Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 15:27:34 // Winter2021/Sauler Player: Demo Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (212) 1060 Value Destroyed (10225) 10225 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (4632) 4632 TOTAL SCORE: 23917 Bonus ------- High Alert Combat Kills 2508 Follower Combat Kills 274 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Met Zhirov 300 Friendly Fire -150 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 58/325 System Corruption 70% Temperature Cool (5) Movement Flying (23) Location -3/Armory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (5) --- Diametric Drive Q-thruster Q-thruster Electron Diverter Improved Diametric Drive > --- UTILITY (10) ----- Advanced Heat Sink Experimental Optical Array Advanced Signal Interpreter Transport Network Coupler Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Force Field > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- Q-thruster Q-thruster Q-thruster Advanced Cooling System Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Hardlight Generator Improved Remote Force Field > --- WEAPON ----------- Enhanced Force Rifle Advanced KE Penetrator Hypervelocity Railgun Light Antimatter Cannon > --- INVENTORY -------- Antimatter Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heat Sink Advanced Cooling System High-capacity Matter Pod Advanced Signal Interpreter Field Recycling Unit Plasma Rifle Hypervelocity Railgun Micro-nuke Launcher Micro-nuke Launcher Force Lance [Rating: 156] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Biometal Heavy Treads Leg Centrium Leg Wheel Wheel Hover Unit Constructs Flight Unit Q-thruster Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Matter Neutralizer Ballistic Gun Hypervelocity Railgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Stasis Beam Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Arm Slots Evolved 14 | . . . . . 8 . . . 2 . . . . 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . . . . . . Utility 8 | . . . . . 5 . . . 1 . . . . 1 . 1 . Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . Parts Attached 282 | 7 2 8 10 10 5 21 4 2 11 11 4 11 8 4 10 72 82 Power 22 | 1 . . 1 1 . 3 . . . . . . . . 2 5 9 Engine 7 | 1 . . . 1 . 3 . . . . . . . . . 2 . Core 1 | . . . 1 . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . 2 3 9 Propulsion 42 | 2 . . 1 3 . . . . . . . 1 . . 3 7 25 Treads 14 | 1 . . . 1 . . . . . . . . . . . 3 9 Leg 7 | . . . . . . . . . . . . . . . 1 . 6 Wheel 5 | 1 . . 1 2 . . . . . . . . . . . . 1 Hover 7 | . . . . . . . . . . . . 1 . . 2 4 . Flight 9 | . . . . . . . . . . . . . . . . . 9 Utility 133 | 2 . 4 1 2 5 16 4 2 11 8 4 5 1 3 4 38 23 Device 97 | 1 . 2 1 1 3 13 3 1 9 5 2 3 1 3 4 27 18 Storage 15 | 1 . 1 . . . 3 1 1 . 2 1 1 . . . 3 1 Processor 15 | . . . . . 2 . . . 1 1 1 . . . . 7 3 Hackware 1 | . . . . . . . . . 1 . . . . . . . . Protection 5 | . . 1 . 1 . . . . . . . 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 85 | 2 2 4 7 4 . 2 . . . 3 . 5 7 1 1 22 25 Energy Gun 17 | 1 . 1 . . . . . . . . . . . . . 8 7 Energy Cannon 2 | . . . . . . . . . . . . 2 . . . . . Ballistic Gun 27 | 1 1 . . . . 1 . . . 1 . 1 4 1 . 5 12 Ballistic Cannon 12 | . . 2 3 3 . 1 . . . . . . . . . 1 2 Launcher 14 | . 1 1 4 1 . . . . . 1 . . . . . 4 2 Special Weapon 2 | . . . . . . . . . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . 1 . 1 3 . . 1 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . 1 . . 1 . . . . 3 . . . 4 10 Parts Lost 99 | . . 1 3 2 4 11 . 1 3 9 . . 3 1 7 31 23 Power 19 | . . 1 . 1 1 3 . . 2 . . . 1 . 3 4 3 Propulsion 12 | . . . 1 . 1 . . 1 . . . . . . 1 5 3 Utility 37 | . . . 1 . 1 6 . . 1 6 . . 1 1 1 13 6 Weapon 31 | . . . 1 1 1 2 . . . 3 . . 1 . 2 9 11 Highest Loss Streak 12 | . . 1 3 1 4 3 . 1 3 4 . . 3 1 4 12 11 To Critical Strikes 3 | . . . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 72 | . 100 97 100 75 60 66 64 64 62 54 60 58 61 66 68 67 83 Engine 3 | . 14 11 . 10 5 9 6 6 4 . . . . 5 1 . . Core 1 | . . . 14 1 . . . . . 2 5 5 3 . 2 . . Reactor 1 | . . . . . . . . . . . . . . . 4 3 7 Treads 3 | . 14 14 14 1 . 1 . . . 2 . . . . . . 6 Wheel 4 | . 14 14 14 13 6 . . . . 1 5 5 . . . . . Hover 1 | . . . . . . . . . . . . . 4 5 6 3 3 Flight 1 | . . . . 2 . 2 6 6 5 . . . . . . 1 . Device 18 | . 14 3 8 9 21 26 27 24 22 20 20 22 24 29 30 22 17 Storage 4 | . 14 14 14 4 . 3 3 6 5 4 3 . 3 . . 1 3 Processor 9 | . . . . . 12 6 6 6 7 5 12 16 11 10 10 15 22 Protection 1 | . . 10 5 4 . . . . . . . . . . . . . Energy Gun 4 | . 14 5 14 3 . 5 . . . . 1 . . . . 7 2 Energy Cannon 1 | . . . . . . . . . 5 7 . 1 3 . . . . Ballistic Gun 3 | . 4 3 . . . 3 13 12 4 . 8 . 4 10 3 1 12 Ballistic Cannon 5 | . . 16 11 23 12 3 . . . . . . . . . . . Peak Build Rating 156 | 9 9 16 19 36 50 73 68 68 90 89 77 84 91 91 105 146 156 Average Rating 76 | 6 9 13 18 27 46 62 66 64 81 78 74 73 82 89 95 123 135 On Entrance 55 | . 9 9 15 12 33 40 65 68 49 80 71 77 83 81 90 96 116 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 12 13 42 41 41 22 40 36 34 33 37 39 38 38 38 48 90 92 Greatest Support 150 | 10 10 10 20 44 22 38 38 38 49 86 38 38 58 58 58 123 150 Greatest Overweight (x) 5 | 1 1 4 4 5 . 1 . . . 5 1 . . . 1 1 2 Average Overweight (x) . | . 1 2 2 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 15 15 Average Capacity 8 | 7 8 14 15 8 5 5 5 5 5 5 5 5 5 5 5 9 14 Most Carried 15 | 8 8 15 15 15 4 5 5 5 5 5 5 5 5 5 5 15 15 Average Carried 8 | 3 7 13 14 7 2 4 4 5 4 4 4 4 4 4 4 9 13 Final Capacity 15 | 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 15 5 Final Carried 15 | 8 8 15 15 5 4 5 5 5 4 5 5 5 5 5 5 15 5 Scrap Engine Consumption 294 | . . . . 41 15 25 1 39 22 14 16 6 17 3 13 82 . Constructs Created 15 | . . . . 2 . 3 . . 1 2 . . 1 . 1 5 . Constructs Modified 90 | . . . . 11 . 14 . . 11 11 5 2 5 . 1 30 . Class Distribution -------------------- 32% | Mutant 31% | Construct 13% | Scavenger-Gunner 5% | Scavenger-Construct 4% | Scavenger-Mutant 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Construct | -8/Recycling Commander-Mutant | -6/Factory Construct | -6/Garrison Construct | -6/Factory Construct | -6/DSF Construct | -5/Factory Construct | -5/Upper Caves Derelict-Construct | -5/Upper Caves Derelict-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/DSF Scavenger-Construct | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Arm Matter Collected 7943 | 299 29 206 285 1215 167 682 . 12 239 255 222 100 292 . 37 1363 2540 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 13202 | 196 84 56 202 1411 121 598 . . 270 386 308 383 1482 . 91 3171 4443 Parts 592 | 20 15 6 18 52 2 23 . . 21 17 18 5 31 . 10 148 206 Haulers Intercepted 6 | . . . . . . . . . . . . . . . . 6 . Recyclers Shooed 3 | . . . . 2 . . . . . . . . . . . 1 . Parts Field Recycled 99 | . . . . . . . . . . . . . . . . . 99 Retrieved Matter 749 | . . . . . . . . . . . . . . . . . 749 Parts Self-Destructed 40 | . . . 11 . . . . . . 4 6 1 18 . . . . Prevented 12 | . . . . . . . . . . 8 3 . 1 . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Arm Combat Hostiles Destroyed 162 | . 5 5 10 6 3 14 . . 6 4 4 . 8 . 3 38 56 Melee 9 | . . . . . . . . . . . . . 1 . 3 5 . Guns 95 | . . . 2 . . 9 . . 4 . 3 . 2 . . 24 51 Cannons 26 | . . 3 . 6 3 4 . . 2 1 . . 3 . . 1 3 AOE 27 | . 5 2 8 . . . . . . 2 1 . 1 . . 6 2 Classes Destroyed 28 | 3 3 2 2 2 . 1 . . 1 3 1 . 1 . 1 3 5 Worker 7 | 2 2 . . . . . . . 2 . . . . . . 1 . Builder 5 | . . 1 . 3 . . . . 1 . . . . . . . . Tunneler 5 | 4 . . . . . . . . . . . . . . . 1 . Hauler 6 | . . . . . . . . . . . . . . . . 6 . Recycler 15 | 1 . . . 13 . . . . . . . . . . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . 1 Minesweeper 4 | . . . . . . . . . . 2 1 . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . 2 . . . . . . . . Watcher 7 | . 3 . . . . . . . . . . . . . . 2 2 Swarmer 27 | . 3 . 4 . . 5 . . 6 . 1 . 2 . . 6 . Cutter 3 | . . . . . . . . . . . . . . . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 37 | . 2 2 1 . . 4 . . . 1 . . 1 . . 7 19 Brawler 2 | . . . . . . . . . . . . . . . . 1 1 Duelist 6 | . . . . . . . . . . . 1 . . . . . 5 Protector 2 | . . . . . . . . . . . . . . . . . 2 Sentry 18 | . . . 1 3 3 4 . . . . 1 . 2 . . 3 1 Demolisher 2 | . . . . . . . . . . . . . 1 . . . 1 Specialist 8 | . . . . . . . . . . . . . . . . . 8 Hunter 16 | . . . . . . . . . . 3 1 . 2 . . 3 7 Programmer 29 | . . . . . . . . . . . . . . . . 18 11 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . Scientist 2 | . . . . 2 . . . . . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . Best Kill Streak 13 | 5 5 2 4 6 3 4 . . 5 2 2 . 3 . 3 5 13 Combat Bots Only 9 | . 5 1 4 1 3 4 . . 4 2 2 . 3 . 3 5 9 Max Kills in Single Turn 3 | 1 3 2 2 1 1 2 . . 1 1 1 . 1 . 1 2 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . 1 Exploded 2 | . 2 1 2 . . . . . . 1 1 . 1 . . 2 1 Melee 1 | . . . . . . . . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Arm Hostile Shots Fired 2192 | . 12 10 76 17 78 253 . 46 102 72 38 . 117 4 103 532 732 Missed 711 | . 5 2 31 3 33 79 . 15 32 28 17 . 40 2 29 166 229 Damage Taken 21916 | . 107 117 467 300 376 1855 . 776 1026 836 175 . 667 235 1558 6596 6825 Core 2307 | . 12 . 100 66 28 236 . 63 163 37 17 . 48 . 308 556 673 Absorbed by Shields 5801 | . . . . 3 75 367 . 151 90 . 84 . 309 18 264 1548 2892 Reduced by Siege Mode 463 | . . . . . . . . . . . . . . . . . 463 Redirected to Shielding 67 | . . . . . . . . . . . . . . . . . 67 Ignored by Resistances 796 | . . . . . . . . . 88 . 75 . 298 . 335 . . Regen/Repaired (Parts) 3096 | . . . . 19 . 796 . . 233 406 109 123 211 . 25 1174 . Core Remaining (%) 67 | 100 . . . 28 . . . 61 . . . . 73 . 73 . . Volleys Fired 595 | 14 16 18 27 73 12 99 . . 17 21 25 . 35 . 6 95 137 Largest 4 | 2 1 2 2 2 2 2 . . 2 2 2 . 2 . 2 4 4 Hottest 313 | 60 30 107 107 107 88 97 . . 144 135 87 . 138 . 63 313 250 Shots Fired 1239 | 28 16 23 31 131 24 160 . . 34 30 43 . 60 . 9 225 425 Gun 860 | 28 1 2 11 15 . 112 . . 17 . 43 . 32 . 9 197 393 Cannon 312 | . . 9 4 112 24 48 . . 17 23 . . 28 . . 18 29 Launcher 67 | . 15 12 16 4 . . . . . 7 . . . . . 10 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 755 | 14 1 9 15 112 24 91 . . 17 16 35 . 32 . 9 41 339 Thermal 355 | 14 . 2 11 15 . 69 . . 14 . 8 . 28 . . 148 46 Explosive 49 | . 15 12 5 4 . . . . . . . . . . . 10 3 Electromagnetic 80 | . . . . . . . . . 3 14 . . . . . 26 37 Robot Hit Streak 32 | 5 1 2 5 11 6 12 . . 5 26 32 . 12 . 14 21 21 Robot Miss Streak 5 | 3 1 1 2 4 5 3 . . 5 . 3 . 4 . . 5 4 Penetration Max 2 | . . . . . . 1 . . 1 . . . . . . . 2 Secondary Targets 17 | . . . . . . 2 . . . . . . . . . 4 11 Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . 1 1 Shots Hit Robots 903 | 16 1 5 14 72 18 98 . . 22 21 26 6 81 . 20 198 305 Core Hits 478 | 8 17 10 19 50 16 46 . . 16 13 10 4 34 . 6 87 142 Critical Kills 44 | . . . . . . . . . . . . . 1 . . 6 37 Critical Parts Destroyed 72 | . . . . . . 1 . . . . . . 2 . . 5 64 Critical Strikes 156 | . . 1 1 4 2 4 . . . . . . 8 . 1 20 115 Burn 7 | . . . 1 . . 1 . . . . . . . . . . 5 Meltdown 3 | . . . . . . . . . . . . . 1 . . 2 . Destroy 114 | . . . . . . 1 . . . . . . 2 . . 9 102 Blast 19 | . . 1 . 4 2 2 . . . . . . . . . 2 8 Corrupt 2 | . . . . . . . . . . . . . . . . 2 . Sever 8 | . . . . . . . . . . . . . 5 . 1 2 . Impale 3 | . . . . . . . . . . . . . . . . 3 . Melee Attacks 153 | . . . . . . . . . . . . 6 49 2 15 80 1 Impact . | . . . . . . . . . . . . . . . . . . Slashing 108 | . . . . . . . . . . . . 6 49 2 10 40 1 Piercing 45 | . . . . . . . . . . . . . . . 5 40 . Sneak Attacks 7 | . . . . . . . . . . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . 2 3 . Damage Inflicted 28986 | 187 635 386 985 1572 414 2535 . . 825 606 484 577 3806 . 546 8409 7019 Guns 13597 | 187 . . 116 169 . 1615 . . 314 . 484 . 436 . 193 4638 5445 Cannons 5630 | . . 146 72 1317 411 920 . . 368 420 . . 595 . . 633 748 Explosions 4230 | . 635 240 797 86 . . . . 143 186 . . . . . 1339 804 Melee 5504 | . . . . . . . . . . . . 577 2775 . 353 1799 . Ramming 25 | . . . . . 3 . . . . . . . . . . . 22 Kinetic 11686 | 98 . 146 621 1317 411 1609 . . 314 271 467 . 436 . 193 880 4923 Thermal 7162 | 89 . . 116 169 . 926 . . 382 24 17 . 595 . . 4014 830 Explosive 3352 | . 635 240 248 86 . . . . . . . . . . . 1339 804 Electromagnetic 1257 | . . . . . . . . . 129 311 . . . . . 377 440 Impact . | . . . . . . . . . . . . . . . . . . Slashing 4597 | . . . . . . . . . . . . 577 2775 . 274 971 . Piercing 907 | . . . . . . . . . . . . . . . 79 828 . Highest Corruption 70 | . . . . . . 1 1 . 2 3 3 3 3 . . 53 70 Average Corruption 22 | . . . . . . 1 1 . 1 2 3 3 3 . . 24 58 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 279 | . . . . . . . . . . 13 8 2 8 . . 94 154 Message Errors 44 | . . . . . . . . . . . 1 1 1 . . 21 20 Matter Fused 51 | . . . . . . . . . . 5 . . 1 . . 24 21 Heat Flow Errors 27 | . . . . . . . . . . 3 1 1 2 . . 8 12 Energy Discharges 22 | . . . . . . . . . . 1 . . . . . 12 9 Parts Rejected 10 | . . . . . . . . . . . 1 . . . . 2 7 Data Loss (minor) 22 | . . . . . . . . . . 2 3 . 3 . . 5 9 Data Loss (major) 8 | . . . . . . . . . . 1 1 . 1 . . 1 4 Misfires 7 | . . . . . . . . . . . 1 . . . . 2 4 Alerts 4 | . . . . . . . . . . 1 . . . . . 2 1 Misdirections 11 | . . . . . . . . . . . . . . . . 1 10 Weapon Failures 73 | . . . . . . . . . . . . . . . . 16 57 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 949 | . 14 18 . 16 . . . . 35 23 . 130 340 . . 344 29 Projectiles 101 | . . . . 16 . . . . 35 17 . . 20 . . 13 . Explosions 131 | . 14 18 . . . . . . . 6 . . . . . 64 29 Melee 717 | . . . . . . . . . . . . 130 320 . . 267 . Knockbacks 49 | . . 3 . 25 4 4 . . . 3 . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 47 | . . 3 . 23 4 4 . . . 3 . . . . . . 10 Secondary 2 | . . . . 2 . . . . . . . . . . . . . Self-Inflicted Damage 194 | . 38 16 30 . 1 . . . 40 40 . . . . . 18 11 Shots 9 | . 1 1 2 . . . . . 2 2 . . . . . 1 . Rammed 3 | . . . . . 2 . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . 2 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 498 | . 2 84 6 348 18 257 . . 215 211 87 239 346 . . 498 364 Average Temperature 106 | . 1 33 3 111 10 97 . . 60 62 57 122 134 . . 121 106 Received Heat Transfer 2329 | . 24 38 234 173 137 596 . . 31 36 . . 22 9 . 417 612 Effects 18 | . . . . 5 . 3 . . . . . . 1 . . 7 2 Shutdowns 4 | . . . . 2 . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . 1 . . . . . . . . . . . 2 . Interference 9 | . . . . 1 . 3 . . . . . . . . . 3 2 Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . 7 Total Turns 220 | . . . . . . . . . . . . . . . . . 220 Longest Duration 83 | . . . . . . . . . . . . . . . . . 83 Robots Corrupted 2 | . . . . . . . . . . 1 . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . 1 . Parts Fried 6 | . . . . . . . . . . 5 . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . . . . . . 1 . . 2 . Combat Hostiles 3 | . . . . . . 1 . . . . . . 1 . . 1 . Parts Melted 17 | . . . . 1 . 3 . . . 1 . . 4 . . 7 1 Heat Transferred 8569 | 200 . . 333 370 . 1708 . . 550 50 37 . 556 . . 3185 1580 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 1 . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Arm Peak Influence 1519 | 35 235 157 . 134 255 697 373 276 290 . . . . 116 129 771 1519 Initial 394 | . 22 91 . 40 200 168 373 261 139 . . . . 107 84 55 394 Average 306 | 15 148 83 . 43 215 349 373 268 180 . . . . 104 90 211 907 Maximum Alert Level 4 | . 1 . . . 1 2 1 1 1 . . . . . . 3 4 Low Security (%) 57 | 100 61 100 . 100 5 17 . . 77 . . . . 100 100 70 . Level 1 16 | . 38 . . . 94 47 100 100 22 . . . . . . 11 6 Level 2 12 | . . . . . . 35 . . . . . . . . . 11 26 Level 3 7 | . . . . . . . . . . . . . . . . 5 32 Level 4 6 | . . . . . . . . . . . . . . . . . 34 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 1 . . 4 . . 1 2 . . . . . 1 12 13 Investigation 3 | . . 1 . . . . . . 1 . . . . . . . 1 Extermination 11 | . . . . . . . . . 1 . . . . . . 6 4 Reinforcement 11 | . 1 . . . 1 . . 1 . . . . . . 1 4 3 Assault 7 | . . . . . . . . . . . . . . . . 2 5 Garrison 3 | . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Arm Distress Signals 22 | . 1 . . . . . . . . . . . 13 . . 4 4 Communications Jammed 13 | . . . . . . . . . . . . . . . 13 . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 300 | . 9 7 15 4 9 27 . 4 17 9 8 . 18 2 9 65 97 Peak Tracking Total 15 | . 6 2 4 3 6 10 . 3 7 3 5 . 6 2 5 10 15 Tactical Retreats 33 | . . 2 2 . . 6 . 1 2 5 2 . 2 . 1 5 5 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Arm Traps Triggered 11 | . 2 . . . . 2 . . . 1 . . 1 1 1 2 1 Indirectly 2 | . 2 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 12 | . . . . . . . . . . 4 6 . 2 . . . . Traps Extracted 8 | . . . . . . . . . . 6 2 . . . . . . Installed 30 | . . . . . . . . . . 14 10 . 6 . . . . Triggered 15 | . . . . . . . . . . 5 8 . 2 . . . . Most Traps Carried 8 | . . . . . . . . . . 7 8 . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Arm Machines Disabled 20 | . 2 . 3 4 . 1 . . 1 . . . 1 . . 3 5 Max in Single Turn 2 | . 1 . 2 1 . 1 . . 1 . . . 1 . . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Arm Machines Accessed 38 | . . 1 . 7 3 . 1 . 8 . . 9 . 3 . 3 3 Terminals 17 | . . . . 4 1 . 1 . 6 . . . . 2 . 1 2 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . 1 . . . . . . 1 . Recycling Units 5 | . . . . 2 . . . . 1 . . . . 1 . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Total Hacks 123 | . . 1 . 25 6 . 1 . 23 . . 48 . 4 . 7 8 Successful 75 | . . 1 . 8 3 . 1 . 9 . . 48 . 1 . 3 1 Failed 48 | . . . . 17 3 . . . 14 . . . . 3 . 4 7 Catastrophic 12 | . . . . 5 . . . . 3 . . . . 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 28 | . . . . 5 . . . . 16 . . . . 3 . 1 3 Terminals 44 | . . . . 15 2 . 1 . 15 . . . . 3 . 2 6 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . Repair Stations 7 | . . . . . . . . . 4 . . . . . . 3 . Recycling Units 15 | . . . . 8 . . . . 4 . . . . 1 . . 2 Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Terminal Hacks 64 | . . 1 . 6 1 . 1 . 4 . . 48 . 1 . 1 1 Record 36 | . . . . . . . . . . . . 36 . . . . . Part Schematic 5 | . . . . 1 . . . . . . . 4 . . . . . Robot Analysis 6 | . . . . 2 . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . Locate Traps 4 | . . . . . 1 . . . 2 . . . . . . . 1 Registered Components 1 | . . . . . . . . . 1 . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 1 . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . 4 . . . . . . . . Terminals 3 | . . . . . . . . . 3 . . . . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . 6 2 . . . 8 . . . . 2 . 3 3 Full Trace Events 6 | . . . . 4 . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . Time 62 | . . . . . . . . . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . 7 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Arm Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . 9 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Arm Total Allies 16 | . . 4 . 9 . 2 . . 1 . . . . . . . . Largest Group 9 | . . 4 2 9 8 2 . . 1 . . . . . . . . Highest-Rated Group 168 | . . 71 24 168 158 157 . . 10 . . . . . . . . Highest-Rated Ally 95 | . . 31 16 34 34 95 . . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . 18 5 . 9 13 . . . . . . . . . . . Total Damage 833 | . . 162 56 . 172 443 . . . . . . . . . . . Kills 9 | . . 3 1 . 1 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Arm Robot Analysis Total 6 | . . . . 2 . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Arm Turns Passed 12636 | 127 204 657 807 1611 171 1182 55 132 623 1489 539 218 683 110 168 2270 1590 Spaces Moved 8196 | 71 126 308 568 986 159 568 44 133 560 988 475 207 637 157 125 1335 749 Core 122 | 1 . . . 68 . . . . . 1 . . . . . . 52 Treads 1290 | . . . . 30 . 170 . . . 487 . . . . . 208 395 Legs 80 | . . . . . . 17 . . . . . . . . . 63 . Wheels 3001 | 70 126 308 568 630 159 11 . . . 399 475 207 48 . . . . Hover 1782 | . . . . . . 75 . . . . . . 589 157 125 664 172 Flight 1921 | . . . . 258 . 295 44 133 560 101 . . . . . 400 130 Fastest Speed 23 | 50 95 95 120 67 75 86 95 95 95 74 74 74 54 62 47 47 23 Average Speed 95 | 88 95 119 129 113 75 124 95 95 95 76 74 74 59 62 71 92 113 Slowest Speed 300 | 95 95 140 140 300 75 203 95 95 95 300 171 74 74 62 159 181 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . 3 . . . 1 5 1 . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 4 31 57 40 93 5 36 2 91 15 68 47 62 62 5 89 24 36 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . . . 1 . . . . . . 1 . 3 . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . . . . . 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . 1 1 1 1 . . . 1 . Scrap Searched 6 | . . 1 . . . . . . . 2 2 . 1 . . . . Spaces Dug 50 | . . 8 . 5 . 6 . . . . . . . 2 . 28 1 Terrain Destroyed 557 | . 32 75 85 56 . 11 . . 3 3 4 . 12 2 . 179 95 Melee 31 | . . . . . . . . . . . . . . 2 . 28 1 Projectile 86 | . . . . 13 . 11 . . . . 4 . 12 . . 10 36 AOE 438 | . 32 75 85 43 . . . . 3 3 . . . . . 141 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Arm Total 11645 | 107 195 574 606 1349 186 886 57 139 616 1693 619 263 809 165 170 2035 1176 Wait 1945 | . 42 228 . 150 6 180 5 2 21 648 99 25 57 2 5 379 96 Move 8152 | 70 125 307 567 979 159 567 43 130 549 985 474 206 636 156 124 1326 749 Hop 14 | . . . . 3 . . . 1 5 1 . . . . . 4 . Pick Up 127 | 12 5 9 1 14 3 7 1 . 5 7 3 3 1 . 4 24 28 Fast Attach 158 | 7 . 1 . 2 1 15 3 1 3 4 4 9 3 3 7 44 51 Attach 67 | . . . 1 4 4 4 1 . 5 4 . 2 1 1 2 17 21 Detach 30 | . . . . . . 2 . . 2 1 . . 1 1 . 16 7 Swap 59 | . 2 7 9 4 . 2 . 1 3 3 . 1 4 . 1 12 10 Drop 175 | 4 5 4 1 16 . 10 4 4 6 5 4 11 3 . 6 30 62 Fire 595 | 14 16 18 27 73 12 99 . . 17 21 25 . 35 . 6 95 137 Melee 147 | . . . . . . . . . . . . 6 49 2 13 76 1 Ram 2 | . . . . . 1 . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . . 13 . 2 12 13 Rewire 104 | . . . . 104 . . . . . . . . . . . . . Trap 30 | . . . . . . . . . . 14 10 . 6 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory -6/Garrison -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research -3/Armory (discovered 1 exit: *Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered Mines 344 | -10/Mines | Discovered new exit (range 9) 354 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 429 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 431 | -10/Mines | Found Prototype Device 432 | -10/Mines | Identified Exp. Sensor Array 483 | -10/Mines | Met a Derelict shopkeep closing up shop 531 | -10/Mines | Received a Mining Laser from a helpful Derelict 567 | -10/Mines | Excavation squad dispatched 567 | -10/Mines | A large section of the Mines collapsed 941 | -10/Mines | Learned 4 Materials zone layouts 941 | -10/Mines | Discovered new exit (range 13) 989 | -10/Mines | Entered Subcaves 989 | -10/Subcaves | Accompanied by 2 allies 1007 | -10/Subcaves | Learned location of Zion (-7) 1007 | -10/Subcaves | Met a Zionite searching for "candidates" 1699 | -10/Subcaves | Discovered new exit (range 5) 1768 | -10/Subcaves | Discovered new exit (range 14) 1796 | -10/Subcaves | Entered Recycling 1825 | -8/Recycling | Lost 3 parts (1n1u1w) 2129 | -8/Recycling | Discovered new exit (range 14) 2158 | -8/Recycling | Scanned before Scraplab entrance 2180 | -8/Recycling | Angered Scraplab inhabitants 2236 | -8/Recycling | Core integrity fell below 50% 2292 | -8/Recycling | Found Prototype Device 2292 | -8/Recycling | Identified Scrap Engine 2693 | -8/Recycling | Build established: Construct 3305 | -8/Recycling | Build established: Commander-Construct 3407 | -8/Recycling | Entered Factory 3407 | -6/Factory | Accompanied by 8 allies 3407 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 3565 | -6/Factory | Lost 5 allies 3573 | -6/Factory | Identified exit to Garrison 3578 | -6/Factory | Entered Garrison 3578 | -6/Garrison | Accompanied by 2 allies 3608 | -6/Garrison | Lost 4 parts (1p1n1u1w) 3809 | -6/Garrison | Lost 3 parts (1p2u) 3826 | -6/Garrison | Triggered checkpoint 3888 | -6/Garrison | Triggered checkpoint 3937 | -6/Garrison | Spotted B-75 Beast 3955 | -6/Garrison | Heavy support dispatched to Factory 4008 | -6/Garrison | Destroyed B-75 Beast 4401 | -6/Garrison | Discovered new exit (range 13) 4404 | -6/Garrison | Build established: Construct 4425 | -6/Garrison | Heavy support dispatched to Factory 4465 | -6/Garrison | Triggered checkpoint 4555 | -6/Garrison | Found embedded Infiltrators 4643 | -6/Garrison | Installed Relay Interface Framework 4760 | -6/Garrison | Entered Factory 4815 | -6/Factory | Identified exit to DSF 4815 | -6/Factory | Entered DSF 4857 | -6/DSF | Additional patrols routed to DSF 4932 | -6/DSF | Discovered new exit (range 14) 4947 | -6/DSF | Entered Factory 4947 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5560 | -5/Factory | Discovered new exit (range 11) 5570 | -5/Factory | Entered Upper Caves 5591 | -5/Upper Caves | Lost 3 parts (2p1u) 6720 | -5/Upper Caves | Lost 4 parts (2u2w) 6846 | -5/Upper Caves | Lost 3 parts (3u) 6920 | -5/Upper Caves | Discovered new exit (range 12) 7059 | -5/Upper Caves | Entered another Upper Caves area 7300 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7428 | -5/Upper Caves | Learned Factory security intel 7567 | -5/Upper Caves | Build established: Derelict-Construct 7583 | -5/Upper Caves | Discovered new exit (range 9) 7598 | -5/Upper Caves | Entered Zhirov 7598 | -5/Zhirov | Discovered new exit (range 3) 7612 | -5/Zhirov | Met Zhirov 7627 | -5/Zhirov | Learned location of Quarantine (-3) 7627 | -5/Zhirov | Learned location of Testing (-2) 7627 | -5/Zhirov | Learned location of Command (-1) 7646 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7660 | -5/Zhirov | Found Alien Artifact 7660 | -5/Zhirov | Identified Integrated Reactor 7660 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7676 | -5/Zhirov | Found Alien Artifact 7816 | -5/Zhirov | Entered Proximity Caves 7999 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8107 | -4/Proximity Caves | Identified exit to Factory 8313 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 8499 | -4/Proximity Caves | Entered Factory 8499 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8609 | -4/Factory | Identified exit to DSF 8609 | -4/Factory | Entered DSF 8642 | -4/DSF | Additional patrols routed to DSF 8719 | -4/DSF | Lost 4 parts (2p2w) 8763 | -4/DSF | Discovered new exit (range 16) 8777 | -4/DSF | Entered Research 8777 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8806 | -3/Research | Lost 3 parts (1p1n1u) 8931 | -3/Research | Build established: Mutant 9003 | -3/Research | Repaired Adv. Power Amplifier 9194 | -3/Research | Discovered new exit (range 12) 9663 | -3/Research | System corruption reached 10% 10593 | -3/Research | System corruption reached 30% 10663 | -3/Research | Identified Transdimensional Reconstructor 10663 | -3/Research | Warped through subspace 10687 | -3/Research | Lost 12 parts (2p3n3u4w) 10734 | -3/Research | Found Prototype Device 10734 | -3/Research | Identified Adv. Kinecellerator 10807 | -3/Research | First assault squad dispatched 10976 | -3/Research | Lost 8 parts (1p2n3u2w) 11047 | -3/Research | Entered Armory 11179 | -3/Armory | Core integrity fell below 50% 11265 | -3/Armory | Build established: Scavenger-Gunner 11797 | -3/Armory | First assault squad dispatched 11883 | -3/Armory | Destroyed 9 combat bots 12000 | -3/Armory | Found Prototype Device 12000 | -3/Armory | Identified Adv. EM Disruption Field 12123 | -3/Armory | Destroyed 7 combat bots 12432 | -3/Armory | Lost 5 parts (1p1u3w) 12470 | -3/Armory | Core integrity fell below 20% 12559 | -3/Armory | Lost 11 parts (1p3n2u5w) 12632 | -3/Armory | Discovered new exit (range 3) 12633 | -3/Armory | Identified exit to Research 12637 | -3/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 12609_ P-80 Master resets P-80 Master, system corruption cleaned. 12611_ Acquired Adv. Force Field. 12613_ Acquired Antimatter Reactor. 12614_ Dropped Lgt. Antimatter Reactor. 12616_ Connecting with Terminal... 12618_ Terminal disabled. 12621_ System corrupted: Substantial component data lost. 12628_ Connecting with Recycling Unit... 12629_ W-44 Eye sends out distress signal. 12632_ EXIT=FOUND 12633_ EXIT=IDENTIFIED: RESEARCH 12633_ Imp. Core Shielding destroyed. 12633_ Penetrated by Slug. 12633_ Slug penetrates Wall. 12633_ Slug penetrates Y-72 Warden. 12634_ Dropped Micro-nuke Launcher. 12635_ Acquired Q-thruster. 12636_ System corrupted: Matter fused (-5). 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" = | | ???????????????# ############# # # ########## | | ???????????????#??????????????#### < ####????????? | | ?????????????????????????????????# ! #???????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 77 Energy Capacity 816 Matter Stores 350 Matter Capacity 350 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 25 Core Shielding 30 Weapon Shielding 90 Evasion (%) 65 Targeting Accuracy 40 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Kinecelleration 50 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Coil Gun | -8/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- More Power To You Perfect Aim Challenges ------------ None Game ------ Seed WeaponsResetMapper Manual? 0 Play Time 02:42:51 Cumulative 112.7 hours Start 2025.01.02 @ 10:12:30 End 2025.01.02 @ 15:27:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c5b94fc-c10a-444b-9691-ae93a83c2ba0