Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 14:21:37 Player: Demo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (3771) 3771 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1718) 1718 TOTAL SCORE: 10649 Bonus ------- High Alert Combat Kills 397 Follower Combat Kills 621 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 296/300 Energy 94/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Compact Wheel > --- UTILITY (5) ------ Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Large Matter Pod (150) Improved Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Fission-Angular Core > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Hovering Gyrokinetic-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Shield Generator Improved Hacking Suite > --- WEAPON ----------- Electro Tesla Construct/G Laser Construct/G Hpw. Charged Tesla Construct/G Power Maul > --- INVENTORY -------- Improved Coolant Injector Large Matter Pod Improved Hacking Suite Authchip [R/Combat] Authchip [R/Combat] [Rating: 83] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Constructs Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Backup Plating I Weapon Constructs Energy Gun Constructs Ballistic Gun Constructs Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Gar Fac Upp Slots Evolved 10 | . . 2 . . 4 2 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . 1 . . 1 . Utility 3 | . . . . . 2 . . . 1 . Weapon 2 | . . . . . 2 . . . . . Parts Attached 68 | 8 . 4 17 1 8 . 2 20 3 5 Power 8 | . . . 5 . . . . 2 1 . Engine 8 | . . . 5 . . . . 2 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 . 2 7 . . . . 11 . 3 Treads 6 | 1 . . 1 . . . . 2 . 2 Leg 10 | . . . 1 . . . . 9 . . Wheel 7 | 1 . 1 4 . . . . . . 1 Hover 1 | . . 1 . . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 20 | 3 . . . 1 7 . 1 5 2 1 Device 7 | 1 . . . 1 . . . 3 1 1 Storage 3 | 2 . . . . 1 . . . . . Processor 5 | . . . . . 4 . . . 1 . Hackware 4 | . . . . . 2 . 1 1 . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 15 | 3 . 2 5 . 1 . 1 2 . 1 Energy Gun 8 | 2 . 2 3 . . . 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 . . 1 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . 1 . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . . . Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 17 | . . . . . . . . . . 17 Parts Lost 65 | . . 5 5 1 9 . 7 15 18 5 Power 7 | . . . . . 1 . 1 2 3 . Propulsion 25 | . . 2 3 1 2 . 2 7 6 2 Utility 12 | . . 1 . . 2 . 1 2 4 2 Weapon 21 | . . 2 2 . 4 . 3 4 5 1 Highest Loss Streak 7 | . . 4 2 1 4 . 7 4 7 5 To Critical Strikes 2 | . . . . . . . . . . 2 Average Slot Usage (%) 63 | . 85 70 86 52 66 . 32 60 62 11 Engine 5 | . . . 9 9 6 . 3 3 4 . Treads 3 | . 14 11 5 4 . . . 1 5 1 Leg 5 | . . . 1 . . . . 15 9 . Wheel 6 | . 14 15 28 4 4 . . . . . Hover 1 | . . 1 1 . 1 . 4 . 3 . Device 8 | . 14 10 . 10 7 . 6 12 13 . Storage 1 | . 14 11 11 . . . . . . . Processor 2 | . . . . . 7 . 3 . 1 5 Hackware 2 | . . . . . 5 . 1 . 5 3 Protection 1 | . . . 9 . . . . . . . Energy Gun 8 | . 14 15 13 . 14 . 8 6 8 . Energy Cannon 2 | . . . . . 5 . . 5 . . Ballistic Gun 3 | . 14 5 5 11 1 . . 1 3 . Impact Weapon 5 | . . . 1 11 5 . . 6 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | 9 9 9 19 19 19 13 13 37 42 6 Greatest Support 76 | 10 10 20 64 34 50 24 24 76 47 23 Greatest Overweight (x) 4 | . . . 1 1 . . . 4 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | 1 1 5 8 8 5 5 5 5 5 5 Average Carried 4 | . 1 3 7 4 4 5 4 3 4 5 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 1 1 5 8 5 5 5 5 5 5 5 Scrap Engine Consumption 174 | . . . . 45 58 . 18 36 17 . Constructs Created 19 | . . . . 2 6 . . 9 2 . Constructs Modified 36 | . . . . 11 15 . . 6 4 . Class Distribution -------------------- 28% | Mutant 24% | Construct 15% | Commander-Construct 12% | Scavenger-Mutant 9% | Scavenger-Construct 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Construct | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -6/DSF Mutant | -6/Garrison Scavenger-Construct | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Gar Fac Upp Matter Collected 1539 | 89 . 230 234 189 423 . . 300 54 20 Remotely . | . . . . . . . . . . . Salvage Created 5958 | 89 . 343 273 1454 1320 . 46 2018 415 . Parts 202 | 5 . 18 10 34 61 . 7 48 19 . Haulers Intercepted 4 | . . . 3 . 1 . . . . . Recyclers Shooed 3 | 1 . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Gar Fac Upp Combat Hostiles Destroyed 70 | . . 5 2 4 22 . 2 29 6 . Melee 12 | . . . . 2 1 . . 9 . . Guns 41 | . . 5 2 1 18 . 2 7 6 . Cannons 8 | . . . . . 3 . . 5 . . Classes Destroyed 17 | 2 . 3 2 2 5 . 1 1 1 . Worker 1 | . . . . . . . . . 1 . Builder 4 | . . . . 2 2 . . . . . Tunneler 4 | 2 . . . . 1 . . . 1 . Hauler 4 | . . . 3 . 1 . . . . . Recycler 13 | 1 . 1 1 8 2 . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 2 | . . 1 . . 1 . . . . . Swarmer 9 | . . . 1 . 5 . . 3 . . Cutter 2 | . . . . . . . 2 . . . Grunt 36 | . . 3 . . 9 . . 20 4 . Brawler 5 | . . . . . 1 . . 4 . . Duelist 2 | . . . . . . . . 2 . . Protector 1 | . . . . . 1 . . . . . Sentry 7 | . . 2 1 3 1 . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 7 | . . . . 1 4 . . . 2 . Best Kill Streak 6 | 2 . 2 1 3 4 . 2 6 3 . Combat Bots Only 6 | . . 2 1 2 4 . 2 6 3 . Max Kills in Single Turn 2 | 1 . 1 1 1 1 . 2 2 1 . Gunslinging 1 | . . . . . . . 1 . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Gar Fac Upp Hostile Shots Fired 771 | . 6 61 39 43 210 . 52 151 129 80 Missed 222 | . 2 18 11 11 73 . 14 39 31 23 Damage Taken 10267 | . 53 593 410 623 2383 . 908 2417 1945 935 Core 2173 | . . 59 78 110 206 . 336 372 457 555 Absorbed by Shields 74 | . . . . . 33 . . . 41 . Regen/Repaired (Parts) 1330 | . . . 10 201 744 . . 327 48 . Core Remaining (%) 64 | 100 100 . . 38 70 . . 16 . . Volleys Fired 224 | 8 . 27 59 5 57 . 2 36 30 . Largest 3 | 2 . 2 2 1 3 . 2 3 3 . Hottest 308 | 60 . 80 80 23 236 . 308 208 196 . Shots Fired 471 | 16 . 48 89 6 167 . 3 90 52 . Gun 405 | 16 . 48 89 6 132 . 3 59 52 . Cannon 66 | . . . . . 35 . . 31 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 117 | 8 . 17 6 6 52 . . 28 . . Thermal 252 | 8 . 31 83 . 63 . 2 41 24 . Explosive . | . . . . . . . . . . . Electromagnetic 102 | . . . . . 52 . 1 21 28 . Robot Hit Streak 22 | 5 . 18 11 16 22 . 4 13 8 . Robot Miss Streak 7 | 2 . 2 3 . 7 . 1 3 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 1 . . . . 1 . 3 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 . Shots Hit Robots 420 | 11 . 31 46 52 119 . 2 120 39 . Core Hits 192 | 4 . 14 19 11 88 . 2 37 17 . Critical Kills 6 | . . . . 3 . . . 3 . . Critical Parts Destroyed 20 | . . . . 7 2 . . 11 . . Critical Strikes 31 | . . . . 10 3 . . 17 1 . Burn 1 | . . . . . . . . 1 . . Corrupt 2 | . . . . . 1 . . . 1 . Smash 26 | . . . . 10 2 . . 14 . . Sever 2 | . . . . . . . . 2 . . Melee Attacks 212 | . . . 1 55 22 . . 128 6 . Impact 188 | . . . 1 55 16 . . 110 6 . Slashing 18 | . . . . . . . . 18 . . Piercing 6 | . . . . . 6 . . . . . Sneak Attacks 29 | . . . . 18 7 . . 2 2 . Combat Hostiles 2 | . . . . 1 . . . 1 . . Follow-up Attacks 9 | . . . . . . . . 9 . . Damage Inflicted 11196 | 130 . 373 501 2059 2321 . 76 4749 971 16 Guns 4402 | 130 . 368 498 77 1534 . 76 971 748 . Cannons 844 | . . . . . 233 . . 611 . . Explosions 234 | . . . . . 56 . . 118 60 . Melee 5684 | . . . . 1982 498 . . 3049 155 . Ramming 32 | . . 5 3 . . . . . 8 16 Kinetic 1574 | 86 . 167 42 77 693 . . 509 . . Thermal 2572 | 44 . 201 456 . 514 . 60 803 494 . Explosive . | . . . . . . . . . . . Electromagnetic 1334 | . . . . . 616 . 16 388 314 . Impact 5303 | . . . . 1982 434 . . 2732 155 . Slashing 317 | . . . . . . . . 317 . . Piercing 64 | . . . . . 64 . . . . . Highest Corruption 29 | . . 1 2 3 8 . 2 6 12 29 Average Corruption 3 | . . 1 1 2 4 . 1 2 4 20 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 89 | . . 1 10 8 25 . 1 28 9 7 Message Errors 22 | . . . 5 3 6 . . 8 . . Matter Fused 23 | . . . 1 2 6 . 1 10 2 1 Heat Flow Errors 9 | . . . . 1 2 . . 3 2 1 Energy Discharges 7 | . . 1 1 . 1 . . 3 1 . Data Loss (minor) 13 | . . . 1 1 5 . . 2 2 2 Data Loss (major) 3 | . . . . . . . . 2 1 . Misfires 1 | . . . . 1 . . . . . . Alerts 5 | . . . 2 . 2 . . . . 1 Misdirections 3 | . . . . . . . . . 1 2 Weapon Failures 3 | . . . . . 3 . . . . . Overload Shots 1 | . . . . . . . 1 . . . Overflow Damage 1806 | . . . . 625 269 . . 817 95 . Projectiles . | . . . . . . . . . . . Explosions 26 | . . . . . 26 . . . . . Melee 1780 | . . . . 625 243 . . 817 95 . Knockbacks 26 | . . . . 3 2 . . 21 . . Impact 17 | . . . . 3 2 . . 12 . . Kinetic 7 | . . . . . . . . 7 . . Secondary 2 | . . . . . . . . 2 . . Self-Inflicted Damage 115 | . . 2 1 . . . . 54 50 8 Shots 2 | . . . . . . . . 1 1 . Rammed 7 | . . 1 2 . . . . . 2 2 Targets Rammed 7 | . . 1 2 . . . . . 2 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 677 | 15 8 19 30 185 677 . 135 448 301 212 Average Temperature 127 | 10 8 4 12 92 155 . 86 109 122 112 Received Heat Transfer 2187 | . 48 297 123 126 412 . . 913 241 27 Effects 17 | . . . . . 13 . . 2 2 . Shutdowns 3 | . . . . . 3 . . . . . Energy Bleed 6 | . . . . . 3 . . 1 2 . Interference 4 | . . . . . 4 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 37 | . . . . 17 7 . . 10 3 . Impact Corruptions 60 | . . . . 25 10 . . 21 4 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 1 1 . 1 . . 1 . . Heat Transferred 5176 | 100 . 450 1389 . 1382 . 50 1200 605 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Gar Fac Upp Peak Influence 896 | 15 9 247 815 347 486 230 161 896 604 . Initial 470 | . 9 3 87 317 172 230 161 105 470 . Average 317 | 8 9 122 484 143 254 230 149 427 462 . Maximum Alert Level 3 | . . 1 3 1 2 1 . 3 2 . Low Security (%) 36 | 100 100 89 31 61 31 . 100 24 . . Level 1 29 | . . 10 7 38 57 100 . 22 9 . Level 2 24 | . . . 32 . 11 . . 31 90 . Level 3 9 | . . . 28 . . . . 21 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 32 | . . 3 7 . 18 1 1 . 2 . Investigation 13 | . . 3 4 . 5 1 . . . . Extermination 5 | . . . . . 3 . . . 2 . Reinforcement 8 | . . . 3 . 4 . 1 . . . Assault . | . . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Gar Fac Upp Distress Signals 1 | . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 152 | . 4 14 28 5 42 . 5 31 12 11 Peak Tracking Total 11 | . 4 6 7 4 6 . 5 6 6 11 Tactical Retreats 17 | . . 2 5 . 7 . . . 3 . Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Gar Fac Upp Traps Triggered 8 | . . 1 1 . 3 . . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Gar Fac Upp Machines Disabled 12 | . . . 2 5 2 . . 1 2 . Max in Single Turn 2 | . . . 1 1 2 . . 1 2 . Garrison Relay 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Gar Fac Upp Machines Accessed 19 | . . 3 5 4 5 1 . 1 . . Terminals 15 | . . 3 4 4 2 1 . 1 . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 63 | . . 12 16 17 14 3 . 1 . . Successful 20 | . . 4 4 5 5 1 . 1 . . Failed 41 | . . 7 12 11 9 2 . . . . Catastrophic 6 | . . 1 2 . 3 . . . . . Database Lockouts 2 | . . 1 . 1 . . . . . . Manual 32 | . . 8 9 8 7 . . . . . Terminals 50 | . . 12 12 17 5 3 . 1 . . Fabricators 7 | . . . . . 7 . . . . . Repair Stations 4 | . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 11 | . . 3 1 5 . 1 . 1 . . Part Schematic 2 | . . 1 . 1 . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . Robot Analysis 3 | . . . . 3 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 2 | . . 1 . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . 5 . . . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 2 | . . . . . 2 . . . . . Build 2 | . . . . . 2 . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Refit 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . Terminals 1 | . . 1 . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . . 3 5 4 5 1 . . . . Full Trace Events 14 | . . 2 4 3 4 1 . . . . Feedback Events 2 | . . 1 1 . . . . . . . Corruption 2 | . . 1 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . Robots Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 40 | . . . . . 40 . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 32 | . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac DSF Gar Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Gar Fac Upp Total Allies 19 | . . 1 11 6 1 . . . . . Largest Group 11 | . . 1 11 6 6 . . . . . Highest-Rated Group 188 | . . 10 188 140 101 . . . . . Highest-Rated Ally 100 | . . 10 100 100 34 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 79 | . . . 69 7 3 . . . . . Total Damage 1754 | . . . 1661 60 33 . . . . . Kills 28 | . . . 28 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Gar Fac Upp Robot Analysis Total 3 | . . . . 3 . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Gar Fac Upp Turns Passed 6213 | 121 45 269 718 1029 1518 2 83 1646 640 142 Spaces Moved 3732 | 62 56 149 340 602 1197 3 101 662 327 233 Core 475 | 6 . . 2 104 . . 30 36 72 225 Treads 350 | . . . . 181 161 . . . . 8 Legs 708 | . . . . . . . . 535 173 . Wheels 1606 | 56 56 149 338 277 730 . . . . . Hover 593 | . . . . 40 306 3 71 91 82 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 84 73 73 50 100 50 50 Average Speed 107 | 77 80 80 97 112 95 73 66 149 144 53 Slowest Speed 250 | 80 80 80 100 120 117 73 73 250 202 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . . . . . Exploration Rate (%) 40 | 5 15 20 57 83 32 . 86 70 6 29 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . Scrap Searched 1 | . . . . . . . . . . 1 Spaces Dug 39 | . . . . . 3 . . 36 . . Terrain Destroyed 76 | . . . . . 24 . . 44 8 . Melee 39 | . . . . . 3 . . 36 . . Projectile 3 | . . . . . . . . . 3 . AOE 34 | . . . . . 21 . . 8 5 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Gar Fac Upp Total 5124 | 115 55 248 635 860 1399 2 116 1014 433 247 Wait 799 | 37 . 65 198 147 110 . 1 171 63 7 Move 3722 | 61 55 149 339 601 1196 2 100 660 326 233 Hop . | . . . . . . . . . . . Pick Up 23 | . . 3 5 4 1 . 5 4 1 . Fast Attach 56 | 7 . 3 13 1 6 . 2 16 3 5 Attach 6 | . . . 1 . 1 . . 4 . . Detach 1 | . . . . . 1 . . . . . Swap 6 | 1 . 1 3 . 1 . . . . . Drop 34 | 1 . . 9 10 4 . 6 2 2 . Fire 224 | 8 . 27 59 5 57 . 2 36 30 . Melee 194 | . . . 1 55 22 . . 110 6 . Ram 6 | . . . 2 . . . . . 2 2 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . 2 . . . . 11 . . Rewire 40 | . . . 3 37 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -6/DSF -6/Garrison (discovered 2 exits: [*Fac x2]) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 9) 167 | -10/Materials | Entered another Materials area 167 | -9/Materials | Evolved 2 slots: Propulsion x2 243 | -9/Materials | Central database locked down 313 | -9/Materials | Build established: Mutant 424 | -9/Materials | Discovered new exit (range 16) 436 | -9/Materials | Entered Storage 466 | -9/Storage | Lost 4 parts (2n1u1w) 572 | -9/Storage | Repaired Imp. Ion Engine 654 | -9/Storage | Met 01-MTF 847 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 932 | -9/Storage | Lost 5 allies 1097 | -9/Storage | Used back door to open Recycling access 1097 | -9/Storage | Discovered new exit (range 3) 1129 | -9/Storage | Build established: Commander-Mutant 1154 | -9/Storage | Entered Recycling 1154 | -9/Recycling | Accompanied by 5 allies (01-MTF) 1159 | -9/Recycling | 01-MTF left 1168 | -9/Recycling | Found Scrap Engine 1593 | -9/Recycling | Build established: Commander-Construct 1653 | -9/Recycling | Discovered new exit (range 15) 1683 | -9/Recycling | Core integrity fell below 50% 1714 | -9/Recycling | Lost 4 allies 2183 | -9/Recycling | Entered Factory 2183 | -7/Factory | Accompanied by 6 allies 2183 | -7/Factory | Evolved 4 slots: Utility x2, Weapon x2 2311 | -7/Factory | Garrison activated, responded to threat 2362 | -7/Factory | Lost 4 allies 2514 | -7/Factory | Fabricated Matter Neutralizer (x2) 2520 | -7/Factory | P-60 Hacker assimilated allied Savior 2a 2617 | -7/Factory | Build established: Construct 2718 | -7/Factory | Garrison activated, responded to threat 2909 | -7/Factory | Crushed by falling debris 3010 | -7/Factory | Fabricated K-01 Serf? 3321 | -7/Factory | Crushed by falling debris 3684 | -7/Factory | Lost 4 parts (1p1n2w) 3694 | -7/Factory | Discovered new exit (range 12) 3701 | -7/Factory | Entered another Factory area 3701 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3703 | -6/Factory | Identified exit to DSF 3703 | -6/Factory | Entered DSF 3734 | -6/DSF | Additional patrols routed to DSF 3774 | -6/DSF | Discovered new exit (range 15) 3786 | -6/DSF | Entered Garrison 3797 | -6/Garrison | Lost 7 parts (1p2n1u3w) 4035 | -6/Garrison | Build established: Mutant 4090 | -6/Garrison | Core integrity fell below 50% 4188 | -6/Garrison | Triggered checkpoint 4334 | -6/Garrison | Triggered checkpoint 4493 | -6/Garrison | Discovered new exit (range 10) 4508 | -6/Garrison | Triggered checkpoint 4557 | -6/Garrison | Lost 4 parts (1p3n) 4659 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4711 | -6/Garrison | Triggered checkpoint 4824 | -6/Garrison | Build established: Scavenger-Mutant 5046 | -6/Garrison | Triggered checkpoint 5062 | -6/Garrison | Triggered checkpoint 5112 | -6/Garrison | Lost 3 parts (1p2n) 5146 | -6/Garrison | Core integrity fell below 20% 5174 | -6/Garrison | Lost 4 parts (1n1u2w) 5191 | -6/Garrison | Discovered new exit (range 7) 5295 | -6/Garrison | Garrison Relay disabled 5432 | -6/Garrison | Entered Factory 5432 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5453 | -5/Factory | Build established: Scavenger-Construct 5808 | -5/Factory | Lost 7 parts (2p3n2w) 5867 | -5/Factory | Lost 4 parts (1n2u1w) 6028 | -5/Factory | System corruption reached 10% 6065 | -5/Factory | Lost 7 parts (1p2n2u2w) 6067 | -5/Factory | Discovered new exit (range 6) 6072 | -5/Factory | Entered Upper Caves 6091 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6093 | -5/Upper Caves | Core integrity fell below 50% 6101 | -5/Upper Caves | Encountered a Warlord checkpoint 6106 | -5/Upper Caves | Learned Factory emergency access door positions 6162 | -5/Upper Caves | Core integrity fell below 20% 6193 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6195 | -5/Upper Caves | Lost 5 parts (2n2u1w) 6214 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06161_ Penetrated by Slug. 06162_ Slug penetrates Wall. 06162_ Med. Treads destroyed. 06164_ Penetrated by Slug. 06164_ Imp. Heat Sink destroyed. 06165_ Penetrated by Slug. 06174_ System corrupted: IFF burst signal emitted. 06192_ Slug penetrates Wall. 06192_ Slug penetrates Earth. 06193_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 06195_ Slug penetrates Wall. 06197_ Y-72 Warden: "REQUESTING BACKUP." 06209_ Searching scrap... 06209_ Found Com. Wheel. 06209_ Found 20 Matter. 06210_ Acquired 14 matter. 06210_ Acquired Com. Wheel. 06212_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ?????????????????? """?# ## " ????????????? | | ??????????????????? ?# #?????????####?? | | ???????????????????? ?# #????????## ##? | | ?????????????????????#/## ## #????????# #? | | ?????????????????????# "## #????????# #? | | ?????????????????????# #### #???###### ## | | ???????????????# ###### ###?## #???# ## | | ???????????????# #??## ###??# | | ???????????????##### ####?## #### ## | | ???????????????????## #?# ## ## | | ????????????????????##### #?# #### ## # | | ????????????????????????# #?## ## ## # | | ????????????????????????# #??###### ### # | | ????????????????????????# #???????# """" ##?# | | ????????????????????????# #######?# """" ##### | | ????????????????????????# ### """" # | | ????????????????????????# "" # ### | | ????????????????????????####### "" # ???## | | ??????????????????????????????## """" #?????# | | ???????????????????????????????# "" #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# ####?????? | | ???????????????????????????????# #????????? | | ??????????????????????########## ##????????? | | ??????????????????????# s #####?????????? | | ??????????????????????# @ s ###?????????????? | | ??????????????????????# ###### ##???????????????? | | ?????????????????????????????####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 30 Energy Capacity 376 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Recycling | Hacked Robot Schematics ------------------ K-01 Serf | -9/Storage | Hacked Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded K-01 Serf | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravSpacefoldMount Manual? 0 Play Time 00:41:46 Cumulative 65.9 hours Start 2024.04.09 @ 13:41:13 End 2024.04.09 @ 14:21:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1aebf187-0738-46f7-a07b-587c9d826a94