Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 02:11:28 Player: oberon720 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (107) 535 Value Destroyed (1976) 1976 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4831 Bonus ------- None Cogmind --------- Core Integrity 212/700 Matter 24/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Recalibrator Recalibrator Recalibrator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Core Analyzer Heavy Armor Plating Reflective Plating Recalibrator Recalibrator > --- WEAPON ----------- Lightning Gun Heavy Particle Cannon Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved Heat Sink Improved Sensor Array Weapon Cycler [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Targeting Computer Device Heat Sink Processor Targeting Computer Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Parts Attached 71 | 7 15 16 17 16 Power 9 | 1 3 2 2 1 Engine 7 | 1 3 2 . 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 21 | 3 5 6 6 1 Treads 14 | . 2 6 6 . Leg . | . . . . . Wheel 7 | 3 3 . . 1 Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 3 4 3 8 Device 13 | 2 2 2 1 6 Storage . | . . . . . Processor 4 | . 1 2 . 1 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 21 | 1 4 4 6 6 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 10 | 1 4 3 2 . Ballistic Cannon 3 | . . . 3 . Launcher 3 | . . . . 3 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 15 | . . . 3 12 Power 1 | . . . . 1 Propulsion 5 | . . . 2 3 Utility 5 | . . . 1 4 Weapon 4 | . . . . 4 Highest Loss Streak 4 | . . . 2 4 To Critical Strikes . | . . . . . Average Backups 4 | 1 4 2 4 4 Power . | . . . . . Propulsion . | . 1 . . . Utility 1 | . 1 . 2 2 Weapon 1 | . 1 . 1 . Tool/Special . | . . . . . Unused Backups 6 | . 2 . 2 2 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 3 | . 1 . 2 . Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 98 99 84 79 Engine 8 | . 13 11 5 4 Core 1 | . . . 3 2 Treads 20 | . 19 33 17 18 Wheel 2 | . 8 . . . Device 15 | . 17 11 15 14 Processor 10 | . 10 21 11 5 Protection 4 | . . . 4 13 Energy Cannon 3 | . . . 8 6 Ballistic Gun 14 | . 27 20 9 1 Ballistic Cannon 2 | . . . 8 2 Launcher 1 | . . . . 6 Peak Build Rating 41 | 8 12 18 28 41 Average Rating 19 | 4 10 15 23 33 On Entrance 13 | . 8 11 18 28 Avg Prop Armor Cover (%) 6 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 52 | 9 12 15 39 52 Greatest Support 69 | 32 46 69 63 62 Greatest Overweight (x) 12 | . . . 12 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 1 4 2 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 3 5 4 Class Distribution -------------------- 41% | Mutant 20% | Scavenger-Gunner 12% | Scavenger-Mutant 10% | Tank 7% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2716 | 282 812 493 746 383 Remotely . | . . . . . Salvage Created 3353 | 192 928 690 1019 524 Parts 235 | 14 83 55 65 18 Haulers Intercepted 7 | . 1 2 2 2 Recyclers Shooed 5 | . 2 . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 46 | . 12 13 12 9 Guns 26 | . 12 13 . 1 Cannons 18 | . . . 12 6 AOE 2 | . . . . 2 Classes Destroyed 14 | 3 6 2 2 1 Worker 17 | 2 8 2 4 1 Builder 13 | . 7 2 3 1 Tunneler 6 | 5 1 . . . Hauler 7 | . 1 2 2 2 Recycler 9 | 1 2 1 5 . Mechanic 1 | . . 1 . . Operator 3 | . 1 . 1 1 Watcher 5 | . 3 1 . 1 Swarmer 13 | . 6 7 . . Grunt 22 | . 6 3 7 6 Brawler 2 | . . . 1 1 Sentry 6 | . . 3 3 . Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 8 | 8 5 6 8 3 Combat Bots Only 5 | . 4 5 3 3 Max Kills in Single Turn 2 | 1 2 2 1 2 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 377 | . 45 102 53 177 Missed 94 | . 13 21 13 47 Hits 283 | . 32 81 40 130 Melee 3 | . . . 1 2 Projectile 280 | . 32 81 39 128 Critical Strikes 15 | . 2 2 4 7 Part Disruptions 1 | . . . . 1 Damage Taken 3874 | . 341 829 626 2078 Core 782 | . 94 117 83 488 Absorbed by Shields . | . . . . . Ignored by Resistances 24 | . . . . 24 Regen/Repaired (Parts) 22 | . 22 . . . Core Remaining (%) 79 | 100 62 70 84 . Volleys Fired 256 | 25 101 51 50 29 Largest 3 | 1 2 2 3 3 Hottest 195 | 20 46 46 149 195 Shots Fired 527 | 25 189 93 146 74 Gun 358 | 25 189 93 38 13 Cannon 143 | . . . 108 35 Launcher 24 | . . . . 24 Special 2 | . . . . 2 Kinetic 427 | 25 189 93 99 21 Thermal 70 | . . . 47 23 Explosive 24 | . . . . 24 Electromagnetic 4 | . . . . 4 Robot Hit Streak 11 | 8 8 11 6 11 Robot Miss Streak 6 | 2 6 5 6 5 Penetration Max 1 | . . . 1 1 Secondary Targets 7 | . 2 5 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 294 | 20 82 63 86 43 Core Hits 177 | 9 42 28 65 33 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6138 | 254 1227 949 1906 1802 Guns 2816 | 254 1227 949 217 169 Cannons 2172 | . . . 1689 483 Explosions 1126 | . . . . 1126 Melee . | . . . . . Ramming 24 | . . . . 24 Kinetic 3761 | 254 1227 949 1131 200 Thermal 1162 | . . . 775 387 Explosive 1126 | . . . . 1126 Electromagnetic 65 | . . . . 65 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 4 Average Corruption 4 | . . . 5 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . . . 22 10 Message Errors 7 | . . . 5 2 Matter Fused 6 | . . . 2 4 Heat Flow Errors 4 | . . . 3 1 Energy Discharges 4 | . . . 4 . Parts Rejected 2 | . . . 1 1 Data Loss (minor) 5 | . . . 4 1 Data Loss (major) 1 | . . . 1 . Weapon Failures 3 | . . . 2 1 Overload Shots . | . . . . . Overflow Damage 39 | . . . 10 29 Projectiles 10 | . . . 10 . Explosions 29 | . . . . 29 Melee . | . . . . . Knockbacks 33 | . . . 31 2 Impact . | . . . . . Kinetic 33 | . . . 31 2 Secondary . | . . . . . Self-Inflicted Damage 78 | . . . . 78 Shots 3 | . . . . 3 Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 547 | . 12 9 547 249 Average Temperature 141 | . 12 9 168 89 Received Heat Transfer 1326 | . 132 159 351 684 Effects 21 | . . . 21 . Shutdowns 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Interference 4 | . . . 4 . Matter Decay 2 | . . . 2 . Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . 2 . Damage (major) 7 | . . . 7 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1702 | . . . 1147 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 187 | 15 157 187 116 116 Initial 68 | . . 13 68 36 Average 59 | 2 79 98 42 37 Influence Increases 1744 | 40 508 381 428 387 Destroy 0b10 Robot/C 920 | . 240 260 240 180 Destroy 0b10 Robot/NC 305 | 40 115 45 75 30 Destroy Leader 244 | . 58 66 74 46 Successful Hack 101 | . 64 8 5 24 Disable Machine 75 | . 15 . 15 45 Destroy Structure 69 | . 1 2 19 47 Lose Combat Pursuer 30 | . 15 . . 15 Influence Decreases 1744 | 40 475 252 510 467 Entered New Map 158 | . . 20 94 44 Time Decay 1476 | 40 475 232 386 343 Lost Part 110 | . . . 30 80 Squads Dispatched 11 | . 2 2 2 5 Investigation 3 | . 1 . . 2 Extermination 1 | . . . . 1 Reinforcement 6 | . 1 2 2 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 18 17 20 25 Peak Tracking Total 6 | . 5 6 4 5 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 3 . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 1 . 1 3 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 8 3 2 1 Terminals 11 | . 6 3 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 43 | . 25 8 7 3 Successful 17 | . 10 4 2 1 Failed 25 | . 15 4 4 2 Catastrophic 6 | . 3 1 2 . Database Lockouts 1 | . . . 1 . Manual 11 | . 5 4 2 . Terminals 32 | . 17 8 4 3 Fabricators . | . . . . . Repair Stations 6 | . 6 . . . Recycling Units 2 | . 2 . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 12 | . 6 4 1 1 Record 1 | . . . . 1 Robot Analysis 1 | . . . 1 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Locate Traps 2 | . 2 . . . Reinforcement Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 12 | . 7 3 1 1 Full Trace Events 4 | . 2 1 . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 1 | . 1 . . . Time 13 | . 13 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 1 | . . . . 1 find_chute 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1500 | 49 304 404 266 477 Optics 670 | . . 404 266 . Sensors 477 | . . . . 477 Terrain 180 | 49 131 . . . Structural 172 | . 172 . . . Seismic 197 | 4 193 . . . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4127 | 146 1335 554 1091 1001 Spaces Moved 1971 | 77 708 227 441 518 Core 90 | 3 . . 2 85 Treads 1551 | . 452 227 439 433 Legs . | . . . . . Wheels 330 | 74 256 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 155 50 Average Speed 152 | 94 135 160 196 144 Slowest Speed 650 | 100 160 160 650 305 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 90 24 35 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 89 | . . . 16 73 Melee . | . . . . . Projectile 17 | . . . 16 1 AOE 72 | . . . . 72 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2626 | 125 896 324 557 724 Wait 194 | 7 36 5 21 125 Move 1967 | 76 707 226 440 518 Hop . | . . . . . Pick Up 56 | 10 13 12 10 11 Fast Attach 22 | . 9 . 7 6 Attach 23 | 6 2 4 4 7 Detach 3 | . . . 1 2 Swap 44 | 1 11 14 10 8 Drop 57 | . 17 12 14 14 Fire 256 | 25 101 51 50 29 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat / Min x2 / Sto x2) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Discovered new exit (range 15) 405 | -10/Materials | Discovered new exit (range 13) 635 | -10/Materials | Build established: Mutant 904 | -10/Materials | Repaired Heat Sink 961 | -10/Materials | Discovered new exit (range 5) 998 | -10/Materials | Discovered new exit (range 16) 1026 | -10/Materials | Identified exit to Materials 1482 | -10/Materials | Entered another Materials area 1482 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1919 | -9/Materials | Build established: Scavenger-Mutant 2022 | -9/Materials | Discovered new exit (range 9) 2025 | -9/Materials | Identified exit to Mines 2025 | -9/Materials | Identified exit to Storage 2036 | -9/Materials | Entered another Materials area 2036 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2376 | -8/Materials | Build established: Scavenger-Gunner 2674 | -8/Materials | Central database locked down 3083 | -8/Materials | Discovered new exit (range 5) 3127 | -8/Materials | Entered Factory 3127 | -7/Factory | Evolved 2 slots: Utility x2 3688 | -7/Factory | Build established: Tank 3844 | -7/Factory | Garrison activated, responded to threat 3865 | -7/Factory | Lost 3 parts (1n2u) 4009 | -7/Factory | Lost 4 parts (1n3w) 4088 | -7/Factory | Core integrity fell below 50% 4128 | -7/Factory | Self-destructed Last Messages --------------- W-25 Informer sends out distress signal. T-07 Excavator suffers critical hit (Burn). PZX9Q0ZVONVUPWYNY3IGI &93PPNAPAS: Acquired Remote Datajack. Jacked K-01 Serf... >>find_chute [Achievement: Not Today, Chutes] Pinpointed chute assignment: (83,47). [Achievement: Junior Dev] Lyr. Light Armor Plating destroyed. Adv. Treads destroyed. System corrupted: Imp. Sensor Array rejected. Remote Datajack destroyed. Critical hit (Burn: +37). System corrupted: Component data lost. Weapon Cycler destroyed. Slammed into R-06 Scavenger. Critical hit (Burn: +37). K-01 Serf cleans the Neutrino Reactor. Slammed into K-01 Serf. 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Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Item+ Junior Dev More Dakka Please Not Today, Chutes Spot Them First Well Done Challenges ------------ None Game ------ Seed MicrodissipatorGlidesysSteel Manual? 0 Play Time 00:50:26 Cumulative 28.7 hours Start 2026.01.03 @ 01:19:12 End 2026.01.03 @ 02:11:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 60 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd84d9b2-d0b9-445f-8b8b-d238adb90567