Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 01:37:48 Player: albenzo Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (124) 620 Value Destroyed (3516) 3516 Prototype IDs (52) 1040 Alien Tech Used (9) 1800 Bonus (3305) 3305 TOTAL SCORE: 19781 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 353 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 200/300 Energy 349/350 System Corruption 6% Temperature Cool (11) Movement Flying (32) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (11) ----- Spectral Analyzer Advanced Signal Interpreter Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Experimental Cloaking Device Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Power Sword Vortex Lance > --- INVENTORY -------- Cooled Cesium-ion Thruster Impulse Thruster Impulse Thruster Structural Scanner Layered Light Armor Plating Authchip [Propulsion] Scatter Rocket Array Advanced Datajack [Rating: 142] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . Utility 9 | . . . 2 . . . 1 . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 218 | 7 9 . 16 12 . 4 46 15 5 2 6 1 13 3 1 1 . 6 . . 10 . 3 5 1 14 2 5 8 23 Power 22 | 1 1 . 2 3 . 1 5 1 . . . . 1 . . . . . . . . . . . . 3 . 2 1 1 Engine 12 | 1 1 . 2 3 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . 2 . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 1 Propulsion 41 | 2 2 . 1 2 . . 11 5 . . . . 3 1 . . . 2 . . 3 . 1 . . 2 . . . 6 Treads 17 | 2 2 . 1 2 . . 10 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . 5 . . . . 3 1 . . . 2 . . 3 . 1 . . 2 . . . 6 Utility 91 | 2 1 . 7 3 . . 13 7 1 2 5 . 5 1 1 1 . 3 . . 7 . 2 2 . 6 2 3 7 10 Device 39 | 1 . . 2 2 . . 3 4 . 1 2 . 1 1 . 1 . . . . 2 . . 1 . 4 2 2 4 6 Storage 3 | 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . 1 1 . . 3 . . 1 . . 1 . . . . 1 . . . . . . . 1 . . . . Hackware 9 | . . . . . . . . 1 . . 1 . 2 . . . . . . . 1 . 2 . . 1 . 1 . . Protection 30 | . . . 4 . . . 7 1 1 . 2 . 1 . 1 . . 2 . . 4 . . 1 . . . . 2 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 64 | 2 5 . 6 4 . 3 17 2 4 . 1 1 4 1 . . . 1 . . . . . 3 1 3 . . . 6 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 28 | 1 5 . 5 3 . 2 12 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . 1 1 . 1 3 . 2 . . . 1 . . . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 1 1 . . 1 . . 1 . . . 1 . . . . . 2 1 1 . . . 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Special Melee Weapon 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 29 | . 1 . 2 . . . 1 . . . 1 . 1 1 . . . . . . 4 . . 1 . 7 . 1 1 8 Parts Lost 59 | . . . 2 7 . . 18 . 3 1 . . 4 1 . . . . . . . . . . . . . . . 23 Power 7 | . . . . 1 . . 3 . . . . . 1 . . . . . . . . . . . . . . . . 2 Propulsion 14 | . . . . 2 . . 3 . . . . . 1 1 . . . . . . . . . . . . . . . 7 Utility 24 | . . . 2 2 . . 7 . 1 1 . . 1 . . . . . . . . . . . . . . . . 10 Weapon 14 | . . . . 2 . . 5 . 2 . . . 1 . . . . . . . . . . . . . . . . 4 Highest Loss Streak 18 | . . . 1 5 . . 7 . 3 1 . . 2 1 . . . . . . . . . . . . . . . 18 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 99 100 100 86 99 98 89 93 100 98 94 100 100 100 97 100 100 99 100 97 99 100 99 100 95 94 85 Engine 6 | . 14 14 11 10 11 3 4 7 7 7 7 7 5 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 7 2 . . . . . . 6 6 6 6 5 5 5 5 5 5 5 5 4 . . . . Treads 14 | . 28 28 22 21 22 22 20 . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 38 38 38 38 38 32 32 33 33 33 26 29 29 29 29 31 31 31 31 31 28 28 25 Device 11 | . 14 14 12 4 11 11 8 10 13 11 7 7 11 13 13 13 13 11 11 11 11 17 15 14 15 12 10 14 10 11 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 9 | . . . 11 17 22 22 14 7 7 8 7 . . 6 6 6 6 11 11 11 8 5 5 5 5 7 10 9 9 9 Hackware 7 | . . . . . . . . 7 7 7 7 15 25 20 20 20 20 17 17 17 19 23 23 26 26 26 26 23 23 18 Protection 3 | . . . 8 10 . . 6 3 . . 6 7 . . . . . 5 5 5 3 . . . . . . . 2 2 Ballistic Gun 13 | . 25 28 22 21 22 21 17 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 7 7 8 8 5 1 6 6 6 8 11 11 11 11 10 9 10 4 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 13 53 53 59 57 55 55 58 24 25 19 23 24 24 25 27 25 25 29 29 29 29 28 28 29 28 31 31 32 38 38 Greatest Support 60 | 40 46 46 46 46 46 46 60 25 25 25 25 25 28 29 29 29 29 29 29 29 32 32 37 37 37 39 38 38 53 53 Greatest Overweight (x) 18 | . 1 1 1 1 1 1 18 . . . . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 7 18 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 8 20 20 20 20 16 18 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 14 | 5 16 19 19 19 16 17 17 10 9 9 9 9 9 8 10 10 10 9 10 10 9 10 9 10 10 9 10 9 10 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 8 20 20 19 16 16 18 19 10 9 10 9 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 . Class Distribution -------------------- 50% | Mutant 16% | Hacker-Scout 10% | Scavenger-Mutant 4% | Hacker-Sprinter 4% | Scavenger-Sprinter 4% | Wizard-Ninja 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Ninja | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Matter Collected 3988 | 282 162 50 598 288 . 117 1155 130 80 82 89 22 54 96 . . 20 60 . . . 48 . . 83 186 . 98 . 288 Remotely 376 | . . . . 127 . 117 132 . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4723 | 105 477 . 1058 270 . 124 1428 107 . . . 44 261 134 . . 5 189 . . . . . . . . . 185 . 336 Parts 271 | 5 32 . 65 24 . 11 78 21 . . . 3 11 1 . . . 4 . . . . . . . . . 5 . 11 Haulers Intercepted 15 | . 2 . 4 . . . 4 . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 1 . . 2 . 2 . . 2 . . 8 . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 82 | . 11 . 21 11 . 4 27 1 . . . 1 1 . . . 1 . . . . . . . . . . 1 . 3 Melee 8 | . . . . . . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . 1 . 3 Guns 61 | . 11 . 19 8 . 2 21 . . . . . . . . . . . . . . . . . . . . . . . AOE 13 | . . . 2 3 . 2 6 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | 2 5 . 3 1 . 1 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . 1 Builder 7 | . 1 . 1 . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 4 . . . 4 . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 Recycler 5 | 1 . . 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Operator 5 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 7 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 Swarmer 24 | . 6 . 7 7 . . 4 . . . . . . . . . . . . . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Grunt 31 | . 5 . 8 3 . 2 12 . . . . . . . . . . . . . . . . . . . . 1 . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 13 | . . . 5 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 8 | 2 4 . 5 7 . 4 8 1 . . . 1 3 . . . 1 1 . . . . . . . . . 1 . 2 Combat Bots Only 7 | . 4 . 3 7 . 3 6 1 . . . 1 1 . . . 1 . . . . . . . . . . 1 . 1 Max Kills in Single Turn 2 | 1 1 . 2 2 . 1 2 1 . . . 1 1 . . . 1 1 . . . . . . . . . 1 . 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Damage Taken 8642 | . 211 34 752 726 . 92 2505 142 170 76 . 121 219 30 . . . . . . . 12 23 135 . . 102 . 42 3250 Core 2321 | . 25 . 120 185 . . 444 37 45 27 . 60 66 . . . . . . . . . . 77 . . . . . 1235 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 416 | . 21 . . . . . . 17 . . 16 . 137 . . . . 35 . . . . . . . . . . 21 169 Core Remaining (%) 74 | 100 . 90 . . . 23 19 . . . . 75 . . . . 92 . . . . 100 . . . . 93 . . . Volleys Fired 319 | 12 43 . 74 30 . 10 114 19 11 . . . . . . . . . . . . . . 1 . . . . . 5 Largest 2 | 2 2 . 2 2 . 2 2 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 Hottest 60 | 60 60 . 46 46 . 51 58 20 36 . . . . . . . . . . . . . . . . . . . . 46 Shots Fired 579 | 24 86 1 147 58 . 16 211 19 11 . . . . . . . . . . . . . . 1 . . . . . 5 Gun 520 | 24 86 1 146 56 . 12 195 . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 35 | . . . 1 2 . 4 12 . 11 . . . . . . . . . . . . . . . . . . . . 5 Special 24 | . . . . . . . 4 19 . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 496 | 12 74 1 146 56 . 12 195 . . . . . . . . . . . . . . . . . . . . . . . Thermal 47 | 12 12 . . . . . 4 19 . . . . . . . . . . . . . . . . . . . . . . Explosive 35 | . . . 1 2 . 4 12 . 11 . . . . . . . . . . . . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 37 | 5 14 7 19 19 . 9 37 3 . . . . . . . . . . . . . . . . . . . . . 5 Robot Miss Streak 6 | 6 4 . 4 2 . 1 2 4 . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 488 | 12 57 1 109 43 . 12 177 13 . . . 7 13 2 . . 1 7 . . . . 5 . . . . 5 2 22 Core Hits 224 | 6 28 . 42 20 . 12 82 6 . . . 1 5 1 . . 1 2 . . . . . . . . . . . 18 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . 1 . 3 Destroy 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . 1 Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 177 | . . . . . . . 1 19 2 . 2 12 45 4 . . 6 14 . 2 . 3 5 1 . . 1 14 5 41 Impact 38 | . . . . . . . . . . . . . 32 4 . . 1 1 . . . . . . . . . . . . Slashing 113 | . . . . . . . 1 19 2 . 2 12 13 . . . 5 13 . 2 . 3 5 1 . . 1 11 3 20 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 19 Sneak Attacks 13 | . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . 2 1 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 9 | . . . . . . . . . . . . . 3 . . . 1 . . . . . 2 . . . . 1 . 2 Damage Inflicted 11917 | 113 497 . 1725 727 . 470 3581 262 . . . 248 597 209 . . 53 466 . . . . 253 . . . . 465 321 1930 Guns 5413 | 113 497 . 1663 640 . 138 2362 . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2249 | . . . 62 87 . 332 1183 . . . . . . . . . . . . . . . . . . . . . . 585 Melee 4097 | . . . . . . . . 176 . . . 248 597 209 . . 53 466 . . . . 253 . . . . 465 321 1309 Ramming 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Kinetic 5265 | 45 417 . 1663 640 . 138 2362 . . . . . . . . . . . . . . . . . . . . . . . Thermal 270 | 68 80 . . . . . 36 86 . . . . . . . . . . . . . . . . . . . . . . Explosive 2249 | . . . 62 87 . 332 1183 . . . . . . . . . . . . . . . . . . . . . . 585 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 405 | . . . . . . . . . . . . . 196 209 . . . . . . . . . . . . . . . . Slashing 2071 | . . . . . . . . 176 . . . 248 401 . . . 53 466 . . . . 253 . . . . 223 . 251 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1621 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242 321 1058 Highest Corruption 6 | . 2 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 6 Average Corruption 2 | . 2 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 51 | . . 19 . . . . 21 . . . . . . . . . . . . . . . . . . . . . . 11 Message Errors 15 | . . 5 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 3 Matter Fused 10 | . . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 6 | . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 11 | . . 6 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 872 | . . . . . . . 5 8 . . . 26 62 55 . . . . . . . . 11 . . . . 136 236 333 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 98 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 93 Melee 774 | . . . . . . . . 8 . . . 26 62 55 . . . . . . . . 11 . . . . 136 236 240 Knockbacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 495 | . . . . . . . 115 . . . . . . . . . . . . . . . . . . . . . . 380 Shots 12 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 5 Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 383 | 20 40 255 22 57 . 2 383 41 12 6 . . . . . . . . . . . . . . . . . . 148 262 Average Temperature 35 | 14 10 109 6 27 . 2 61 12 5 3 . . . . . . . . . . . . . . . . . . 101 97 Received Heat Transfer 1558 | . 66 . 231 162 . 27 783 72 39 18 . . . . . . . . . . . . . 9 . . 9 . 9 133 Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 732 | 150 175 . . . . . 111 296 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Peak Influence 823 | 15 314 75 350 333 . 75 419 823 . . . . 256 . . . . 400 . . . . 230 . . . . 81 142 335 Initial 300 | . 9 10 . 136 . . . 167 . . . . 18 . . . . 300 . . . . 196 . . . . . 45 68 Average 126 | 6 80 20 164 92 . 7 139 561 . . . . 102 . . . . 352 . . . . 219 . . . . 37 97 191 Maximum Alert Level 3 | . 1 . 1 1 . . 2 3 . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 Low Security (%) 74 | 100 88 100 54 78 . 100 73 6 . . . . 84 . . . . . . . . . 11 . . . . 100 100 57 Level 1 21 | . 11 . 45 21 . . 23 20 . . . . 15 . . . . 86 . . . . 88 . . . . . . 42 Level 2 3 | . . . . . . . 2 48 . . . . . . . . . 13 . . . . . . . . . . . . Level 3 1 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 3 . . . 5 6 . 1 . . 3 . . . . 2 . . . . 2 . . . . 2 . 8 Investigation 6 | . . . . . . . . 5 . . . . . . . . . . . . . . 1 . . . . . . . Extermination 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 2 Reinforcement 16 | . 2 . 3 . . . 3 . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . 2 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Distress Signals 18 | . . . 9 1 . . 2 1 . . . . . . . . . . . . . 1 1 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 269 | . 28 4 44 13 . 4 40 22 9 7 . 1 17 2 . . 2 4 . 1 . 5 2 7 . . 1 2 4 50 Peak Tracking Total 12 | . 3 2 5 4 . 3 7 5 5 7 . 1 4 4 . . 2 3 . 4 . 4 2 7 . . 1 1 1 12 Tactical Retreats 32 | . 3 . . 1 . . 1 6 3 4 . . 4 1 . . . . . 2 . 2 1 1 . . 1 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Traps Triggered 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . 2 2 5 . . . . 1 . . . . . 5 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Disabled 10 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 5 Max in Single Turn 2 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 1 Garrison Access 6 | . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Accessed 107 | . 5 2 8 . 1 . 7 13 1 . 1 . 9 . . 4 . 3 . 2 6 . 3 . 2 12 . 8 9 11 Terminals 57 | . 4 1 7 . . . 5 9 . . . . 4 . . . . 2 . . . . 2 . 1 . . 6 7 9 Fabricators 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Stations 7 | . 1 . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . 1 Total Hacks 302 | . 11 3 22 . 1 . 26 24 1 . 5 . 29 . . 29 . 9 . 11 19 . 8 . 2 28 . 17 29 28 Successful 217 | . 7 1 7 . 1 . 13 8 1 . 5 . 20 . . 29 . 7 . 11 19 . 5 . 2 28 . 13 22 18 Failed 85 | . 4 2 15 . . . 13 16 . . . . 9 . . . . 2 . . . . 3 . . . . 4 7 10 Catastrophic 19 | . 1 1 3 . . . 4 6 . . . . 1 . . . . 1 . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 3 2 14 . . . 11 12 . . . . 7 . . . . 2 . . . . 5 1 . 1 . 6 2 9 Terminals 140 | . 9 2 17 . . . 18 18 . . . . 14 . . . . 5 . . . . 5 . 1 . . 13 14 24 Fabricators 8 | . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . 2 . . Repair Stations 28 | . 2 . . . . . 6 2 . . . . 9 . . . . 4 . . . . . . . . . . 3 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . 5 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 12 . Garrison Access 10 | . . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . 2 . 2 Terminal Hacks 158 | . 5 1 3 . 1 . 10 2 1 . 5 . 8 . . 29 . 2 . 11 19 . 3 . 2 28 . 7 7 14 Record 55 | . . . . . 1 . . . . . . . . . . 11 . . . 10 7 . . . 1 20 . 2 2 1 Part Schematic 21 | . . . . . . . . . . . 5 . . . . 11 . . . . 4 . . . . . . . 1 . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 Prototype ID Bank 14 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 7 . . . . Open Door 8 | . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . . . 3 Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 7 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 . Emergency Access Points 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Terminal Index 6 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Station Index 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 Unreport Threat 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 1 Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 4 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . Registered Components 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . 2 . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 20 | . 2 . . . . . 2 2 . . . . 6 . . . . 4 . . . . . . . . . . 2 2 Scan Component 11 | . 1 . . . . . 2 1 . . . . 3 . . . . 2 . . . . . . . . . . 1 1 Repair 9 | . 1 . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . 12 . Insert Component 9 | . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . Analyze 9 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 7 . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . 1 Seal Access 6 | . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 9 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 3 1 1 Terminals 9 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 3 1 1 Assimilate 9 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 3 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 58 | . 3 1 8 . . . 6 12 . . . . 4 . . . . 3 . . . . 3 . . . . 3 8 7 Full Trace Events 7 | . . . 1 . . . . 5 . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . 1 . . . . . . . 19 . 1 . . 11 . . . . 4 . . . . . . . 6 2 Parts Built 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 277 | . . . . . . . . 204 . . . . . . . . . . . . . . . . . . . 73 . . Total Part Build Rating 14 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . 6 . . Parts Repaired 9 | . 1 . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . . 1 1 Time 310 | . 26 . . . . . . 26 . . . . 70 . . . . 102 . . . . . . . . . . 36 50 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . Part Schematics Acquired 7 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total Allies 18 | . . 5 . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . 5 . 2 1 1 Largest Group 5 | . . 5 5 . . . . . . . . . 1 . . . 1 2 . . . . 1 1 . 5 1 1 2 1 Highest-Rated Group 259 | . . 86 86 . . . . . . . . . 10 . . . 96 106 . . . . 26 26 . 259 46 45 71 26 Highest-Rated Ally 96 | . . 31 31 . . . . . . . . . 10 . . . 96 96 . . . . 26 26 . 65 46 45 45 26 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 80 | . . 15 42 . . . . . . . . . . . . . 5 10 . . . . . . . 3 5 . . . Total Damage 1628 | . . 194 605 . . . . . . . . . . . . . 90 257 . . . . . . . 122 360 . . . Kills 13 | . . 4 6 . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . Allies Corrupted 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 Derelict Logs Recovered 20 | . . 3 . 3 . . . . 2 . 1 1 . . 2 . 1 . 1 2 . 1 . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Turns Passed 18037 | 149 1565 1538 1835 1813 488 1287 2224 673 178 138 253 255 604 349 613 25 602 294 147 117 70 200 188 209 104 351 525 326 225 692 Spaces Moved 17539 | 65 596 633 567 621 204 515 835 1234 477 389 840 435 1170 767 411 78 509 388 482 379 169 476 399 434 374 795 506 830 500 1461 Core 71 | 5 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 61 Treads 4026 | 60 596 633 567 621 204 515 830 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13442 | . . . . . . . . 1234 477 389 840 435 1170 767 411 78 509 388 482 379 169 476 399 434 374 795 506 830 500 1400 Fastest Speed 5 | 50 160 240 240 240 240 240 160 28 28 28 28 28 28 30 30 30 30 30 30 30 27 27 24 24 24 20 20 20 5 5 Average Speed 73 | 151 223 240 240 240 240 240 204 28 28 28 28 28 29 30 30 30 30 30 30 30 28 27 24 25 26 25 21 21 19 22 Slowest Speed 950 | 160 240 240 240 240 240 240 950 28 28 28 28 28 31 34 30 30 30 30 30 30 30 27 24 27 27 27 23 23 23 100 Overloaded Moves 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 57 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . 7 1 . . . 7 . . . 1 . 1 . . . 1 . 2 4 . 3 2 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 61 | 5 91 97 62 98 62 93 66 28 62 55 87 54 32 85 60 69 69 10 66 57 61 67 12 60 68 95 74 26 50 84 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 15 | . . 1 . 1 1 . . . . . 1 . . . 1 1 . . 1 2 3 . . 1 . 2 . . . . Known Exits Taken 25 | . 1 . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 3 . 1 . 1 . . . 4 4 1 . 4 1 . 3 . . 3 . 3 . 2 3 . . . . . Spaces Dug 173 | . . . . . . . 1 12 114 . . . 13 2 . . 3 5 . 1 . 2 . . . . 1 8 1 10 Terrain Destroyed 251 | . . . 5 2 . . 45 12 141 . . . 13 2 . . 3 5 . 1 . 2 . . . . 1 8 1 10 Melee 61 | . . . . . . . 1 12 2 . . . 13 2 . . 3 5 . 1 . 2 . . . . 1 8 1 10 Projectile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . AOE 189 | . . . 5 2 . . 43 . 139 . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total 21913 | 91 764 657 901 885 203 549 1133 1493 503 416 854 555 1377 878 899 78 947 544 482 379 190 545 485 526 375 940 920 960 614 1770 Wait 3433 | . 73 11 224 219 . 20 107 180 5 24 1 106 152 102 488 . 435 136 2 . . 66 75 83 . 107 412 105 101 199 Move 17443 | 64 595 632 566 620 203 514 834 1219 474 388 839 434 1155 766 410 77 506 387 479 378 168 475 396 433 369 788 505 823 495 1451 Hop 32 | . . . . . . . . 7 1 . . . 7 . . . 1 . 1 . . . 1 . 2 2 . 3 2 5 Pick Up 107 | 8 24 6 8 2 . . 14 13 2 2 1 1 6 3 . . . . . . 1 1 4 . 1 3 . 6 . 1 Fast Attach 93 | 7 3 . 3 2 . 1 15 2 . 1 5 1 7 1 . . . 4 . . 8 . 1 3 . 11 . 1 4 13 Attach 54 | . . . 5 7 . . 11 2 2 1 . . 5 1 . . . 1 . . . . 1 . . 1 . 3 . 14 Detach 20 | . 1 . 1 1 . 1 2 . 1 . 1 . 2 . . . . 1 . . 1 . . . . 2 . 1 . 5 Swap 79 | . 6 . 8 3 . 3 20 11 3 . 1 . 1 1 1 1 . 1 . . 3 . 1 2 1 2 2 1 4 3 Drop 134 | . 19 6 12 1 . . 15 21 2 . 4 1 4 . . . . 1 . . 9 1 3 3 2 15 . 5 3 7 Fire 319 | 12 43 . 74 30 . 10 114 19 11 . . . . . . . . . . . . . . 1 . . . . . 5 Melee 155 | . . . . . . . 1 19 2 . 2 12 38 4 . . 5 13 . 1 . 2 3 1 . . 1 12 5 34 Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Rewire 24 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 13 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 150 | -11/Junkyard | Entered Materials 333 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 10) 606 | -10/Materials | Identified exit to Mines 927 | -10/Materials | Discovered new exit (range 16) 1225 | -10/Materials | Repaired Lgt. Assault Rifle 1715 | -10/Materials | Entered Mines 1727 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1787 | -10/Mines | Learned location of Zion (-7) 1855 | -10/Mines | Learned Materials trap positions 1936 | -10/Mines | Discovered new exit (range 11) 2050 | -10/Mines | Discovered new exit (range 3) 2141 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2152 | -10/Mines | Found Prototype Device 2256 | -10/Mines | Learned Materials emergency access door positions 2715 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3017 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3253 | -10/Mines | Entered Materials 3253 | -9/Materials | Accompanied by 5 allies 3253 | -9/Materials | Evolved 2 slots: Utility x2 3254 | -9/Materials | Loaded intel: 10 trap records 3254 | -9/Materials | Identified Exp. Sensor Array 3258 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3309 | -9/Materials | Identified exit to Mines 3681 | -9/Materials | Discovered new exit (range 8) 4779 | -9/Materials | Discovered new exit (range 10) 5088 | -9/Materials | Entered Mines 5122 | -9/Mines | Destroyed 7 combat bots 5313 | -9/Mines | Core integrity fell below 50% 5662 | -9/Mines | Learned Materials trap positions 5664 | -9/Mines | Discovered new exit (range 4) 5707 | -9/Mines | Identified exit to Materials 5906 | -9/Mines | Learned 2 Materials zone layouts 6074 | -9/Mines | Assembled infested the area 6663 | -9/Mines | Discovered exit to Materials (range 14) 6698 | -9/Mines | Lost 5 parts (1p2n1u1w) 6891 | -9/Mines | Discovered new exit (range 5) 6899 | -9/Mines | Identified exit to Exiles 6901 | -9/Mines | Entered Exiles 6959 | -9/Exiles | Met 8R-AWN 6997 | -9/Exiles | Met EX-HEX 7065 | -9/Exiles | Met EX-BIN 7096 | -9/Exiles | Met EX-DEC 7369 | -9/Exiles | Discovered new exit (range 10) 7386 | -9/Exiles | Identified exit to Mines 7389 | -9/Exiles | Entered Mines 7495 | -8/Mines | Discovered exit to Materials (range 5) 7548 | -8/Mines | Discovered exit to Materials (range 12) 8676 | -8/Mines | Entered Materials 8676 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8678 | -8/Materials | Loaded intel: 9 trap records 9001 | -8/Materials | Lost 7 parts (1p1n3u2w) 9383 | -8/Materials | Build established: Scavenger-Mutant 9562 | -8/Materials | Core integrity fell below 50% 9697 | -8/Materials | Lost 5 parts (1p2u2w) 9831 | -8/Materials | Identified exit to Factory 10610 | -8/Materials | Core integrity fell below 20% 10900 | -8/Materials | Entered Factory 10900 | -7/Factory | Evolved 2 slots: Propulsion x2 11125 | -7/Factory | Fabricated Exp. Sensor Array? 11131 | -7/Factory | Discovered new exit (range 9) 11251 | -7/Factory | Repaired Structural Scanner 11300 | -7/Factory | Search patrols dispatched 11354 | -7/Factory | Identified exit to Storage 11354 | -7/Factory | Identified exit to Lower Caves 11534 | -7/Factory | Build established: Scavenger-Sprinter 11573 | -7/Factory | Entered Lower Caves 11678 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11748 | -7/Lower Caves | Discovered new exit (range 13) 11749 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 11751 | -7/Lower Caves | Entered another Lower Caves area 11752 | -7/Lower Caves | Identified exit to Factory 11779 | -7/Lower Caves | Lost 3 parts (1u2w) 11822 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11884 | -7/Lower Caves | Discovered new exit (range 11) 11886 | -7/Lower Caves | Encountered a Warlord checkpoint 11889 | -7/Lower Caves | Entered Zion 11919 | -7/Zion | Discovered new exit (range 16) 11935 | -7/Zion | Learned location of Warlord (-4) 11974 | -7/Zion | Found Prototype Device 11974 | -7/Zion | Identified Bomb Factory No. 2 11989 | -7/Zion | Given A8's code to call for help 12079 | -7/Zion | Learned Factory terminal intel 12088 | -7/Zion | Received a visual enhancement algorithm 12123 | -7/Zion | Build established: Sprinter 12142 | -7/Zion | Entered Proximity Caves 12175 | -6/Proximity Caves | Learned 8 Factory zone layouts 12391 | -6/Proximity Caves | Discovered exit to Factory (range 13) 12397 | -6/Proximity Caves | Entered Factory 12397 | -6/Factory | Evolved 2 slots: Utility x2 12398 | -6/Factory | Identified exit to Factory 12399 | -6/Factory | Loaded intel: 26 terminal locations 12403 | -6/Factory | Identified exit to Lower Caves 12423 | -6/Factory | Build established: Hacker-Sprinter 12585 | -6/Factory | Found Prototype Launcher 12585 | -6/Factory | Identified Scatter Rocket Array 12751 | -6/Factory | Repaired Imp. Flight Unit 12778 | -6/Factory | Repaired Broken Cesium-ion Thruster 12798 | -6/Factory | Repaired Imp. Light Armor Plating 13001 | -6/Factory | Entered Lower Caves 13305 | -6/Lower Caves | Build established: Hacker-Scout 13348 | -6/Lower Caves | Discovered new exit (range 9) 13350 | -6/Lower Caves | Identified exit to Lower Caves 13350 | -6/Lower Caves | Entered another Lower Caves area 13666 | -6/Lower Caves | Learned Factory non-interactive machine intel 13675 | -6/Lower Caves | Discovered new exit (range 10) 13963 | -6/Lower Caves | Identified exit to Data Miner 13963 | -6/Lower Caves | Entered Data Miner 13964 | -6/Data Miner | Discovered new exit (range 7) 13971 | -6/Data Miner | Met Data Miner 13976 | -6/Data Miner | Learned location of Section 7 (-3) 13976 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13981 | -6/Data Miner | Received God Mode back door access code from Data Miner 13988 | -6/Data Miner | Identified exit to Proximity Caves 13988 | -6/Data Miner | Entered Proximity Caves 13990 | -5/Proximity Caves | Spotter reported a threat 13990 | -5/Proximity Caves | Spotter reported a threat 13993 | -5/Proximity Caves | Escorted by Enhanced Grunt 14448 | -5/Proximity Caves | Spotted B-75 Beast 14531 | -5/Proximity Caves | Discovered exit to Factory (range 5) 14532 | -5/Proximity Caves | Learned 4 Factory zone layouts 14590 | -5/Proximity Caves | Entered Factory 14590 | -5/Factory | Accompanied by 1 ally 14590 | -5/Factory | Evolved 2 slots: Utility x2 14591 | -5/Factory | Identified exit to Upper Caves 14593 | -5/Factory | Loaded intel: 213 non-interactive machine locations 14659 | -5/Factory | Repaired Imp. Flight Unit 14711 | -5/Factory | Repaired Imp. Flight Unit 14884 | -5/Factory | Entered Upper Caves 14998 | -5/Upper Caves | Learned location of Armory (-4) 15015 | -5/Upper Caves | Encountered a Warlord checkpoint 15029 | -5/Upper Caves | Discovered new exit (range 6) 15031 | -5/Upper Caves | Identified exit to Upper Caves 15031 | -5/Upper Caves | Entered another Upper Caves area 15076 | -5/Upper Caves | Encountered a Warlord checkpoint 15122 | -5/Upper Caves | Learned Research emergency access door positions 15122 | -5/Upper Caves | Learned Factory stockpile data 15122 | -5/Upper Caves | Learned Extension stockpile data 15122 | -5/Upper Caves | Learned Factory security intel 15122 | -5/Upper Caves | Learned Factory garrison access intel 15122 | -5/Upper Caves | Learned Armory garrison access intel 15140 | -5/Upper Caves | Discovered new exit (range 9) 15147 | -5/Upper Caves | Identified exit to Zhirov 15148 | -5/Upper Caves | Entered Zhirov 15148 | -5/Zhirov | Discovered new exit (range 3) 15154 | -5/Zhirov | Met Zhirov 15160 | -5/Zhirov | Learned location of Quarantine (-3) 15160 | -5/Zhirov | Learned location of Testing (-2) 15160 | -5/Zhirov | Learned location of Command (-1) 15164 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15175 | -5/Zhirov | Found Alien Artifact 15175 | -5/Zhirov | Identified Integrated Dissipator 15175 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15218 | -5/Zhirov | Identified exit to Proximity Caves 15218 | -5/Zhirov | Entered Proximity Caves 15292 | -4/Proximity Caves | Identified exit to Factory 15350 | -4/Proximity Caves | Spotter reported a threat 15418 | -4/Proximity Caves | Entered Factory 15418 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15419 | -4/Factory | Identified exit to Research 15422 | -4/Factory | Loaded intel: 4 garrison access locations 15450 | -4/Factory | Identified exit to Upper Caves 15450 | -4/Factory | Identified exit to Armory 15467 | -4/Factory | Incoming investigation squad redirected 15606 | -4/Factory | Entered Upper Caves 15606 | -4/Upper Caves | Accompanied by 1 ally 15620 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 15624 | -4/Upper Caves | Found Prototype Special Weapon 15624 | -4/Upper Caves | Identified Molecular Deconstructor 15771 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 15794 | -4/Upper Caves | Discovered new exit (range 10) 15815 | -4/Upper Caves | Identified exit to Upper Caves 15815 | -4/Upper Caves | Entered another Upper Caves area 15818 | -4/Upper Caves | Discovered exit to Research (range 5) 15852 | -4/Upper Caves | Learned 4 Research zone layouts 15918 | -4/Upper Caves | Discovered new exit (range 5) 15919 | -4/Upper Caves | Identified exit to Warlord 15919 | -4/Upper Caves | Entered Warlord 15931 | -4/Warlord | Discovered new exit (range 9) 16001 | -4/Warlord | Visited the Vortex Lab 16003 | -4/Warlord | Found Prototype Piercing Weapon 16003 | -4/Warlord | Identified Vortex Lance 16006 | -4/Warlord | Found Vortex Lance 16019 | -4/Warlord | Warlord's base attacked by MAIN.C 16045 | -4/Warlord | Learned 4 Armory zone layouts 16045 | -4/Warlord | Learned Quarantine security intel 16045 | -4/Warlord | Learned Factory scanalyzer intel 16045 | -4/Warlord | Learned Research terminal intel 16045 | -4/Warlord | Learned Research fabricator intel 16045 | -4/Warlord | Learned Research scanalyzer intel 16045 | -4/Warlord | Learned Research garrison access intel 16071 | -4/Warlord | Met Warlord 16073 | -4/Warlord | Opened Warlord's prototype stash 16080 | -4/Warlord | Found Prototype Device 16080 | -4/Warlord | Identified Exp. Cloaking Device 16100 | -4/Warlord | Found Prototype Processor 16100 | -4/Warlord | Identified Spectral Analyzer 16114 | -4/Warlord | Found Prototype Device 16114 | -4/Warlord | Identified Thermal Barrier 16119 | -4/Warlord | Found Prototype Hackware 16119 | -4/Warlord | Identified Ghost Barrier 16124 | -4/Warlord | Found Prototype Reactor 16231 | -4/Warlord | Warlord forces counterattacked 16239 | -4/Warlord | Identified exit to Proximity Caves 16270 | -4/Warlord | Entered Proximity Caves 16270 | -3/Proximity Caves | Accompanied by 1 ally 16309 | -3/Proximity Caves | Spotted B-86 Titan 16380 | -3/Proximity Caves | Build established: Wizard-Scout 16794 | -3/Proximity Caves | Discovered exit to Research (range 7) 16795 | -3/Proximity Caves | Entered Research 16795 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16796 | -3/Research | Identified exit to Quarantine 16796 | -3/Research | Identified Vortex Chain Reactor 16799 | -3/Research | Loaded intel: 26 terminal locations 16800 | -3/Research | Loaded intel: 3 fabricator locations 16801 | -3/Research | Loaded intel: 6 scanalyzer locations 16802 | -3/Research | Loaded intel: 4 garrison access locations 17075 | -3/Research | Build established: Wizard-Ninja 17089 | -3/Research | Fabricated Cesium-ion Thruster? 17121 | -3/Research | Entered Quarantine 17121 | -3/Quarantine | Accompanied by 1 ally 17199 | -3/Quarantine | Discovered new exit (range 24) 17214 | -3/Quarantine | Found Alien Artifact 17214 | -3/Quarantine | Identified Phase Redirector 17261 | -3/Quarantine | Repaired Exp. Sensor Array 17311 | -3/Quarantine | Spotted Fortress 17338 | -3/Quarantine | Discovered new exit (range 6) 17339 | -3/Quarantine | Identified exit to Section 7 17346 | -3/Quarantine | Entered Section 7 17365 | -3/Section 7 | Found Alien Artifact 17365 | -3/Section 7 | Identified Integrated Reactor 17365 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17382 | -3/Section 7 | Identified exit to Research 17433 | -3/Section 7 | Repaired Power Sword 17460 | -3/Section 7 | Found Prototype Slashing Weapon 17460 | -3/Section 7 | Identified Centrium Greatsword 17474 | -3/Section 7 | Spotted B-86 Titan 17484 | -3/Section 7 | Spotted S7 Guard 17497 | -3/Section 7 | Found Alien Artifact 17497 | -3/Section 7 | Identified Integrity Redistributor 17497 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-23) 17520 | -3/Section 7 | Found Alien Artifact 17528 | -3/Section 7 | Scanned by Researcher 17577 | -3/Section 7 | Spotted S7 Guard 17581 | -3/Section 7 | Found Alien Artifact 17581 | -3/Section 7 | Identified Navigation Efficiency Matrix 17581 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 17582 | -3/Section 7 | Identified Core Regenerator 17582 | -3/Section 7 | Used Core Regenerator, restored core integrity (+23) 17634 | -3/Section 7 | Intercept squad dispatched 17641 | -3/Section 7 | Spotted Tracker 17657 | -3/Section 7 | Destroyed Tracker 17744 | -3/Section 7 | Spotted Alpha 7 17747 | -3/Section 7 | Spotted Alpha 7 17748 | -3/Section 7 | Spotted B-99 Colossus 17760 | -3/Section 7 | Found Alien Artifact 17760 | -3/Section 7 | Identified LRC Boosters 17760 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 17762 | -3/Section 7 | Found Alien Artifact 17762 | -3/Section 7 | Identified LRC Energy Well 17762 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 17808 | -3/Section 7 | Spotted Executioner 17808 | -3/Section 7 | Spotted Executioner 17826 | -3/Section 7 | Found Alien Artifact 17826 | -3/Section 7 | Identified Transdimensional Reconstructor 17826 | -3/Section 7 | Warped through subspace 17826 | -3/Section 7 | Spotted Striker 17826 | -3/Section 7 | Spotted Striker 17832 | -3/Section 7 | Spotted Executioner 17832 | -3/Section 7 | Spotted Executioner 17901 | -3/Section 7 | Intercept squad dispatched 17913 | -3/Section 7 | Spotted Tracker 17913 | -3/Section 7 | Spotted Tracker 17928 | -3/Section 7 | Destroyed Tracker 17938 | -3/Section 7 | Spotted Combat Programmer 17962 | -3/Section 7 | Core integrity fell below 50% 17986 | -3/Section 7 | Destroyed Tracker 18009 | -3/Section 7 | Lost 18 parts (1p6n7u4w) 18032 | -3/Section 7 | Core integrity fell below 20% 18038 | -3/Section 7 | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 18019_ System corrupted: Component data lost. 18021_ Navigation matrix triggers involuntary quantum shift. 18025_ Critical hit (Burn: +50). 18026_ Acquired 8 matter. 18028_ L2 Monitoring Station destroyed. 18028_ Penetrated by Slug. 18028_ Slug penetrates FTL Facilitator. 18028_ Slug penetrates L2 Monitoring Station. 18028_ Navigation matrix triggers involuntary quantum shift. 18028_ Field Propulsion Drive destroyed. 18029_ Exp. Cloaking Device destroyed. 18030_ P-80 Master suffers critical hit (Destroy). 18030_ Slug penetrates Thrusters. 18030_ Slug penetrates Machine. 18031_ Slug penetrates Thrusters. 18037_ Navigation matrix triggers involuntary quantum shift. 18037_ Med. Storage Unit destroyed. 18037_ Penetrated by Slug. 18037_ Slug penetrates Wall. 18038_ K-01 Serf cleans the Machine. Map ----- +----------------------------------------------------+ | ??????????????????????????????????" "????""" | | ??????????????????????????????????" """""" | | ??????????????????????????????????" | | ??????????????????????????????????" | | ??????????????????????????????????" """""" | | ??????????????????????????????????" "????""" | | ??????????????????????????????????" """""" | | ??????????????????????????????????" | | ??????????????????????????????????" | | ????????????????????????????##????" | | ????????????????????######## #????" | | ????????????????????# == ####?" | | #???????????????????# =! ""##" "" | | #???????????????????# ""##" """" | | #???????????????????# ""## "??" "" | | #???????????????????# T"##" """" "" | | ???????????????????# """ """##"" h | | ???????????????????# """ ""?##""" h " " | | ????????????????????? """ #####""" """" | | ???????????????????? #####""" "?" """ | | ????????????????????#####+##### # k """""" | | ????????????????????## / | | ????????????????????## 7/ w p | | ????????????????????## u / | | ##??????????## g / | | ###########??????????## @ ##### # | | ] ]##??????????## #######""" | | ##??????????## ##?####""" | | ##??????????## ##???##""" | | """ """ ##??????????## %A##???##"" | | " " " " ##??????????## k ##???##" | | """ """ ##??????????##p ##???## """""""""" | | ##??????????## ##???## """""""""" | | ### ### ##???################## | | #####+#############+### ##???################## | | !% ##????????????????????? | | = p ##????????????????????? | | ##????????????????????? | | ##????????????????????? | | #####/#############+#########????????????????????? | | ##### ####?????????????????#### | | ??????????????????????????????????????????#### | | ???????????????????????????????????????????## | | ????????????????????????????????????????????## | | ###???????????????????????????###### | | ###############????????????????????????######### | | ##????????????????????????##### # | | #### ?????????????????????##" """"" | | + ?????????????????????##" | | #####?????????????????????##" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 37 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 30 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 66 Targeting Accuracy 13 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 7 Offensive Hacking 46 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Field Recycling Unit | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Point Defense System | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Core Analyzer | -7/Zion | Archive System Guard | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Cesium-ion Thruster | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Field Propulsion Array | -3/Quarantine | Scanalyzed Cld. Cesium-ion Thruster | -3/Quarantine | Scanalyzed Tiamat Missile Launcher | -3/Quarantine | Scanalyzed Lgt. Antimatter Reactor | -3/Quarantine | Scanalyzed Adv. Datajack | -3/Quarantine | Scanalyzed Adv. Force Booster | -3/Quarantine | Hacked Hvy. Wave Gun | -3/Section 7 | Archive Hvy. Neutron Cannon | -3/Section 7 | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free C-55 Analyst | -3/Section 7 | Archive A-02 Transporter | -3/Section 7 | Archive R-06 Scavenger | -3/Section 7 | Archive Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Cesium-ion Thruster | x2 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Integrated Reactor Integrity Redistributor Navigation Efficiency Matrix Core Regenerator LRC Boosters LRC Energy Well Transdimensional Reconstructor Achievements -------------- Supersonic Whoosh! Challenges ------------ None Game ------ Seed VariableDimensionalDevice Manual? 0 Play Time 03:24:34 Cumulative 109.6 hours Start 2023.03.07 @ 21:40:04 End 2023.03.08 @ 01:37:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fd6e2fa-2e10-475d-a774-af9ac29230ab