Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 20:55:52 Player: Skergy Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (755) 755 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1550 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 97/180 System Corruption 0% Temperature Cool (2) Movement Walking (196) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (2+1) - Aluminum Leg Aluminum Leg (+) Makeshift Leg > --- UTILITY (2+1) ---- High-capacity Storage Unit Signal Interpreter Shield Generator (+) > --- WEAPON (2+1) ----- Barrage Gun Heavy Battle Rifle Subdweller Shrapnel Launcher (+) > --- INVENTORY (20) --- Ion Engine Light Treads Spiked Treads Wheel Compact Wheel Subdweller Monowheel Heat Sink Small Storage Unit High-capacity Storage Unit Subdweller Optics Signal Interpreter Makeshift Light Armor Plating Makeshift Light Armor Plating Shield Generator Beam Cannon Heavy Assault Rifle Barrage Gun Battle Cannon Subdweller Shrapnel Launcher Flamer Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Shield Generator > --- WEAPON ----------- Barrage Gun Heavy Battle Rifle Subdweller Shrapnel Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Wheel Compact Wheel Subdweller Monowheel Heat Sink Small Storage Unit High-capacity Storage Unit Signal Interpreter Makeshift Light Armor Plating Makeshift Light Armor Plating Shield Generator EM Shotgun Small Laser Beam Cannon Subdweller Beam Cannon Heavy Assault Rifle Battle Cannon Subdweller Shrapnel Launcher [Rating: 35] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Heavy Battle Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 6 5 19 Power 6 | 1 . 5 Engine 5 | 1 . 4 Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 . 5 Treads 3 | 2 . 1 Leg 4 | . . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . 1 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 3 7 Energy Gun 5 | 2 2 1 Energy Cannon . | . . . Ballistic Gun 4 | . 1 3 Ballistic Cannon 1 | . . 1 Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 97 99 Engine 8 | . 14 6 Core 4 | . . 5 Treads 13 | . 28 9 Leg 15 | . . 19 Device 7 | . 11 6 Storage 12 | . 14 11 Processor 8 | . . 10 Energy Gun 7 | . 27 2 Ballistic Gun 15 | . . 19 Ballistic Cannon 1 | . . 1 Launcher 4 | . . 5 Peak Build Rating 35 | 6 11 35 Average Rating 20 | 4 9 24 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 63 | 14 52 63 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 4 1 2 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 20 | 6 19 20 Average Carried 17 | 3 14 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 19 20 Class Distribution -------------------- 59% | Mutant 40% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 922 | 233 80 609 Remotely . | . . . Salvage Created 921 | . 578 343 Parts 67 | . 38 29 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 16 | . . 16 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 26 | . 12 14 Guns 18 | . 8 10 AOE 8 | . 4 4 Classes Destroyed 9 | . 6 3 Worker 2 | . 2 . Hauler 2 | . 2 . Operator 1 | . 1 . Turret 1 | . . 1 Watcher 3 | . 3 . Swarmer 13 | . 6 7 Grunt 6 | . 6 . Sentry 1 | . . 1 Subdweller 6 | . . 6 Best Kill Streak 7 | . 7 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 5 | . 5 2 Gunslinging . | . . . Exploded 4 | . 4 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 234 | . 72 162 Missed 94 | . 28 66 Damage Taken 1417 | . 374 1043 Core 259 | . 50 209 Absorbed by Shields 185 | . 66 119 Core Remaining (%) 100 | 100 . . Volleys Fired 104 | . 45 59 Largest 3 | . 2 3 Hottest 101 | . 85 101 Shots Fired 190 | . 83 107 Gun 163 | . 83 80 Cannon 13 | . . 13 Launcher 14 | . . 14 Special . | . . . Kinetic 72 | . 1 71 Thermal . | . . . Explosive 7 | . . 7 Electromagnetic 111 | . 82 29 Robot Hit Streak 12 | . 8 12 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 96 | . 46 50 Core Hits 54 | . 28 26 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2351 | . 1155 1196 Guns 1160 | . 666 494 Cannons 100 | . . 100 Explosions 1091 | . 489 602 Melee . | . . . Ramming . | . . . Kinetic 733 | . . 733 Thermal 489 | . 489 . Explosive 291 | . . 291 Electromagnetic 838 | . 666 172 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 83 | . 76 7 Projectiles . | . . . Explosions 83 | . 76 7 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 90 | . . 90 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 278 | . 278 10 Average Temperature 71 | . 73 5 Received Heat Transfer 476 | . 158 318 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 6 | . 4 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 450 | . 450 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 4 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 245 | . 245 . Initial . | . . . Average 104 | . 115 . Maximum Alert Level 1 | . 1 . Low Security (%) 81 | 100 79 . Level 1 18 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 17 18 Peak Tracking Total 6 | . 5 6 Tactical Retreats 5 | . . 5 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 5 | . 1 4 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 5 2 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 19 6 Successful 18 | . 12 6 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 3 6 Record 5 | . . 5 Robot Analysis 1 | . 1 . Alert Level 2 | . 2 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 9 | . 9 . Track 2 | . 2 . Assimilate 2 | . 2 . Botnet 4 | . 4 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5281 | 109 1075 4097 Spaces Moved 2116 | 58 384 1674 Core 19 | 19 . . Treads 1075 | 39 384 652 Legs 1022 | . . 1022 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 196 Average Speed 229 | 153 237 229 Slowest Speed 320 | 250 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 6 72 79 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . . 3 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 13 | . . 13 Spaces Dug . | . . . Terrain Destroyed 140 | . 17 123 Melee . | . . . Projectile . | . . . AOE 140 | . 17 123 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2370 | 76 466 1828 Wait 71 | 6 18 47 Move 2114 | 57 383 1674 Hop . | . . . Pick Up 38 | 7 14 17 Fast Attach 7 | 5 1 1 Attach 13 | 1 2 10 Detach 2 | . 1 1 Swap 10 | . 2 8 Drop 10 | . . 10 Fire 104 | . 45 59 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 1 | . . 1 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 15) 678 | -10/Materials | Discovered new exit (range 14) 782 | -10/Materials | Discovered new exit (range 9) 1055 | -10/Materials | Discovered new exit (range 15) 1166 | -10/Materials | Discovered new exit (range 8) 1185 | -10/Materials | Entered Subcaves 1188 | -10/Subcaves | Learned Materials stockpile data 1202 | -10/Subcaves | Learned location of Recycling (-8) 1233 | -10/Subcaves | Visited Clippyterm 1241 | -10/Subcaves | Learned location of Section 7 (-2) 1241 | -10/Subcaves | Learned Factory emergency access door positions 1521 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1523 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1554 | -10/Subcaves | Discovered new exit (range 10) 1575 | -10/Subcaves | Identified exit to Materials 1691 | -10/Subcaves | Lost 3 parts (1n2w) 1762 | -10/Subcaves | Disturbed a concealed Subdweller 2021 | -10/Subcaves | Core integrity fell below 50% 2053 | -10/Subcaves | Core integrity fell below 20% 2355 | -10/Subcaves | Discovered exit to Materials (range 5) 3122 | -10/Subcaves | Visited 4L-MR0's lab 3159 | -10/Subcaves | Found Meta Core 3161 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3467 | -10/Subcaves | Build established: Tank 4954 | -10/Subcaves | Discovered new exit (range 10) 4994 | -10/Subcaves | Identified exit to Recycling 5073 | -10/Subcaves | Learned location of Zion (-6) 5073 | -10/Subcaves | Met a Zionite searching for "candidates" 5205 | -10/Subcaves | Disturbed a concealed Subdweller 5282 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -6/Zion. 05223_ L3-BA9(R) destroyed. 05237_ Acquired 9 matter. 05241_ Searching scrap... 05241_ Found Sub. Laser. 05241_ Found 46 Matter. 05242_ Acquired 46 matter. 05243_ Subatomizers dissect the Sub. Monowheel. 05245_ Searching scrap... 05245_ Found Sub. Optics. 05245_ Found Barrage Gun. 05245_ Found 63 Matter. 05246_ Acquired 26 matter. 05249_ Dropped Sub. Beam Cannon. 05250_ Acquired Barrage Gun. 05255_ Subatomizers dissect the Sub. Monowheel. 05282_ Triggered Shrapnel Trap. 05282_ An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ????????????????????## ##?????"##???????????????? | | ????????????????????# ^ #?????" ##??????????????? | | ?????????###????????? #?????" #??????????????? | | ????????## ###??????# #????# ##?????????????? | | ???????## """"##????## #???## #?????????????? | | ???????# "" " "#????# ##### #?????????????? | | ????????#" %##???# # ## #?????????????? | | ???????##" [!##??# #??????????????? | | ???????# " ][ #????# @ #??????????????? | | ???????## = "###### # #??????????????? | | ?# ## # & ## ### #??????????????? | | ??# ! # #???????????????? | | ??### # ##???????????????? | | ????## ## #????????????????? | | ?????## "#" ##???????????????? | | ??????# ## ## #???????????????? | | ??????## ?# # ##???????????????? | | ???????####?# ## #???????????????? | | ????????????# ### ### ##???????????????? | | ????????????## ##?#########?# #????????????????? | | ?????????????###????????????# ####?????????????? | | ????????????????????????????## #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????## #?????????????? | | ?????????????????????????????## #?????????????? | | ??????????????????????????????# ##?????????????? | | ??????????????????????????????## ##?????????????? | | ???????????????????????????????## #?????????????? | | ?????????????????????????????#### #?????????????? | | ?????????????????????????????# #?????????????? | | ????????????????????????????## ##?????????????? | | ????????????????????????????# ##??????????????? | | ????????????????????????????## #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightVisualTearclaws Manual? 0 Play Time 00:36:38 Cumulative 57.4 hours Start 2025.03.01 @ 15:18:31 End 2025.03.01 @ 20:55:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21d96e97-c229-4ffb-bc90-5f7043906d4a