Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 02:57:47 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (452) 452 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1552 Bonus ------- None Cogmind --------- Core Integrity 330/400 Matter 245/300 Energy 264/265 System Corruption 0% Temperature Hot (252) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (3) ------- EM Pulse Gun Beam Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Large Storage Unit Large Matter Pod (38) Seismic Detector Seismic Detector Hardened Light Armor Plating EM Shotgun Small Laser Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Beam Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Heat Sink Large Storage Unit Large Matter Pod Seismic Detector Hardened Light Armor Plating EM Shotgun Small Laser Grenade Launcher Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 19 | 9 2 8 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 3 1 2 Device 3 | 2 . 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 1 2 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 3 | 3 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 7 | 1 6 8 Power 1 | . 1 1 Propulsion . | . . . Utility 2 | . 1 3 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 12 | . 14 11 Treads 30 | . 27 32 Device 12 | . 13 11 Storage 12 | . 14 11 Energy Gun 7 | . 2 13 Ballistic Gun 22 | . 25 19 Peak Build Rating 12 | 7 7 12 Average Rating 8 | 5 6 10 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 34 | 15 30 34 Greatest Support 60 | 40 40 60 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 11 | 3 8 11 Average Carried 7 | 1 6 8 Final Capacity 15 | 8 15 15 Final Carried 11 | 3 8 11 Class Distribution -------------------- 56% | Mutant 43% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 748 | 346 184 218 Remotely . | . . . Salvage Created 780 | 157 305 318 Parts 52 | 11 23 18 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 9 7 Guns 15 | . 9 6 AOE 1 | . . 1 Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Tunneler 3 | 3 . . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 8 | . 8 . Grunt 7 | . 1 6 Sentry 1 | . . 1 Best Kill Streak 6 | 3 6 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 103 | . 57 46 Missed 21 | . 14 7 Hits 82 | . 43 39 Projectile 82 | . 43 39 Critical Strikes 3 | . . 3 Damage Taken 878 | . 358 520 Core 104 | . 34 70 Absorbed by Shields . | . . . Regen/Repaired (Parts) 155 | . 118 37 Core Remaining (%) 93 | 100 86 . Volleys Fired 64 | 11 25 28 Largest 3 | 2 2 3 Hottest 116 | 40 60 116 Shots Fired 152 | 22 50 80 Gun 152 | 22 50 80 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 118 | 22 48 48 Thermal 6 | . . 6 Explosive . | . . . Electromagnetic 28 | . 2 26 Robot Hit Streak 10 | 5 10 9 Robot Miss Streak 5 | 5 4 4 Penetration Max . | . . . Secondary Targets 7 | . 3 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 82 | 10 26 46 Core Hits 36 | 5 16 15 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Destroy 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1069 | 118 368 583 Guns 1032 | 118 367 547 Cannons . | . . . Explosions 34 | . . 34 Melee . | . . . Ramming 3 | . 1 2 Kinetic 762 | 118 347 297 Thermal 90 | . . 90 Explosive . | . . . Electromagnetic 214 | . 20 194 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 299 | . . 299 Average Temperature 112 | . . 112 Received Heat Transfer 375 | . 42 333 Effects 4 | . . 4 Energy Bleed 1 | . . 1 Interference 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . . 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 133 | 10 131 133 Initial 14 | . . 14 Average 41 | 1 44 44 Influence Increases 519 | 20 261 238 Destroy 0b10 Robot/C 320 | . 180 140 Destroy 0b10 Robot/NC 40 | 20 20 . Destroy Leader 64 | . 34 30 Successful Hack 30 | . 25 5 Disable Machine 15 | . . 15 Destroy Structure 5 | . 2 3 Lose Combat Pursuer 45 | . . 45 Influence Decreases 519 | 20 226 273 Entered New Map 21 | . . 21 Time Decay 498 | 20 226 252 Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 17 10 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 7 4 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 38 | . 26 12 Successful 15 | . 11 4 Failed 22 | . 14 8 Catastrophic 4 | . 3 1 Database Lockouts 1 | . 1 . Manual 14 | . 11 3 Terminals 28 | . 20 8 Fabricators . | . . . Repair Stations 10 | . 6 4 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 7 2 Prototype ID Bank 2 | . 2 . Terminal Index 1 | . 1 . Locate Traps 1 | . . 1 Registered Components 1 | . 1 . Zone Layout 4 | . 3 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . 4 2 Scan Component 3 | . 2 1 Repair 3 | . 2 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 7 4 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 2 1 Time 78 | . 52 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1385 | 56 712 617 Seismic 1385 | 56 712 617 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1559 | 120 738 701 Spaces Moved 733 | 43 362 328 Core 2 | 2 . . Treads 731 | 41 362 328 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 154 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 75 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 983 | 70 469 444 Wait 146 | 7 71 68 Move 731 | 42 361 328 Hop . | . . . Pick Up 9 | 1 5 3 Fast Attach 10 | 7 2 1 Attach 2 | . . 2 Detach . | . . . Swap 15 | 2 3 10 Drop 4 | . 1 3 Fire 64 | 11 25 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 1 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 15) 650 | -10/Materials | Central database locked down 772 | -10/Materials | Discovered new exit (range 15) 825 | -10/Materials | Repaired Seismic Detector 852 | -10/Materials | Repaired Lgt. Treads 859 | -10/Materials | Entered another Materials area 859 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1158 | -9/Materials | Build established: Gunner 1286 | -9/Materials | Discovered new exit (range 7) 1339 | -9/Materials | Repaired EM Pulse Gun 1560 | -9/Materials | Self-destructed Last Messages --------------- EM Pulse Gun Rating: 1 Time: 26 >>Repair Repairing EM Pulse Gun... ETC: 26 01339_ Repair station completes EM Pulse Gun repairs. 01339_ Acquired EM Pulse Gun. 01480_ Slammed into R-06 Scavenger. 01537_ Critical hit (Burn: +37). 01538_ G-47 Trooper suffers critical hit (Destroy). 01538_ Destroyed Lgt. Nuclear Core. 01551_ Critical hit (Burn: +37). 01553_ Overheating: System interference. 01553_ Heat Sink temporarily disabled. 01553_ Beam Rifle temporarily disabled. 01553_ EM Pulse Gun temporarily disabled. 01555_ Overheating: Energy bleed (-53). 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Treads | 28% | -10/Materials EM Pulse Gun | 17% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisintegrationSmallWeb Manual? 0 Play Time 00:14:03 Cumulative 78.0 hours Start 2025.09.20 @ 02:42:50 End 2025.09.20 @ 02:57:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 162 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c960c9c0-ac70-4e6a-814f-2c3a5e79a1b0