Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 21:13:18 Player: RBrandon Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (377) 377 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2102 Bonus ------- None Cogmind --------- Core Integrity 363/550 Matter 100/300 Energy 7/100 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Improved Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Improved Carbon-fiber Leg Wheel Compact Wheel Small Storage Unit Small Matter Pod (50) Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Shield Generator > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Aluminum Leg Improved Carbon-fiber Leg Wheel Compact Wheel Small Storage Unit Small Matter Pod Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 24 | 7 1 4 12 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads . | . . . . Leg 6 | 2 . . 4 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 2 1 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun 3 | 2 . . 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 1 9 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 100 82 69 Engine 10 | . 14 11 7 Leg 21 | . 28 22 15 Wheel 1 | . . . 5 Device 5 | . 14 5 . Storage 10 | . 14 11 9 Processor 5 | . . 5 9 Protection 6 | . . 8 4 Energy Gun 8 | . 28 7 . Energy Cannon 4 | . . 5 3 Ballistic Gun 6 | . . 6 9 Launcher 1 | . . . 5 Naked Turns . | . . . . Heaviest Build 24 | 15 20 24 23 Greatest Support 36 | 20 20 20 36 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 7 10 10 10 Average Carried 8 | 3 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 373 | 320 . 53 . Remotely . | . . . . Salvage Created 430 | 136 . 149 145 Parts 33 | 9 . 12 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 9 | . . 2 7 Guns 1 | . . 1 . AOE 7 | . . . 7 Classes Destroyed 10 | 3 . 4 3 Worker 2 | 2 . . . Builder 1 | . . . 1 Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 3 | . . . 3 Grunt 4 | . . 1 3 Sentry 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 4 | 3 . 1 4 Combat Bots Only 3 | . . 1 3 Max Kills in Single Turn 2 | 1 . 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1325 | . . 345 980 Core 233 | . . 46 187 Absorbed by Shields 19 | . . . 19 Core Remaining (%) 96 | 100 100 88 . Volleys Fired 54 | 6 . 29 19 Largest 2 | 2 . 2 2 Hottest 80 | 80 . 80 76 Shots Fired 72 | 12 . 39 21 Gun 51 | 12 . 34 5 Cannon 9 | . . 5 4 Launcher 12 | . . . 12 Special . | . . . . Kinetic 13 | . . 8 5 Thermal . | . . . . Explosive 12 | . . . 12 Electromagnetic 47 | 12 . 31 4 Robot Hit Streak 10 | 3 . 10 8 Robot Miss Streak 3 | 1 . 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 46 | 6 . 26 14 Core Hits 36 | 6 . 6 24 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Destroy 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1533 | 95 . 391 1047 Guns 403 | 95 . 273 35 Cannons 117 | . . 94 23 Explosions 1013 | . . 24 989 Melee . | . . . . Ramming . | . . . . Kinetic 89 | . . 54 35 Thermal 24 | . . 24 . Explosive 989 | . . . 989 Electromagnetic 431 | 95 . 313 23 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles . | . . . . Explosions 18 | . . . 18 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 52 | . . 40 12 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 94 | 36 . 82 94 Average Temperature 25 | 20 . 26 28 Received Heat Transfer 483 | . . 81 402 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 248 | 25 26 155 248 Initial 16 | . 16 10 5 Average 62 | 8 20 69 107 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 91 Level 1 1 | . . . 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . . 11 17 Peak Tracking Total 11 | . . 3 11 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 9 2 Successful 9 | . 3 6 . Failed 9 | . 4 3 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 2 | . 1 1 . Terminals 18 | . 7 9 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Record 1 | . . 1 . Robot Analysis 2 | . 1 1 . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 7 | . 3 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 934 | 132 106 516 180 Spaces Moved 502 | 88 86 238 90 Core 19 | 19 . . . Treads . | . . . . Legs 443 | 69 86 238 50 Wheels 40 | . . . 40 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 80 Average Speed 140 | 104 120 162 134 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 5 28 25 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 64 | . . 4 60 Melee . | . . . . Projectile . | . . . . AOE 64 | . . 4 60 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 656 | 113 88 329 126 Wait 63 | 2 . 57 4 Move 499 | 87 85 237 90 Hop . | . . . . Pick Up 11 | 9 2 . . Fast Attach 11 | 7 . 3 1 Attach 7 | . . 1 6 Detach 1 | . . 1 . Swap 6 | . 1 . 5 Drop 4 | 2 . 1 1 Fire 54 | 6 . 29 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 36 | -11/Junkyard | Discovered new exit (range 15) 133 | -11/Junkyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 581 | -9/Materials | Discovered new exit (range 10) 755 | -9/Materials | Entered another Materials area 755 | -8/Materials | Evolved 2 slots: Utility x2 935 | -8/Materials | Self-destructed Last Messages --------------- 00904_ Lgt. Nuclear Core crushed. 00904_ Dropped Wheel. 00905_ Lgt. EM Pulse Cannon destroyed. 00907_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 00910_ G-50 Soldier misfires. 00915_ EM Pulse Gun destroyed. 00918_ Destroyed Lgt. Angular Momentum Engine. 00918_ Wheel destroyed. 00920_ G-50 Soldier destroyed. 00920_ H-55 Commando destroyed. 00922_ G-47 Trooper destroyed. 00924_ The unstable cave ceiling collapses. 00924_ Critical hit (Burn: +37). 00925_ The unstable cave ceiling collapses. 00929_ Acquired Imp. Shield Generator. 00930_ U-05 Engineer lays Concrete. 00931_ U-05 Engineer destroyed. 00931_ Lgt. Assault Rifle destroyed. 00934_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????H???????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ??????????????#+???????????? | | ??????????????# ??????#####? | | ??????????????# ??????# !@#? | | ??????????????# ???# !! # | | ??????????????# #??# *!! # | | ??????????????# # =% ! # | | ?????????????## Y = | | ????????????? | xx = # | | ??????????? # Y # | | ?????????? ??# Y # | | ?????????????# ### | | ?????????????# ##?? | | #+############# #???? | | #???? | | ##### #???? | | #???# #???? | | #+################???# #???? | | ?????????????????# #???? | | "" !#???????????????# #???? | | """ #???????????????# #???? | | """ #???????????????? #???? | | """ #???????????????? #???? | | "" #???????????????? #???? | | #?????????????????#???? | | ?? #?????????????????????? | | ?? #?????????????????????? | | ????##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralDecoyWings Manual? 0 Play Time 00:13:37 Cumulative 91.5 hours Start 2023.03.08 @ 21:02:23 End 2023.03.08 @ 21:13:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6002dab-2f30-4b6e-adc8-3638bf8e7885