Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 12:20:08 Player: Momo Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (292) 292 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 1307 Bonus ------- Follower Combat Kills 148 Friendly Fire -23 Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Rolling (130) Ox2 Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Weight Redist. System > --- WEAPON (2) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Makeshift Leg Wheel Compact Wheel Subdweller Monowheel Flight Unit Flight Unit Flight Unit Small Storage Unit Medium Laser Small Laser Beam Rifle Beam Rifle Beam Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Weight Redist. System > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Makeshift Leg Wheel Compact Wheel Compact Wheel Compact Wheel Subdweller Monowheel Flight Unit Flight Unit Flight Unit Small Storage Unit Medium Laser Small Laser Beam Rifle Beam Rifle Beam Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 3 5 5 1 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 2 1 1 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 6 | . 2 2 1 1 Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . 1 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . 2 2 . Energy Gun 3 | 2 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 2 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 3 3 . Power 2 | . . 1 1 . Propulsion 3 | . . 2 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . 2 3 . To Critical Strikes . | . . . . . Average Backups 20 | . 7 21 23 23 Power 2 | . . 3 3 3 Propulsion 7 | . 3 7 9 11 Utility 1 | . 1 2 1 1 Weapon 7 | . 3 8 8 8 Tool/Special . | . . . . . Unused Backups 15 | . . 1 . 14 Power 3 | . . . . 3 Propulsion 6 | . . . . 6 Utility . | . . . . . Weapon 6 | . . 1 . 5 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 85 85 87 100 Engine 14 | . 14 14 14 14 Treads 6 | . 11 1 7 26 Wheel 21 | . 16 26 20 1 Device 2 | . . . 3 14 Storage 14 | . 14 14 14 14 Energy Gun 10 | . 28 10 3 14 Ballistic Gun 17 | . . 17 23 14 Peak Build Rating 12 | 6 8 9 12 12 Average Rating 8 | 3 6 8 9 12 On Entrance 6 | . 6 7 9 12 Avg Prop Armor Cover (%) 14 | . . 14 . . Naked Turns . | . . . . . Heaviest Build 88 | 13 88 88 87 87 Greatest Support 46 | 40 40 32 46 46 Greatest Overweight (x) 5 | . 2 5 4 2 Average Overweight (x) 2 | . 1 3 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 6 17 25 25 25 Most Carried 25 | 3 10 25 25 23 Average Carried 20 | . 8 21 23 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 3 10 25 23 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 492 | 260 . 129 103 . Remotely . | . . . . . Salvage Created 478 | . . 360 118 . Parts 26 | . . 19 7 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . . 7 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 12 | . . 8 4 . Guns 12 | . . 8 4 . Classes Destroyed 5 | . . 4 1 . Worker 2 | . . 2 . . Recycler 2 | . . 2 . . Turret 2 | . . . 2 . Swarmer 9 | . . 5 4 . Grunt 3 | . . 3 . . Best Kill Streak 4 | . . 4 4 . Combat Bots Only 4 | . . 3 4 . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 172 | . . 60 105 7 Missed 44 | . . 11 31 2 Hits 128 | . . 49 74 5 Projectile 128 | . . 49 74 5 Critical Strikes 1 | . . 1 . . Damage Taken 919 | . . 528 314 77 Core 258 | . . 119 91 48 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 84 | . . 47 36 1 Largest 2 | . . 2 2 2 Hottest 90 | . . 90 76 76 Shots Fired 159 | . . 94 63 2 Gun 159 | . . 94 63 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 98 | . . 49 48 1 Thermal 61 | . . 45 15 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . . 6 6 . Robot Miss Streak 5 | . . 5 5 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 89 | . . 59 30 . Core Hits 36 | . . 24 12 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . . 2 3 . Burn 3 | . . 1 2 . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 899 | . . 594 305 . Guns 899 | . . 594 305 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 416 | . . 245 171 . Thermal 483 | . . 349 134 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 323 | . . 323 16 36 Average Temperature 87 | . . 92 10 23 Received Heat Transfer 360 | . . 231 102 27 Effects 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 1485 | . . 1004 481 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 113 | . 4 113 . 83 Initial 83 | . . . . 83 Average 49 | . . 60 . 42 Influence Increases 794 | . 4 486 304 . Destroy 0b10 Robot/C 440 | . . 320 120 . Destroy 0b10 Robot/NC 20 | . . 20 . . Destroy Leader 70 | . . 70 . . Allied During Kill 50 | . . 46 4 . Successful Hack 4 | . 4 . . . Lose Combat Pursuer 210 | . . 30 180 . Influence Decreases 794 | . 4 452 164 174 Entered New Map 109 | . . . 18 91 Time Decay 605 | . 4 422 96 83 Lost Part 60 | . . 30 30 . Lost Ally 20 | . . . 20 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 1 18 10 2 Peak Tracking Total 3 | . 1 3 3 2 Tactical Retreats 7 | . . 2 5 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 2 | . 2 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 50 | . . 50 50 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 19 | . . 19 . . Total Damage 318 | . . 318 . . Kills 8 | . . 8 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1792 | 79 124 1034 373 182 Spaces Moved 1012 | 43 81 632 179 77 Core 1 | 1 . . . . Treads 160 | 42 27 . 22 69 Legs . | . . . . . Wheels 851 | . 54 632 157 8 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 130 130 135 130 Average Speed 147 | 157 140 137 152 228 Slowest Speed 240 | 160 160 175 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 21 95 15 16 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 1162 | 51 90 715 226 80 Wait 14 | . . 11 3 . Move 1008 | 42 80 631 178 77 Hop . | . . . . . Pick Up 30 | 3 6 19 2 . Fast Attach 7 | 6 1 . . . Attach 7 | . . 3 4 . Detach 1 | . 1 . . . Swap 10 | . 2 3 3 2 Drop 1 | . . 1 . . Fire 84 | . . 47 36 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 204 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 386 | -10/Mines | Learned Materials terminal intel 463 | -10/Mines | Discovered new exit (range 6) 490 | -10/Mines | Found DCF Scrap (13 items) 597 | -10/Mines | Discovered new exit (range 12) 805 | -10/Mines | Discovered new exit (range 8) 1238 | -10/Mines | Entered Subcaves 1238 | -10/Subcaves | Accompanied by 2 allies 1243 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1377 | -10/Subcaves | Learned location of 1 exit from Materials 1452 | -10/Subcaves | Core integrity fell below 50% 1516 | -10/Subcaves | Lost 3 parts (1p1n1w) 1525 | -10/Subcaves | Core integrity fell below 20% 1535 | -10/Subcaves | Discovered new exit (range 12) 1611 | -10/Subcaves | Entered Recycling 1793 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01527_ Autobeam Turret suffers critical hit (Burn). 01533_ Autobeam Turret destroyed. 01535_ Subatomizers dissect the Sub. Monowheel. 01535_ EXIT=FOUND 01549_ Subatomizers dissect the Sub. Monowheel. 01555_ Machine disabled. 01557_ Autobeam Turret suffers critical hit (Burn). 01563_ Autobeam Turret destroyed. 01568_ Acquired Sub. Monowheel. 01570_ Subatomizers dissect the Mak. Leg. 01574_ Acquired 17 matter. 01579_ Acquired 26 matter. 01581_ Subatomizers dissect the Mak. Leg. 01593_ Acquired Mak. Leg. 01599_ Acquired 9 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01787_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# ###??????????????? | | ??????????????????????????? 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