Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 15:46:09 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (200) 1000 Value Destroyed (7049) 7049 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1585) 1585 TOTAL SCORE: 15234 Bonus ------- High Alert Combat Kills 1285 Met Data Miner 300 Cogmind --------- Core Integrity 906/1000 Matter 248/300 Energy 410/410 System Corruption 1% Temperature Cool (0) Movement Treading (161) Location -5/Factory Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine Cold Fusion Reactor > --- PROPULSION (6) --- Light Treads Light Treads Light Treads Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Weapon Cycler > --- WEAPON (3) ------- Heavy Ion Cannon > --- INVENTORY (20) --- Improved Deuterium Engine High-capacity Storage Unit Large Battery (200) Structural Scanner Improved Sensor Array Weapon Cycler Medium Armor Plating Hardened Medium Armor Plating Medium Reactive Plating Hacking Drone Bay (1/1) Heavy Missile Launcher Heavy Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Shield Generator > --- WEAPON ----------- Heavy Particle Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads High-capacity Storage Unit Large Battery Structural Scanner Improved Sensor Array Weapon Cycler Weapon Cycler Medium Armor Plating Hardened Medium Armor Plating Medium Reactive Plating Improved Shield Generator Hacking Drone Bay Heavy Missile Launcher Heavy Missile Launcher Powered Hammer [Rating: 68] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Ion Cannon Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . 1 . . . . 1 Utility 4 | . . 1 1 1 . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 139 | 6 10 26 50 19 2 1 2 1 10 8 . . 1 3 Power 16 | 1 2 3 4 4 . . . . 1 1 . . . . Engine 10 | 1 1 2 3 2 . . . . . 1 . . . . Core 5 | . 1 1 1 2 . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . . . . Propulsion 47 | 2 1 9 22 3 . . . . 5 3 . . 1 1 Treads 46 | 2 1 9 21 3 . . . . 5 3 . . 1 1 Leg 1 | . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 48 | 1 4 7 15 10 2 1 . . 2 4 . . . 2 Device 24 | . 1 1 8 6 2 . . . 1 3 . . . 2 Storage 4 | 1 1 1 . 1 . . . . . . . . . . Processor 8 | . . 3 1 2 . . . . 1 1 . . . . Hackware . | . . . . . . . . . . . . . . . Protection 12 | . 2 2 6 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 2 3 7 9 2 . . 2 1 2 . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 9 | . . . 4 2 . . . 1 2 . . . . . Ballistic Gun 12 | 2 2 6 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . 1 1 3 . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . 1 . 2 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . . . 5 . Parts Lost 50 | . 2 7 19 7 . . . . 1 6 . . . 8 Power 5 | . 1 . 2 1 . . . . . 1 . . . . Propulsion 16 | . . 4 3 2 . . . . 1 2 . . . 4 Utility 18 | . . 2 10 2 . . . . . 1 . . . 3 Weapon 11 | . 1 1 4 2 . . . . . 2 . . . 1 Highest Loss Streak 8 | . 1 2 5 1 . . . . 1 4 . . . 8 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Backups 18 | 2 11 16 19 19 17 19 20 20 19 17 19 20 20 18 Power . | . . . . . 1 1 1 1 1 . . 1 1 1 Propulsion 4 | 1 2 4 5 5 4 4 4 4 2 3 5 5 5 3 Utility 9 | . 6 7 8 8 9 11 12 11 10 10 11 11 11 10 Weapon 3 | . 1 4 4 4 3 3 3 3 4 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 28 | . 2 4 11 3 . 1 . 1 . . . . . 6 Power 3 | . . . 1 1 . . . . . . . . . 1 Propulsion 4 | . 1 1 2 . . . . . . . . . . . Utility 13 | . . 3 2 2 . 1 . 1 . . . . . 4 Weapon 8 | . 1 . 6 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 95 99 93 98 99 100 100 100 99 99 100 100 100 93 Engine 8 | . 5 6 3 8 15 15 15 15 9 6 6 6 6 5 Core 2 | . 8 4 5 4 . . . . . . . . . . Treads 31 | . 25 32 35 29 29 30 30 30 32 32 33 33 33 34 Device 12 | . 5 . 11 18 15 15 15 15 13 19 20 20 20 17 Storage 8 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 Processor 7 | . . 16 1 6 7 7 7 7 12 13 13 13 13 11 Protection 5 | . 7 4 7 4 7 7 7 7 5 . . . . . Energy Cannon 11 | . . . 15 14 15 15 14 15 13 12 13 13 13 11 Ballistic Gun 5 | . 27 21 1 . . . . . . . . . . . Peak Build Rating 68 | 6 10 18 48 50 50 48 49 51 62 61 60 56 60 68 Average Rating 36 | 4 8 14 24 41 47 48 48 48 55 53 56 56 57 61 On Entrance 39 | . 6 10 18 27 47 48 48 49 48 60 58 56 56 56 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 105 | 12 32 59 77 99 100 98 98 98 105 85 84 84 84 84 Greatest Support 151 | 40 40 60 82 96 96 96 96 96 118 113 113 113 121 151 Greatest Overweight (x) 1 | . 1 . . 1 1 1 1 1 1 . . . . . Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 17 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 15 20 20 20 19 20 20 20 20 20 20 20 20 19 Average Carried 18 | 2 11 16 19 19 17 19 19 19 19 17 19 20 20 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 20 19 16 19 20 20 20 20 19 20 20 20 13 Class Distribution -------------------- 37% | Skirmisher 34% | Scavenger-Mutant 21% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 4299 | 225 454 898 1212 578 249 93 30 50 273 122 50 . 57 8 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7963 | . 1149 1564 2771 1213 186 . . 205 385 119 201 . 147 23 Parts 435 | . 71 107 156 56 9 . . 5 11 4 4 . 9 3 Haulers Intercepted 11 | . 2 3 6 . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . 9 8 . 5 . 3 4 . 9 . Prevented 2 | . . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 153 | . 26 30 56 22 3 . . 3 6 2 3 . 2 . Melee 1 | . . . 1 . . . . . . . . . . . Guns 55 | . 23 26 6 . . . . . . . . . . . Cannons 61 | . . . 26 17 3 . . 3 6 1 3 . 2 . AOE 32 | . 3 4 21 4 . . . . . . . . . . Classes Destroyed 18 | . 5 4 5 1 1 . . 1 . 1 . . . . Worker 3 | . . 2 1 . . . . . . . . . . . Builder 7 | . . 1 4 1 . . . . . . . . . 1 Hauler 11 | . 2 3 6 . . . . . . . . . . . Recycler 6 | . 3 . 2 1 . . . . . . . . . . Minesweeper 2 | . . . . . 1 . . . . . . . 1 . Operator 5 | . . . 4 1 . . . . . . . . . . Drone 2 | . . . . . . . . 2 . . . . . . Watcher 13 | . 2 4 3 4 . . . . . . . . . . Swarmer 15 | . 9 4 . 2 . . . . . . . . . . Grunt 80 | . 17 16 31 10 . . . . 3 . 3 . . . Brawler 5 | . . . 4 . . . . . 1 . . . . . Duelist 6 | . . 2 4 . . . . . . . . . . . Protector 3 | . . . 3 . . . . . . . . . . . Sentry 23 | . . 8 9 4 . . . . 2 . . . . . Hunter 9 | . . . 4 2 2 . . 1 . . . . . . Programmer 8 | . . . . 4 1 . . . . 1 . . 2 . Heavy 1 | . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 4 5 8 4 1 . . 1 2 1 3 . 2 1 Combat Bots Only 6 | . 4 4 6 4 1 . . 1 2 1 3 . 2 . Max Kills in Single Turn 4 | . 2 3 4 2 1 . . 1 1 1 1 . 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . Exploded 3 | . 2 3 3 2 . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1136 | . 118 209 283 271 22 . . 13 65 77 17 . 25 36 Missed 338 | . 38 58 65 102 1 . . 5 26 18 7 . 7 11 Hits 798 | . 80 151 218 169 21 . . 8 39 59 10 . 18 25 Melee 21 | . . 10 11 . . . . . . . . . . . Projectile 777 | . 80 141 207 169 21 . . 8 39 59 10 . 18 25 AOE 3 | . . 1 2 . . . . . . . . . . . Critical Strikes 31 | . 1 7 12 6 1 . . . . 1 . . 3 . Damage Taken 11741 | . 839 2178 4241 1844 244 . . 107 501 746 136 . 298 607 Core 1209 | . 64 381 299 139 46 . . 21 95 70 . . . 94 Absorbed by Shields 504 | . . . . . . . . . . 250 50 . 110 94 Redirected to Shielding 17 | . 17 . . . . . . . . . . . . . Ignored by Resistances 406 | . . . . 120 78 . . 49 24 135 . . . . Regen/Repaired (Parts) 401 | . 129 . 169 103 . . . . . . . . . . Core Remaining (%) 62 | 100 74 4 45 . . . . 70 . . . . 80 . Volleys Fired 665 | . 127 142 193 80 22 . . 14 31 21 17 . 7 11 Largest 2 | . 2 2 2 2 2 . . 2 2 2 2 . 2 2 Hottest 155 | . 40 46 128 125 125 . . 125 155 155 140 . 140 140 Shots Fired 1287 | . 251 276 374 156 38 . . 28 55 41 34 . 14 20 Gun 609 | . 249 274 86 . . . . . . . . . . . Cannon 643 | . . . 262 151 38 . . 28 55 41 34 . 14 20 Launcher 35 | . 2 2 26 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 609 | . 249 274 86 . . . . . . . . . . . Thermal 643 | . . . 262 151 38 . . 28 55 41 34 . 14 20 Explosive 35 | . 2 2 26 5 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 14 26 12 14 7 . . 4 15 8 11 . 18 14 Robot Miss Streak 4 | . 4 4 4 4 3 . . 4 1 2 2 . 1 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 6 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 823 | . 161 200 250 88 15 . . 13 31 24 17 . 11 13 Core Hits 387 | . 76 81 140 49 6 . . 5 12 4 7 . 5 2 Critical Kills 3 | . . . 1 1 . . . . . 1 . . . . Critical Parts Destroyed 3 | . 1 1 1 . . . . . . . . . . . Critical Strikes 6 | . 1 1 2 1 . . . . . 1 . . . . Meltdown 3 | . . . 1 1 . . . . . 1 . . . . Destroy 3 | . 1 1 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18883 | . 1445 2596 8068 3111 422 . . 341 996 718 438 . 329 419 Guns 4484 | . 1333 2363 788 . . . . . . . . . . . Cannons 9758 | . . . 3771 2324 422 . . 341 996 718 438 . 329 419 Explosions 4499 | . 104 202 3444 749 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 142 | . 8 31 65 38 . . . . . . . . . . Kinetic 4484 | . 1333 2363 788 . . . . . . . . . . . Thermal 10033 | . . . 4046 2324 422 . . 341 996 718 438 . 329 419 Explosive 4224 | . 104 202 3169 749 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . 2 1 4 5 5 5 . . . . . 7 1 Average Corruption 2 | . . 2 1 2 4 5 5 . . . . . 2 1 Corruption Purged 5 | . . . . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 124 | . . 20 10 20 35 27 1 . . . . . 11 . Message Errors 37 | . . 5 5 4 12 9 . . . . . . 2 . Matter Fused 25 | . . 2 1 4 10 6 . . . . . . 2 . Heat Flow Errors 19 | . . 8 . 4 3 2 1 . . . . . 1 . Energy Discharges 15 | . . 1 . 4 5 3 . . . . . . 2 . Parts Rejected 2 | . . . . 1 1 . . . . . . . . . Data Loss (minor) 13 | . . 3 2 1 1 4 . . . . . . 2 . Data Loss (major) 5 | . . 1 1 . . 1 . . . . . . 2 . Misfires 2 | . . . . 1 1 . . . . . . . . . Alerts 5 | . . . 1 1 1 2 . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 282 | . . . 114 80 10 . . 10 34 7 . . 19 8 Projectiles 207 | . . . 79 40 10 . . 10 34 7 . . 19 8 Explosions 47 | . . . 35 12 . . . . . . . . . . Melee 28 | . . . . 28 . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . 61 . . . . . . . . . . . Shots 4 | . . . 4 . . . . . . . . . . . Rammed 16 | . 2 8 5 1 . . . . . . . . . . Targets Rammed 19 | . 2 8 8 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . . 3 . . . . . . . . . . . Highest Temperature 593 | . 34 593 366 215 386 242 162 331 448 370 180 . 197 54 Average Temperature 96 | . 6 138 72 53 112 111 87 97 148 172 67 . 55 27 Received Heat Transfer 3720 | . 360 885 1635 444 . . . . 225 27 42 . 18 84 Effects 19 | . . 12 4 . 2 . . . 1 . . . . . Shutdowns 4 | . . 3 1 . . . . . . . . . . . Energy Bleed 4 | . . 2 . . 2 . . . . . . . . . Interference 8 | . . 4 3 . . . . . 1 . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . Damage (major) 1 | . . 1 . . . . . . . . . . . . Damage (core) 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . Robots Melted 4 | . . . 2 1 . . . . . 1 . . . . Combat Hostiles 4 | . . . 2 1 . . . . . 1 . . . . Parts Melted 36 | . . . 12 8 1 . . . 3 3 7 . 2 . Heat Transferred 14723 | . . . 6540 3330 555 . . 481 1247 979 629 . 407 555 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 4 | . 1 2 4 2 . . . . 2 . . . . . Low Security (%) 32 | 100 98 55 2 . . . . . 17 . . . . 100 Level 1 15 | . 1 44 9 . . . . . 41 . . . . . Level 2 41 | . . . 53 100 . . . . 41 . . . . . Level 3 5 | . . . 16 . . . . . . . . . . . Level 4 5 | . . . 18 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . Peak Influence 1361 | . 233 413 1361 697 . . . . 495 . . . . 5 Initial 609 | . . 96 174 609 . . . . 450 . . . . . Average 421 | . 106 191 690 562 . . . . 323 . . . . . Influence Increases 5625 | . 770 1015 2084 764 95 . . 45 660 60 70 . 55 7 Destroy 0b10 Robot/C 2960 | . 520 600 1060 440 60 . . 20 120 40 60 . 40 . Destroy 0b10 Robot/NC 265 | . 35 50 115 35 5 . . 15 . . . . 5 5 Destroy Leader 808 | . 118 164 288 128 30 . . 10 30 20 10 . 10 . Successful Hack 120 | . 26 37 20 37 . . . . . . . . . . Select Force Hacks 150 | . 60 60 30 . . . . . . . . . . . Disable Machine 210 | . . 15 105 75 . . . . 15 . . . . . Destroy Structure 302 | . 11 14 211 49 . . . . 15 . . . . 2 Advance Influence 450 | . . . . . . . . . 450 . . . . . Lose Combat Pursuer 360 | . . 75 255 . . . . . 30 . . . . . Influence Decreases 5625 | . 540 832 1156 1438 762 . . 45 482 238 70 . 55 7 Entered New Map 1420 | . . 134 239 732 248 . . . . 67 . . . . Time Decay 3690 | . 520 628 727 636 514 . . 45 362 131 70 . 55 2 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . Lost Part 405 | . 20 70 190 70 . . . . 10 40 . . . 5 Lost Ally 10 | . . . . . . . . . 10 . . . . . Squads Dispatched 34 | . 7 3 13 8 . . . . 1 . . . . 2 Investigation 15 | . 4 3 4 3 . . . . . . . . . 1 Extermination 5 | . . . . 4 . . . . 1 . . . . . Reinforcement 10 | . 3 . 5 1 . . . . . . . . . 1 Assault 4 | . . . 4 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . 1 . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 19 | . 6 3 9 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 268 | . 42 49 106 41 3 . . 5 10 4 3 . 3 2 Peak Tracking Total 10 | . 4 5 10 4 1 . . 2 4 2 2 . 2 2 Tactical Retreats 17 | . . 4 12 . . . . . 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 12 | . 4 1 3 4 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 14 | . . 1 7 5 . . . . 1 . . . . . Max in Single Turn 2 | . . 1 2 1 . . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 40 | . 8 8 8 8 . . . 1 1 1 . 4 . 1 Terminals 22 | . 5 6 5 5 . . . 1 . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations 4 | . 1 . 2 1 . . . . . . . . . . Recycling Units 5 | . 2 2 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . . . . 1 Total Hacks 125 | . 24 22 22 15 . . . 1 3 1 . 34 . 3 Successful 81 | . 12 15 11 7 . . . 1 . 1 . 34 . . Failed 44 | . 12 7 11 8 . . . . 3 . . . . 3 Catastrophic 4 | . . . 2 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 59 | . 17 19 14 9 . . . . . . . . . . Terminals 61 | . 17 20 12 10 . . . 1 1 . . . . . Fabricators 3 | . . . . 3 . . . . . . . . . . Repair Stations 12 | . 3 . 8 1 . . . . . . . . . . Recycling Units 8 | . 4 2 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . 2 . . . . 3 Terminal Hacks 43 | . 1 4 1 1 . . . 1 . 1 . 34 . . Record 12 | . . . . . . . . 1 . . . 11 . . Part Schematic 12 | . . . . . . . . . . . . 12 . . Robot Schematic 8 | . . . . . . . . . . . . 8 . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . 2 . 3 . . . . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 31 | . 9 11 7 4 . . . . . . . . . . Terminals 24 | . 7 9 5 3 . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . Botnet 9 | . 3 4 1 1 . . . . . . . . . . Skim 14 | . 4 5 4 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . Patch 2 | . . . 1 1 . . . . . . . . . . Recycling Units 5 | . 2 2 1 . . . . . . . . . . . Tunnel 5 | . 2 2 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 7 6 6 6 . . . . 1 . . . . 1 Full Trace Events 5 | . 1 1 . 2 . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . Time 62 | . 26 . 36 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . . . . 26 . . . . . Total Orders 5 | . . . . . . . . . 5 . . . . . STAY 1 | . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . RETURN 3 | . . . . . . . . . 3 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 12290 | . . 1897 641 1558 1504 1004 2264 1119 639 621 282 130 446 185 Optics 2536 | . . 1897 639 . . . . . . . . . . . Sensors 9735 | . . . . 1551 1503 1004 2264 1115 638 620 282 130 445 183 A.S.S. 2 | . . . 2 . . . . . . . . . . . Structural 8092 | . . . . 666 1495 1004 2264 1119 350 159 276 130 444 185 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 1 1 . . . 1 . 1 . Drone Launches 3 | . . . . . . . . . 3 . . . . . Drone Recoveries 3 | . . . . . . . . . 3 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 18617 | 71 1790 2169 3526 2250 1548 1004 2264 1130 828 706 325 130 660 216 Spaces Moved 8308 | 38 767 1030 1681 1014 588 409 922 382 375 375 164 81 392 90 Core 2 | 2 . . . . . . . . . . . . . . Treads 8306 | 36 767 1030 1681 1014 588 409 922 382 375 375 164 81 392 90 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 156 162 245 245 245 165 164 162 162 162 160 160 Average Speed 186 | 154 173 160 158 178 245 245 245 224 165 162 162 162 161 160 Slowest Speed 246 | 160 240 160 162 246 245 245 245 245 245 162 162 162 162 161 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . 4 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 98 80 95 32 83 69 85 54 15 53 33 69 55 3 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 9 | . 2 3 1 . 1 . 1 . . . . 1 . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 16 | . . . . . 3 4 2 3 . 2 1 . 1 . Spaces Dug 15 | . . . 1 . 3 . . . 8 1 1 . . 1 Terrain Destroyed 371 | . 14 12 263 46 7 . . 1 14 7 6 . . 1 Melee . | . . . . . . . . . . . . . . . Projectile 68 | . . . 28 4 7 . . 1 14 7 6 . . 1 AOE 303 | . 14 12 235 42 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 10248 | 49 1028 1298 2175 1290 656 413 928 627 528 437 193 80 404 142 Wait 805 | . 90 47 156 111 28 . . 225 82 24 9 . 1 32 Move 8295 | 37 766 1030 1680 1013 587 408 921 381 374 374 163 80 391 90 Hop . | . . . . . . . . . . . . . . . Pick Up 103 | 6 17 22 28 14 4 2 1 1 5 2 1 . . . Fast Attach 34 | 4 9 3 9 7 1 . 1 . . . . . . . Attach 54 | 2 2 8 16 9 1 . . . 3 6 . . . 7 Detach 7 | . 2 . 2 2 . . 1 . . . . . . . Swap 184 | . 5 21 50 41 13 1 2 5 26 10 3 . 5 2 Drop 83 | . 8 18 33 12 . 2 2 1 7 . . . . . Fire 665 | . 127 142 193 80 22 . . 14 31 21 17 . 7 11 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 18 | . 2 7 8 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 13) 747 | -10/Materials | Repaired Lgt. Treads 1487 | -10/Materials | Discovered new exit (range 9) 1695 | -10/Materials | Discovered new exit (range 8) 1713 | -10/Materials | Discovered new exit (range 16) 1862 | -10/Materials | Entered another Materials area 1862 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2023 | -9/Materials | Discovered new exit (range 16) 2166 | -9/Materials | Build established: Scavenger-Mutant 2223 | -9/Materials | Discovered new exit (range 15) 2397 | -9/Materials | Identified exit to Mines 2397 | -9/Materials | Identified exit to Storage 2837 | -9/Materials | Core integrity fell below 50% 3410 | -9/Materials | Discovered new exit (range 5) 3807 | -9/Materials | Learned location of Zion (-7) 3855 | -9/Materials | Learned location of 1 exit from Storage 3893 | -9/Materials | Identified exit to Materials 3893 | -9/Materials | Learned location of 1 exit from Materials 3919 | -9/Materials | Loaded intel: 12 trap records 3933 | -9/Materials | Learned location of 1 exit from Recycling 3959 | -9/Materials | Learned Storage emergency access door positions 3991 | -9/Materials | Core integrity fell below 20% 3994 | -9/Materials | Learned 2 Storage zone layouts 4031 | -9/Materials | Entered another Materials area 4031 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4032 | -8/Materials | Identified exit to Factory 4195 | -8/Materials | Lost 3 parts (2u1w) 4312 | -8/Materials | Lost 4 parts (1p1n1u1w) 4842 | -8/Materials | Repaired Broken Lgt. Treads 4855 | -8/Materials | Discovered exit to Factory (range 19) 5698 | -8/Materials | Build established: Mutant 5732 | -8/Materials | Discovered exit to Factory (range 15) 6031 | -8/Materials | First assault squad dispatched 6742 | -8/Materials | Core integrity fell below 50% 6822 | -8/Materials | Build established: Scavenger-Mutant 6962 | -8/Materials | Lost 3 parts (1p1u1w) 6991 | -8/Materials | Sterilization system engaged 6991 | -8/Materials | Non-combat units ordered to evacuate 7091 | -8/Materials | Combat units ordered to evacuate 7193 | -8/Materials | Lost 5 parts (2n3u) 7196 | -8/Materials | Found Prototype Device 7196 | -8/Materials | Identified Active Sensor Suite 7291 | -8/Materials | Ambient heat levels rising (+10) 7441 | -8/Materials | Ambient heat levels rising (+10) 7557 | -8/Materials | Entered Factory 7557 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8851 | -7/Factory | Discovered new exit (range 5) 9108 | -7/Factory | Identified exit to Lower Caves 9475 | -7/Factory | Build established: Skirmisher 9799 | -7/Factory | Build established: Mutant 9807 | -7/Factory | Entered Lower Caves 10110 | -7/Lower Caves | Build established: Skirmisher 10523 | -7/Lower Caves | Learned Factory emergency access door positions 11103 | -7/Lower Caves | Discovered new exit (range 10) 11122 | -7/Lower Caves | Identified exit to Lower Caves 11355 | -7/Lower Caves | Entered another Lower Caves area 11358 | -7/Lower Caves | Discovered new exit (range 9) 11375 | -7/Lower Caves | Identified exit to Factory 11918 | -7/Lower Caves | Learned Factory stockpile data 12015 | -7/Lower Caves | Encountered a Warlord checkpoint 12261 | -7/Lower Caves | Discovered new exit (range 2) 12264 | -7/Lower Caves | Identified exit to Zion 12359 | -7/Lower Caves | Entered Zion 12489 | -7/Zion | Discovered new exit (range 15) 12560 | -7/Zion | System corruption cleaned by Quarantine Array 12639 | -7/Zion | Found Prototype Launcher 12639 | -7/Zion | Identified Rocket Array 13240 | -7/Zion | Learned location of Warlord (-5) 13752 | -7/Zion | Learned Factory terminal intel 13884 | -7/Zion | Given the Hacking Drone Bay 13885 | -7/Zion | Found Prototype Device 14214 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14620 | -7/Zion | Identified exit to Proximity Caves 14623 | -7/Zion | Entered Proximity Caves 14625 | -6/Proximity Caves | Spotter reported a threat 14626 | -6/Proximity Caves | Spotter reported a threat 14765 | -6/Proximity Caves | Spotter reported a threat 15718 | -6/Proximity Caves | Discovered exit to Factory (range 13) 15753 | -6/Proximity Caves | Entered Factory 15753 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15756 | -6/Factory | Loaded intel: 26 terminal locations 15932 | -6/Factory | Identified Hacking Drone Bay 16103 | -6/Factory | Search patrols dispatched 16217 | -6/Factory | Discovered new exit (range 10) 16238 | -6/Factory | Identified exit to Factory 16523 | -6/Factory | Discovered new exit (range 15) 16579 | -6/Factory | Identified exit to Lower Caves 16581 | -6/Factory | Entered Lower Caves 16615 | -6/Lower Caves | Encountered a Warlord checkpoint 16640 | -6/Lower Caves | Lost 4 parts (2n1u1w) 16718 | -6/Lower Caves | Spotted B-75 Beast 16818 | -6/Lower Caves | Destroyed B-75 Beast 16845 | -6/Lower Caves | Lost 3 allies 17086 | -6/Lower Caves | Build established: Scavenger-Mutant 17171 | -6/Lower Caves | Discovered new exit (range 6) 17177 | -6/Lower Caves | Identified exit to Lower Caves 17287 | -6/Lower Caves | Entered another Lower Caves area 17578 | -6/Lower Caves | Learned Factory stockpile data 17585 | -6/Lower Caves | Discovered new exit (range 3) 17588 | -6/Lower Caves | Identified exit to Data Miner 17612 | -6/Lower Caves | Entered Data Miner 17612 | -6/Data Miner | Discovered new exit (range 6) 17642 | -6/Data Miner | Build established: Scavenger-Skirmisher 17643 | -6/Data Miner | Met Data Miner 17687 | -6/Data Miner | Learned location of Section 7 (-2) 17687 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17700 | -6/Data Miner | Received God Mode back door access code from Data Miner 17740 | -6/Data Miner | Identified exit to Proximity Caves 17742 | -6/Data Miner | Entered Proximity Caves 18072 | -5/Proximity Caves | Learned Factory terminal intel 18393 | -5/Proximity Caves | Discovered exit to Factory (range 6) 18393 | -5/Proximity Caves | Spotted B-75 Beast 18402 | -5/Proximity Caves | Entered Factory 18402 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 18404 | -5/Factory | Loaded intel: 27 terminal locations 18487 | -5/Factory | Incoming investigation squad redirected 18552 | -5/Factory | Discovered new exit (range 4) 18555 | -5/Factory | Identified exit to Factory 18579 | -5/Factory | Spotted B-75 Beast 18618 | -5/Factory | Self-destructed Last Messages --------------- 18589_ Lgt. Treads destroyed. 18595_ Adv. Shield Generator destroyed. 18595_ U-05 Engineer builds a Wall. 18600_ Imp. Treads destroyed. 18600_ Imp. Shield Generator destroyed. 18600_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 18604_ U-05 Engineer builds a Wall. 18606_ Acquired 8 matter. 18606_ Med. Treads destroyed. 18607_ U-05 Engineer builds a Wall. 18608_ U-05 Engineer destroyed. 18608_ U-05 Engineer builds a Wall. 18609_ Lgt. Treads destroyed. 18612_ Destroyed Structural Scanner. 18612_ Adv. Heat Sink destroyed. 18612_ Hvy. Particle Cannon destroyed. 18612_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 18614_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????#####?????????????????? | | ????????#####? "??????????????? | | ?? ## ## ?????????????? | | ??##+####BB## ??????????????? | | ??## BB ??????????????? | | ??## ! ??????????????? | | ??## ???????????????? | | ??## ????????????????? | | ??## !! ?????????????????? | | ??## !! ""T""???????????????? | | ??## ! """"???????????????? | | ??## |##????????????????????? | | ??## *u# ????????????????????? | | ??## !# ????????????????????? | | ??## @ # ??????? ???????????? | | ??## % %# ????? ???????????? | | ??## %u# ??? ????????????? | | ??##### # ? ??????????????? | | ??##### # """""???????????????? | | ?????## + """""???????????????? | | ?????## # """ ?????????????? | | ?????## # ? ??????????????? | | ?????## # ??? ????????????? | | ?????## # ??? ?????????? | | ?????## ##???#+######?????????? | | ####### ##??? ?????!???? | | ####### ###?? ##???????????? | | # ## #### ##???????????? | | # #[ ### ##???????????? | | # # < ##???????????? | | # # ##???????????? | | # #### ##???????????? | | # + ?????? | | # ####### ????? | | # ####### ?????? | | #! ! ####### ?????? | | ############ ? ??????? | | # # ?? ###### T?????? | | # "" # ?? #######??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 6 Particle Charging 15 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -10/Materials Lgt. Treads | 37% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed NodeFieldRailgun Manual? 0 Play Time 01:43:34 Cumulative 420.1 hours Start 2026.04.24 @ 21:14:58 End 2026.06.18 @ 15:46:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 18 Types 3/2/5/2/0/0/4/1/0/1 Lore% 92 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cb7db80-1d34-40ca-8a4d-f154955c0348