed. 06521_ R-06 Scavenger collects Imp. Heat Sink. 06521_ K-01 Serf collects debris. 06524_ System corrupted: Matter fused (-7). 06524_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????############T #####?????????????????? | | ?????????????# """"" % % H??????????? | | ?????????????# ""T"" ########?????????????????? | | ?????????????+ "#???????????????????????? | | ?????????????# =*###??????????????????????? | | ?????????????# ![%""#??????????????????????? | | ?????????????# ! !*!""#??????????????????????? | | ?????????????# !!F"#??????????????????????? | | ?????????????# """"""==""#?????????#????????????? | | ?????????????# """""" ###??????? ?????????? | | ????????????## """""" ######## ????????? | | ????????????# """""" x ????????? | | ????????????# =% |@^^ ????????? | | ????????"???# [ * r % ????????? | | ??????"""???# ! !!* ^ p % ????????? | | ???? """"??# !* %k% % ?????????? | | ????? """"??# !* ###### ?????????? | | ?????? ?# s #?????? ??????????? | | ??????"""" ?# % +??????? ??????????? | | ????? """" # #########????????? ??????????? | | ????? """" # #??????????????????"???????????? | | ????? """" + #??????????????????????????????? | | ? # #??????????????????????????????? | | ############# % #????????##????????????????????? | | ???# # #?????? #????????????????????? | | ???# # #???? #????????????????????? | | ???# # #?? #????????????????????? | | ???# # # #????????????????????? | | ???# += + #????????????????????? | | ???# # !! # #????????????????????? | | ???# # % #?? #????????????????????? | | ???# # #???? #????????????????????? | | ???# # #??????####????????????????????? | | ???########## #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ???########## #??????????????????????????????? | | ???# # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 19 Item Schematics ----------------- EM Pulse Cannon | -7/Factory | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -9/Materials | Hacked Fabricated ------------ G-34 Mercenary | x3 | -7/Factory Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicWeldingTrap Manual? 0 Play Time 00:42:24 Cumulative 59.2 hours Start 2025.04.28 @ 16:23:11 End 2025.04.28 @ 17:15:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc34091d-2d98-4591-94fc-11bede5f0959