Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 00:58:41 Player: chmiel Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (40) 200 Value Destroyed (1222) 1222 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3380) 3380 TOTAL SCORE: 12882 Bonus ------- Follower Combat Kills 80 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 326/1600 Matter 216/300 Energy 8/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Enhanced Optical Array Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Quantum Reactor Makeshift Hammer Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Linear Gravjet Nuclear Pulse Array Impulse Thruster Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Weight Redist. System Structural Scanner Enhanced Optical Array Advanced ECM Suite Advanced Reaction Control System Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Particle Reactor Quantum Reactor Nuclear Pulse Array Makeshift Hammer [Rating: 149] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Nuclear Pulse Array Treads Light Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Heavy Mace Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 2 2 . Power 2 | . . . . . . 1 . . . 1 . . . . . Propulsion 8 | . . . . . 3 . . . . . 1 1 1 2 . Utility 8 | . . . . . 1 1 2 . . 1 1 1 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 71 | 7 6 3 2 1 6 6 7 4 . 2 8 2 4 11 2 Power 14 | 1 1 . . 1 1 2 . 1 . 1 1 1 2 2 . Engine 7 | 1 1 . . 1 . 2 . 1 . 1 . . . . . Core 1 | . . . . . 1 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 1 1 2 2 . Propulsion 23 | 2 1 1 2 . . 1 4 1 . . 4 1 1 4 1 Treads 4 | 2 1 . . . . 1 . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight 15 | . . . . . . . 4 1 . . 4 1 1 3 1 Utility 20 | 2 2 . . . 2 1 3 1 . 1 3 . 1 4 . Device 10 | 1 1 . . . 1 . 2 . . . 2 . . 3 . Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 4 | . . . . . . 1 1 1 . . 1 . . . . Hackware 4 | . . . . . 1 . . . . 1 . . 1 1 . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 14 | 2 2 2 . . 3 2 . 1 . . . . . 1 1 Energy Gun 3 | . 1 . . . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . 1 2 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 1 . . . 1 . . . . Parts Lost 38 | . 2 1 . . 1 . . . . . 6 . 2 8 18 Power 8 | . . . . . . . . . . . 2 . 1 2 3 Propulsion 13 | . 1 1 . . . . . . . . 2 . . 3 6 Utility 12 | . . . . . . . . . . . 1 . 1 3 7 Weapon 5 | . 1 . . . 1 . . . . . 1 . . . 2 Highest Loss Streak 18 | . 2 1 . . 1 . . . . . 6 . 1 5 18 To Critical Strikes 4 | . . . . . . . . . . . . . . . 4 Average Backups 8 | 4 8 13 13 14 14 14 5 5 5 3 3 2 2 2 3 Power 1 | . 1 1 1 1 1 2 1 1 2 1 . . . 1 2 Propulsion 2 | 3 4 3 3 4 4 3 2 . . . . 1 2 . . Utility 2 | . 2 6 6 5 4 5 2 2 2 1 1 . . . . Weapon 1 | . 1 2 3 3 4 3 . . 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 15 | . . . . 3 4 1 4 . . . 1 . . . 2 Power 3 | . . . . . . . 1 . . . . . . . 2 Propulsion 3 | . . . . 2 1 . . . . . . . . . . Utility 8 | . . . . 1 2 1 3 . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 99 99 100 71 91 92 94 100 98 86 73 77 80 82 Engine 6 | . 14 14 14 14 1 6 6 6 6 11 6 . . . . Core 2 | . . . . . 7 7 6 6 6 5 4 . . . . Reactor 2 | . . . . . . . . . . . 2 5 8 12 11 Treads 6 | . 24 24 10 . . 14 . . . . . . . . . Leg 5 | . . . 6 28 18 15 . . . . . . . . . Flight 11 | . . . . . . . 25 27 33 29 20 19 20 22 19 Device 15 | . 14 14 14 14 11 7 19 20 20 19 20 20 20 18 19 Storage 5 | . 14 14 14 14 9 7 . . . . . . . . . Processor 5 | . . . . . . 7 12 13 13 11 10 9 8 6 4 Hackware 6 | . . . . . 5 7 6 6 6 7 10 9 8 13 15 Energy Gun 4 | . 9 14 14 14 11 . . . . . . . . . . Ballistic Gun 5 | . 17 13 14 14 5 7 . . . . . . . . . Launcher 1 | . . . . . . 1 5 6 6 5 4 . . . . Impact Weapon 3 | . . . . . . 5 6 6 6 5 5 9 8 5 2 Peak Build Rating 149 | 9 9 8 26 28 36 48 46 45 45 51 88 103 122 142 149 Average Rating 54 | 5 8 7 11 27 32 45 37 40 45 50 78 94 111 135 141 On Entrance 48 | . 9 8 8 26 28 34 46 39 45 45 51 79 103 120 142 Avg Prop Armor Cover (%) 9 | . . 14 14 . . 15 16 . . . . . 10 3 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 74 | 14 31 31 29 34 34 37 37 21 21 27 34 43 66 74 74 Greatest Support 89 | 40 40 40 60 60 66 60 60 27 27 33 43 52 68 88 89 Greatest Overweight (x) 9 | 1 9 1 9 . . . 6 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 14 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 13 15 15 15 15 15 15 5 5 4 5 5 5 5 5 Average Carried 8 | 4 8 13 13 14 14 14 5 4 5 3 4 3 4 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 13 13 15 15 15 15 5 5 5 3 5 4 5 3 3 Class Distribution -------------------- 35% | Mutant 28% | Hacker-Ninja 17% | Scientist-Scout 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Scientist-Scout | -6/Factory Scientist-Sprinter | -6/Lower Caves Scientist-Sprinter | -6/Lower Caves Scientist-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Com Matter Collected 1259 | 290 196 77 . 99 110 65 36 149 . . . . 232 . 5 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1097 | 93 383 41 . . 40 81 36 116 . . 53 . 254 . . Parts 61 | 4 29 4 . . 3 5 1 8 . . 5 . 2 . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Com Combat Hostiles Destroyed 34 | . 14 6 . . 2 2 1 6 . . 1 . 2 . . Melee 6 | . . . . . . 1 1 1 . . 1 . 2 . . Guns 8 | . 8 . . . . . . . . . . . . . . AOE 19 | . 6 6 . . 2 . . 5 . . . . . . . Classes Destroyed 9 | 2 4 . . . 1 1 . 1 . . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 18 | . 6 6 . . 2 . . 4 . . . . . . . Grunt 8 | . 8 . . . . . . . . . . . . . . Programmer 6 | . . . . . . 2 1 . . . 1 . 2 . . Thug 1 | . . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 4 | 2 3 2 . . 3 1 1 4 . . 1 . 2 . . Combat Bots Only 4 | . 3 2 . . 2 1 1 4 . . 1 . 2 . . Max Kills in Single Turn 3 | 1 3 2 . . 2 1 1 1 . . 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 . . 1 . . 1 . . . . . . . Melee 1 | . . . . . . 1 1 1 . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Com Hostile Shots Fired 409 | . 57 12 . . 6 6 5 19 . . 14 . 38 71 181 Missed 184 | . 15 3 . . 3 1 2 7 . . 9 . 21 42 81 Hits 225 | . 42 9 . . 3 5 3 12 . . 5 . 17 29 100 Melee 1 | . . . . . . . . . . . . . . . 1 Projectile 224 | . 42 9 . . 3 5 3 12 . . 5 . 17 29 99 Critical Strikes 8 | . 1 . . . . . . . . . . . 1 1 5 Part Disruptions 1 | . . . . . . . . . . . . . 1 . . Damage Taken 5189 | . 608 113 . . 284 76 52 188 . . 473 . 399 682 2314 Core 1580 | . 78 46 . . 38 . . 93 . . 7 . 44 52 1222 Absorbed by Shields 303 | . . . . . . . . . . . . . . . 303 Regen/Repaired (Parts) 21 | . . . . . . . . . . . 21 . . . . Core Remaining (%) 84 | 100 . . . 50 93 100 . . 89 100 99 100 96 . 20 Volleys Fired 62 | 5 35 4 . . 8 3 . 7 . . . . . . . Largest 2 | 2 2 2 . . 2 1 . 1 . . . . . . . Hottest 105 | 40 70 80 . . 105 25 . 30 . . . . . . . Shots Fired 104 | 10 63 5 . . 16 3 . 7 . . . . . . . Gun 87 | 10 58 2 . . 14 3 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 17 | . 5 3 . . 2 . . 7 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 65 | 10 47 . . . 5 3 . . . . . . . . . Thermal 22 | . 11 2 . . 9 . . . . . . . . . . Explosive 17 | . 5 3 . . 2 . . 7 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 7 9 . . . 2 2 . 4 . . . . . . . Robot Miss Streak 6 | 1 6 1 . . 3 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 80 | 8 33 . . . 7 9 3 4 . . 3 . 11 . 2 Core Hits 71 | 4 30 6 . . 8 2 1 17 . . 1 . 2 . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 3 . . Critical Strikes 5 | . 2 . . . . . . . . . . . 3 . . Burn 2 | . 2 . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . 3 . . Melee Attacks 151 | . . . . . . 16 9 2 . . 15 7 38 36 28 Impact 100 | . . . . . . 16 9 2 . . 15 7 38 13 . Slashing 51 | . . . . . . . . . . . . . . 23 28 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 1 . . . . . 1 . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . Damage Inflicted 3539 | 71 780 319 . . 146 479 242 613 . . 155 . 630 . 104 Guns 521 | 71 341 12 . . 61 36 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1334 | . 436 307 . . 85 . . 506 . . . . . . . Melee 1663 | . . . . . . 425 242 107 . . 155 . 630 . 104 Ramming 21 | . 3 . . . . 18 . . . . . . . . . Kinetic 405 | 71 279 . . . 19 36 . . . . . . . . . Thermal 257 | . 159 56 . . 42 . . . . . . . . . . Explosive 1193 | . 339 263 . . 85 . . 506 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1559 | . . . . . . 425 242 107 . . 155 . 630 . . Slashing 104 | . . . . . . . . . . . . . . . 104 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . . . . . . 4 . 1 Average Corruption 3 | . . . . . 3 . . . . . . . 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 21 | . . . . . 10 . . . . . . . 10 . 1 Message Errors 6 | . . . . . 3 . . . . . . . 3 . . Matter Fused 5 | . . . . . . . . . . . . . 5 . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . . Energy Discharges 4 | . . . . . 3 . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . 2 . . . . . . . . . 1 Data Loss (major) 2 | . . . . . 1 . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 682 | . 73 . . . . 171 95 6 . . 11 . 290 . 36 Projectiles . | . . . . . . . . . . . . . . . . Explosions 79 | . 73 . . . . . . 6 . . . . . . . Melee 603 | . . . . . . 171 95 . . . 11 . 290 . 36 Knockbacks 9 | . . . . . . 5 1 . . . . . 3 . . Impact 9 | . . . . . . 5 1 . . . . . 3 . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 195 | . 135 47 . . . . . 13 . . . . . . . Shots 6 | . 3 2 . . . . . 1 . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . 1 . . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 300 | . 62 28 . . 149 6 . 24 1 80 52 . 300 199 200 Average Temperature 71 | . 17 12 . . 33 4 . 10 1 42 15 . 107 92 82 Received Heat Transfer 288 | . 204 . . . . . 18 . . . . . 9 36 21 Effects 1 | . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . Impact Corruptions 22 | . . . . . . 7 4 . . . 1 . 10 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . Heat Transferred 581 | . 383 87 . . 111 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Com Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . Low Security (%) 98 | 100 100 67 . 100 100 100 100 . . 100 100 100 100 100 100 Level 1 1 | . . 32 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 237 | 10 174 237 . . 82 30 30 . . . 22 19 51 21 88 Initial 8 | . . . . . . 4 . . . . . 8 . 8 3 Average 14 | . 38 115 . . 14 1 1 . . . . 2 10 1 36 Influence Increases 1971 | 10 451 354 . . 217 95 62 90 . . 67 29 224 120 252 Destroy 0b10 Robot/C 720 | . 280 140 . . 100 40 20 80 . . 20 . 40 . . Destroy 0b10 Robot/NC 35 | 10 10 . . . 10 . . . . . . . 5 . . Destroy Leader 166 | . 52 30 . . 34 20 10 10 . . . . 10 . . Allied During Kill 48 | . . 19 . . 29 . . . . . . . . . . Successful Hack 202 | . 10 . . . 29 27 12 . . . 12 . 31 6 75 Disable Machine 195 | . 45 120 . . . . . . . . . . 15 15 . Destroy Structure 365 | . 54 30 . . 15 8 5 . . . 20 14 48 99 72 Partial Spotted 195 | . . . . . . . 15 . . . . 15 60 . 105 Lose Combat Pursuer 45 | . . 15 . . . . . . . . 15 . 15 . . Influence Decreases 1971 | 10 451 157 197 . 205 107 55 97 . . 50 46 209 129 258 Entered New Map 228 | . . . 197 . . 8 . 4 . . . 9 . 7 3 Time Decay 1295 | 10 276 147 . . 105 85 55 93 . . 28 37 206 94 159 Lost Part 169 | . 20 10 . . 10 . . . . . 22 . 3 28 76 Lost Ally 90 | . 10 . . . 60 . . . . . . . . . 20 Purge Threat 189 | . 145 . . . 30 14 . . . . . . . . . Squads Dispatched 29 | . 2 . . . . 4 2 . . . 2 1 5 7 6 Investigation 5 | . 2 . . . . 1 . . . . . . . 1 1 Extermination 18 | . . . . . . 2 2 . . . 2 1 4 4 3 Reinforcement 6 | . . . . . . 1 . . . . . . 1 2 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Com Distress Signals 6 | . 1 . . . 3 . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 149 | . 25 9 . . 12 4 4 11 . . 10 . 9 31 34 Peak Tracking Total 15 | . 4 3 . . 5 1 3 6 . . 6 . 3 7 15 Tactical Retreats 19 | . . 1 . . . . 1 1 . . 1 . 3 8 4 ECM-based Alert Blocks 55 | . . . . . . . 3 . . . . . 2 30 20 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Com Traps Triggered 19 | . 2 . . . 4 1 . . . . . . . 1 11 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Com Machines Disabled 13 | . 3 8 . . . . . . . . . . 1 1 . Max in Single Turn 8 | . 3 8 . . . . . . . . . . 1 1 . Garrison Access 5 | . . . . . . 1 1 . . . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Com Machines Accessed 48 | . 6 1 1 . 5 6 5 . . 1 4 2 6 5 6 Terminals 31 | . 4 . . . 4 3 4 . . 1 1 1 3 4 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 2 . . . . . 1 2 . . Garrison Access 6 | . . . . . . 1 1 . . . 2 . 1 1 . Total Hacks 126 | . 18 1 1 . 16 23 8 . . 3 9 2 12 14 19 Successful 65 | . 11 1 1 . 9 16 2 . . 1 6 . 4 3 11 Failed 59 | . 7 . . . 6 6 6 . . 2 3 2 8 11 8 Catastrophic 13 | . 1 . . . . 2 2 . . . . 2 1 2 3 Database Lockouts 2 | . . . . . 1 1 . . . . . . . . . Manual 52 | . 14 . 1 . 7 8 5 . . . 2 . 4 . 11 Terminals 80 | . 11 . . . 14 8 6 . . 3 2 1 4 12 19 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 4 . . . . Recycling Units 7 | . 7 . . . . . . . . . . . . . . Scanalyzers 24 | . . . . . 2 14 . . . . . 1 7 . . Garrison Access 9 | . . . . . . 1 2 . . . 3 . 1 2 . Terminal Hacks 22 | . 1 1 1 . 5 2 . . . 1 . . . 3 8 Record 8 | . . . . . . . . . . 1 . . . . 7 Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 5 | . 1 . . . 2 2 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 1 12 . . . . . . 3 . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . Retrieve Study 13 | . . . . . 1 9 . . . . . . 3 . . Garrison Access Hacks 5 | . . . . . . 1 1 . . . 2 . 1 . . Seal Access 5 | . . . . . . 1 1 . . . 2 . 1 . . Unauthorized Hacks 17 | . 8 . . . 3 1 1 . . . 1 . . . 3 Terminals 14 | . 5 . . . 3 1 1 . . . 1 . . . 3 Assimilate 5 | . 3 . . . . . . . . . . . . . 2 Botnet 9 | . 2 . . . 3 1 1 . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . . . 5 5 5 . . 1 2 2 5 3 4 Full Trace Events 2 | . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . . . 1 9 . . . . . . 3 . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 88 | . . . . . . . . . . . 88 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Com Total Allies 8 | . 1 3 . 2 . . . . . . . . . . 2 Largest Group 5 | . 1 3 3 5 5 . . . . . . . . . 1 Highest-Rated Group 88 | . 10 40 40 88 88 . . . . . . . . . 45 Highest-Rated Ally 45 | . 10 16 16 31 31 . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 20 | . . 3 . . 17 . . . . . . . . . . Total Damage 246 | . . 41 . . 205 . . . . . . . . . . Kills 5 | . . 1 . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Com Active Infowar (turns) 9256 | 23 1156 372 618 522 526 1249 1578 209 3 21 698 253 915 750 363 Optics 6039 | . . . . . . 1249 1578 209 3 21 698 253 915 750 363 Terrain 630 | 23 607 . . . . . . . . . . . . . . Structural 8616 | . 549 372 618 522 526 1249 1578 209 3 21 698 253 915 750 353 Cloaking 2101 | . . . . . . . . . . . 418 253 915 515 . ECM 1378 | . . . . . . . 53 51 . . 2 . 209 708 355 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Com Turns Passed 9347 | 114 1156 372 618 522 526 1249 1578 209 3 21 698 253 915 750 363 Spaces Moved 9202 | 47 555 238 529 484 520 814 709 573 10 67 1049 484 1271 1205 647 Core 14 | 4 2 . 2 . . . . . . . . . . . 6 Treads 759 | 43 553 163 . . . . . . . . . . . . . Legs 1944 | . . . 117 484 520 814 9 . . . . . . . . Wheels 485 | . . 75 410 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6000 | . . . . . . . 700 573 10 67 1049 484 1271 1205 641 Fastest Speed 20 | 50 160 115 90 90 90 90 27 24 25 25 21 26 23 20 29 Average Speed 57 | 153 173 145 110 90 90 90 30 26 25 25 28 28 28 27 30 Slowest Speed 565 | 160 500 160 500 90 90 90 565 27 25 25 34 29 37 31 50 Overloaded Moves 483 | . . . . . . . . 23 . . 50 10 44 356 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . 1 . Robots Hopped 11 | . . . . . . . . . . . 3 1 2 . 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 83 53 92 81 45 25 14 82 5 3 28 10 27 37 30 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . 1 . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 6 | . . . . 3 . . . 3 . . . . . . . Spaces Dug 105 | . . . . . . 9 5 . . . 10 7 16 34 24 Terrain Destroyed 243 | . 49 33 . . 13 9 5 43 . . 10 7 16 34 24 Melee 105 | . . . . . . 9 5 . . . 10 7 16 34 24 Projectile . | . . . . . . . . . . . . . . . . AOE 138 | . 49 33 . . 13 . . 43 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Com Total 12905 | 76 685 256 560 573 564 1299 2057 619 9 70 1432 587 1780 1570 768 Wait 3301 | 12 69 6 28 78 10 450 1315 29 . . 343 94 471 312 84 Move 9164 | 46 554 237 528 483 519 813 708 572 9 66 1042 481 1266 1204 636 Hop 11 | . . . . . . . . . . . 3 1 2 . 5 Pick Up 49 | 6 9 1 . 5 8 5 3 2 . . 6 1 1 2 . Fast Attach 44 | 7 1 . 2 . 3 2 7 2 . . 5 1 4 8 2 Attach 29 | . 3 2 . . 2 4 3 . . 3 4 2 . 5 1 Detach 17 | . 2 1 2 . 1 . 3 . . 1 3 . . 3 1 Swap 28 | . 9 5 . 1 4 2 1 2 . . 4 . . . . Drop 40 | . 2 . . 6 9 3 8 3 . . 7 . . . 2 Fire 62 | 5 35 4 . . 8 3 . 7 . . . . . . . Melee 149 | . . . . . . 16 9 2 . . 15 7 36 36 28 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . 9 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -4/Factory -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Discovered new exit (range 4) 1084 | -10/Materials | Discovered new exit (range 9) 1271 | -10/Materials | Entered Mines 1332 | -10/Mines | Learned Materials emergency access door positions 1397 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1527 | -10/Mines | Discovered new exit (range 16) 1589 | -10/Mines | Found the Drone Emporium 1630 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1630 | -10/Mines | Discovered new exit (range 6) 1643 | -10/Mines | Entered Exiles 1643 | -10/Exiles | Accompanied by 3 allies 1671 | -10/Exiles | Met 8R-AWN 1691 | -10/Exiles | Met EX-HEX 1762 | -10/Exiles | Met EX-DEC 1781 | -10/Exiles | Visited The Gauntlet 1974 | -10/Exiles | Discovered new exit (range 11) 2064 | -10/Exiles | Met EX-BIN 2080 | -10/Exiles | Aligned with FarCom system 2082 | -10/Exiles | Given EX-Vault access code 2108 | -10/Exiles | Opened EX-Vault 2126 | -10/Exiles | Found Potential Leg 2128 | -10/Exiles | Found Potential Leg 2164 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2223 | -10/Exiles | Discovered new exit (range 14) 2261 | -10/Exiles | Left Exiles lab with Potential Leg 2261 | -10/Exiles | Entered Mines 2261 | -9/Mines | Accompanied by 3 allies 2305 | -9/Mines | Discovered new exit (range 13) 2396 | -9/Mines | Found DCF Scrap (14 items) 2422 | -9/Mines | Learned location of Storage (-8) 2548 | -9/Mines | Learned Materials garrison access intel 2679 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2783 | -9/Mines | Entered Materials 2783 | -8/Materials | Accompanied by 5 allies 2783 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2785 | -8/Materials | Loaded intel: 1 garrison access location 2788 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2887 | -8/Materials | Central database locked down 3252 | -8/Materials | Lost 3 allies 3297 | -8/Materials | Discovered new exit (range 15) 3309 | -8/Materials | Entered Factory 3309 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3818 | -7/Factory | Build established: Assassin 4435 | -7/Factory | Central database locked down 4461 | -7/Factory | Discovered new exit (range 16) 4558 | -7/Factory | Entered another Factory area 4558 | -6/Factory | Evolved 2 slots: Utility x2 4868 | -6/Factory | Build established: Scientist-Scout 5897 | -6/Factory | Spotted B-75 Beast 6134 | -6/Factory | Discovered new exit (range 8) 6135 | -6/Factory | Identified exit to Lower Caves 6136 | -6/Factory | Entered Lower Caves 6278 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6281 | -6/Lower Caves | Learned location of Extension (-5) 6298 | -6/Lower Caves | Found DCF Scrap (12 items) 6336 | -6/Lower Caves | Discovered new exit (range 19) 6343 | -6/Lower Caves | Identified exit to Lower Caves 6345 | -6/Lower Caves | Entered another Lower Caves area 6347 | -6/Lower Caves | Discovered new exit (range 5) 6348 | -6/Lower Caves | Identified exit to Factory 6348 | -6/Lower Caves | Entered Factory 6348 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6356 | -5/Factory | Discovered new exit (range 16) 6356 | -5/Factory | Discovered new exit (range 6) 6358 | -5/Factory | Identified exit to Extension 6360 | -5/Factory | Identified exit to Factory 6369 | -5/Factory | Entered another Factory area 6369 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6547 | -4/Factory | Repaired Broken Cld. VTOL Module 6948 | -4/Factory | Build established: Hacker-Ninja 7018 | -4/Factory | Lost 6 parts (2p2n1u1w) 7051 | -4/Factory | Spotted B-86 Titan 7063 | -4/Factory | Discovered new exit (range 20) 7067 | -4/Factory | Identified exit to Research 7067 | -4/Factory | Entered Research 7067 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7075 | -3/Research | Discovered new exit (range 4) 7075 | -3/Research | Identified exit to Armory 7202 | -3/Research | Spotted B-86 Titan 7315 | -3/Research | Discovered new exit (range 6) 7316 | -3/Research | Identified exit to Research 7320 | -3/Research | Entered another Research area 7320 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7758 | -2/Research | Spotted B-90 Cyclops 8232 | -2/Research | Discovered new exit (range 7) 8235 | -2/Research | Identified exit to Access 8235 | -2/Research | Entered Access 8235 | -1/Access | Evolved 2 slots: Propulsion x2 8723 | -1/Access | Spotted B-99 Colossus 8781 | -1/Access | Lost 5 parts (2p1n2u) 8825 | -1/Access | Spotted B-99 Colossus 8984 | -1/Access | Discovered new exit (range 7) 8985 | -1/Access | Entered Command 9241 | -1/Command | Identified exit to Surface 9324 | -1/Command | Spotted B-99 Colossus 9331 | -1/Command | Spotted Alpha 7 9331 | -1/Command | Spotted Alpha 7 9331 | -1/Command | Spotted Striker 9331 | -1/Command | Spotted Striker 9331 | -1/Command | Spotted Executioner 9331 | -1/Command | Spotted Executioner 9331 | -1/Command | Spotted Executioner 9331 | -1/Command | Spotted Executioner 9332 | -1/Command | Spotted B-99 Colossus 9332 | -1/Command | Spotted B-99 Colossus 9345 | -1/Command | Core integrity fell below 50% 9348 | *** | Escaped! Last Messages --------------- 09345_ Slug penetrates Wall. 09345_ Penetrated by Slug. 09345_ A bubble of rippling energy engulfs the area. 09345_ Field strength at 94. 09346_ Field strength at 88. 09347_ B-99 Colossus activates siege mode. 09347_ Knocked back. 09347_ Penetrated by Slug. 09347_ Weight Redist. System destroyed. 09347_ Penetrated by Slug. 09347_ Slug penetrates Wall. 09347_ Penetrated by Slug. 09347_ Slug penetrates Wall. 09348_ Field strength at 60. 09348_ Penetrated by Slug. 09348_ Adv. ECM Suite destroyed. 09348_ Penetrated by Slug. 09348_ Slug penetrates Wall. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #????# #?????????????????????????????????????? | | #????# #?????????????????????????????????????? | | #????# #?????????????????????????????????????? | | ###### #?????????????????????????????????????? | | + #?????????????????????????????????????? | | ###### #?????????????????????????????????????? | | #????# #?????????????????????????????????????? | | #????## = #?????????????????????????????????????? | | #?????# ##????????????????????????????????????? | | #?????# "#???????????????????g????????????????? | | #?????# ##?????????????????gggg???????????????? | | #??#### #?????????????????????????????????????? | | #??# # #?????????????????????????????????????? | | #### # #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | "" #####?????????????????????????????????????? | | "" !!#?????????????????????????????????????????? | | ! #??????????##############?????????????????? | | " #??????????# #?????????????????? | | #?########## #?????????????????? | | ###; # # # #% ^ #?????????????????? | | #; %K BB ^%% ^ #?????????????????? | | BB; s%7EsBBK^ #?????????????????? | | BB;^ss^ ^ EE% "@ #?????????????????? | | % ^ 7^ ^ "" #?????????????????? | | % % E #?????????????????? | | #;; ^ BB #?????????????????? | | # ##; # # # #BB #?????????????????? | | ##?###"#"#### #?????????????????? | | #????#?###??# #?????????????????? | | #???????????##############?????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ??????????????????????????????????????????? | | #####?????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 65 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Additional Mass Support 6 Evasion (%) 76 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. VTOL Module | 65% | -4/Factory | Broken Studied --------- VTOL Module | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Flight Unit | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Hvy. Mace | -7/Factory | Hacked Minigun | -7/Factory | Hacked Grenade Launcher | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Ion Engine | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Impulse Thruster Array | -2/Research | Hacked Nuclear Pulse Array | -2/Research | Hacked Field Propulsion Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Myspace Recruitment Drive Challenges ------------ None Game ------ Seed WarlordStealthExpander Manual? 0 Play Time 02:06:53 Cumulative 38.4 hours Start 2026.10.04 @ 22:45:28 End 2026.10.05 @ 00:58:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0190573-c640-4e3c-bee8-c7e429ccd326