Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 23:38:35 Player: Xcalibur Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 4355 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 0/850 Matter 99/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ Machine Analyzer Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Assault Cannon Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Mini Assault Cannon > --- INVENTORY -------- Mining Laser [Rating: 16] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility Improved Signal Interpreter Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Mini Assault Cannon Ballistic Cannon Mini Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 5 | . . 2 2 . 1 Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 9 | 2 . 1 2 3 1 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . . 1 1 2 1 Device . | . . . . . . Storage . | . . . . . . Processor 2 | . . . 1 1 . Hackware 1 | . . . . 1 . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 2 | . . . 1 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 3 | . . . . 1 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . . . . 1 2 To Critical Strikes . | . . . . . . Average Backups 1 | . . . 1 1 2 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . 1 2 Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 33 | . 28 23 34 43 26 Treads 13 | . 28 22 18 14 3 Processor 9 | . . . 6 15 13 Hackware 3 | . . . . 4 6 Protection 5 | . . 1 9 7 3 Peak Build Rating 16 | 2 2 5 8 16 13 Average Rating 9 | 1 2 2 7 13 10 On Entrance 5 | . 2 2 5 8 13 Avg Prop Armor Cover (%) 27 | 41 41 38 27 25 18 Naked Turns . | . . . . . . Heaviest Build 5 | . . 3 3 3 5 Greatest Support 40 | 3 3 3 3 40 3 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 3 | . . 1 2 2 3 Average Carried 1 | . . . 1 1 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 2 | . . 1 2 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 91 | 87 . . . . 4 Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 173 | . . 6 18 63 86 Missed 79 | . . 3 6 35 35 Hits 94 | . . 3 12 28 51 Melee 1 | . . . . . 1 Projectile 93 | . . 3 12 28 50 Critical Strikes 4 | . . 1 3 . . Damage Taken 1514 | . . 55 177 309 973 Core 974 | . . 36 30 42 866 Absorbed by Shields 4 | . . . . 4 . Core Remaining (%) 95 | 100 100 91 94 94 . Volleys Fired 11 | . . . 1 10 . Largest 1 | . . . 1 1 . Hottest 100 | . . . 100 40 . Shots Fired 11 | . . . 1 10 . Gun . | . . . . . . Cannon 10 | . . . . 10 . Launcher . | . . . . . . Special 1 | . . . 1 . . Kinetic 10 | . . . . 10 . Thermal 1 | . . . 1 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 67 | . . 24 1 11 31 Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 67 | . . 24 1 11 31 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 29 | . . 11 . 5 13 Shots . | . . . . . . Rammed 14 | . . 3 1 2 8 Targets Rammed 14 | . . 3 1 2 8 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 327 | . . 45 117 66 99 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 155 | . . . 15 32 155 Initial 7 | . . . . . 7 Average 13 | . . . 5 13 25 Influence Increases 285 | . . . 29 77 179 Successful Hack 42 | . . . 14 14 14 Disable Machine 15 | . . . 15 . . Destroy Structure 3 | . . . . 3 . Lose Combat Pursuer 225 | . . . . 60 165 Influence Decreases 140 | . . . 29 62 49 Entered New Map 8 | . . . . . 8 Time Decay 126 | . . . 29 60 37 Lost Part 6 | . . . . 2 4 Squads Dispatched 6 | . . . . 4 2 Investigation 4 | . . . . 3 1 Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . . 6 4 14 26 Peak Tracking Total 12 | . . 6 6 10 12 Tactical Retreats 5 | . . . . 3 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 6 | . . . 2 2 2 Terminals 6 | . . . 2 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . . . 7 5 7 Successful 5 | . . . 3 1 1 Failed 14 | . . . 4 4 6 Catastrophic 4 | . . . . 3 1 Database Lockouts . | . . . . . . Manual 15 | . . . 3 5 7 Terminals 19 | . . . 7 5 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Branch Access Points 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . 1 1 1 Terminals 3 | . . . 1 1 1 Botnet 3 | . . . 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 2 2 2 Full Trace Events 3 | . . . . 2 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 229 | . . . . 156 73 Machine Analysis 229 | . . . . 156 73 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 467 | 14 29 53 74 156 141 Spaces Moved 811 | 22 57 95 130 249 258 Core 810 | 22 57 95 130 248 258 Treads 1 | . . . . 1 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 Slowest Speed 160 | 50 50 50 50 160 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 12 | 3 15 17 15 12 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 4 | . . . . 4 . Melee . | . . . . . . Projectile 4 | . . . . 4 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 850 | 23 56 99 135 268 269 Wait . | . . . . . . Move 806 | 21 56 94 129 248 258 Hop . | . . . . . . Pick Up 4 | . . 1 1 1 1 Fast Attach 5 | 2 . 1 1 1 . Attach 4 | . . . 1 2 1 Detach 2 | . . . 1 1 . Swap . | . . . . . . Drop 1 | . . . . . 1 Fire 11 | . . . 1 10 . Melee . | . . . . . . Ram 14 | . . 3 1 2 8 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 3 | . . . . 3 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 15) 44 | -10/Materials | Entered another Materials area 44 | -9/Materials | Evolved 2 slots: Propulsion x2 63 | -9/Materials | Discovered new exit (range 7) 92 | -9/Materials | Discovered new exit (range 11) 97 | -9/Materials | Entered another Materials area 97 | -8/Materials | Evolved 2 slots: Propulsion x2 168 | -8/Materials | Discovered new exit (range 7) 171 | -8/Materials | Identified exit to Factory 171 | -8/Materials | Entered Factory 171 | -7/Factory | Evolved 2 slots: Utility x2 309 | -7/Factory | Build established: Mutant 321 | -7/Factory | Discovered new exit (range 12) 326 | -7/Factory | Identified exit to Factory 327 | -7/Factory | Entered another Factory area 327 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 430 | -6/Factory | Core integrity fell below 50% 452 | -6/Factory | Core integrity fell below 20% 468 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00400_ Destabilizing: Short circuit. 00406_ Acquired Hrd. Light Armor Plating. 00410_ Slammed into G-50 Soldier. 00414_ K-01 Serf cleans the Fusion Modulator. 00417_ K-01 Serf collects debris. 00418_ K-01 Serf cleans the Fusion Modulator. 00420_ K-01 Serf destroyed. 00422_ K-01 Serf cleans the Fusion Modulator. 00425_ Slug penetrates Wall. 00430_ Knocked back. 00430_ Acquired 4 matter. 00435_ U-05 Engineer builds a Wall. 00436_ Penetrated by Slug. 00442_ Slug penetrates Subcomponent Replicator. 00442_ Subcomponent Replicator disabled. 00445_ Slug penetrates Wall. 00446_ C-30 ARC bursts open, deploying its payload. 00446_ G-67 Veteran unfolds itself. 00446_ G-50 Soldier unfolds itself. 00456_ Dropped Hrd. Light Armor Plating. 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""??????????????????? | | ????????????????????# ????""??????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 171 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostBlanketDevice Manual? 0 Play Time 00:12:41 Cumulative 208.8 hours Start 2026.09.05 @ 23:25:54 End 2026.09.05 @ 23:38:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/2/1/0/0/0/0/0/0 Lore% 68 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2a376c3-7ea3-4a4a-909b-7c9a54ffa596