Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 23:10:55 Player: btmk16 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (243) 1215 Value Destroyed (9291) 9291 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (7580) 7580 TOTAL SCORE: 29986 Bonus ------- High Alert Combat Kills 428 Follower Combat Kills 74 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -122 Cogmind --------- Core Integrity 1021/1600 Matter 267/300 Energy 76/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Antigrav System > --- UTILITY (11) ----- Advanced Weight Redist. System Advanced Target Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (5) ---- Advanced Cryofiber Web Advanced Actuator Array Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Actuator Array Advanced Transmission Jammer Improved Light Armor Plating Advanced Hacking Suite System Mapper > --- WEAPON ----------- Advanced Datajack Katana Katana Plasma Lance > --- INVENTORY -------- Advanced ECM Suite Improved Medium Armor Plating Fusion Bomb Launcher [Rating: 167] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Diametric Drive Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Light Armor Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Heavy Disruptor Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . 1 2 . . Utility 9 | . . . . . . . 1 . . 2 . . . . . . . . . 1 . . . . . . 1 . 2 2 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 257 | 8 11 . 9 2 . 1 9 3 22 10 6 13 27 . 15 1 3 . 4 33 2 24 . . 3 2 7 5 21 16 Power 27 | 2 2 . 1 . . 1 1 . 2 . . 3 2 . . 1 . . 1 2 . 2 . . 1 . 1 . 3 2 Engine 8 | 2 2 . . . . . . . . . . 2 1 . . . . . . . . 1 . . . . . . . . Core 12 | . . . 1 . . 1 1 . 2 . . 1 1 . . 1 . . . 2 . 1 . . 1 . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 2 Propulsion 64 | 2 1 . 4 . . . 3 . 6 2 1 . 6 . 6 . 2 . . 12 2 4 . . 2 . 2 2 4 3 Treads 27 | 2 . . 4 . . . 2 . 6 2 1 . 3 . 1 . 2 . . 4 . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Wheel 6 | . 1 . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . Hover 10 | . . . . . . . 1 . . . . . . . 1 . . . . . 2 . . . . . 1 2 . 3 Flight 19 | . . . . . . . . . . . . . 3 . . . . . . 5 . 4 . . 2 . 1 . 4 . Utility 87 | 1 3 . 2 1 . . 4 1 1 3 1 3 3 . 8 . 1 . 3 13 . 11 . . . 2 3 3 11 9 Device 35 | . 2 . . . . . 1 1 . . . 2 . . 3 . . . 2 9 . 5 . . . 1 2 . 4 3 Storage 10 | 1 1 . 1 . . . . . 1 1 . . . . 2 . . . 1 . . . . . . . . 1 1 . Processor 16 | . . . . . . . 2 . . 2 1 1 . . . . . . . . . 2 . . . . 1 . 4 3 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Protection 23 | . . . 1 1 . . 1 . . . . . 3 . 3 . 1 . . 4 . 4 . . . 1 . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 3 5 . 2 1 . . 1 2 13 5 4 7 16 . 1 . . . . 6 . 7 . . . . 1 . 3 2 Energy Gun 5 | 2 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . Ballistic Gun 47 | 1 4 . 2 1 . . 1 . 11 3 4 5 10 . 1 . . . . 4 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Launcher 8 | . . . . . . . . 1 2 1 . . 3 . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 1 Piercing Weapon 6 | . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 13 | . . . . . . . 1 . . 2 . . . . . . . . 2 1 . . . . 1 1 2 . 3 . Parts Lost 63 | . 1 . . . . . . 1 2 . 1 1 11 . 1 . . . . 15 . . . . . . 3 4 . 23 Power 7 | . . . . . . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . 3 Propulsion 23 | . 1 . . . . . . . 1 . . . 5 . 1 . . . . 8 . . . . . . . . . 7 Utility 20 | . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . 2 3 . 9 Weapon 13 | . . . . . . . . 1 1 . 1 . 3 . . . . . . 1 . . . . . . 1 1 . 4 Highest Loss Streak 10 | . 1 . . . . . . 1 1 . 1 1 10 . 1 . . . . 10 . . . . . . 3 4 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 100 100 100 99 99 99 98 99 99 92 30 67 80 80 80 80 86 35 75 94 94 94 94 87 80 80 72 Engine 2 | . 14 14 . . . . . . . . . 5 6 . . . . . . . . 5 5 5 4 . . . . . Core 5 | . . . 10 11 11 11 9 9 9 7 7 1 . 7 6 6 6 6 5 3 . 2 5 5 5 11 9 . . . Treads 15 | . 26 14 19 22 22 22 21 27 26 23 22 23 21 . 4 6 6 6 6 11 . . . . . . . . . . Wheel 3 | . 1 14 1 . . . . . . . . . . . 16 26 26 26 26 13 . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . 23 9 . . . . . 17 23 23 23 23 23 21 19 20 14 Device 7 | . 13 14 1 . . . . 2 9 7 7 7 6 . 5 6 6 6 6 15 5 8 11 11 11 11 9 9 14 15 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 6 . 9 13 13 13 12 4 . . . . . . . . . . Processor 7 | . . . . . . . 3 15 9 22 23 23 15 . . . . . . . . 1 5 5 5 5 5 7 8 10 Protection 6 | . . . 9 11 11 11 14 . . . . . 5 . 7 13 13 13 13 10 . 11 17 17 17 17 15 11 7 4 Energy Gun 1 | . 13 . . . . . . 1 8 2 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | . 14 28 43 44 44 44 36 32 27 27 30 29 25 . 5 6 6 6 6 16 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 17 23 23 23 23 19 12 7 6 Naked Turns 52 | . . . . . . . . . . . . . 21 . . . . . . 31 . . . . . . . . . . Heaviest Build 81 | 13 52 52 60 42 42 42 45 43 65 62 64 68 81 5 51 60 60 60 63 71 1 34 31 31 36 36 39 36 68 62 Greatest Support 90 | 40 40 10 43 43 43 43 65 65 65 76 76 76 90 9 40 40 40 40 40 50 15 32 32 32 36 36 45 45 70 69 Greatest Overweight (x) 7 | . 5 5 5 . . . 1 . 1 . . . 1 . 2 1 1 1 1 7 . 1 . . 1 . . 1 1 4 Average Overweight (x) . | . 1 5 . . . . . . . . . . . . 1 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 15 15 15 15 15 20 20 20 20 20 5 15 15 15 15 15 15 5 5 5 5 5 5 5 5 15 5 Average Capacity 14 | 6 19 20 16 15 15 15 15 15 18 20 20 20 19 5 13 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 20 17 20 15 15 15 15 15 20 20 20 20 20 5 15 15 15 15 15 15 5 5 5 5 5 5 5 5 7 4 Average Carried 13 | 3 16 17 15 14 14 15 14 14 18 19 19 20 19 5 9 14 15 15 14 14 3 4 5 5 4 5 4 4 5 2 Final Capacity 20 | 8 20 20 15 15 15 15 15 15 20 20 20 20 5 5 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 17 17 15 15 15 15 15 14 20 20 20 20 5 5 15 15 15 15 15 4 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 16% | Gunner 14% | Scavenger-Tank 13% | Skirmisher 12% | Mutant 11% | Tank 5% | Hacker-Scout 4% | Sprinter 4% | Scavenger-Skirmisher 4% | Scavenger-Gunner 4% | Ninja 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Gunner | -8/Garrison Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Sprinter | -5/Waste Ninja | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Commander-Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Ninja | -4/Factory Sprinter | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 8539 | 195 223 56 194 348 . 229 384 349 1298 10 475 724 445 . 694 67 301 . 371 1277 . 338 . . 89 20 22 . 268 162 Remotely 397 | . . . . . . . 163 . . . . . . . . . . . . . . 234 . . . . . . . . Salvage Created 10270 | . 533 57 223 379 . 309 469 375 1670 10 526 846 529 . 623 . 373 . 385 1745 . 141 . . . 75 22 . 339 641 Parts 553 | . 24 8 11 34 . 21 28 20 92 1 35 47 39 . 23 . 15 . 18 80 . 5 . . . 2 3 . 12 35 Haulers Intercepted 13 | . . . . . . . . . 5 . . 2 . . 1 . . . . . . . . . . . . . 3 2 Recyclers Shooed 4 | . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . . . . . . . 13 . 21 . . . . 5 . 8 . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 186 | . 13 2 4 9 . 5 9 9 25 . 13 11 19 . 7 . 6 . 11 33 . . . . . 1 . . . 9 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 Guns 163 | . 13 2 4 9 . 5 9 9 25 . 13 11 7 . 7 . 6 . 11 32 . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . AOE 15 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . 3 Classes Destroyed 20 | . 3 2 3 1 . . 2 . 1 . . 2 1 . . . . . . 4 . . . . . . . . . 1 Worker 8 | . . 1 . 1 . . 1 . 1 . . . . . 3 . . . . 1 . . . . . . . . . . Builder 12 | . . . . 3 . 1 1 . 2 1 . . . . 1 . . . . 2 . . . . . . 1 . . . Tunneler 6 | . . 1 . 1 . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . Hauler 13 | . . . . . . . . . 5 . . 2 . . 1 . . . . . . . . . . . . . 3 2 Recycler 10 | . 1 . . 1 . . 1 . 2 . . 1 . . 1 . . . . 2 . 1 . . . . . . . . Operator 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 12 | . . . 1 . . . . . 2 . . 2 . . 1 . . . . 1 . 1 . . . . . . . 4 Swarmer 66 | . 4 2 . 7 . . 3 3 6 . 7 3 6 . 4 . . . 8 8 . . . . . . . . . 5 Cutter 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 58 | . 9 . 2 2 . 4 3 5 11 . . 1 5 . 1 . 5 . 3 6 . . . . . 1 . . . . Brawler 5 | . . . 1 . . 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 1 . . . 1 1 6 . 2 3 4 . 1 . 1 . . 1 . . . . . . . . . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 13 | . . . . . . . 2 . 1 . 4 1 1 . . . . . . 4 . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . 3 Assembled 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Best Kill Streak 10 | . 4 2 4 4 . 4 10 3 5 1 4 3 6 . 3 . 4 . 4 6 . 1 . . . 1 1 . 2 3 Combat Bots Only 7 | . 3 2 3 4 . 3 7 3 4 . 4 3 6 . 3 . 4 . 4 6 . . . . . 1 . . . 3 Max Kills in Single Turn 3 | . 1 1 1 2 . 1 1 2 2 1 2 2 3 . 1 . 1 . 2 2 . 1 . . . 1 1 . 1 2 Gunslinging 1 | . . . . 1 . . . 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 13403 | . 544 30 108 65 . 117 471 311 611 . 801 512 2506 . 193 18 135 . 161 2708 . 13 . 36 145 77 291 811 177 2562 Core 2268 | . 83 . 15 . . 18 90 20 76 . 86 52 551 . 36 . 14 . 12 354 . . . . 14 13 20 215 20 579 Absorbed by Shields 707 | . . . . . . . . . . . . . . . 9 7 50 . 60 539 . . . . 34 8 . . . . Redirected to Shielding 256 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 80 170 . . Regen/Repaired (Parts) 230 | . . . . . . . . . 128 69 . . . . . . . . . . . 9 . . 24 . . . . . Core Remaining (%) 74 | 100 . 66 . . . 91 . . 66 . . . . 1 . . . . 92 . . . . . . 61 98 83 98 63 Volleys Fired 483 | . 42 6 7 19 . 13 26 39 81 . 29 35 35 . 25 . 17 . 20 79 . 8 . . . . . . . 2 Largest 4 | . 2 2 4 4 . 4 4 4 4 . 4 4 4 . 1 . 1 . 1 4 . 1 . . . . . . . 1 Hottest 162 | . 70 46 92 97 . 97 99 99 151 . 106 109 112 . 60 . 60 . 60 162 . 98 . . . . . . . 52 Shots Fired 1339 | . 84 12 28 76 . 52 104 108 289 . 90 132 86 . 25 . 17 . 20 206 . 8 . . . . . . . 2 Gun 1311 | . 84 12 28 76 . 52 104 106 286 . 90 132 75 . 25 . 17 . 20 204 . . . . . . . . . . Cannon 10 | . . . . . . . . . . . . . . . . . . . . 2 . 8 . . . . . . . . Launcher 18 | . . . . . . . . 2 3 . . . 11 . . . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1193 | . 43 12 28 76 . 52 104 103 209 . 90 132 75 . 25 . 17 . 20 204 . 3 . . . . . . . . Thermal 126 | . 41 . . . . . . 3 77 . . . . . . . . . . . . 5 . . . . . . . . Explosive 18 | . . . . . . . . 2 3 . . . 11 . . . . . . . . . . . . . . . . 2 Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Robot Hit Streak 33 | . 11 5 6 7 . 14 18 18 11 . 31 28 33 . 11 . 15 . 10 10 . 3 . . . . . . . 4 Robot Miss Streak 7 | . 3 1 1 2 . 3 3 5 3 . 5 1 1 . 4 . 3 . 3 7 . . . . . . . . . . Penetration Max 1 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Secondary Targets 22 | . 1 . 1 1 . . 1 3 3 . 6 . 1 . . . . . . 5 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 1 1 . 1 . 1 . . . . . . 2 . . . . . . . . . . Shots Hit Robots 894 | . 56 8 15 40 . 31 64 56 183 . 61 101 43 . 25 . 16 . 20 117 . 6 . . . 2 4 . 23 23 Core Hits 421 | . 27 4 7 16 . 12 23 18 62 . 27 36 37 . 20 . 14 . 17 71 . 3 . . . 1 . . 5 21 Critical Kills 6 | . 1 . . 1 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . 2 . . 1 . 1 . . 13 . 2 4 . . . . . . . . . . . . . . 1 . 1 2 Burn 13 | . 1 . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Destroy 10 | . 1 . . 1 . 1 . . 1 . 2 4 . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 168 | . . . . . . . . . . . . 3 4 . . . . . . . . 14 . . . 5 16 13 52 61 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . 5 11 3 11 20 Piercing 89 | . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . 5 10 26 41 Sneak Attacks 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 17 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 2 12 Damage Inflicted 21644 | . 617 125 220 611 . 538 915 874 3168 18 1057 1881 1997 . 1391 . 1038 . 1126 3305 . 213 . . . 77 193 . 599 1681 Guns 17519 | . 617 125 220 611 . 538 915 874 3160 . 1057 1863 715 . 1391 . 1038 . 1126 3269 . . . . . . . . . . Cannons 115 | . . . . . . . . . . . . . . . . . . . . 30 . 85 . . . . . . . . Explosions 1824 | . . . . . . . . . . . . . 1270 . . . . . . . . . . . . . . . . 554 Melee 2124 | . . . . . . . . . . . . . . . . . . . . . . 128 . . . 77 193 . 599 1127 Ramming 62 | . . . . . . . . . 8 18 . 18 12 . . . . . . 6 . . . . . . . . . . Kinetic 16092 | . 259 125 220 611 . 538 915 874 2006 . 1057 1863 715 . 1391 . 1038 . 1126 3269 . 85 . . . . . . . . Thermal 1512 | . 358 . . . . . . . 1154 . . . . . . . . . . . . . . . . . . . . . Explosive 1824 | . . . . . . . . . . . . . 1270 . . . . . . . . . . . . . . . . 554 Electromagnetic 30 | . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 845 | . . . . . . . . . . . . . . . . . . . . . . 128 . . . 77 193 . 73 374 Piercing 1279 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 526 753 Highest Corruption 20 | . . . . . . . . 1 1 2 2 3 . . . . . . . 11 20 19 18 18 18 . 6 3 . 10 Average Corruption 3 | . . . . . . . . 1 1 2 2 2 . . . . . . . 3 15 18 18 18 18 . 1 1 . 2 Corruption Purged 8 | . . . . . . . . . . . . 3 . . . . . . . 3 1 1 . . . . . . . . Corruption Blocked 35 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 27 . Effects 104 | . . . . . . . . 4 18 3 14 17 . . . . . . . 12 2 19 2 6 1 . . . . 6 Message Errors 19 | . . . . . . . . . 3 1 3 3 . . . . . . . 2 1 6 . . . . . . . . Matter Fused 28 | . . . . . . . . . 8 . 4 3 . . . . . . . 4 . 3 1 3 . . . . . 2 Heat Flow Errors 13 | . . . . . . . . . 4 1 . 4 . . . . . . . 1 . 2 . . . . . . . 1 Energy Discharges 11 | . . . . . . . . 1 2 . 2 2 . . . . . . . . . 1 1 . . . . . . 2 Parts Rejected 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . . . 3 . 1 2 . . . . . . . . . . 5 . 1 1 . . . . . Data Loss (major) 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Misfires 3 | . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . Weapon Failures 5 | . . . . . . . . . 1 . . 3 . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 251 | . . . . . . . . . . . . . 60 . . . . . . . . 21 . . . . 45 . . 125 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 68 | . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . 8 Melee 183 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . 45 . . 117 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . . . . . . . . . . . . 131 . . . . . . 3 . . . . . . . . . 102 Shots 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 Rammed 5 | . . . 1 . . . . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . Targets Rammed 7 | . . . 1 . . . . . 1 2 . 1 1 . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 621 | . 98 . 112 168 . 301 416 449 309 81 64 217 10 . 306 . 278 . 222 621 . 247 . 5 355 103 15 . 112 237 Average Temperature 86 | . 19 . 37 59 . 112 152 170 44 58 18 49 3 . 81 . 97 . 105 165 . 99 . 2 97 44 5 . 42 117 Received Heat Transfer 1966 | . 192 . 24 6 . 72 72 153 216 . 72 141 279 . 40 . 55 . 12 418 . . . 18 . 4 18 66 18 90 Effects 17 | . . . . . . . 3 1 . . . . . . 2 . . . 1 6 . 1 . . 3 . . . . . Shutdowns 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . . Interference 6 | . . . . . . . . . . . . . . . 2 . . . . 3 . 1 . . . . . . . . Matter Decay 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4070 | . 1147 . . . . . . . 2923 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 935 | . 250 91 172 132 . 75 289 583 467 180 460 385 935 490 387 . . . . 369 134 156 . . . . 196 451 355 580 Initial 490 | . . 16 35 . . . . 187 284 159 16 241 135 490 240 . . . . 57 104 93 . . . . 44 102 253 204 Average 201 | . 62 57 126 49 . 27 45 425 258 106 262 230 543 490 240 . . . . 210 109 106 . . . . 55 213 249 406 Maximum Alert Level 3 | . 1 . . . . . 1 2 2 . 2 1 3 2 1 . . . . 1 . . . . . . . 2 1 2 Low Security (%) 55 | 100 93 100 100 100 . 100 90 2 41 100 22 31 4 . 35 . . . . 37 100 100 . . . . 100 55 17 . Level 1 33 | . 6 . . . . . 9 44 44 . 71 68 12 . 64 . . . . 62 . . . . . . . 35 82 47 Level 2 10 | . . . . . . . . 53 13 . 6 . 66 100 . . . . . . . . . . . . . 8 . 52 Level 3 1 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . 3 1 . 1 3 . 3 1 . 4 . . 1 . . . . 12 . 3 . . . . 2 1 1 4 Investigation 10 | . 1 . 3 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . 1 Extermination 7 | . . . . . . . . . . . . 1 . . 1 . . . . 2 . 1 . . . . 1 . . 1 Reinforcement 20 | . 2 . . . . 1 1 . 3 . . 1 . . . . . . . 7 . 1 . . . . 1 . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 2 . . . . 1 . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 Construction Impeded 4 | . . . . . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 28 | . 4 . 1 . . . 2 . 3 . . 1 . . . . . . . 3 . . . . 1 . 2 . 4 7 Communications Jammed 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Times Spotted 386 | . 21 3 4 10 . 5 14 10 39 3 12 17 20 . 9 1 7 . 13 52 5 11 . 5 7 6 14 21 20 57 Peak Tracking Total 19 | . 4 3 2 4 . 2 5 3 5 1 4 3 11 . 3 1 4 . 5 7 5 6 . 4 7 5 8 16 7 19 Tactical Retreats 43 | . 1 1 . 1 . . . 1 2 . . . 3 . . . 1 . . 5 . 2 . . . . 3 6 6 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 17 | . . . 1 . . . . . . . . 1 2 . 3 . . . . 5 . 1 . . 1 . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 20 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 24 | . . . . 2 . 1 1 3 . . 6 1 8 . . . 1 . . . . . . . . . 1 . . . Max in Single Turn 2 | . . . . 1 . 1 1 1 . . 1 1 2 . . . 1 . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 6 | . . . . . . . . 2 . . 2 . 2 . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 65 | . 6 . 2 3 2 . 5 1 5 2 1 2 3 . 5 1 . 3 . 2 . 2 . . 11 . 1 4 1 3 Terminals 40 | . 6 . 2 2 . . 4 1 4 . 1 1 3 . 4 . . . . 2 . 2 . . . . . 4 1 3 Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Total Hacks 175 | . 18 . 7 4 5 . 11 2 20 5 1 3 6 . 10 1 . 28 . 4 . 5 . . 30 . 1 6 2 6 Successful 111 | . 6 . 2 3 5 . 7 . 12 3 1 1 2 . 2 1 . 28 . . . 2 . . 30 . 1 2 . 3 Failed 64 | . 12 . 5 1 . . 4 2 8 2 . 2 4 . 8 . . . . 4 . 3 . . . . . 4 2 3 Catastrophic 10 | . . . 1 . . . . . . . . 2 1 . 2 . . . . 1 . 1 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 5 . 2 . 1 . 3 . 10 . . . . . 5 . . . . 1 . 1 . . 1 . . 2 . . Terminals 98 | . 18 . 7 3 . . 10 2 18 . 1 1 6 . 9 . . . . 4 . 5 . . . . . 6 2 6 Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 3 . 2 . . . . . . . . . . . . . . . . . . Terminal Hacks 95 | . 5 . 1 3 5 . 4 . 7 . 1 . 2 . 1 1 . 28 . . . 2 . . 30 . . 2 . 3 Record 33 | . . . . . 4 . . . . . . . . . . . . 6 . . . . . . 23 . . . . . Part Schematic 13 | . 1 . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 12 | . 2 . . . . . 2 . . . . . . . . . . 3 . . . . . . 5 . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 5 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 1 . . . 2 . 3 . . . . . 1 . . . . . . . . . . . . . . . Terminals 8 | . 1 . 1 . . . 2 . 3 . . . . . 1 . . . . . . . . . . . . . . . Botnet 8 | . 1 . 1 . . . 2 . 3 . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . 1 . . . 4 1 5 1 1 2 3 . 5 . . . . 2 . 2 . . . . 1 4 1 3 Full Trace Events 9 | . 1 . 1 . . . . 1 . 1 . 1 2 . . . . . . . . . . . . . . 1 . 1 Feedback Events 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Corruption 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Parts Repaired 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . 16 60 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Robot Hacks Applied 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . parse_system 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Relay Couplers Released 28 | . . . . . . . . 8 . . 7 . 9 . . . . . . . . . . . . . . . 4 . Machine Destruction 24 | . . . . . . . . 8 . . 7 . 9 . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Total Allies 9 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . 5 . . . . . Largest Group 5 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . 5 5 . . . . Highest-Rated Group 261 | . . . . . . . . . . . . . . . . . . . 96 93 . . . . 261 258 . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . . . . . . . . 96 31 . . . . 65 65 . . . . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . . . . . . . . . . . 7 5 . . . . 10 14 . . . . Total Damage 1106 | . . . . . . . . . . . . . . . . . . . 181 65 . . . . 277 583 . . . . Kills 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . . . . 1 . . 1 . . . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 19881 | 81 1522 378 420 1016 351 873 754 651 1961 632 768 1540 1103 47 885 347 380 82 412 1466 31 425 67 94 864 236 733 193 1082 487 Spaces Moved 16962 | 45 603 234 234 593 218 493 266 339 883 335 344 725 435 163 831 357 326 87 390 1074 92 883 232 300 1025 402 687 460 2860 1046 Core 196 | 6 . . . . . . . . . . . . 42 . . . . . . 73 . 34 . . . . . . . 41 Treads 5298 | 39 504 . 203 593 218 493 266 339 883 335 344 725 354 . . . . . . 2 . . . . . . . . . . Legs 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Wheels 3137 | . 99 234 31 . . . . . . . . . . . 679 357 326 87 390 934 . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Flight 8323 | . . . . . . . . . . . . . 39 163 152 . . . . 59 92 849 232 300 1025 402 687 459 2860 1004 Fastest Speed 24 | 50 140 155 155 160 160 160 155 155 155 163 163 163 29 29 29 95 95 95 95 29 29 28 29 29 27 27 27 27 24 25 Average Speed 88 | 145 221 155 162 160 160 160 202 155 162 163 163 163 185 29 92 95 95 95 95 105 29 29 29 29 28 27 27 27 25 29 Slowest Speed 320 | 160 240 155 320 160 160 160 240 155 243 163 163 163 250 29 110 95 95 95 95 260 29 109 29 29 108 27 27 106 102 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . . 2 . . . . . . . 2 . 1 3 . 2 4 15 9 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 44 | 3 86 32 28 99 60 85 27 39 73 11 39 19 63 4 20 48 46 70 56 26 66 20 45 51 95 52 17 17 55 24 Regions Visited 30 Branch Regions 12 Pre-discovered Areas 7 | . . . . . 1 . . . . . . . . . . 2 . 1 1 . . . . . 1 1 . . . . Known Exits Taken 8 | . . . . . . . 1 . . 1 . 1 . . 1 . . . . . . 1 . . . 1 . 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 . . 1 . . . . 1 . 1 1 1 1 . . . 1 1 1 . 1 . . . Scrap Searched 5 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . Spaces Dug 109 | . . . . . . . . . 38 . . 3 1 . . . . . . . . 7 . . . . 6 10 17 27 Terrain Destroyed 327 | . . . . 1 . . . 14 39 . . 4 151 . 3 . 2 . 6 12 . 11 . . . . 6 10 17 51 Melee 53 | . . . . . . . . . . . . 3 . . . . . . . . . 6 . . . . 6 10 17 11 Projectile 34 | . . . . 1 . . . 2 1 . . 1 1 . 3 . 2 . 6 12 . 5 . . . . . . . . AOE 239 | . . . . . . . . 12 38 . . . 149 . . . . . . . . . . . . . . . . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Res Acc Total 21006 | 57 721 240 263 629 222 553 435 411 1274 431 511 1013 662 160 947 370 396 86 432 1395 95 1015 231 305 1597 522 1211 505 3176 1141 Wait 2851 | . 31 1 . 6 . 46 127 30 253 60 121 222 154 . 40 2 48 . 13 190 . 77 . 7 508 116 500 25 230 44 Move 16872 | 44 602 233 234 592 217 492 266 338 882 335 343 725 433 158 830 356 325 86 389 1074 91 878 231 297 1019 401 682 452 2838 1029 Hop 25 | . . . . . . . . . . . . . . 2 . . . . . . . 2 . 1 2 . 2 3 6 7 Pick Up 121 | 5 18 . 6 4 1 . 1 . 14 9 6 4 1 . 14 5 1 . 1 7 2 3 . . 4 . 2 . 13 . Fast Attach 114 | 6 3 . 2 . . . 5 1 3 5 1 2 6 . 11 . . . 3 13 . 16 . . 2 . 5 3 19 8 Attach 39 | . 1 . 2 . . . . 1 1 1 1 . 3 . 2 . . . . 12 2 6 . . . . 1 1 1 4 Detach 21 | . 2 . . . . . . 1 . . . . 1 . 3 . . . . 3 . 5 . . . . . . 4 2 Swap 104 | 2 7 . 5 2 . 1 4 1 18 4 4 11 18 . 2 1 3 . 1 8 . 2 . . 1 2 1 1 1 4 Drop 165 | . 15 . 7 6 4 1 6 . 21 15 6 10 6 . 4 6 2 . 5 8 . 7 . . 8 . 5 . 23 . Fire 483 | . 42 6 7 19 . 13 26 39 81 . 29 35 35 . 25 . 17 . 20 79 . 8 . . . . . . . 2 Melee 126 | . . . . . . . . . . . . 3 4 . . . . . . . . 11 . . . 3 13 10 41 41 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . 1 2 . 1 1 . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . 10 . . Rewire 53 | . . . . . . . . . . . . . . . . . . . . . . . . . 53 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 14) 82 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 815 | -10/Materials | Discovered new exit (range 15) 1248 | -10/Materials | Discovered new exit (range 4) 1577 | -10/Materials | Discovered new exit (range 10) 1604 | -10/Materials | Entered Mines 1660 | -10/Mines | Met a Derelict bent on vengeance 1677 | -10/Mines | Discovered new exit (range 8) 1845 | -10/Mines | Assembled infested the area 1982 | -10/Mines | Entered Materials 1982 | -9/Materials | Evolved 2 slots: Weapon x2 1983 | -9/Materials | Identified exit to Storage 2281 | -9/Materials | Discovered new exit (range 7) 2345 | -9/Materials | Build established: Tank 2379 | -9/Materials | Discovered new exit (range 14) 2402 | -9/Materials | Entered Mines 2422 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2422 | -9/Mines | Discovered new exit (range 5) 2526 | -9/Mines | Discovered new exit (range 8) 2530 | -9/Mines | Learned Materials trap positions 3014 | -9/Mines | Met a Derelict shopkeep closing up shop 3144 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3147 | -9/Mines | Found Prototype Device 3164 | -9/Mines | Discovered new exit (range 10) 3418 | -9/Mines | Entered Exiles 3457 | -9/Exiles | Met 8R-AWN 3484 | -9/Exiles | Met EX-HEX 3537 | -9/Exiles | Met EX-BIN 3554 | -9/Exiles | Aligned with FarCom system 3556 | -9/Exiles | Given EX-Vault access code 3593 | -9/Exiles | Opened EX-Vault 3608 | -9/Exiles | Found XL Autogun Array 3644 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3695 | -9/Exiles | Met EX-DEC 3708 | -9/Exiles | Learned location of Zion (-7) 3756 | -9/Exiles | Discovered new exit (range 10) 3769 | -9/Exiles | Left Exiles lab with XL Autogun Array 3769 | -9/Exiles | Entered Mines 4059 | -8/Mines | Build established: Skirmisher 4123 | -8/Mines | Discovered new exit (range 9) 4157 | -8/Mines | Discovered new exit (range 9) 4642 | -8/Mines | Entered Materials 4642 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4643 | -8/Materials | Loaded intel: 6 trap records 4960 | -8/Materials | Build established: Tank 5260 | -8/Materials | Garrison activated, responded to threat 5344 | -8/Materials | Destroyed 7 combat bots 5396 | -8/Materials | Identified exit to Garrison 5396 | -8/Materials | Entered Garrison 5484 | -8/Garrison | Garrison Relay disabled 5569 | -8/Garrison | Triggered checkpoint 5618 | -8/Garrison | Triggered checkpoint 5645 | -8/Garrison | Discovered new exit (range 10) 5678 | -8/Garrison | Triggered checkpoint 5722 | -8/Garrison | Garrison Relay disabled 5837 | -8/Garrison | Triggered checkpoint 6047 | -8/Garrison | Entered Materials 6401 | -8/Materials | Discovered new exit (range 3) 6773 | -8/Materials | Build established: Skirmisher 6881 | -8/Materials | Repaired Imp. Treads 6928 | -8/Materials | Discovered new exit (range 3) 8008 | -8/Materials | Entered Factory 8008 | -7/Factory | Evolved 2 slots: Utility x2 8156 | -7/Factory | Repaired Enh. Autogun 8327 | -7/Factory | Build established: Gunner 8583 | -7/Factory | Discovered new exit (range 13) 8640 | -7/Factory | Identified exit to Garrison 8640 | -7/Factory | Entered Garrison 8686 | -7/Garrison | Triggered checkpoint 8720 | -7/Garrison | Garrison Relay disabled 8739 | -7/Garrison | Discovered new exit (range 65) 8739 | -7/Garrison | Discovered new exit (range 77) 8739 | -7/Garrison | Discovered new exit (range 32) 8860 | -7/Garrison | Triggered checkpoint 9168 | -7/Garrison | Triggered checkpoint 9346 | -7/Garrison | Triggered checkpoint 9377 | -7/Garrison | Garrison Relay disabled 9408 | -7/Garrison | Entered Factory 9890 | -7/Factory | Discovered new exit (range 8) 10873 | -7/Factory | Garrison activated, responded to threat 10948 | -7/Factory | Identified exit to Garrison 10948 | -7/Factory | Entered Garrison 11094 | -7/Garrison | Garrison Relay disabled 11139 | -7/Garrison | Phase Generator disabled 11234 | -7/Garrison | Triggered checkpoint 11406 | -7/Garrison | Garrison Relay disabled 11430 | -7/Garrison | Build established: Scavenger-Gunner 11440 | -7/Garrison | Discovered new exit (range 57) 11440 | -7/Garrison | Discovered new exit (range 55) 11440 | -7/Garrison | Discovered new exit (range 34) 11788 | -7/Garrison | Triggered checkpoint 11810 | -7/Garrison | Triggered checkpoint 11853 | -7/Garrison | Heavy support dispatched to Factory 11943 | -7/Garrison | Core integrity fell below 50% 11996 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12012 | -7/Garrison | Released all parts (4) 12014 | -7/Garrison | Core integrity fell below 20% 12038 | -7/Garrison | Triggered checkpoint 12041 | -7/Garrison | Lost 10 parts (1p4n2u3w) 12051 | -7/Garrison | Entered Factory 12097 | -7/Factory | Discovered new exit (range 6) 12098 | -7/Factory | Entered another Factory area 12098 | -6/Factory | Evolved 2 slots: Propulsion x2 12879 | -6/Factory | Identified exit to Lower Caves 12935 | -6/Factory | Build established: Scavenger-Tank 12983 | -6/Factory | Entered Lower Caves 13009 | -6/Lower Caves | Met a Warlord Commander 13010 | -6/Lower Caves | Learned location of Warlord (-5) 13015 | -6/Lower Caves | Found Encrypted Comm Array 13277 | -6/Lower Caves | Discovered new exit (range 7) 13299 | -6/Lower Caves | Spotted B-75 Beast 13330 | -6/Lower Caves | Entered another Lower Caves area 13350 | -6/Lower Caves | Discovered new exit (range 7) 13658 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13692 | -6/Lower Caves | Discovered new exit (range 12) 13706 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13710 | -6/Lower Caves | Entered Data Miner 13710 | -6/Data Miner | Discovered new exit (range 6) 13729 | -6/Data Miner | Met Data Miner 13748 | -6/Data Miner | Learned location of Section 7 (-2) 13748 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13763 | -6/Data Miner | Received God Mode back door access code from Data Miner 13792 | -6/Data Miner | Entered Proximity Caves 13892 | -5/Proximity Caves | Escorted by Enhanced Grunt 14043 | -5/Proximity Caves | Spotted B-75 Beast 14161 | -5/Proximity Caves | Found Prototype Device 14161 | -5/Proximity Caves | Identified Exp. Thermal Shield 14192 | -5/Proximity Caves | Discovered new exit (range 15) 14204 | -5/Proximity Caves | Entered Factory 14204 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14252 | -5/Factory | Assembled infested ambush trap array 14267 | -5/Factory | Allied Derelicts emerged from ambush trap array 14273 | -5/Factory | Garrison activated, responded to threat 14292 | -5/Factory | Incoming assault squad redirected 14643 | -5/Factory | Discovered new exit (range 7) 15101 | -5/Factory | Cargo convoy interrupted 15119 | -5/Factory | Incoming assault squad redirected 15177 | -5/Factory | Joined by Warlord Ghost squad 15487 | -5/Factory | Lost 3 parts (1p2n) 15598 | -5/Factory | Released all parts (10) 15607 | -5/Factory | System corruption reached 10% 15633 | -5/Factory | Joined by Warlord Dakka squad 15637 | -5/Factory | Lost 10 parts (1p4n4u1w) 15670 | -5/Factory | Manually triggered Chute Trap 15670 | -5/Factory | Sucked down chute 15670 | -5/Factory | Entered Waste 15680 | -5/Waste | Spotted C-40 Crusher 15683 | -5/Waste | Spotted C-40 Crusher 15685 | -5/Waste | EMP discharged 15688 | -5/Waste | Spotted C-40 Crusher 15691 | -5/Waste | Spotted C-40 Crusher 15694 | -5/Waste | Spotted C-40 Crusher 15697 | -5/Waste | Discovered new exit (range 16) 15701 | -5/Waste | Entered Factory 15832 | -5/Factory | Joined by Warlord Dakka squad 15932 | -5/Factory | Identified exit to Upper Caves 15932 | -5/Factory | Identified exit to Extension 16126 | -5/Factory | Entered Upper Caves 16164 | -5/Upper Caves | Encountered a Warlord checkpoint 16174 | -5/Upper Caves | Discovered new exit (range 8) 16181 | -5/Upper Caves | Learned Factory emergency access door positions 16193 | -5/Upper Caves | Entered another Upper Caves area 16200 | -5/Upper Caves | Discovered new exit (range 9) 16224 | -5/Upper Caves | Encountered a Warlord checkpoint 16286 | -5/Upper Caves | Discovered new exit (range 5) 16287 | -5/Upper Caves | Entered Warlord 16297 | -5/Warlord | System corruption cleaned by Quarantine Array 16319 | -5/Warlord | Learned location of Command (-1) 16319 | -5/Warlord | Learned Testing emergency access door positions 16319 | -5/Warlord | Learned 4 Testing zone layouts 16319 | -5/Warlord | Learned Testing security intel 16319 | -5/Warlord | Learned Factory fabricator intel 16319 | -5/Warlord | Learned Armory recycling unit intel 16319 | -5/Warlord | Learned Research terminal intel 16319 | -5/Warlord | Learned Research scanalyzer intel 16353 | -5/Warlord | Visited the Vortex Lab 16368 | -5/Warlord | Warlord's base attacked by MAIN.C 16414 | -5/Warlord | Build established: Sprinter 16520 | -5/Warlord | Met Warlord 16523 | -5/Warlord | Opened Warlord's prototype stash 16532 | -5/Warlord | Found Prototype Hackware 16541 | -5/Warlord | Found Prototype Reactor 16718 | -5/Warlord | Warlord forces counterattacked 16735 | -5/Warlord | Opened side exit 16809 | -5/Warlord | Build established: Commander-Sprinter 17043 | -5/Warlord | Warlord base infiltrated, sounded retreat 17107 | -5/Warlord | Discovered new exit (range 16) 17151 | -5/Warlord | Entered Proximity Caves 17151 | -4/Proximity Caves | Accompanied by 5 allies 17371 | -4/Proximity Caves | Learned location of Armory (-4) 17373 | -4/Proximity Caves | Identified exit to Factory 17387 | -4/Proximity Caves | Entered Factory 17387 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17389 | -4/Factory | Loaded intel: 6 fabricator locations 17687 | -4/Factory | Build established: Ninja 18007 | -4/Factory | Lost 3 parts (2u1w) 18062 | -4/Factory | Fabricated Cmb. Linear Gravjet? 18118 | -4/Factory | Discovered new exit (range 6) 18120 | -4/Factory | Entered Research 18120 | -3/Research | Evolved 2 slots: Propulsion x2 18121 | -3/Research | Identified exit to Testing 18122 | -3/Research | Loaded intel: 22 terminal locations 18123 | -3/Research | Loaded intel: 6 scanalyzer locations 18226 | -3/Research | Incoming investigation squad redirected 18261 | -3/Research | Build established: Sprinter 18265 | -3/Research | Identified exit to Research 18274 | -3/Research | Crushed by falling debris 18307 | -3/Research | Lost 4 parts (3u1w) 18313 | -3/Research | Entered another Research area 18313 | -2/Research | Warlord forces began assault on 0b10 18313 | -2/Research | Evolved 2 slots: Utility x2 18338 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 18396 | -2/Research | Met up with Warlord 18423 | -2/Research | Research machine network offline 18436 | -2/Research | Identified System Mapper 18535 | -2/Research | Identified Vortex Chain Reactor 18708 | -2/Research | Build established: Hacker-Scout 18765 | -2/Research | Borebot progress halted 19084 | -2/Research | Spotted Striker 19094 | -2/Research | Spotted Striker 19360 | -2/Research | Found Fusion Bomb Launcher 19388 | -2/Research | Discovered new exit (range 3) 19389 | -2/Research | Identified exit to Access 19395 | -2/Research | Entered Access 19395 | -1/Access | Evolved 2 slots: Utility x2 19425 | -1/Access | Incoming investigation squad redirected 19562 | -1/Access | Discovered new exit (range 15) 19578 | -1/Access | Spotted B-99 Colossus 19681 | -1/Access | Identified exit to Surface 19689 | -1/Access | Found Powered Armor 19690 | -1/Access | Search patrols dispatched 19709 | -1/Access | Lost 8 parts (2p2n3u1w) 19828 | -1/Access | Lost 8 parts (1p2n4u1w) 19828 | -1/Access | Spotted B-99 Colossus 19850 | -1/Access | Crushed by falling debris 19865 | -1/Access | System corruption reached 10% 19882 | *** | Escaped! Last Messages --------------- 19850_ Crushed by falling debris. 19850_ Katana destroyed. 19850_ System corrupted by crushing effect (+1). 19853_ Impulse Thruster Array destroyed. 19857_ P-80 Master destroyed. 19859_ Destroyed Gamma Rifle. 19859_ Fusion Bomb Launcher destroyed. 19859_ Destroyed Fusion Bomb Launcher. 19862_ P-80 Master resets P-80 Master, system corruption cleaned. 19862_ Adv. Transmission Jammer destroyed. 19863_ P-80 Master resets P-80 Master, system corruption cleaned. 19863_ Wave Collapse Detector explodes. 19863_ Imp. Diametric Drive destroyed. 19867_ Slug penetrates Wall. 19869_ System corrupted: Energy discharge (-15). 19872_ U-05 Engineer builds a Door. 19878_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 19879_ The Access Shell folds into the floor. 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Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherStructuralDevice Manual? 0 Play Time 02:51:10 Cumulative 554.0 hours Start 2023.03.08 @ 16:50:10 End 2023.03.08 @ 23:10:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 609 Rogue 608 Adventurer 0 Explorer 1 Win Type 0 Total 24 Types 17/0/4/3/0/0/0/0/0 Lore% 81 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8cc8f8b-893c-4e37-8b35-7daec2d5dc97