Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.08 @ 20:41:42 Player: Ape Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (5) 25 Value Destroyed (66) 66 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6991 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 97/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (16) -- Improved Gyrokinetic Inverter > --- UTILITY (2) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Compact Wheel EM Pulse Gun Small Laser Small Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gyrokinetic Inverter Combat Linear Gravjet Nuclear Pulse Array Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Signal Interpreter Improved System Shield > --- WEAPON ----------- Improved Arc Projector Power Sword > --- INVENTORY -------- Compact Wheel EM Pulse Gun Small Laser Small Laser [Rating: 55] Favorites ----------- Power Particle Reactor Engine Light Ion Engine Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Advanced Signal Interpreter Device Maneuvering Thrusters Processor Advanced Signal Interpreter Hackware Improved System Shield Weapon Maul Energy Gun Improved Arc Projector Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Qua Slots Evolved 14 | . . 2 2 2 2 . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 14 | . . 2 2 2 2 . . 2 2 . . . . 2 . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 26 | . . 5 2 . . 1 . 6 1 1 1 . . 3 6 Power 1 | . . . . . . . . . . . . . . . 1 Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 12 | . . 3 1 . . . . 2 1 1 . . . 1 3 Treads 3 | . . 3 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . Hover 2 | . . . . . . . . . 1 1 . . . . . Flight 6 | . . . . . . . . 2 . . . . . 1 3 Utility 6 | . . . 1 . . 1 . 2 . . 1 . . . 1 Device 1 | . . . . . . . . . . . . . . . 1 Storage . | . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 . 2 . . . . . . . Hackware 2 | . . . 1 . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 7 | . . 2 . . . . . 2 . . . . . 2 1 Energy Gun 1 | . . . . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . . . . . . . . . 2 . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . 2 . Parts Lost 17 | . . . 1 . 1 5 . . . . . . . 4 6 Power . | . . . . . . . . . . . . . . . . Propulsion 10 | . . . 1 . 1 2 . . . . . . . 3 3 Utility 4 | . . . . . . 2 . . . . . . . . 2 Weapon 3 | . . . . . . 1 . . . . . . . 1 1 Highest Loss Streak 5 | . . . 1 . 1 5 . . . . . . . 2 3 Average Slot Usage (%) 32 | . 57 55 52 46 38 25 6 11 31 32 34 36 36 33 20 Treads 6 | . . 23 27 23 18 8 . . . . . . . . . Leg 3 | . 28 20 6 . . . . . . . . . . . . Wheel 1 | . . . 3 7 6 6 6 1 . . . . . . . Hover 3 | . . . . . . . . . 5 6 10 10 10 7 4 Flight 2 | . . . . . . . . 4 5 5 5 5 5 5 4 Processor 3 | . . . . . . 1 . 5 10 10 6 5 5 4 4 Hackware 2 | . . . 7 7 6 4 . . . . 1 5 5 4 . Energy Gun 1 | . 28 1 . . . . . . 5 5 5 5 5 1 . Impact Weapon 3 | . . 10 9 7 6 4 . . . . . . . 5 . Slashing Weapon 1 | . . . . . . . . . 5 5 5 5 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 26 | 2 2 3 3 3 3 3 . 8 8 8 8 8 8 8 26 Greatest Support 33 | 3 3 3 3 3 3 3 3 20 20 20 20 20 20 32 33 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 4 4 3 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Qua Matter Collected 380 | 200 . 60 . . . 20 . . . . . . . . 100 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 78 | . . 78 . . . . . . . . . . . . . Parts 10 | . . 10 . . . . . . . . . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Qua Combat Hostiles Destroyed 4 | . . 4 . . . . . . . . . . . . . AOE 4 | . . 4 . . . . . . . . . . . . . Classes Destroyed 3 | . . 3 . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . . . . . . Grunt 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 5 | . . 5 . . . . . . . . . . . . . Combat Bots Only 4 | . . 4 . . . . . . . . . . . . . Max Kills in Single Turn 5 | . . 5 . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Qua Damage Taken 3295 | . 23 174 295 79 143 208 . . 98 . 114 29 . 680 1452 Core 1675 | . 11 30 41 21 37 48 . . 66 . 74 29 . 282 1036 Absorbed by Shields 23 | . . . . . . . . . 23 . . . . . . Core Remaining (%) 93 | 100 95 92 92 97 . . 90 100 . . . . 85 . . Volleys Fired 1 | . . 1 . . . . . . . . . . . . . Largest 1 | . . 1 . . . . . . . . . . . . . Hottest 30 | . . 30 . . . . . . . . . . . . . Shots Fired 1 | . . 1 . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 1 | . . 1 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . 1 . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . 1 . . . . . . . . . . . . . Core Hits 6 | . . 6 . . . . . . . . . . . . . Critical Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 5 | . . . 2 . . . . . . . . . . . 3 Impact 2 | . . . 2 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 308 | . . 308 . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 308 | . . 308 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 308 | . . 308 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . 1 2 Average Corruption 1 | . . . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 32 | . . 32 . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . Received Heat Transfer 588 | . 12 42 90 . 18 54 . . 18 . 9 . . 90 255 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Qua Peak Influence 160 | . 18 154 135 61 34 . . 38 33 26 48 . . 160 98 Average Influence 49 | . 11 45 105 38 29 . . 18 25 23 39 . . 73 57 Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . 2 . 1 1 . . . 1 . 1 . . 5 5 Investigation 7 | . . 1 . . . . . . . . . . . 3 3 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 9 | . . 1 . 1 1 . . . 1 . 1 . . 2 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Qua Distress Signals 5 | . . 2 . . . . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 150 | . 2 16 11 2 3 9 . 1 4 5 8 4 . 45 40 Peak Tracking Total 21 | . 2 12 11 2 2 9 . 1 3 5 8 4 . 21 16 Tactical Retreats 16 | . . 1 . . . 1 . . . . . 1 . 5 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Qua Traps Triggered 3 | . . 1 . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Qua Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Qua Machines Accessed 19 | . 1 2 3 1 . 1 . 2 . . 1 . . 4 4 Terminals 17 | . 1 2 3 . . . . 2 . . 1 . . 4 4 Fabricators 1 | . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 51 | . 3 11 12 1 . 1 . 6 . . 1 . . 8 8 Successful 22 | . 2 8 7 1 . 1 . 2 . . . . . . 1 Failed 29 | . 1 3 5 . . . . 4 . . 1 . . 8 7 Catastrophic 8 | . . 1 . . . . . . . . 1 . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . 3 3 2 . . . . 1 . . . . . 1 1 Terminals 49 | . 3 11 12 . . . . 6 . . 1 . . 8 8 Fabricators 1 | . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 17 | . 1 6 6 . . 1 . 2 . . . . . . 1 Prototype ID Bank 4 | . . 2 2 . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . 1 . . . . 1 . . . . . . . Unreport Threat 5 | . . 2 2 . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 4 2 . . . . . . . . . . . . Terminals 4 | . 1 2 1 . . . . . . . . . . . . Track 4 | . 1 2 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 2 3 1 . . . 2 . . 1 . . 4 4 Full Trace Events 6 | . . . . . . . . . . . . . . 3 3 Feedback Events 2 | . . . . . . . . . . . . . . 1 1 Corruption 2 | . . . . . . . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter 153 | . . . . 153 . . . . . . . . . . . Time 40 | . . . . 40 . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Qua Total Allies 1 | . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . Highest-Rated Group 46 | . . . . . . . . . . 46 . . . . . Highest-Rated Ally 46 | . . . . . . . . . . 46 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . 11 . . . . . Total Damage 270 | . . . . . . . . . . 270 . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Qua Turns Passed 1289 | 2 33 156 65 68 48 133 9 150 34 31 39 61 41 214 205 Spaces Moved 2725 | 1 66 278 112 123 96 262 17 335 63 74 92 153 103 517 433 Core 1137 | 1 66 278 112 123 96 262 17 43 . . . . . 11 128 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1588 | . . . . . . . . 292 63 74 92 153 103 506 305 Fastest Speed 34 | 50 50 50 50 50 50 50 50 40 40 40 40 40 40 34 37 Average Speed 43 | 50 50 50 50 50 50 50 50 41 40 40 40 40 40 38 42 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 40 40 40 40 40 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . 1 . . . . . 21 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 21 35 19 5 6 47 9 11 4 68 4 44 17 27 63 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . Spaces Dug 4 | . . . 1 . . . . . . . . . . . 3 Terrain Destroyed 14 | . . 10 1 . . . . . . . . . . . 3 Melee 4 | . . . 1 . . . . . . . . . . . 3 Projectile . | . . . . . . . . . . . . . . . . AOE 10 | . . 10 . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Was Fac Upp Upp Res Qua Total 2750 | 2 65 293 115 128 95 262 16 341 71 74 93 152 102 509 432 Wait 23 | . . 6 . 6 . . . . . . . . . 9 2 Move 2647 | . 65 277 111 122 95 261 16 332 63 73 91 152 102 479 408 Hop 28 | . . . . . . . . 1 . . . . . 16 11 Pick Up . | . . . . . . . . . . . . . . . . Fast Attach 24 | . . 3 2 . . 1 . 6 1 1 1 . . 3 6 Attach 2 | . . 2 . . . . . . . . . . . . . Detach 3 | . . 2 . . . . . . . . 1 . . . . Swap . | . . . . . . . . . . . . . . . . Drop 10 | 2 . 2 . . . . . 2 . . . . . 2 2 Fire 1 | . . 1 . . . . . . . . . . . . . Melee 5 | . . . 2 . . . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 7 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 16) 36 | -10/Materials | Entered another Materials area 36 | -9/Materials | Evolved 2 slots: Propulsion x2 114 | -9/Materials | Discovered new exit (range 16) 184 | -9/Materials | Discovered new exit (range 15) 192 | -9/Materials | Entered another Materials area 192 | -8/Materials | Evolved 2 slots: Propulsion x2 210 | -8/Materials | Identified exit to Factory 257 | -8/Materials | Entered Factory 257 | -7/Factory | Evolved 2 slots: Propulsion x2 314 | -7/Factory | Build established: Mutant 317 | -7/Factory | Discovered new exit (range 9) 325 | -7/Factory | Entered another Factory area 325 | -6/Factory | Evolved 2 slots: Propulsion x2 366 | -6/Factory | Discovered new exit (range 16) 373 | -6/Factory | Entered Lower Caves 460 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 498 | -6/Lower Caves | Discovered new exit (range 9) 506 | -6/Lower Caves | Entered another Lower Caves area 511 | -6/Lower Caves | Encountered a Warlord checkpoint 511 | -6/Lower Caves | Discovered new exit (range 10) 512 | -6/Lower Caves | Lost 5 parts (2n2u1w) 515 | -6/Lower Caves | Entered Factory 515 | -5/Factory | Evolved 2 slots: Propulsion x2 565 | -5/Factory | Identified exit to Factory 665 | -5/Factory | Entered another Factory area 665 | -4/Factory | Evolved 2 slots: Propulsion x2 699 | -4/Factory | Sucked down chute 699 | -4/Factory | Entered Waste 700 | -4/Waste | Met a frightened Derelict 702 | -4/Waste | Spotted C-40 Crusher 703 | -4/Waste | Spotted C-40 Crusher 704 | -4/Waste | Spotted C-40 Crusher 706 | -4/Waste | Spotted C-40 Crusher 708 | -4/Waste | Spotted C-40 Crusher 710 | -4/Waste | Spotted C-40 Crusher 727 | -4/Waste | Discovered new exit (range 10) 730 | -4/Waste | Identified exit to Factory 730 | -4/Waste | Entered Factory 764 | -4/Factory | Discovered new exit (range 13) 769 | -4/Factory | Identified exit to Upper Caves 769 | -4/Factory | Entered Upper Caves 772 | -4/Upper Caves | Learned Research stockpile data 785 | -4/Upper Caves | Spotted B-86 Titan 802 | -4/Upper Caves | Identified exit to Upper Caves 830 | -4/Upper Caves | Entered another Upper Caves area 853 | -4/Upper Caves | Spotted B-86 Titan 867 | -4/Upper Caves | Discovered new exit (range 11) 871 | -4/Upper Caves | Identified exit to Research 871 | -4/Upper Caves | Entered Research 871 | -3/Research | Evolved 2 slots: Propulsion x2 1025 | -3/Research | Spotted B-86 Titan 1084 | -3/Research | Discovered new exit (range 2) 1085 | -3/Research | Identified exit to Quarantine 1085 | -3/Research | Entered Quarantine 1100 | -3/Quarantine | Spotted Alpha 7 1134 | -3/Quarantine | Core integrity fell below 50% 1158 | -3/Quarantine | Found Enh. Force Lance 1165 | -3/Quarantine | Lost 3 parts (1n1u1w) 1277 | -3/Quarantine | Core integrity fell below 20% 1290 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 01220_ Connecting with Terminal... 01220_ ALERT: Suspicious activity at Terminal Q015. Dispatching Investigation squad. 01222_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 01222_ ALERT: Suspicious activity at Terminal Q016. Dispatching Investigation squad. 01224_ Slug penetrates H-77 Assassin. 01224_ H-77 Assassin suffers critical hit. 01226_ Slug penetrates Wall. 01248_ Dropped Enh. Force Lance. 01249_ System corrupted: Energy discharge (-1). 01270_ Connecting with Terminal... Feedback: System corruption (+1%). 01270_ ALERT: Suspicious activity at Terminal Q007. Dispatching Investigation squad. 01276_ Maneuvering Thrusters destroyed. 01276_ Impulse Thruster destroyed. 01289_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?# """ # # T## #?????????????????????????? | | ?# # #?? ""## #####?????????????????????? | | ?#"S # #????"## #?????????????????????? | | ?#""" # #??????# #?????????????????????? | | ?# "" # #??????# ###?###?######????????? | | ?? # #??????# # #????????? | | ??#?#### #??????#### # """ """ #????????? | | ???????# #?????????# # """ """ #????????? | | ???????# #?????????# # """ """ #????????? | | ######## ########### # """ """ #????????? | | # """ """ #????????? | | #### + """ """ ""#????????? | | #??# # """ """ ""#????????? | | ######### T"#????????? | | ############### # ## ""#????????? | | ??????????????# # """ ## ""#????????? | | ????????????# # """ ## #????????? | | #??????????# + """ ###############????????? | | " #??????????# # #??????????????????????? | | " #??????????# # """ #??????????????????????? | | " #####??????# # """ #??????????????????????? | | # ??????# # """ #??????????????????????? | | ? # ??????# # #??????????????????????? | | ???# ????#?# ###+####????"" "??????????????? | | ???# """ #?# u #??""""""""" ??????????? | | ???# """ #?# @# #?????????? | | ???# """ #?# + #?????????? | | ???# """ #?# # #?????????? | | ???? """ #?# ### #?? #?????????? | | ?????? ???# #?#g #???? #?????????? | | ########+###### #?# #?????? #?????????? | | #?# #???????? ??????????? | | #?#hg #??????????##??????????? | | #?#g #??????????????????????? | | #?# #??????????????????????? | | ####################?# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#k #??????????????????????? | | ?#####################g #### #?????????????????? | | + #?????????????????? | | # +?????????????????? | | ########+############ ######?????????????????? | | #???# #????????##+###??????????????????????? | | ##???# !#????????? ????????????????????????? | | ?????# #????????? ????????????????????????? | | ????# #???????? ???????????????????????? | | "???# #????????""" "???????????????????????? | | "???# #??????? """ ""??????????????????????? | | ""??#+######??????? """ ""??????????????????????? | | # #??????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 68 Targeting Accuracy 8 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniMomentumCorpse Manual? 0 Play Time 00:29:24 Cumulative 205.8 hours Start 2020.04.08 @ 20:12:28 End 2020.04.08 @ 20:41:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/4/0/0/0/0 Lore% 74 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbbe60ec-93f1-470a-89e6-3ddb97f4fe35