Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 10:28:04 Player: Eschess Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (141) 705 Value Destroyed (5083) 5083 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1955) 1955 TOTAL SCORE: 11683 Bonus ------- High Alert Combat Kills 486 Follower Combat Kills 572 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -103 Cogmind --------- Core Integrity 0/700 Matter 180/300 Energy 100/100 System Corruption 15% Temperature Cool (4) Movement Core (450) Ox8 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Coolant Injector Large Storage Unit Advanced Visual Processing Unit Core Analyzer Relay Coupler [Specialist] (29) > --- WEAPON (3) ------- Autogun Remote Datajack > --- INVENTORY (15) --- Enhanced Nuclear Core Enhanced Nuclear Core High-capacity Matter Pod (200) Core Shielding Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Core Analyzer Relay Coupler [Specialist] Recalibrator > --- WEAPON ----------- Minigun KE Penetrator Bore Cannon > --- INVENTORY -------- Heavy Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Light Treads Light Treads Coolant Injector High-capacity Matter Pod Weapon Cycler Core Shielding Gatling Laser Advanced Beam Cannon Autogun Barrage Gun Improved Grenade Launcher Remote Datajack [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [Specialist] Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Slots Evolved 6 | . . 2 . 2 2 . . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 4 | . . 1 . 1 2 . . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 97 | 6 7 8 4 14 4 18 13 7 6 10 Power 12 | 1 1 . 2 4 . 1 2 . . 1 Engine 8 | 1 1 . 1 2 . 1 1 . . 1 Core 4 | . . . 1 2 . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 1 4 . 2 1 7 4 2 2 1 Treads 18 | . . 3 . 2 1 3 4 2 2 1 Leg . | . . . . . . . . . . . Wheel 7 | 2 1 1 . . . 3 . . . . Hover 1 | . . . . . . 1 . . . . Flight . | . . . . . . . . . . . Utility 29 | 1 3 2 2 6 2 2 5 2 2 2 Device 12 | . 1 1 1 2 . 1 3 1 . 2 Storage 3 | 1 2 . . . . . . . . . Processor 7 | . . 1 1 1 2 1 . . 1 . Hackware 1 | . . . . . . . 1 . . . Protection 6 | . . . . 3 . . 1 1 1 . Artifact . | . . . . . . . . . . . Weapon 30 | 2 2 2 . 2 1 8 2 3 2 6 Energy Gun 7 | . 1 1 . . . 2 1 1 . 1 Energy Cannon 4 | . . . . 1 . 1 . . 1 1 Ballistic Gun 11 | 2 1 1 . 1 1 2 . 1 . 2 Ballistic Cannon 2 | . . . . . . . 1 . 1 . Launcher 5 | . . . . . . 3 . 1 . 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 . . . Parts Lost 38 | . . . 1 3 . 8 5 2 3 16 Power 3 | . . . . 1 . . . . . 2 Propulsion 12 | . . . . . . 4 1 1 2 4 Utility 11 | . . . 1 1 . 2 4 . . 3 Weapon 12 | . . . . 1 . 2 . 1 1 7 Highest Loss Streak 16 | . . . 1 2 . 3 3 1 1 16 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 98 | . 97 96 99 98 99 98 98 96 99 94 Engine 6 | . 14 11 8 . . 5 4 7 7 7 Core 2 | . . . 2 8 7 1 2 . . . Treads 20 | . . 16 33 26 22 19 14 19 22 20 Wheel 3 | . 27 15 . . . 1 7 . . . Device 10 | . 8 13 11 9 7 6 9 15 15 13 Storage 8 | . 18 11 11 9 7 7 7 7 7 7 Processor 14 | . . 7 10 9 23 23 23 7 13 15 Hackware 2 | . . . . . . . 1 7 7 7 Protection 3 | . . . . 8 7 5 1 7 . . Energy Gun 4 | . 9 10 11 1 . 6 7 1 . 1 Energy Cannon 2 | . . . . 7 7 7 . . 2 . Ballistic Gun 11 | . 17 11 11 18 15 4 13 10 15 12 Ballistic Cannon 1 | . . . . . . . 1 7 4 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 14 35 34 34 41 41 47 47 49 50 50 Greatest Support 68 | 20 20 60 60 60 60 60 68 68 63 63 Greatest Overweight (x) 3 | . 1 1 . . 1 3 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 14 Average Carried 14 | 4 11 14 14 14 14 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 15 15 15 15 14 4 Class Distribution -------------------- 43% | Gunner 31% | Scavenger-Gunner 19% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Matter Collected 3587 | 229 393 197 112 785 37 352 412 554 516 . Remotely . | . . . . . . . . . . . Salvage Created 5694 | . 456 647 199 1116 . 1153 721 578 824 . Parts 319 | . 24 46 6 80 . 57 36 24 46 . Haulers Intercepted 4 | . 1 . . 1 . . 2 . . . Recyclers Shooed 2 | . . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . 21 43 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Combat Hostiles Destroyed 119 | . 11 14 9 20 . 28 9 14 14 . Guns 90 | . 11 14 9 15 . 14 8 7 12 . Cannons 21 | . . . . 3 . 10 1 5 2 . AOE 6 | . . . . . . 4 . 2 . . Classes Destroyed 16 | . 4 1 2 5 . 1 1 1 1 . Worker 1 | . . . . 1 . . . . . . Builder 2 | . . . . 1 . . 1 . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 4 | . 1 . . 1 . . 2 . . . Recycler 4 | . . . 1 1 . . 2 . . . Minesweeper 1 | . . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . . Watcher 12 | . 2 4 . 4 . . 2 . . . Swarmer 39 | . 3 4 4 7 . 14 . 4 3 . Grunt 45 | . 8 7 1 8 . 7 6 4 4 . Brawler 9 | . . . . 1 . 2 1 3 2 . Duelist 3 | . . . . . . . . . 3 . Sentry 12 | . . 3 . 3 . 2 . 2 2 . Hunter 2 | . . . . 1 . . . 1 . . Programmer 5 | . . . . . . 3 2 . . . Assembled 4 | . . . 4 . . . . . . . Best Kill Streak 7 | . 3 6 3 7 . 4 3 5 5 . Combat Bots Only 5 | . 2 4 3 4 . 4 2 5 5 . Max Kills in Single Turn 3 | . 2 1 2 3 . 2 1 1 2 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Hostile Shots Fired 510 | . 33 44 20 74 . 139 53 42 56 49 Missed 153 | . 10 12 5 21 . 40 24 9 17 15 Damage Taken 6184 | . 249 356 200 603 . 1463 422 628 697 1566 Core 951 | . 59 130 35 20 . 144 37 52 114 360 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 360 | . 127 . . 118 115 . . . . . Core Remaining (%) 82 | 100 76 . 58 96 . . . . . . Volleys Fired 343 | . 47 39 16 60 1 68 35 31 36 10 Largest 3 | . 2 2 2 3 3 3 3 3 3 3 Hottest 216 | . 85 85 79 114 114 216 132 149 126 176 Shots Fired 851 | . 92 78 33 171 3 172 102 80 100 20 Gun 676 | . 92 78 33 140 2 100 99 49 71 12 Cannon 167 | . . . . 31 1 68 3 29 29 6 Launcher 7 | . . . . . . 4 . 2 . 1 Special 1 | . . . . . . . . . . 1 Kinetic 506 | . 48 39 16 119 2 50 69 65 86 12 Thermal 337 | . 44 39 17 52 1 118 33 13 14 6 Explosive 7 | . . . . . . 4 . 2 . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 25 | . 9 6 3 12 . 25 21 17 9 6 Robot Miss Streak 6 | . 5 4 2 6 . 5 2 2 4 5 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 6 | . . 4 1 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . Shots Hit Robots 510 | . 52 43 18 106 . 99 71 50 58 13 Core Hits 285 | . 17 24 14 47 . 79 31 31 32 10 Critical Kills 4 | . . . . 1 . 1 1 . 1 . Critical Parts Destroyed 7 | . . . . 1 . 2 1 . 3 . Critical Strikes 24 | . 2 1 . 5 . 3 8 1 4 . Burn 11 | . 2 1 . 3 . . 5 . . . Meltdown 1 | . . . . 1 . . . . . . Destroy 10 | . . . . 1 . 3 2 . 4 . Blast 2 | . . . . . . . 1 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9843 | . 787 605 287 1762 . 2284 1290 1137 1274 417 Guns 7250 | . 777 605 282 1319 . 1227 1225 658 976 181 Cannons 1996 | . . . . 431 . 730 58 414 298 65 Explosions 563 | . . . . . . 327 . 65 . 171 Melee . | . . . . . . . . . . . Ramming 34 | . 10 . 5 12 . . 7 . . . Kinetic 5017 | . 342 272 153 1103 . 303 807 808 1077 152 Thermal 4229 | . 435 333 129 647 . 1654 476 264 197 94 Explosive 563 | . . . . . . 327 . 65 . 171 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . 2 . 3 9 . . 10 15 15 15 Average Corruption 9 | . 2 . 3 2 . . 9 14 15 15 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 187 | . 3 . 13 19 . . 16 73 55 8 Message Errors 47 | . 3 . 1 6 . . 4 15 17 1 Matter Fused 50 | . . . 4 7 . . 5 23 9 2 Heat Flow Errors 16 | . . . 1 . . . . 9 4 2 Energy Discharges 14 | . . . 2 2 . . 1 6 3 . Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 4 | . . . . . . . . 2 2 . Data Loss (minor) 28 | . . . 3 2 . . 3 13 6 1 Data Loss (major) 6 | . . . 1 . . . 1 2 2 . Misfires 5 | . . . 1 . . . . 1 2 1 Alerts 6 | . . . . . . . . 1 5 . Weapon Failures 10 | . . . . 2 . . 2 1 4 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 116 | . . . . . . 105 . 11 . . Projectiles 11 | . . . . . . . . 11 . . Explosions 105 | . . . . . . 105 . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 1 1 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 1 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 135 | . 5 . . . . 106 . 24 . . Shots 2 | . . . . . . 1 . 1 . . Rammed 6 | . 1 . 1 1 . . 3 . . . Targets Rammed 8 | . 1 . 2 1 . . 4 . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . 1 . . . 1 . . . Highest Temperature 304 | . 186 . 111 90 6 278 74 304 201 258 Average Temperature 65 | . 45 . 60 23 4 92 24 105 54 104 Received Heat Transfer 1326 | . 123 105 12 162 . 414 129 144 237 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Melted 12 | . 2 1 . 3 . 3 . 1 2 . Heat Transferred 9892 | . 1147 925 333 1554 . 3348 1369 597 333 286 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Peak Influence 1206 | . 287 394 189 185 90 1206 1016 . . . Initial 632 | . . 120 94 22 76 . 632 . . . Average 348 | . 125 231 73 71 46 641 832 . . . Maximum Alert Level 4 | . 1 1 . . . 4 3 . . . Low Security (%) 53 | 100 75 34 100 100 100 11 . . . . Level 1 12 | . 24 65 . . . 10 . . . . Level 2 12 | . . . . . . 36 18 . . . Level 3 20 | . . . . . . 34 81 . . . Level 4 1 | . . . . . . 6 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 6 2 . 5 . . 5 . 1 . Investigation 8 | . 2 1 . 3 . . 2 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 9 | . 4 1 . 2 . . 2 . . . Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Distress Signals 9 | . 1 2 1 3 . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 184 | . 24 21 10 33 . 36 24 14 18 4 Peak Tracking Total 8 | . 4 4 3 6 . 5 4 5 8 4 Tactical Retreats 13 | . . . 1 5 . 2 2 . 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Traps Triggered 13 | . 3 1 . 4 . 2 2 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Machines Disabled 12 | . 2 . . 1 . 3 4 . 1 1 Max in Single Turn 2 | . 1 . . 1 . 2 . . 1 1 Garrison Relay 1 | . . . . . . 1 . . . . Phase Generator 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Machines Accessed 34 | . 4 4 1 8 2 4 5 1 1 4 Terminals 22 | . 3 4 1 7 . 4 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . 1 1 . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 109 | . 11 9 4 24 7 8 13 1 1 31 Successful 68 | . 7 3 2 12 3 3 5 1 1 31 Failed 41 | . 4 6 2 12 4 5 8 . . . Catastrophic 13 | . 2 1 1 5 . 1 3 . . . Database Lockouts . | . . . . . . . . . . . Manual 36 | . 7 5 2 14 . 1 7 . . . Terminals 57 | . 7 9 4 22 . 8 7 . . . Fabricators . | . . . . . . . . . . . Repair Stations 11 | . 4 . . 2 5 . . . . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers 4 | . . . . . . . 4 . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 49 | . . 3 1 8 . 3 1 1 1 31 Record 11 | . . . . . . . . . . 11 Part Schematic 10 | . . . . . . . . . . 10 Robot Schematic 7 | . . . . . . . . . . 7 Prototype ID Bank 5 | . . 1 . 1 . . . . . 3 Open Door 3 | . . . . . . 1 . 1 1 . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 3 | . . . . 2 . . 1 . . . Locate Traps 1 | . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . 4 . . 2 2 . . . . . Scan Component 4 | . 2 . . 1 1 . . . . . Repair 4 | . 2 . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 8 | . 3 . 1 2 . . 2 . . . Terminals 8 | . 3 . 1 2 . . 2 . . . Botnet 8 | . 3 . 1 2 . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 4 4 1 8 2 4 5 . . . Full Trace Events 6 | . . . . 3 . 2 1 . . . Feedback Events 2 | . . . . 2 . . . . . . Corruption 2 | . . . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 1 . . 10 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 2 . . 1 1 . . . . . Time 91 | . 52 . . 26 13 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released 6 | . . . . . . 3 3 . . . Machine Destruction 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . . 3 . . . Attached 1 | . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . 1 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Total Allies 9 | . . . 3 . . 4 . 1 1 . Largest Group 3 | . . . 3 2 . 2 2 1 1 . Highest-Rated Group 157 | . . . 40 24 . 157 157 32 16 . Highest-Rated Ally 95 | . . . 16 16 . 95 95 32 16 . Total Orders . | . . . . . . . . . . . Ally Attacks 76 | . . . 7 3 . 11 31 1 23 . Total Damage 2219 | . . . 80 . . 188 1721 40 190 . Kills 23 | . . . 2 . . 4 16 . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Turns Passed 10687 | 59 692 823 992 1089 816 2037 1017 1763 1258 141 Spaces Moved 5757 | 54 410 527 569 484 490 1028 595 831 703 66 Core 6 | 6 . . . . . . . . . . Treads 4601 | . . 208 569 484 490 907 343 831 703 66 Legs . | . . . . . . . . . . . Wheels 1150 | 48 410 319 . . . 121 252 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 83 160 160 160 105 105 160 160 160 Average Speed 153 | 76 92 121 160 160 160 162 136 192 160 160 Slowest Speed 240 | 80 95 160 160 160 240 240 160 240 240 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 3 67 46 94 35 10 93 17 95 77 75 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 1 1 Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 8 | . . . 1 . . . . 4 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 110 | . . . . . . 83 1 9 12 5 Melee . | . . . . . . . . . . . Projectile 16 | . . . . . . . 1 1 11 3 AOE 93 | . . . . . . 83 . 8 . 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Dat Total 6954 | 71 629 636 618 683 523 1250 740 956 762 86 Wait 483 | . 148 33 23 89 18 51 63 57 1 . Move 5744 | 53 409 526 568 483 489 1024 594 830 702 66 Hop . | . . . . . . . . . . . Pick Up 118 | 12 14 16 3 22 7 13 18 9 4 . Fast Attach . | . . . . . . . . . . . Attach 65 | 6 3 7 1 9 4 9 9 3 4 10 Detach 2 | . . 1 . . . 1 . . . . Swap 32 | . 4 1 3 5 . 9 4 4 2 . Drop 62 | . 3 13 2 14 4 5 13 7 1 . Fire 343 | . 47 39 16 60 1 68 35 31 36 10 Melee . | . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . . . 2 1 . . 4 . . . Escape Stasis 2 | . . . . . . 2 . . . . Rewire 95 | . . . . . . 68 . 15 12 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac x2] / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 11) 600 | -10/Materials | Derelicts attacked the area 652 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Repaired Assault Rifle 745 | -10/Materials | Repaired Wheel 752 | -10/Materials | Entered another Materials area 752 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1261 | -9/Materials | Discovered new exit (range 12) 1506 | -9/Materials | Discovered new exit (range 9) 1575 | -9/Materials | Entered Mines 1749 | -9/Mines | Assembled infested the area 1754 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2218 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2233 | -9/Mines | Learned Materials terminal intel 2287 | -9/Mines | Build established: Scavenger-Mutant 2385 | -9/Mines | Discovered new exit (range 6) 2567 | -9/Mines | Entered Materials 2567 | -8/Materials | Accompanied by 2 allies 2567 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2568 | -8/Materials | Loaded intel: 12 terminal locations 3004 | -8/Materials | Repaired Lgt. Treads 3101 | -8/Materials | Build established: Scavenger-Gunner 3191 | -8/Materials | Discovered new exit (range 9) 3656 | -8/Materials | Entered Factory 3656 | -7/Factory | Evolved 2 slots: Utility x2 3690 | -7/Factory | Identified exit to Garrison 4376 | -7/Factory | Repaired Lgt. Treads 4472 | -7/Factory | Entered Garrison 4492 | -7/Garrison | Triggered checkpoint 4738 | -7/Garrison | Triggered checkpoint 4869 | -7/Garrison | Discovered new exit (range 12) 4896 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4954 | -7/Garrison | Phase Generator disabled 5229 | -7/Garrison | Build established: Gunner 5408 | -7/Garrison | Triggered checkpoint 5462 | -7/Garrison | Garrison Relay disabled 5614 | -7/Garrison | Triggered checkpoint 5646 | -7/Garrison | Triggered checkpoint 5787 | -7/Garrison | Discovered new exit (range 10) 5811 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5862 | -7/Garrison | Triggered checkpoint 5894 | -7/Garrison | Installed Relay Interface Framework 6127 | -7/Garrison | Discovered new exit (range 53) 6127 | -7/Garrison | Discovered new exit (range 13) 6127 | -7/Garrison | Discovered new exit (range 71) 6281 | -7/Garrison | Lost 3 parts (2n1w) 6465 | -7/Garrison | Found embedded Infiltrators 6509 | -7/Garrison | Entered Factory 6509 | -7/Factory | Accompanied by 2 allies 6676 | -7/Factory | Build established: Scavenger-Gunner 6764 | -7/Factory | Discovered new exit (range 11) 7156 | -7/Factory | Build established: Gunner 7207 | -7/Factory | Discovered new exit (range 16) 7223 | -7/Factory | System corruption reached 10% 7253 | -7/Factory | Lost 3 parts (3u) 7459 | -7/Factory | Discovered new exit (range 11) 7526 | -7/Factory | Entered Lower Caves 7744 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8136 | -7/Lower Caves | Discovered new exit (range 13) 8554 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9207 | -7/Lower Caves | Learned Factory security intel 9289 | -7/Lower Caves | Entered another Lower Caves area 9303 | -7/Lower Caves | Build established: Scavenger-Gunner 9377 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9574 | -7/Lower Caves | Learned location of Zion (-6) 9728 | -7/Lower Caves | Build established: Gunner 9870 | -7/Lower Caves | Discovered new exit (range 9) 9876 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10547 | -7/Lower Caves | Entered Data Miner 10547 | -7/Data Miner | Discovered new exit (range 6) 10571 | -7/Data Miner | Met Data Miner 10613 | -7/Data Miner | Learned location of Section 7 (-2) 10613 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10640 | -7/Data Miner | Received God Mode back door access code from Data Miner 10652 | -7/Data Miner | Data Conduit disabled 10668 | -7/Data Miner | Core integrity fell below 50% 10682 | -7/Data Miner | Core integrity fell below 20% 10688 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- KE Penetrator destroyed. Lgt. Treads destroyed. Imp. Heat Sink destroyed. System corrupted: Component data lost. Weapon Cycler destroyed. Hvy. Deuterium Engine destroyed. Lgt. Treads destroyed. Barrage Gun destroyed. Adv. Beam Cannon destroyed. Gatling Laser destroyed. Imp. Grenade Launcher destroyed. Jacked Enhanced Grunt... >>parse_system Reading system data... New IDs: Enh. Flexi-carbon Leg Exp. Thermal Shield Adv. Energy Well Neutron Cannon Hvy. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????#### | | ???????##############???#?????###??### # | | ??????""""""""""""""### ## # ; ;??## # | | ??????""""""" """ "" # # ## < ## | | ?????"""""""" %g # | | ?????""""" g | | ????"""""" g | | ????"""" @ g | | ????"""""" | | ?????""""" "" """"""""""""# | | ?????"""""" """"############### | | ?????"""""" """""###?????????????? | | ??????""""""" "#####???????????????? | | ??????######"## "#???????????????????? | | ???????????#"?## "#???????????????????? | | ???????????#??## "#???????????????????? | | ??????????????# "#???????????????????? | | ?????????????## "#???????????????????? | | ?????????????# "#???????????????????? | | ?????????????### "#???????????????????? | | ???????????????# "##??????????????????? | | ??????????????## ""#??????????????????? | | ???????????#?## ""#??????????????????? | | ?????????"##"#"X ""#??????????????????? | | ????????#"""""" "#####??????????????? | | ?????????#""""" X"""""#??????????????? | | ?????????###"#"X "##"##??????????????? | | ???????????#"## X""""#???????????????? | | ??????????????## "##"#???????????????? | | ???????????????#######??#???????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 7 Core Analysis 6 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Lgt. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterFocalBrace Manual? 0 Play Time 01:42:37 Cumulative 20.2 hours Start 2024.04.09 @ 03:05:54 End 2024.04.09 @ 10:28:04 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 623854e4-bde9-4439-81b6-918a409bd1d0