Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 10:57:50 Player: ZLD1 Result: Destroyed by RX-D19(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (634) 634 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2169 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 160/160 System Corruption 0% Temperature Cool (12) Movement Walking (100) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY (2) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Mace Mace > --- INVENTORY (15) --- Light Deuterium Engine Carbon-fiber Leg Titanium Leg Scrap Suit Machine Analyzer Surveybot 17 Chip Improved Light Armor Plating A0-MCA's Component Scanner Shotgun Shotgun Assault Cannon Assault Cannon Mace Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Riot Gun Riot Gun > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Carbon-fiber Leg Machine Analyzer Improved Light Armor Plating A0-MCA's Component Scanner Shotgun Shotgun Assault Cannon Assault Cannon Mace Mace Mace Mace [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Riot Gun Energy Gun Riot Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Mace Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 6 12 3 12 Power 3 | 1 1 . 1 Engine 1 | 1 . . . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 12 | 2 4 1 5 Treads . | . . . . Leg 12 | 2 4 1 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device . | . . . . Storage 3 | 1 . . 2 Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 5 2 4 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 6 | . 4 . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 5 | . 3 2 . Power 2 | . 1 1 . Propulsion 2 | . 1 1 . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 2 . To Critical Strikes . | . . . . Average Backups 8 | . 6 7 10 Power . | . . . . Propulsion . | . 1 . . Utility 1 | . . 1 2 Weapon 5 | . 3 6 6 Tool/Special . | . . . . Unused Backups 10 | . . . 10 Power 1 | . . . 1 Propulsion . | . . . . Utility 5 | . . . 5 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 91 93 86 Core 7 | . 12 8 5 Leg 27 | . 27 27 28 Storage 14 | . 14 14 14 Processor 12 | . 8 14 14 Energy Gun 11 | . . 5 17 Ballistic Cannon 13 | . 23 22 6 Peak Build Rating 23 | 6 11 12 23 Average Rating 14 | 4 9 10 17 On Entrance 7 | . 6 11 12 Naked Turns . | . . . . Heaviest Build 35 | 12 16 16 35 Greatest Support 38 | 20 20 20 38 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 10 | 7 8 8 12 Most Carried 15 | 5 8 8 15 Average Carried 8 | . 6 7 10 Final Capacity 15 | 8 8 8 15 Final Carried 15 | . 8 8 15 Class Distribution -------------------- 60% | Mutant 22% | Derelict-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 1119 | 260 411 265 183 Remotely . | . . . . Salvage Created 655 | . 556 99 . Parts 35 | . 27 8 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . 13 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 16 | . 10 6 . Guns 2 | . 2 . . Cannons 13 | . 7 6 . AOE 1 | . 1 . . Classes Destroyed 7 | . 5 2 . Hauler 1 | . 1 . . Recycler 2 | . 2 . . Mechanic 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 3 | . . 3 . Grunt 10 | . 10 . . Subdweller 3 | . . 3 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 107 | . 73 29 5 Missed 32 | . 22 8 2 Hits 75 | . 51 21 3 Projectile 75 | . 51 21 3 Critical Strikes 3 | . 2 . 1 Damage Taken 1284 | . 810 412 62 Core 271 | . 155 92 24 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 78 | . 58 20 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 149 | . 109 40 . Gun 29 | . 29 . . Cannon 120 | . 80 40 . Launcher . | . . . . Special . | . . . . Kinetic 149 | . 109 40 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 16 7 . Robot Miss Streak 6 | . 6 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 84 | . 55 27 2 Core Hits 33 | . 24 9 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 2 . Blast 3 | . 1 2 . Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1470 | . 932 472 66 Guns 166 | . 166 . . Cannons 1127 | . 655 472 . Explosions 111 | . 111 . . Melee 66 | . . . 66 Ramming . | . . . . Kinetic 1293 | . 821 472 . Thermal . | . . . . Explosive 111 | . 111 . . Electromagnetic . | . . . . Impact 66 | . . . 66 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . 6 10 10 Message Errors 3 | . 1 1 1 Matter Fused 11 | . 2 4 5 Heat Flow Errors 5 | . 1 2 2 Energy Discharges 1 | . 1 . . Parts Fused 1 | . . . 1 Data Loss (minor) 3 | . 1 1 1 Data Loss (major) 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 68 | . 68 . . Projectiles 14 | . 14 . . Explosions 54 | . 54 . . Melee . | . . . . Knockbacks 16 | . 8 6 2 Impact 2 | . . . 2 Kinetic 14 | . 8 6 . Secondary . | . . . . Self-Inflicted Damage 97 | . 97 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 240 | . 240 216 115 Average Temperature 53 | . 51 109 49 Received Heat Transfer 583 | . 435 87 61 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 81 | . 81 . . Initial . | . . . . Average 29 | . 31 . . Influence Increases 431 | . 361 70 . Destroy 0b10 Robot/C 260 | . 200 60 . Destroy 0b10 Robot/NC 35 | . 35 . . Destroy Leader 58 | . 48 10 . Disable Machine 45 | . 45 . . Destroy Structure 33 | . 33 . . Influence Decreases 431 | . 361 70 . Time Decay 401 | . 331 70 . Lost Part 30 | . 30 . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 16 6 7 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled 3 | . 3 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 8 | . . . 8 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 48 | . . . 48 Successful 48 | . . . 48 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 48 | . . . 48 Record 48 | . . . 48 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 3220 | . 340 559 2321 Optics 3220 | . 340 559 2321 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 3895 | 55 960 559 2321 Spaces Moved 2638 | 43 412 381 1802 Core 11 | 11 . . . Treads . | . . . . Legs 2627 | 32 412 381 1802 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 123 | 102 120 121 125 Slowest Speed 195 | 120 120 190 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 3 83 25 87 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . . . 5 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 8 | . . 3 5 Spaces Dug . | . . . . Terrain Destroyed 35 | . 35 . . Melee . | . . . . Projectile . | . . . . AOE 35 | . 35 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 3127 | 54 777 438 1858 Wait 306 | . 269 33 4 Move 2635 | 42 411 380 1802 Hop . | . . . . Pick Up 42 | 6 17 1 18 Fast Attach 2 | . 1 1 . Attach 22 | 6 7 1 8 Detach 1 | . . . 1 Swap 16 | . 5 1 10 Drop 23 | . 9 1 13 Fire 78 | . 58 20 . Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 12) 261 | -10/Materials | Discovered new exit (range 8) 287 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 8) 696 | -10/Materials | Discovered new exit (range 12) 963 | -10/Materials | Build established: Scavenger-Mutant 1006 | -10/Materials | Discovered new exit (range 3) 1016 | -10/Materials | Entered Subcaves 1017 | -10/Subcaves | Approached by a straggling Scientist 1355 | -10/Subcaves | Core integrity fell below 20% 1452 | -10/Subcaves | Disturbed a concealed Subdweller 1569 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1575 | -10/Subcaves | Entered Scraptown 1647 | -8/Scraptown | Build established: Mutant 1797 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1821 | -8/Scraptown | Visited UFD Registry 1821 | -8/Scraptown | Registered with UFD as "Flashpod" 1838 | -8/Scraptown | Visited TADAMA 1856 | -8/Scraptown | Visited IN-MT5's Study 1938 | -8/Scraptown | Discovered new exit (range 11) 2316 | -8/Scraptown | System corruption cleaned by C-Scrubber 2434 | -8/Scraptown | Visited Cyclists 2450 | -8/Scraptown | Entered Cyclist Reading Room 2485 | -8/Scraptown | Visited Spacefarers 2635 | -8/Scraptown | Visited A0-MCA Data Center 2643 | -8/Scraptown | Given a C rating by A0-MCA 2645 | -8/Scraptown | Found A0-MCA's Component Scanner 2669 | -8/Scraptown | Visited Science Testing Area 2906 | -8/Scraptown | Visited Research Penetration Think Tank 2932 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2953 | -8/Scraptown | Found DCF Scrap (25 items) 3006 | -8/Scraptown | Visited Scrapoid Pod Storage 3028 | -8/Scraptown | Visited Cartography Club 3066 | -8/Scraptown | Found Surveybot 17 Chip 3255 | -8/Scraptown | Build established: Derelict-Mutant 3414 | -8/Scraptown | Learned location of Zion (-7) 3414 | -8/Scraptown | Learned location of Warlord (-4) 3414 | -8/Scraptown | Learned location of Archives (-5) 3414 | -8/Scraptown | Learned location of Armory (-4) 3414 | -8/Scraptown | Learned 8 Research zone layouts 3414 | -8/Scraptown | Learned 12 Research zone layouts 3414 | -8/Scraptown | Learned 12 Lower Caves zone layouts 3414 | -8/Scraptown | Learned 20 Lower Caves zone layouts 3414 | -8/Scraptown | Learned 12 Upper Caves zone layouts 3414 | -8/Scraptown | Learned 20 Upper Caves zone layouts 3414 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 3414 | -8/Scraptown | Learned location of 2 exits from Factory 3414 | -8/Scraptown | Learned location of 3 exits from Factory 3414 | -8/Scraptown | Learned location of 3 exits from Lower Caves 3414 | -8/Scraptown | Identified exit to Factory 3414 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 3530 | -8/Scraptown | Found Scrap Suit 3602 | -8/Scraptown | Visited Botcube Research 3632 | -8/Scraptown | Visited Scrap Suit Storage 3756 | -8/Scraptown | Met Optimus 3756 | -8/Scraptown | Accepted into 0bPrime 3855 | -8/Scraptown | Civil war broke out across Scraptown 3896 | -8/Scraptown | Destroyed by RX-D19(j) with Overtuned Pulse Rifle Last Messages --------------- repair Lgt. Deuterium Engine. 03877_ DF-DOB(p): "Don't throw away your lives for a pipe dream!" 03877_ Chain reaction triggered in Ion Engine. 03877_ C-Scrubber disabled. 03877_ DF-DOB(p) destroyed. 03879_ M8-KWO(j) knocked back. 03881_ SS-GS1(E) heat short circuits Imp. Deuterium Engine. 03881_ M8-KWO(j) destroyed. 03885_ Acquired Ovr. Titanium Leg. 03889_ 09-RBO(g): "Optimus is right, we must act now or regret it later." 03889_ Dropped Aluminum Leg. 03892_ Critical hit (Burn: +50). 03893_ X7-AGO(j) knocked back. 03894_ X7-AGO(j) cannibalizes Mak. Microdissipator Network to repair Mak. Microdissipator Network. 03896_ X7-AGO(j) switches sides. 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"##"""""#?????????????????????? | | = "## "#?????????????????????? | | "## "#?????????????????????? | | "## "#?????????????????????? | | "## !"#?????????????????????? | | "#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmLongswordNanovents Manual? 0 Play Time 00:40:07 Cumulative 61.7 hours Start 2025.05.16 @ 09:55:58 End 2025.05.16 @ 10:57:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed4eb6f6-4316-4d31-97a1-e942c1a09cb0