Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 11:58:54 Player: FR-13D Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2754) 2754 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (803) 803 TOTAL SCORE: 8827 Bonus ------- Follower Combat Kills 60 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -57 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Hot (236) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer Graphene Brace Improved Point Defense System Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Signal Interpreter Advanced Transmission Jammer Heavy Insulated Plating Advanced Thermal Shield EM Shield System Shield > --- WEAPON ----------- Tesla Rifle Heavy Gauss Cannon Maul > --- INVENTORY -------- Light Ion Engine Micro Fission Core Shock Absorption System Shock Absorption System Improved Point Defense System [Rating: 103] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Siege Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Linear Gravjet Flight Unit Cooled Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Heavy Insulated Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Smartbomb Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Slots Evolved 12 | . . . . . . 10 2 Power 2 | . . . . . . 2 . Propulsion 2 | . . . . . . 2 . Utility 7 | . . . . . . 5 2 Weapon 1 | . . . . . . 1 . Parts Attached 84 | 8 2 . 8 . 1 25 40 Power 16 | 1 1 . 2 . . 2 10 Engine 8 | 1 1 . 2 . . 1 3 Core 6 | . . . . . . 1 5 Reactor 2 | . . . . . . . 2 Propulsion 19 | 2 . . 3 . 1 8 5 Treads 7 | . . . . . . 5 2 Leg 7 | 2 . . 3 . 1 1 . Wheel 2 | . . . . . . . 2 Hover 2 | . . . . . . 1 1 Flight 1 | . . . . . . 1 . Utility 34 | 3 . . 1 . . 9 21 Device 18 | 2 . . . . . 4 12 Storage 2 | 1 . . . . . 1 . Processor 7 | . . . . . . 3 4 Hackware 2 | . . . . . . . 2 Protection 5 | . . . 1 . . 1 3 Artifact . | . . . . . . . . Weapon 15 | 2 1 . 2 . . 6 4 Energy Gun 6 | . 1 . 1 . . 1 3 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 . . 1 . . 1 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . . . . . . 3 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 57 | . . . 3 . . 20 34 Power 13 | . . . 1 . . 3 9 Propulsion 10 | . . . 1 . . 5 4 Utility 21 | . . . . . . 5 16 Weapon 13 | . . . 1 . . 7 5 Highest Loss Streak 12 | . . . 2 . . 7 12 To Critical Strikes 1 | . . . 1 . . . . Average Backups 5 | 3 5 8 7 6 7 5 3 Power . | . 1 2 1 . . . . Propulsion 1 | 1 2 4 2 1 1 1 . Utility 2 | . . . 1 3 5 1 3 Weapon 1 | . 1 2 1 2 1 2 . Tool/Special . | . . . . . . . . Unused Backups 10 | 1 . . 3 . . 2 4 Power 1 | . . . . . . . 1 Propulsion 3 | 1 . . 2 . . . . Utility 4 | . . . . . . 1 3 Weapon 2 | . . . 1 . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 100 100 99 100 100 63 63 Engine 9 | . 14 14 13 14 14 2 3 Core 2 | . . . . . . 2 6 Treads 3 | . . . . . . 11 8 Leg 16 | . 28 28 27 28 28 3 . Device 14 | . 14 14 13 14 14 11 16 Storage 8 | . 14 14 14 14 14 4 . Processor 3 | . . . . . . 13 7 Hackware 1 | . . . . . . . 3 Protection 1 | . . . . . . 1 4 Energy Gun 8 | . 8 14 13 14 14 3 1 Ballistic Gun 8 | . 19 14 14 14 14 . . Impact Weapon 1 | . . . . . . . 4 Peak Build Rating 103 | 7 7 7 21 21 23 69 103 Average Rating 41 | 5 7 7 15 21 22 53 79 On Entrance 11 | . 7 7 7 21 21 23 2 Avg Prop Armor Cover (%) 11 | . . . . . . 5 12 Naked Turns 19 | . . . . . . 19 . Heaviest Build 69 | 11 14 14 24 24 24 45 69 Greatest Support 140 | 20 20 20 25 25 25 108 140 Greatest Overweight (x) 5 | . . . . . . 1 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 5 Average Capacity 7 | 7 8 8 8 8 8 10 5 Most Carried 8 | 5 8 8 8 6 8 8 5 Average Carried 6 | 3 5 8 7 6 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 4 8 8 6 6 8 . 3 Class Distribution -------------------- 58% | Scavenger-Mutant 25% | Mutant 8% | Scientist-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -7 -7 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Matter Collected 2158 | 308 32 . 142 . 9 375 1292 Remotely 69 | 69 . . . . . . . Salvage Created 2182 | 118 98 . 278 . . 540 1148 Parts 120 | 7 5 . 25 . . 39 44 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 2 | . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Combat Hostiles Destroyed 47 | . 2 . 8 . . 15 22 Melee 10 | . . . . . . 1 9 Guns 17 | . 2 . 8 . . 6 1 Cannons 3 | . . . . . . . 3 AOE 9 | . . . . . . 7 2 Classes Destroyed 14 | 2 1 . 3 . . 6 2 Worker 5 | . . . . . . 1 4 Builder 11 | . . . . . . 8 3 Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . . . . . 1 Recycler 2 | 1 . . . . . . 1 Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . . . 1 . Swarmer 9 | . . . 3 . . . 6 Grunt 12 | . 2 . . . . 8 2 Sentry 2 | . . . . . . 1 1 Hunter 6 | . . . . . . 4 2 Programmer 13 | . . . . . . 2 11 Subdweller 5 | . . . 5 . . . . Scientist 1 | . . . 1 . . . . Best Kill Streak 6 | 2 2 . 3 . . 6 5 Combat Bots Only 4 | . 2 . 3 . . 4 2 Max Kills in Single Turn 3 | 1 1 . 1 . . 3 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Hostile Shots Fired 854 | . 13 . 58 . . 322 461 Missed 254 | . 3 . 16 . . 80 155 Hits 600 | . 10 . 42 . . 242 306 Projectile 600 | . 10 . 42 . . 242 306 AOE 4 | . . . . . . . 4 Critical Strikes 33 | . . . 1 . . 12 20 Part Disruptions 1 | . . . . . . . 1 Damage Taken 10443 | . 134 . 610 . . 4272 5427 Core 1947 | . 13 . 175 . . 597 1162 Absorbed by Shields 176 | . . . . . . 176 . Reduced by Siege Mode 103 | . . . . . . . 103 Ignored by Resistances 1066 | . . . . . . 53 1013 Regen/Repaired (Parts) 358 | . . . . . . . 358 Core Remaining (%) 54 | 100 . . . . 24 40 . Volleys Fired 193 | 14 10 . 46 . . 88 35 Largest 2 | 2 2 . 2 . . 2 2 Hottest 116 | 40 60 . 108 . . 75 116 Shots Fired 274 | 28 20 . 77 . . 93 56 Gun 211 | 28 20 . 77 . . 66 20 Cannon 36 | . . . . . . . 36 Launcher 27 | . . . . . . 27 . Special . | . . . . . . . . Kinetic 130 | 28 12 . 36 . . 18 36 Thermal 64 | . . . 34 . . 30 . Explosive 27 | . . . . . . 27 . Electromagnetic 53 | . 8 . 7 . . 18 20 Robot Hit Streak 11 | 3 6 . 10 . . 9 11 Robot Miss Streak 5 | 5 2 . 2 . . 2 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 221 | 11 10 . 45 . . 51 104 Core Hits 116 | 7 6 . 13 . . 62 28 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 26 | . . . . . . . 26 Critical Strikes 36 | . 1 . 2 . . 2 31 Burn 3 | . . . 2 . . 1 . Blast 3 | . . . . . . . 3 Corrupt 2 | . 1 . . . . 1 . Smash 28 | . . . . . . . 28 Melee Attacks 123 | . . . . . . . 123 Impact 123 | . . . . . . . 123 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . . . 7 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 9054 | 95 117 . 698 . . 3930 4214 Guns 2279 | 95 117 . 694 . . 1071 302 Cannons 903 | . . . . . . . 903 Explosions 2846 | . . . . . . 2775 71 Melee 2936 | . . . . . . . 2936 Ramming 90 | . . . 4 . . 84 2 Kinetic 1630 | 95 45 . 315 . . 272 903 Thermal 964 | . . . 333 . . 560 71 Explosive 2775 | . . . . . . 2775 . Electromagnetic 659 | . 72 . 46 . . 239 302 Impact 2936 | . . . . . . . 2936 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . 1 1 1 1 1 15 18 Average Corruption 5 | . 1 1 1 1 1 9 7 Corruption Purged 4 | . . . . . . 4 . Corruption Blocked . | . . . . . . . . Effects 137 | . . 1 9 1 1 42 83 Message Errors 30 | . . . 2 1 . 10 17 Matter Fused 28 | . . . 2 . 1 4 21 Heat Flow Errors 13 | . . . 1 . . 6 6 Energy Discharges 18 | . . . . . . 6 12 Parts Rejected 8 | . . . . . . 3 5 Data Loss (minor) 13 | . . 1 2 . . 2 8 Data Loss (major) 5 | . . . . . . 2 3 Misfires 7 | . . . 1 . . 2 4 Alerts 3 | . . . . . . 1 2 Misdirections 9 | . . . . . . 5 4 Weapon Failures 3 | . . . 1 . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 1477 | . . . . . . 47 1430 Projectiles 35 | . . . . . . . 35 Explosions 59 | . . . . . . 47 12 Melee 1383 | . . . . . . . 1383 Knockbacks 21 | . . . . . . . 21 Impact 12 | . . . . . . . 12 Kinetic 8 | . . . . . . . 8 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 125 | . . . . . . . 125 Shots 3 | . . . . . . . 3 Rammed 37 | . . . . . . 37 . Targets Rammed 40 | . . . 1 . . 38 1 Kicked 1 | . . . 1 . . . . Crushed 2 | . . . . . . 1 1 Highest Temperature 242 | . 138 . 217 . . 209 242 Average Temperature 64 | . 66 . 35 . . 61 78 Received Heat Transfer 1476 | . 78 . 123 . . 741 534 Siege Activations 6 | . . . . . . . 6 Total Turns 88 | . . . . . . . 88 Longest Duration 26 | . . . . . . . 26 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Robots Corrupted 9 | . . . . . . . 9 Combat Hostiles 7 | . . . . . . . 7 Parts Fried 14 | . 1 . . . . 1 12 Impact Corruptions 52 | . . . . . . . 52 Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 6 | . . . . . . 5 1 Heat Transferred 1702 | . . . 740 . . 962 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Maximum Alert Level 1 | . . . . . . 1 1 Low Security (%) 74 | 100 100 100 . 100 . 59 73 Level 1 25 | . . . . . . 40 26 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 361 | 5 85 25 . . . 311 361 Initial 86 | . . 19 . . . . 86 Average 103 | . 37 4 . . . 141 116 Influence Increases 2032 | 15 101 6 127 . . 724 1059 Destroy 0b10 Robot/C 860 | . 40 . 80 . . 300 440 Destroy 0b10 Robot/NC 115 | 15 . . . . . 50 50 Destroy Leader 172 | . 10 . . . . 70 92 Allied During Kill 2 | . . . 2 . . . . Successful Hack 88 | . 6 6 . . . . 76 Disable Machine 210 | . 15 . . . . 105 90 Destroy Structure 330 | . . . . . . 184 146 Partial Spotted 30 | . . . . . . 15 15 Lose Combat Pursuer 225 | . 30 . 45 . . . 150 Influence Decreases 1750 | 15 50 57 127 . . 546 955 Entered New Map 124 | . . 32 . . . . 92 Time Decay 1057 | 15 50 25 88 . . 346 533 Lost Part 540 | . . . 10 . . 200 330 Lost Ally 29 | . . . 29 . . . . Squads Dispatched 19 | . 1 1 . . . 8 9 Investigation 2 | . . . . . . . 2 Extermination 9 | . . . . . . 2 7 Reinforcement 7 | . 1 . . . . 6 . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . . 4 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Distress Signals 4 | . 2 . . . . 1 1 Communications Jammed 1 | . . . . . . . 1 Distress Signals 1 | . . . . . . . 1 Times Spotted 111 | . 6 . 15 . . 23 67 Peak Tracking Total 13 | . 5 . 5 . . 5 13 Tactical Retreats 11 | . 1 . 4 . . . 6 ECM-based Alert Blocks 2 | . . . . . . . 2 Traps | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Disabled 15 | . 1 . 1 . . 7 6 Max in Single Turn 3 | . 1 . 1 . . 2 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Accessed 22 | . 1 1 2 3 6 1 8 Terminals 6 | . 1 1 . 3 . . 1 Fabricators 2 | . . . . . . 1 1 Repair Stations 2 | . . . . . . . 2 Recycling Units 1 | . . . . . . . 1 Scanalyzers 3 | . . . . . . . 3 Garrison Access . | . . . . . . . . Total Hacks 57 | . 4 2 4 4 21 1 21 Successful 45 | . 2 1 4 . 21 . 17 Failed 11 | . 1 1 . 4 . 1 4 Catastrophic 6 | . . 1 . 4 . . 1 Database Lockouts 1 | . 1 . . . . . . Manual 17 | . 4 2 . 5 1 1 4 Terminals 13 | . 4 2 . 4 . . 3 Fabricators 4 | . . . . . . 1 3 Repair Stations 6 | . . . . . . . 6 Recycling Units 2 | . . . . . . . 2 Scanalyzers 7 | . . . . . . . 7 Garrison Access . | . . . . . . . . Terminal Hacks 29 | . 2 1 4 . 21 . 1 Record 18 | . . . 3 . 14 . 1 Robot Analysis 9 | . 2 1 . . 6 . . Proto ID Catalog 2 | . . . 1 . 1 . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 6 | . . . . . . . 6 Scan Component 3 | . . . . . . . 3 Repair 3 | . . . . . . . 3 Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer 6 | . . . . . . . 6 Retrieve Study 6 | . . . . . . . 6 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 Terminals . | . . . . . . . . Fabricators 2 | . . . . . . . 2 Report 1 | . . . . . . . 1 Liberate 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . . . 3 . 1 5 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . . . . . . 6 Parts Repaired 2 | . . . . . . . 2 Time 156 | . . . . . . . 156 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 73 | . . 73 73 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 21 | . . . 21 . . . . Total Damage 343 | . . . 343 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Active Infowar (turns) 7619 | 25 178 173 2272 285 2265 983 1438 Sensors 474 | . . . . . . . 474 Seismic 5594 | 25 178 173 2272 285 2265 396 . Decoding 949 | . . . . . . 949 . Machine Analysis 907 | . . . . . . 907 . Jamming 961 | . . . . . . . 961 ECM 3 | . . . . . . . 3 Robot Analysis Total 9 | . 2 1 . . 6 . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . 6 . Traps 1 | . . . . . . 1 . Emergency Access 5 | . . . . . . 5 . Exploration | -11 -10 -10 -10 -7 -7 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Turns Passed 9283 | 151 178 173 2298 285 2265 1003 2930 Spaces Moved 6024 | 85 121 141 1752 238 1882 443 1362 Core 127 | 6 . . . . . 38 83 Treads 1252 | . . . . . . 284 968 Legs 4334 | 79 121 141 1752 238 1882 121 . Wheels 252 | . . . . . . . 252 Hover 59 | . . . . . . . 59 Flight . | . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 120 50 40 Average Speed 129 | 115 120 120 120 120 120 154 152 Slowest Speed 300 | 120 120 120 120 120 120 250 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 5 18 40 83 54 91 7 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . 3 . 4 . . Spaces Dug 31 | . . . . . . . 31 Terrain Destroyed 182 | . . . . . . 97 85 Melee 31 | . . . . . . . 31 Projectile 17 | . . . . . . . 17 AOE 134 | . . . . . . 97 37 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total 6934 | 112 135 145 1877 237 1891 635 1902 Wait 391 | . . 5 55 . . 17 314 Move 6017 | 84 120 140 1751 237 1881 442 1362 Hop . | . . . . . . . . Pick Up 41 | 5 3 . 7 . 5 7 14 Fast Attach 59 | 7 . . . . . 15 37 Attach 28 | . . . 3 . . 14 11 Detach 4 | . . . . . . 3 1 Swap 12 | 1 2 . 6 . 1 1 1 Drop 23 | 1 . . 8 . 4 7 3 Fire 193 | 14 10 . 46 . . 88 35 Melee 123 | . . . . . . . 123 Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush 39 | . . . . . . 38 1 Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . 3 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 4) 330 | -10/Materials | Entered Mines 358 | -10/Mines | Met a Derelict testing a Signal Generator 425 | -10/Mines | Discovered new exit (range 15) 495 | -10/Mines | Discovered new exit (range 5) 503 | -10/Mines | Entered Subcaves 503 | -10/Subcaves | Accompanied by 3 allies 504 | -10/Subcaves | Approached by a straggling Scientist 508 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 896 | -10/Subcaves | Learned Materials terminal intel 947 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 948 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 988 | -10/Subcaves | Discovered new exit (range 12) 994 | -10/Subcaves | Lost 3 allies 1231 | -10/Subcaves | Learned location of Zion (-6) 1231 | -10/Subcaves | Met a Zionite searching for "candidates" 1293 | -10/Subcaves | Build established: Scavenger-Mutant 2130 | -10/Subcaves | Discovered new exit (range 9) 2143 | -10/Subcaves | Core integrity fell below 50% 2208 | -10/Subcaves | Learned Materials terminal intel 2352 | -10/Subcaves | Visited Clippyterm 2356 | -10/Subcaves | Identified exit to Materials 2356 | -10/Subcaves | Learned Factory stockpile data 2409 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2612 | -10/Subcaves | Visited 4L-MR0's lab 2801 | -10/Subcaves | Entered Recycling 3034 | -7/Recycling | Scanned before Scraplab entrance 3051 | -7/Recycling | Entered Scraplab 3065 | -7/Recycling | Discovered new exit (range 2) 3086 | -7/Recycling | Entered Scraptown 3089 | -7/Scraptown | System corruption cleaned by C-Scrubber 3298 | -7/Scraptown | Visited Assassins FH 3323 | -7/Scraptown | Visited Spacefarers 3385 | -7/Scraptown | Visited Cyclists 3690 | -7/Scraptown | Discovered new exit (range 11) 3775 | -7/Scraptown | Visited Comm Corps 3833 | -7/Scraptown | Visited Scrapoid Research Area 3906 | -7/Scraptown | Visited Fellowship of the Rings 3935 | -7/Scraptown | Visited Red Mages 3961 | -7/Scraptown | Found Unknown Hackware 4260 | -7/Scraptown | Visited UFD Registry 4260 | -7/Scraptown | Registered with UFD as "Megabucket" 4292 | -7/Scraptown | Visited Infowarlord's Domain 4329 | -7/Scraptown | Received an X-ray algorithm 4341 | -7/Scraptown | Visited Science Guys 4381 | -7/Scraptown | Visited Scrap Suit Storage 4419 | -7/Scraptown | Visited Junk Repository 4447 | -7/Scraptown | Visited Analyses Database 4487 | -7/Scraptown | Visited Junk Repository 4526 | -7/Scraptown | Visited Research Penetration Think Tank 4555 | -7/Scraptown | Visited Botcube Research 4700 | -7/Scraptown | Entered Cyclist Reading Room 4706 | -7/Scraptown | Ran an X-ray algorithm 5271 | -7/Scraptown | Met Optimus 5271 | -7/Scraptown | Accepted into 0bPrime 5343 | -7/Scraptown | Discovered new exit (range 5) 5351 | -7/Scraptown | Entered Factory 5351 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x5, Weapon x1 5406 | -5/Factory | Identified Relay Coupler [Proto] 5757 | -5/Factory | System corruption reached 10% 5802 | -5/Factory | Lost 6 parts (1p3u2w) 6235 | -5/Factory | Lost 4 parts (1n1u2w) 6325 | -5/Factory | Core integrity fell below 50% 6334 | -5/Factory | Released all parts (5) 6349 | -5/Factory | Discovered new exit (range 7) 6354 | -5/Factory | Entered another Factory area 6354 | -4/Factory | Evolved 2 slots: Utility x2 6364 | -4/Factory | Lost 7 parts (1p4n1u1w) 6574 | -4/Factory | Build established: Mutant 6704 | -4/Factory | Found Hvy. Insulated Plating 6708 | -4/Factory | Found Hvy. Insulated Plating 6713 | -4/Factory | Found Hvy. Insulated Plating 7696 | -4/Factory | Build established: Scientist-Mutant 8162 | -4/Factory | Repaired Maul+ 8405 | -4/Factory | System corruption reached 10% 8685 | -4/Factory | Repaired Hvy. Siege Treads+ 8992 | -4/Factory | Cargo convoy interrupted 9139 | -4/Factory | Lost 3 parts (1p2u) 9233 | -4/Factory | Spotted B-86 Titan 9235 | -4/Factory | Core integrity fell below 50% 9255 | -4/Factory | Spotted B-86 Titan 9265 | -4/Factory | Lost 12 parts (3p3n4u2w) 9283 | -4/Factory | Core integrity fell below 20% 9284 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09279_ Penetrated by Slug. 09279_ Slug penetrates Nuclear Reactor. 09279_ Penetrated by Slug. 09279_ Antimatter Reactor destroyed. 09279_ X-77 Beamer destroyed. 09281_ Slug penetrates Wall. 09281_ Slug penetrates Nuclear Reactor. 09282_ Nuclear Reactor explodes. 09282_ Y-64 Sentinel destroyed. 09282_ R-10 Processor destroyed. 09282_ U-05 Engineer destroyed. 09283_ Acquired 39 matter. 09283_ Critical hit (Meltdown: +270). 09283_ Thermal Shield destroyed. 09283_ Knocked back. 09283_ Penetrated by Slug. 09283_ Slug penetrates Wall. 09284_ The unstable cave ceiling collapses. 09284_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 09284_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????""???????????????????????????????????????????? | | ????""???????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | #####/######?????????????????????????????????????? | | ??????????????????????????????????????? | | ^ ??????????????#######?????????????????? | | "" """ ##+###########???# #?????????????????? | | "" """ # ##### #?????????????????? | | "" """ # " ! " #?????????????????? | | # #####%! #?????????????????? | | # == #?????????????????? | | # # ##?????????????????? | | % # g [! % ##############?????? | | "" %"" / gBB @! #????? | | "" """ " H BB g %YY """ %! #?????? | | "" """ # g h =%# "" F"" ! #?????? | | # |h[ *= """""" ! #?????? | | "" """ # p ! """" #?????? | | "" """% # %= R #?????? | | "" """%"##"###########=# ## #"/##+######????????? | | " ???? #?????????????? | | "" "???????????########+#; #?????????????? | | ?" "????????????????? ; #?????????????? | | ?" "??????????????? """# #?????????????? | | ?? ??????????????# """# # ????????????? | | ?? """ ?????????????# """# ##+???????????? | | ?? """ ##?????????????# # ?????????????? | | ?? ??? ???????????????# [ # ????????????? | | ?????? ???????????????##+##### !!! ???????????? | | ??????????????????????????????# !!! #??????????? | | ??????????????????????????????" !! #??????????? | | ?????????????????????????????? ^ #??????????? | | ????????????????????????????? #??????????? | | ?????????????????????????????## #??????????? | | ??????????????????????????????# #??????????? | | ?????????????????????????????? ???????????? | | ??????????????????????????????#######????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 56 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EX 25 Resistance: EM 30 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Maul | 18% | -4/Factory Hvy. Siege Treads | 48% | -4/Factory Studied --------- Imp. Fusion Compressor | -4/Factory | Hacked Maul | -4/Factory | Hacked Hvy. Siege Treads | -4/Factory | Hacked Imp. Ion Engine | -4/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Lgt. Ion Engine | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Construction Begets Destruction Deductive Reasoning Ghost 'Em Immobile And Lovin' It Item+ Jackpot Link The Feds Live, Flee, And Rebuild Thread The Needle Around The Corner You May Approach The Wall Challenges ------------ None Game ------ Seed DecoderSpikedChronowheel Manual? 0 Play Time 01:41:19 Cumulative 63.6 hours Start 2025.11.02 @ 21:59:12 End 2025.11.03 @ 11:58:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddd7b10c-ee46-4972-bb01-19a229630d72