Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 10:57:03 Player: SonVince Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (916) 916 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3271 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (27) Movement Walking (260) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Wheel Flight Unit > --- UTILITY (2) ------ Large Storage Unit High-powered Tractor Beam > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Structural Scanner Seismic Detector ECM Suite Core Shielding Hardened Light Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Beam Rifle Spread Laser Heavy Assault Rifle Shotgun Makeshift Shrapnel Gun Katana Makeshift Spear Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel Flight Unit > --- UTILITY ---------- Large Storage Unit High-powered Tractor Beam > --- WEAPON ----------- Improved EM Shotgun Makeshift Shrapnel Gun > --- INVENTORY -------- Structural Scanner Seismic Detector ECM Suite Core Shielding Hardened Light Armor Plating Improved EM Shotgun Improved EM Shotgun Beam Rifle Spread Laser Heavy Assault Rifle Shotgun Grenade Launcher Rocket Launcher Katana Makeshift Spear [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 40 | 6 3 28 . 1 2 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 1 12 . . . Treads 5 | . . 5 . . . Leg 8 | 2 1 5 . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 6 | 1 1 4 . . . Device 2 | . 1 1 . . . Storage 2 | 1 . 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 17 | 2 1 11 . 1 2 Energy Gun 4 | . . 4 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 1 4 . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . 3 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 14 | . . 12 . . 2 Power 1 | . . 1 . . . Propulsion 9 | . . 8 . . 1 Utility . | . . . . . . Weapon 4 | . . 3 . . 1 Highest Loss Streak 4 | . . 4 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 99 70 100 100 100 Engine 9 | . 14 6 11 11 11 Treads 3 | . . 7 . . . Leg 16 | . 28 7 22 22 22 Wheel 4 | . . . 11 11 11 Flight 7 | . . 5 11 11 11 Device 9 | . 13 6 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 1 | . . 2 . . . Energy Gun 9 | . . 8 22 13 9 Ballistic Gun 10 | . 28 5 . 8 9 Slashing Weapon 2 | . . 5 . . . Naked Turns . | . . . . . . Heaviest Build 33 | 11 12 32 32 32 33 Greatest Support 60 | 20 20 60 20 20 20 Greatest Overweight (x) 8 | . . 8 1 1 1 Average Overweight (x) 1 | . . 2 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 6 8 14 15 15 15 Most Carried 15 | 4 8 15 15 15 15 Average Carried 12 | 2 7 12 15 14 15 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 4 8 15 15 15 15 Class Distribution -------------------- 53% | Mutant 40% | Scavenger-Mutant 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 830 | 248 114 386 . 10 72 Remotely 196 | . . 114 . 10 72 Salvage Created 1434 | . 315 1083 . . 36 Parts 83 | . 20 60 . . 3 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 28 | . 9 18 . . 1 Melee 9 | . . 9 . . . Guns 14 | . 9 5 . . . AOE 5 | . . 4 . . 1 Classes Destroyed 11 | . 3 7 . . 1 Worker 1 | . . 1 . . . Builder 2 | . . 2 . . . Tunneler 1 | . . 1 . . . Hauler 2 | . . 2 . . . Recycler 3 | . 1 2 . . . Watcher 2 | . . 2 . . . Swarmer 10 | . 6 4 . . . Grunt 11 | . 3 8 . . . Duelist 2 | . . 2 . . . Sentry 4 | . . 4 . . . Z-Light 1 | . . . . . 1 Best Kill Streak 4 | . 4 3 . . 1 Combat Bots Only 4 | . 4 3 . . 1 Max Kills in Single Turn 3 | . 1 3 . . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 1 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 208 | . 49 142 . . 17 Missed 73 | . 18 46 . . 9 Damage Taken 2100 | . 303 1507 . . 290 Core 492 | . 73 357 . . 62 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 99 | . 36 58 . . 5 Largest 2 | . 2 2 . . 1 Hottest 90 | . 40 90 . . 33 Shots Fired 164 | . 72 87 . . 5 Gun 159 | . 72 87 . . . Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 128 | . 72 56 . . . Thermal 5 | . . 5 . . . Explosive 5 | . . . . . 5 Electromagnetic 26 | . . 26 . . . Robot Hit Streak 10 | . 5 10 . . 2 Robot Miss Streak 4 | . 4 3 . . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 121 | . 37 81 . . 3 Core Hits 67 | . 21 41 . . 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . . 3 . . . Destroy 1 | . . 1 . . . Sever 2 | . . 2 . . . Melee Attacks 25 | . . 25 . . . Impact . | . . . . . . Slashing 25 | . . 25 . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . 3 . . . Damage Inflicted 2403 | . 287 1816 . . 300 Guns 1142 | . 287 855 . . . Cannons . | . . . . . . Explosions 661 | . . 361 . . 300 Melee 596 | . . 596 . . . Ramming 4 | . . 4 . . . Kinetic 751 | . 287 464 . . . Thermal 195 | . . 195 . . . Explosive 510 | . . 210 . . 300 Electromagnetic 347 | . . 347 . . . Impact . | . . . . . . Slashing 596 | . . 596 . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . 3 . 2 . Message Errors 1 | . . 1 . . . Energy Discharges 2 | . . 1 . 1 . Data Loss (major) 2 | . . 1 . 1 . Overload Shots . | . . . . . . Overflow Damage 122 | . . 108 . . 14 Projectiles . | . . . . . . Explosions 94 | . . 80 . . 14 Melee 28 | . . 28 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 181 | . . 181 . . . Shots 3 | . . 3 . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 90 | . 25 90 . . 10 Average Temperature 26 | . 13 31 . . 3 Received Heat Transfer 534 | . 90 363 . . 81 Siege Activations . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 261 | . . 261 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 387 | . 205 387 75 . . Initial 75 | . . 25 75 . . Average 124 | . 53 153 75 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 78 | 100 96 71 100 . . Level 1 21 | . 3 28 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 13 32 . . 3 Peak Tracking Total 4 | . 3 4 . . 3 Tactical Retreats 5 | . 1 4 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 3 | . 1 1 . 1 . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 3 2 . 2 . Successful 4 | . 2 . . 2 . Failed 3 | . 1 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . . . . 10 . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . . 2 . Record 1 | . 1 . . . . Part Schematic 2 | . . . . 2 . Prototype ID Bank 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . . . 17 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 5 Highest-Rated Group 310 | . . . . 310 174 Highest-Rated Ally 51 | . . . . 51 51 Total Orders . | . . . . . . Ally Attacks 24 | . . . . . 24 Total Damage 522 | . . . . . 522 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 4008 | 82 558 1792 23 1226 327 Spaces Moved 1751 | 58 362 510 13 643 165 Core 18 | 7 . 11 . . . Treads 108 | . . 108 . . . Legs 1473 | 51 362 239 13 643 165 Wheels 14 | . . 14 . . . Hover . | . . . . . . Flight 138 | . . 138 . . . Fastest Speed 50 | 50 120 120 190 190 190 Average Speed 203 | 111 120 295 190 190 190 Slowest Speed 600 | 120 120 600 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 59 32 11 63 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . . 33 . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 36 | . . 33 . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2009 | 75 428 673 12 649 172 Wait 54 | 2 22 30 . . . Move 1746 | 57 361 509 12 642 165 Hop . | . . . . . . Pick Up 41 | 10 5 23 . 3 . Fast Attach 3 | . . 3 . . . Attach 20 | 6 1 13 . . . Detach . | . . . . . . Swap 17 | . 2 12 . 1 2 Drop 7 | . 1 3 . 3 . Fire 99 | . 36 58 . . 5 Melee 21 | . . 21 . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 13) 534 | -10/Materials | Discovered new exit (range 12) 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Propulsion x2 847 | -9/Materials | Lost 3 parts (2n1w) 1078 | -9/Materials | Discovered new exit (range 16) 1213 | -9/Materials | Core integrity fell below 50% 1493 | -9/Materials | Lost 4 parts (3n1w) 1833 | -9/Materials | Core integrity fell below 20% 1940 | -9/Materials | Discovered new exit (range 10) 2433 | -9/Materials | Entered Mines 2434 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2456 | -9/Mines | Entered Zion 2491 | -7/Zion | Gained Derelict followers 2532 | -7/Zion | Learned location of 1 exit from Factory 2710 | -7/Zion | Build established: Scavenger-Mutant 2752 | -7/Zion | System corruption cleaned by Quarantine Array 3175 | -7/Zion | Received a visual enhancement algorithm 3310 | -7/Zion | Imprinted 3312 | -7/Zion | Declared Zion's savior 3601 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3646 | -7/Zion | Opened final containment barrier to the Deep Caves 3677 | -7/Zion | Discovered new exit (range 3) 3677 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3682 | -7/Zion | Entered Deep Caves 3682 | -7/Deep Caves | Accompanied by 8 allies 3968 | -7/Deep Caves | Z-Facility disabled 3993 | -7/Deep Caves | Attacked by Z-Imprinter 4009 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Chain reaction triggered in Lgt. Ion Engine. HL-FM0(o) destroyed. Chain reaction triggered in Lgt. Ion Engine. 7J-U5H(o) destroyed. NEW_ZION: Z-Facility proximity alert. 71-75R(p) resets N3-SFA(i), system corruption cleaned. Q1-AXX(o) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! WX-4BV(l) destroyed. Acquired 31 matter. T7-9CB(g) destroyed. Acquired 11 matter. Rocket Launcher destroyed. N3-SFA(i) destroyed. Destroyed Adv. Phase Shifter. Acquired 10 matter. 1T-FGU(z) destroyed. Acquired 10 matter. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????##??????????????????????????# | | ???????????????????### #??????######?????????????# | | ???????????????? ## # ????### ##????????????? | | ??????????????? ##### #????????????? | | ????????????? #????????????? | | ????????????? #??????????### | | ???????????? #???????????# | | ???????????? #???????????# # | | ???????????" ##??????????# # | | ???????????" ############ # | | ???????????" # # | | ??????????"" # # | | ?????????? # | | ??????????"" ! z ###### #### | | ?????????""" % ###????# #??? | | ?????????""" I #??????# #??# | | ??????? 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Light Armor Plating | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Great Axe | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Loot Pinata Power Corrupts Robot Respite Signs Are For Wimps The More The Merrier The One Tourist Use The Force Challenges ------------ None Game ------ Seed CarbideCoolantComputer Manual? 0 Play Time 00:43:51 Cumulative 1.6 hours Start 2024.03.31 @ 09:55:45 End 2024.03.31 @ 10:57:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 37f408c5-4705-4b66-9e44-2a269b43fa54