Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 21:52:59 Player: cptwinky Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (161) 805 Value Destroyed (4885) 4885 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 10491 Bonus ------- High Alert Combat Kills 341 Cogmind --------- Core Integrity 0/1000 Matter 174/300 Energy 97/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Experimental Melee Analysis Suite Improved System Shield > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Advanced Cooling System Advanced Shield Generator Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Compact Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Experimental Melee Analysis Suite Centrium Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Cooled Pulse Rifle Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Advanced Cooling System Advanced Sensor Array Transmission Jammer ECM Suite Advanced Shield Generator Hacking Suite Improved System Shield Enhanced Autogun Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Long-range Missile Launcher Datajack Plasma Cutter Heavy Mace [Rating: 94] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Compact Particle Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 4 | . . 1 1 . 1 1 . . Utility 4 | . . 1 . 2 1 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 185 | 6 12 23 21 18 52 47 2 4 Power 11 | 1 . 3 1 . 1 5 . . Engine 7 | 1 . 3 1 . . 2 . . Core 3 | . . . . . 1 2 . . Reactor 1 | . . . . . . 1 . . Propulsion 27 | 2 . 6 3 2 6 8 . . Treads . | . . . . . . . . . Leg 27 | 2 . 6 3 2 6 8 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 71 | 1 2 6 1 12 30 16 1 2 Device 45 | . 1 . . 10 23 11 . . Storage 3 | 1 1 1 . . . . . . Processor 8 | . . 3 . 1 1 1 . 2 Hackware 4 | . . . . . 2 1 1 . Protection 11 | . . 2 1 1 4 3 . . Artifact . | . . . . . . . . . Weapon 76 | 2 10 8 16 4 15 18 1 2 Energy Gun 24 | 1 5 . 3 3 8 4 . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 18 | 1 . 3 8 1 1 4 . . Ballistic Cannon 9 | . 3 3 . . . 3 . . Launcher 12 | . . 1 5 . 2 4 . . Special Weapon 3 | . 1 1 . . . . . 1 Impact Weapon 5 | . . . . . 2 1 1 1 Slashing Weapon 1 | . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . . 2 1 . . Unidentified Prototypes 8 | . . . . 1 1 6 . . Parts Lost 27 | . 2 4 . . . 21 . . Power 2 | . . . . . . 2 . . Propulsion 10 | . . 2 . . . 8 . . Utility 6 | . . 1 . . . 5 . . Weapon 9 | . 2 1 . . . 6 . . Highest Loss Streak 16 | . 2 1 . . . 16 . . To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 92 | . 95 95 100 99 99 85 19 28 Engine 7 | . 14 11 9 7 2 4 . . Core 1 | . . . . . 3 4 . . Leg 29 | . 28 28 36 30 32 28 . . Device 4 | . 9 3 . 6 5 3 . . Storage 7 | . 14 11 9 7 6 4 . . Processor 11 | . . 12 9 15 13 11 11 16 Protection 7 | . . 6 9 7 12 6 . . Energy Gun 11 | . 24 . 4 19 18 11 . . Ballistic Gun 4 | . . 5 22 3 . 1 . . Ballistic Cannon 4 | . 1 15 . . . . . . Peak Build Rating 94 | 6 8 20 28 45 63 94 20 25 Average Rating 35 | 4 7 13 26 41 55 64 18 22 On Entrance 22 | . 6 8 20 27 44 63 13 20 Naked Turns . | . . . . . . . . . Heaviest Build 72 | 12 20 41 47 52 61 72 3 3 Greatest Support 114 | 20 20 39 52 61 94 114 3 3 Greatest Overweight (x) 2 | . . 2 . . . 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 5 5 Average Capacity 13 | 7 9 12 15 15 15 13 5 5 Most Carried 15 | 3 10 15 15 15 15 15 5 5 Average Carried 12 | 1 9 12 14 14 14 13 3 4 Final Capacity 15 | 8 10 15 15 15 15 5 5 5 Final Carried 15 | 3 10 15 15 15 15 5 3 5 Class Distribution -------------------- 47% | Mutant 24% | Tank 15% | Gunner 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 3302 | 256 76 785 569 219 625 723 . 49 Remotely . | . . . . . . . . . Salvage Created 4805 | 29 310 829 1013 404 905 1225 . 90 Parts 253 | 1 17 54 61 8 43 67 . 2 Haulers Intercepted 9 | . . 4 4 . . 1 . . Recyclers Shooed 8 | . 1 . 1 . 2 4 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 114 | . 5 19 26 7 20 37 . . Guns 43 | . 4 1 9 6 16 7 . . Cannons 21 | . . 15 . . . 6 . . AOE 47 | . . 3 17 . 4 23 . . Classes Destroyed 16 | 1 3 4 4 1 1 2 . . Worker 11 | . . . 3 . 2 2 . 4 Builder 5 | . . . 1 . . 4 . . Tunneler 3 | 1 . 1 . . . . . 1 Hauler 9 | . . 4 4 . . 1 . . Recycler 4 | . . 2 . . 1 1 . . Mechanic 1 | . . . . . . 1 . . Operator 6 | . 2 2 . . 2 . . . Watcher 8 | . 1 1 2 1 2 1 . . Swarmer 43 | . . 8 13 . 13 9 . . Grunt 41 | . 5 5 8 3 4 16 . . Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . . . 1 1 . . Sentry 11 | . . 6 3 1 1 . . . Specialist 1 | . . . . . . 1 . . Hunter 7 | . . . 1 . . 6 . . Programmer 8 | . . . . 3 1 4 . . Best Kill Streak 22 | 1 3 3 7 2 6 22 . 3 Combat Bots Only 18 | . 2 3 6 2 6 18 . . Max Kills in Single Turn 6 | 1 1 2 5 1 2 6 . 1 Gunslinging . | . . . . . . . . . Exploded 5 | . . 2 4 . 2 5 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 763 | . 23 79 65 64 126 405 . 1 Missed 266 | . 8 24 23 30 38 143 . . Damage Taken 7214 | . 215 613 503 332 1045 4486 . 20 Core 1328 | . 22 88 11 30 170 987 . 20 Absorbed by Shields 701 | . . . . 88 290 323 . . Ignored by Resistances 245 | . . . . . 139 106 . . Regen/Repaired (Parts) 142 | . . . 14 . 128 . . . Core Remaining (%) 90 | 100 91 78 98 95 80 . . . Volleys Fired 285 | 2 24 71 52 19 59 58 . . Largest 3 | 2 2 2 3 3 3 3 . . Hottest 137 | 70 100 100 137 60 65 96 . . Shots Fired 624 | 4 43 138 128 56 147 108 . . Gun 427 | 4 38 13 116 56 139 61 . . Cannon 156 | . . 121 . . . 35 . . Launcher 34 | . . 2 12 . 8 12 . . Special 7 | . 5 2 . . . . . . Kinetic 279 | 2 . 134 97 . 5 41 . . Thermal 267 | 2 5 2 19 56 134 49 . . Explosive 24 | . . . 4 . 8 12 . . Electromagnetic 54 | . 38 2 8 . . 6 . . Robot Hit Streak 17 | 4 5 13 12 14 17 16 . . Robot Miss Streak 5 | . 5 3 3 3 2 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . 1 2 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 417 | 4 22 86 78 44 99 79 . 5 Core Hits 275 | 1 12 36 56 16 52 101 . 1 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 3 | . . . 1 . 1 . . 1 Critical Strikes 24 | . 1 4 3 3 5 7 . 1 Burn 13 | . . . 2 3 3 5 . . Destroy 1 | . . . 1 . . . . . Blast 6 | . . 4 . . . 2 . . Corrupt 1 | . 1 . . . . . . . Smash 3 | . . . . . 2 . . 1 Melee Attacks 27 | . 1 . . . 15 2 3 6 Impact 25 | . . . . . 14 2 3 6 Slashing 1 | . 1 . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . 2 1 . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14547 | 52 499 1670 2505 1014 3032 5416 . 359 Guns 5500 | 52 366 169 1141 999 1821 952 . . Cannons 2086 | . . 1371 . . . 715 . . Explosions 6155 | . 95 111 1324 . 1009 3616 . . Melee 629 | . . . . . 167 103 . 359 Ramming 153 | . 14 19 40 15 35 30 . . Kinetic 3276 | 27 . 1540 930 . 52 727 . . Thermal 3959 | 25 119 40 211 999 1769 796 . . Explosive 5647 | . . . 1022 . 1009 3616 . . Electromagnetic 883 | . 366 71 302 . . 144 . . Impact 629 | . . . . . 167 103 . 359 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . 3 6 17 17 Average Corruption 4 | . . . . . 2 5 11 17 Corruption Purged 3 | . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . . 15 10 11 8 Message Errors 13 | . . . . . 6 4 1 2 Matter Fused 9 | . . . . . 2 2 3 2 Heat Flow Errors 3 | . . . . . 1 1 . 1 Energy Discharges 6 | . . . . . 2 2 2 . Data Loss (minor) 6 | . . . . . 2 . 1 3 Data Loss (major) 2 | . . . . . 1 . 1 . Misfires 1 | . . . . . 1 . . . Misdirections 3 | . . . . . . . 3 . Weapon Failures 1 | . . . . . . 1 . . Overload Shots 3 | . . . . . 3 . . . Effects 1 | . . . . . 1 . . . Heat Surge 1 | . . . . . 1 . . . Overflow Damage 525 | . 18 8 81 . 139 110 . 169 Projectiles 35 | . . 8 . . . 27 . . Explosions 256 | . 18 . 81 . 74 83 . . Melee 234 | . . . . . 65 . . 169 Knockbacks 12 | . . 8 . . 1 1 . 2 Impact 3 | . . . . . 1 . . 2 Kinetic 9 | . . 8 . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 203 | . . . . . 95 108 . . Shots 5 | . . . . . 3 2 . . Rammed . | . . . . . . . . . Targets Rammed 18 | . 4 4 2 3 2 3 . . Kicked 18 | . 4 4 2 3 2 3 . . Crushed . | . . . . . . . . . Highest Temperature 272 | 18 248 27 210 4 210 272 . 101 Average Temperature 46 | 10 75 11 68 1 51 44 . 61 Received Heat Transfer 1682 | . 138 138 99 74 123 1101 . 9 Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . 1 . . . . . . 3 Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 5 | . . . 2 . . . . 3 Impact Corruptions 7 | . . . . . 2 . . 5 Robots Melted 2 | . . . . 1 . 1 . . Combat Hostiles 2 | . . . . 1 . 1 . . Parts Melted 34 | . . . 2 11 9 12 . . Heat Transferred 8340 | 74 150 50 629 1961 3552 1924 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Peak Influence 672 | 5 168 383 552 310 375 672 253 202 Initial 234 | . 3 14 36 219 60 183 234 177 Average 195 | 2 48 192 277 207 132 329 249 193 Maximum Alert Level 2 | . . 1 2 1 1 2 1 1 Low Security (%) 53 | 100 100 56 44 25 71 25 . 47 Level 1 39 | . . 43 25 74 28 48 100 52 Level 2 7 | . . . 29 . . 25 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 4 . 2 3 4 8 . . Investigation 7 | . 4 . 1 . 1 1 . . Extermination 6 | . . . . 3 2 1 . . Reinforcement 8 | . . . 1 . 1 6 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 7 | . . 1 3 . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 183 | . 7 34 38 9 32 56 6 1 Peak Tracking Total 23 | . 2 5 7 2 4 23 6 1 Tactical Retreats 16 | . 1 5 1 . 5 4 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 7 | . 3 . . 1 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 3 | . . . . . . 3 . . Triggered . | . . . . . . . . . Disarmed 2 | . . 2 . . . . . . Reprogrammed 1 | . . . . . . 1 . . Reused 1 | . . . . . . 1 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled 7 | . . 1 3 . 2 1 . . Max in Single Turn 2 | . . 1 2 . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 40 | . 6 11 4 5 8 4 . 2 Terminals 25 | . 4 8 3 2 5 2 . 1 Fabricators 5 | . . . . 1 1 2 . 1 Repair Stations 5 | . 1 1 1 . 2 . . . Recycling Units 2 | . 1 . . 1 . . . . Scanalyzers 3 | . . 2 . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 122 | . 22 31 14 15 25 10 . 5 Successful 49 | . 8 13 5 7 9 6 . 1 Failed 71 | . 13 17 9 8 16 4 . 4 Catastrophic 18 | . . 3 4 3 6 1 . 1 Database Lockouts 2 | . 1 1 . . . . . . Manual 28 | . 11 7 3 2 2 3 . . Terminals 80 | . 19 27 8 3 15 6 . 2 Fabricators 11 | . . . . 2 2 4 . 3 Repair Stations 17 | . 2 1 6 . 8 . . . Recycling Units 3 | . 1 . . 2 . . . . Scanalyzers 11 | . . 3 . 8 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 23 | . 6 10 2 . 3 2 . . Robot Schematic 1 | . . . . . 1 . . . Robot Analysis 4 | . 3 1 . . . . . . Prototype ID Bank 4 | . 1 3 . . . . . . Level Access Points 1 | . . . . . . 1 . . Unreport Threat 3 | . . 1 1 . . 1 . . Locate Traps 4 | . 1 2 1 . . . . . Disarm Traps 1 | . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 3 | . . 1 . . 2 . . . Fabricator Hacks 7 | . . . . 1 1 4 . 1 Network Status 2 | . . . . . . 1 . 1 Load Schematic 2 | . . . . . 1 1 . . Build 3 | . . . . 1 . 2 . . Repair Station Hacks 9 | . 1 . 3 . 5 . . . Scan Component 6 | . 1 . 2 . 3 . . . Repair 3 | . . . 1 . 2 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 9 | . . 3 . 6 . . . . Insert Component 5 | . . 2 . 3 . . . . Analyze 4 | . . 1 . 3 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 36 | . 5 9 4 5 8 3 . 2 Full Trace Events 5 | . 1 1 1 . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . Parts Built 6 | . . . . 2 . 4 . . Authchips . | . . . . . . . . . Time 165 | . . . . 28 . 137 . . Total Part Build Rating 28 | . . . . 8 . 20 . . Parts Repaired 3 | . . . 1 . 2 . . . Time 138 | . . . 53 . 85 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat 1 | . . . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . find_chute 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 41 | . . . . . 41 . . . Highest-Rated Ally 41 | . . . . . 41 . . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . Total Damage 219 | . . . . . 219 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Robot Analysis Total 4 | . 3 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 6964 | 72 591 1640 831 851 1707 952 144 176 Spaces Moved 4135 | 46 335 796 464 562 883 492 257 300 Core 671 | 2 . . . . . 112 257 300 Treads . | . . . . . . . . . Legs 3464 | 44 335 796 464 562 883 380 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 50 50 50 Average Speed 118 | 116 120 163 120 121 122 108 50 50 Slowest Speed 260 | 120 120 260 120 122 125 190 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 5 58 59 44 19 25 15 96 6 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 45 | . 5 . 7 . 17 13 3 . Terrain Destroyed 243 | . 9 9 83 . 52 87 3 . Melee 12 | . 1 . . . 7 1 3 . Projectile 13 | . 4 2 . . 3 4 . . AOE 218 | . 4 7 83 . 42 82 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total 5607 | 57 467 1003 645 689 1357 808 266 315 Wait 753 | 1 70 56 83 60 300 175 5 3 Move 4128 | 45 334 795 463 561 882 492 256 300 Hop . | . . . . . . . . . Pick Up 96 | 3 14 28 12 11 20 6 . 2 Fast Attach 48 | 6 3 4 2 5 10 16 . 2 Attach 23 | . 3 5 2 2 2 7 2 . Detach 11 | . 1 2 . 3 2 3 . . Swap 114 | . 6 14 17 11 40 24 . 2 Drop 100 | . 7 24 12 14 24 19 . . Fire 285 | 2 24 71 52 19 59 58 . . Melee 27 | . 1 . . . 15 2 3 6 Ram . | . . . . . . . . . Kick 18 | . 4 4 2 3 2 3 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap 3 | . . . . . . 3 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 16) 220 | -10/Materials | Central database locked down 320 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 695 | -9/Materials | Central database locked down 1090 | -9/Materials | Discovered new exit (range 15) 1667 | -9/Materials | Discovered new exit (range 17) 2304 | -9/Materials | Entered another Materials area 2304 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2306 | -8/Materials | Discovered new exit (range 15) 2595 | -8/Materials | Build established: Gunner 2675 | -8/Materials | Repaired Corrupted Carbon-fiber Leg 3101 | -8/Materials | Discovered new exit (range 15) 3135 | -8/Materials | Entered Factory 3135 | -7/Factory | Evolved 2 slots: Utility x2 3427 | -7/Factory | Build established: Skirmisher 3431 | -7/Factory | Fabricated Transmission Jammer (x2) 3875 | -7/Factory | Discovered new exit (range 10) 3941 | -7/Factory | Identified exit to Factory 3986 | -7/Factory | Entered another Factory area 3986 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4283 | -6/Factory | Build established: Tank 4683 | -6/Factory | Discovered new exit (range 9) 4691 | -6/Factory | Identified exit to Lower Caves 4849 | -6/Factory | Repaired Broken Carbon-fiber Leg 4892 | -6/Factory | Repaired Med. Armor Plating 4972 | -6/Factory | Build established: Mutant 5417 | -6/Factory | Build established: Tank 5672 | -6/Factory | Discovered new exit (range 14) 5683 | -6/Factory | Spotted B-75 Beast 5692 | -6/Factory | Identified exit to Factory 5693 | -6/Factory | Entered another Factory area 5693 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5758 | -5/Factory | Fabricated Adv. Shield Generator (x2) 5936 | -5/Factory | Identified exit to Factory 6023 | -5/Factory | Destroyed 7 combat bots 6240 | -5/Factory | Cargo convoy interrupted 6272 | -5/Factory | Fabricated Imp. Carbon-fiber Leg? 6423 | -5/Factory | Found Prototype Processor 6423 | -5/Factory | Identified Exp. Melee Analysis Suite 6492 | -5/Factory | Core integrity fell below 50% 6532 | -5/Factory | Destroyed 18 combat bots 6553 | -5/Factory | Lost 16 parts (2p6n3u5w) 6603 | -5/Factory | Core integrity fell below 20% 6645 | -5/Factory | Sucked down chute 6645 | -5/Factory | Entered Waste 6657 | -5/Waste | Spotted C-40 Crusher 6658 | -5/Waste | Spotted C-40 Crusher 6660 | -5/Waste | EMP discharged 6660 | -5/Waste | System corruption reached 10% 6705 | -5/Waste | Spotted C-40 Crusher 6705 | -5/Waste | Spotted C-40 Crusher 6722 | -5/Waste | Build established: Mutant 6743 | -5/Waste | Spotted C-40 Crusher 6743 | -5/Waste | Spotted C-40 Crusher 6760 | -5/Waste | EMP discharged 6784 | -5/Waste | Discovered new exit (range 10) 6788 | -5/Waste | Identified exit to Factory 6789 | -5/Waste | Entered Factory 6965 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06867_ Acquired Unknown Processor. 06867_ Identified Targeting Computer. 06869_ V=7M>D%O TZ|BWAJ ZNNTFB 06940_ System corrupted: Matter fused (-5). 06957_ System corrupted: Heat flow error (+141). 06958_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ????????# " F" # """ """ # """ ############# | | ????????# """" # """ """ # """ #?###???????? | | ????????########## """ """ # ## ???????? | | ?????????????????# # """ ## "???????? | | ?????????????????# """ """ # """ ## "???????? | | ?????????????????# """ """ # """ ## ""??????? | | ?????????????????# """ """ # ## """ "???? | | ?????????????#?### # ##= """ ""??? | | ????????????? # ##+##### ??? | | ????????????"""" # ###+##### #???# "" ??? | | ????????????"""" # #! ## ##### "" # | | ??????????# """" # # ## # """ # | | ??????????# """" # # ## # """ | # | | ??????????# """" # # !! ## # """ # | | ??????????# """" + # !! ## + # | | ??????????# """" # # ! ## # # | | ??????????# # # ## ##########?? | | ??????????# # ######### # ???? | | ??????????# % # # """" ???? | | ??????????#! # # """" ???? | | ??????????# ! + # """" ??? | | ??????????# % # + """" ??? | | ??????????####+### # """" ??? | | ???????????? #?###+#######+### # """" ???? | | ?????????? #??# g # # ???? | | ????????? #??# """"@"""" ###############??? | | ??????? #??# """" """" #????????????????? | | ?????? #??# """" """" #????????????????? | | ????? ?? #??# """" """" #????????????????? | | ????? ?? ???+ """" """" #????????????????? | | ??????? ???# """" """" #????????????????? | | ??????? ???# """" """" #????????????????? | | ????????? ???# #????????????????? | | ???????????####???# ! #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????##############????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 13 Melee Accuracy 12 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Factory | Hacked Fabricated ------------ Transmission Jammer | x2 | -7/Factory | Preloaded Adv. Shield Generator | x2 | -5/Factory | Preloaded Imp. Carbon-fiber Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionCommWarhead Manual? 0 Play Time 01:02:33 Cumulative 1683.6 hours Start 2024.09.08 @ 20:51:41 End 2024.09.08 @ 21:52:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1144 Rogue 1140 Adventurer 4 Explorer 0 Win Type - Total 213 Types 159/11/15/9/3/1/3/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19416373-9620-49fe-835a-4d84c7616692