Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.14 @ 17:48:39 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (401) 401 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1571 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 259/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (6) ---- Experimental Sensor Array Signal Interpreter Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Signal Interpreter [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 24 | 6 8 8 2 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads . | . . . . Leg 7 | 2 2 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 4 5 . Energy Gun 6 | 2 2 2 . Energy Cannon . | . . . . Ballistic Gun 5 | . 2 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 2 6 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 5 | . 2 3 . Highest Loss Streak 4 | . 2 4 . Average Slot Usage (%) 86 | . 96 83 62 Engine 10 | . 14 9 . Leg 25 | . 28 23 29 Device 9 | . 12 9 . Storage 13 | . 14 14 11 Energy Gun 15 | . 21 14 . Ballistic Gun 9 | . 5 11 22 Naked Turns . | . . . . Heaviest Build 14 | 13 14 14 6 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 2 | 2 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 2 6 6 5 Average Carried 3 | . 2 4 3 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 1 6 5 3 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 407 | 251 79 77 . Remotely . | . . . . Salvage Created 422 | . 278 144 . Parts 29 | . 20 9 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 16 | . 9 7 . Guns 16 | . 9 7 . Classes Destroyed 4 | . 2 2 . Swarmer 5 | . 3 2 . Grunt 8 | . 6 2 . Demolisher 1 | . . 1 . Assembled 2 | . . 2 . Best Kill Streak 9 | . 9 3 . Combat Bots Only 9 | . 9 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1012 | . 423 589 . Core 206 | . 111 95 . Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 . 17 . Volleys Fired 51 | . 21 28 2 Largest 2 | . 2 2 2 Hottest 100 | . 100 40 40 Shots Fired 82 | . 34 44 4 Gun 82 | . 34 44 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 44 | . . 40 4 Thermal 38 | . 34 4 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 16 11 2 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 62 | . 26 34 2 Core Hits 33 | . 16 17 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 605 | . 316 281 8 Guns 605 | . 316 281 8 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 243 | . . 235 8 Thermal 362 | . 316 46 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 7 . Average Corruption 6 | . . 6 . Corruption Purged . | . . . . Effects 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Misfires 1 | . . 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 192 | . 192 166 . Average Temperature 108 | . 116 65 . Received Heat Transfer 249 | . 132 117 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1002 | . 902 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 253 | . 253 223 78 Initial 98 | . . 98 78 Average 118 | . 104 162 78 Maximum Alert Level 1 | . 1 1 . Low Security (%) 72 | 100 71 61 100 Level 1 27 | . 28 38 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 14 21 2 Peak Tracking Total 9 | . 7 9 1 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 5 | . 5 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 1 | . 1 . . Level Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 711 | 70 263 320 58 Spaces Moved 439 | 52 153 192 42 Core 19 | 19 . . . Treads . | . . . . Legs 420 | 33 153 192 42 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 116 120 120 120 Slowest Speed 150 | 150 120 150 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 34 38 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 547 | 59 196 246 46 Wait 21 | . 10 11 . Move 436 | 51 152 191 42 Hop . | . . . . Pick Up 7 | 2 3 2 . Fast Attach 12 | 5 4 3 . Attach 5 | 1 1 1 2 Detach . | . . . . Swap 7 | . 3 4 . Drop 8 | . 2 6 . Fire 51 | . 21 28 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 20) 283 | -10/Materials | Destroyed 9 combat bots 327 | -10/Materials | Identified exit to Materials 328 | -10/Materials | Discovered new exit (range 5) 334 | -10/Materials | Entered Mines 339 | -10/Mines | Core integrity fell below 50% 428 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 430 | -10/Mines | Found Prototype Device 477 | -10/Mines | Assembled infested the area 482 | -10/Mines | Assisted by a Guerilla fighting off Assembled 587 | -10/Mines | Lost 4 parts (1p1n1u1w) 609 | -10/Mines | Core integrity fell below 20% 626 | -10/Mines | Learned Materials interactive machine intel 635 | -10/Mines | Discovered exit to Materials (range 13) 648 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 654 | -10/Mines | Entered Materials 654 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 655 | -9/Materials | Loaded intel: 14 interactive machine locations 712 | -9/Materials | Self-destructed Last Messages --------------- 00645_ 23-LUI(g): "Everyone knows a good old rocket launcher goes a long way." 00646_ 23-LUI(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 00647_ 23-LUI(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00648_ 23-LUI(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00648_ 23-LUI(g) slips back into the shadows. 00653_ Acquired Rocket Launcher. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=MATERIALS GOAL=ESCAPE Loading Materials interactive machine intel (x14)... 00677_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00677_ O-16 Technician uses terminal to summon reinforcements. 00677_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00677_ O-16 Technician locks terminal. 00707_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????T????????????????? | | ?????????????????????????"T"????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????? ?????????? | | ????"""??????????????? ?????????? | | ????"R"??????????????? ?????????? | | ????"?"??????????????? #????????? | | ?????????????????????? +????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# ########## | | ?????????????????????# ## # | | ?????????????????????# ##== # | | ????###+###??????????# ##== # | | ##### ############ ##@ # | | ? # # | | ?? + """ # | | ??? # """ # | | ????# #?######## # """ # | | ####?# ########### # # | | """ # # + # # | | "T" # # #### # # | | + + #??# ######### | | = # # #??# ???????? | | # ###########??# ??????? | | ! ?# ############?# ?????? | | ####?# #????? | | ###### ####### #????? | | #????????? #????? | | ######+######????????? ????? | | ??# = #?????????? ????? | | ??# #?????????? ???? | | ??# #?????????? ?????? | | ??# #???????????????????? | | ??# #???????????????????? | | ??# #???????????????????? | | ??# #???????????????????? | | ??# #???????????????????? | | ??###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalMappingHumpback Manual? 0 Play Time 00:06:50 Cumulative 64.9 hours Start 2021.03.14 @ 17:42:11 End 2021.03.14 @ 17:48:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 19 Adventurer 148 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8545212b-526e-4ac7-a3e1-2829c6bd43de