Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 14:39:35 Player: Darcyisverycute Result: Destroyed by BZ-E8C(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (1919) 1919 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5622 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 96/280 System Corruption 5% Temperature Warm (154) Movement Core (350) Ox6 Location -7/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Scrap Engine Medium Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Enhanced Nuclear Core Machine Analyzer Medium Armor Plating Dynamic Insulation System Remote Datajack Plasma Cutter Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Transmission Jammer Improved Shield Generator Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Improved Light Cannon Advanced Assault Cannon > --- INVENTORY -------- Armored Treads Airjet Medium Storage Unit High-capacity Matter Pod Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating Beam Cannon Beam Cannon Particle Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Rocket Launcher Plasma Cutter [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . . 1 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 95 | 7 6 6 25 1 9 11 14 16 Power 10 | 1 1 1 1 . 1 1 2 2 Engine 6 | 1 1 . 1 . 1 . . 2 Core 4 | . . 1 . . . 1 2 . Reactor . | . . . . . . . . . Propulsion 23 | 2 . 1 11 . 1 1 3 4 Treads 10 | 2 . . 7 . 1 . . . Leg 5 | . . . 4 . . 1 . . Wheel 4 | . . 1 . . . . . 3 Hover 4 | . . . . . . . 3 1 Flight . | . . . . . . . . . Utility 27 | 2 2 1 2 1 5 6 3 5 Device 9 | 1 1 . 1 . 2 2 1 1 Storage 5 | 1 1 1 1 . . . . 1 Processor 5 | . . . . . 1 1 . 3 Hackware 1 | . . . . . . 1 . . Protection 7 | . . . . 1 2 2 2 . Artifact . | . . . . . . . . . Weapon 35 | 2 3 3 11 . 2 3 6 5 Energy Gun 6 | 1 2 . 1 . . . 1 1 Energy Cannon 9 | . . . 3 . 2 1 3 . Ballistic Gun 5 | 1 . . 1 . . . . 3 Ballistic Cannon 4 | . . . 2 . . 2 . . Launcher 6 | . 1 2 1 . . . 2 . Special Weapon 5 | . . 1 3 . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 1 . 4 2 Parts Lost 42 | . 1 1 6 . 2 6 17 9 Power 6 | . 1 . 1 . . 1 2 1 Propulsion 17 | . . 1 4 . . 1 7 4 Utility 8 | . . . 1 . 2 2 3 . Weapon 11 | . . . . . . 2 5 4 Highest Loss Streak 9 | . 1 1 3 . 1 4 9 9 To Critical Strikes 2 | . . . 1 . . . 1 . Average Slot Usage (%) 92 | . 100 99 98 100 99 96 70 71 Engine 8 | . 14 13 8 11 9 3 . 6 Core 1 | . . . 2 . . 3 5 . Treads 21 | . 28 26 19 44 36 26 10 . Leg 3 | . . . 14 . . 3 3 . Wheel 4 | . . . 9 . . . . 14 Device 7 | . 14 14 10 . 3 7 5 . Storage 9 | . 14 14 11 11 9 7 3 3 Processor 8 | . . . . . 7 7 15 33 Hackware 1 | . . . . . . 4 6 . Protection 2 | . . . . 11 6 6 2 . Energy Gun 4 | . 14 14 3 . . . 2 . Energy Cannon 4 | . . . 9 . 9 7 6 . Ballistic Gun 1 | . 7 . 1 . . . . 2 Ballistic Cannon 5 | . . . 2 22 18 14 . . Launcher 2 | . 6 10 3 . . . . . Special Weapon 2 | . . 3 2 . . . . 6 Peak Build Rating 43 | 7 9 12 24 24 30 43 39 35 Average Rating 20 | 5 8 9 15 23 28 36 31 23 On Entrance 16 | . 7 9 12 24 24 28 35 8 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 13 32 30 34 36 42 50 40 25 Greatest Support 60 | 40 40 40 40 40 60 60 60 48 Greatest Overweight (x) 3 | . . 2 3 . 1 1 1 . Average Overweight (x) . | . . . 2 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 Average Capacity 13 | 7 14 15 15 15 15 15 9 7 Most Carried 15 | 4 15 15 15 15 15 15 12 10 Average Carried 11 | 3 11 14 14 14 14 14 7 6 Final Capacity 15 | 8 15 15 15 15 15 15 5 10 Final Carried 15 | 4 15 15 15 14 14 12 5 8 Class Distribution -------------------- 56% | Mutant 20% | Tank 14% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Matter Collected 2094 | 253 156 98 615 . 220 402 166 184 Remotely . | . . . . . . . . . Salvage Created 2648 | 23 353 99 614 . 348 352 199 660 Parts 143 | 4 35 11 45 . 12 14 9 13 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 6 | . . . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Combat Hostiles Destroyed 52 | . 9 5 20 . 7 5 6 . Guns 12 | . 6 1 4 . . . 1 . Cannons 21 | . . . 8 . 7 5 1 . AOE 16 | . 3 4 7 . . . 2 . Classes Destroyed 13 | 1 5 . 4 . 1 2 . . Worker 6 | . 2 1 3 . . . . . Builder 1 | . 1 . . . . . . . Tunneler 2 | 1 1 . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 4 | . . . . . 1 2 . 1 Operator 1 | . . . 1 . . . . . Watcher 3 | . 1 . . . 1 1 . . Swarmer 18 | . 3 3 9 . . . 3 . Grunt 22 | . 6 2 6 . 6 1 1 . Brawler 2 | . . . 1 . 1 . . . Sentry 7 | . . . 4 . . 1 2 . Hunter 2 | . . . . . . 2 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 7 | 1 4 3 7 . 4 5 2 1 Combat Bots Only 6 | . 3 3 6 . 4 3 2 . Max Kills in Single Turn 3 | 1 3 2 3 . 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 2 3 . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Hostile Shots Fired 610 | . 50 13 98 . 30 109 271 39 Missed 165 | . 15 7 19 . 7 21 90 6 Damage Taken 5727 | . 497 66 912 . 504 1208 1943 597 Core 894 | . 34 10 129 . 17 70 485 149 Absorbed by Shields 153 | . . . . . . 153 . . Regen/Repaired (Parts) 48 | . 48 . . . . . . . Core Remaining (%) 86 | 100 . 82 . 67 96 . . . Volleys Fired 259 | 4 42 19 69 . 17 30 25 53 Largest 3 | 2 2 2 2 . 3 3 3 3 Hottest 185 | 60 105 100 120 . 146 152 185 98 Shots Fired 453 | 8 78 22 109 . 50 81 46 59 Gun 149 | 8 74 6 34 . . . 16 11 Cannon 206 | . . . 49 . 50 81 26 . Launcher 24 | . 4 4 12 . . . 4 . Special 74 | . . 12 14 . . . . 48 Kinetic 163 | 4 34 . 27 . 34 55 . 9 Thermal 266 | 4 40 18 70 . 16 26 42 50 Explosive 24 | . 4 4 12 . . . 4 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 24 | 3 10 3 8 . 10 7 8 24 Robot Miss Streak 7 | 2 3 2 7 . 2 5 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 263 | 5 49 7 54 . 33 32 28 55 Core Hits 133 | 1 21 10 34 . 16 15 15 21 Critical Kills 2 | . . . 1 . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . 1 . . . 3 1 Burn 2 | . . . . . . . 2 . Meltdown 2 | . . . 1 . . . 1 . Sever 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5589 | 47 685 390 1347 . 682 908 836 694 Guns 1388 | 47 505 54 324 . . . 267 191 Cannons 2346 | . . . 447 . 681 906 312 . Explosions 1291 | . 180 312 576 . . . 223 . Melee . | . . . . . . . . . Ramming 41 | . . . . . 1 2 34 4 Kinetic 1606 | 15 183 . 225 . 458 580 . 145 Thermal 2651 | 32 322 78 546 . 223 326 579 545 Explosive 1291 | . 180 312 576 . . . 223 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . 9 9 . 1 4 5 Average Corruption 5 | . . . 8 9 . 1 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . 26 5 . 4 4 17 Message Errors 14 | . . . 5 2 . 2 1 4 Matter Fused 15 | . . . 5 . . . 3 7 Heat Flow Errors 6 | . . . 3 . . 1 . 2 Energy Discharges 7 | . . . 4 . . 1 . 2 Data Loss (minor) 6 | . . . 4 2 . . . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 2 | . . . 2 . . . . . Alerts 3 | . . . 1 . . . . 2 Weapon Failures 2 | . . . 2 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 66 | . 10 . . . . 22 27 7 Projectiles 29 | . . . . . . 22 . 7 Explosions 37 | . 10 . . . . . 27 . Melee . | . . . . . . . . . Knockbacks 10 | . . . . . 5 5 . . Impact . | . . . . . . . . . Kinetic 10 | . . . . . 5 5 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 77 | . 12 . 16 . . . 47 2 Shots 5 | . 1 . 2 . . . 2 . Rammed 9 | . . . . . . 1 7 1 Targets Rammed 10 | . . . . . 1 1 7 1 Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 598 | 20 203 60 245 . 263 598 482 248 Average Temperature 97 | 13 66 20 42 . 113 150 157 114 Received Heat Transfer 1515 | . 192 27 201 . 198 137 417 343 Effects 7 | . . . . . . 2 5 . Shutdowns 2 | . . . . . . 1 1 . Energy Bleed 1 | . . . . . . 1 . . Interference 3 | . . . . . . . 3 . Damage (major) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . 1 . . . 2 . Combat Hostiles 3 | . . . 1 . . . 2 . Parts Melted 12 | . . . 4 . . . 6 2 Heat Transferred 5888 | 75 736 175 1189 . 407 444 1147 1715 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Peak Influence 470 | 5 274 140 470 141 283 210 379 231 Initial 147 | . 3 46 23 141 54 44 27 147 Average 115 | 1 128 100 165 141 137 67 160 96 Maximum Alert Level 2 | . 1 . 2 . 1 1 1 1 Low Security (%) 82 | 100 82 100 60 100 63 94 64 90 Level 1 16 | . 17 . 34 . 36 5 35 9 Level 2 . | . . . 4 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 . 2 . . 5 2 . Investigation 4 | . 1 . 1 . . 1 1 . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . 1 . 1 . . 2 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Distress Signals 10 | . 2 . 2 . 4 . 2 . Communications Jammed 16 | . . . . . . . 16 . Distress Signals 16 | . . . . . . . 16 . Times Spotted 103 | . 14 5 20 . 14 14 32 4 Peak Tracking Total 15 | . 4 3 5 . 6 5 15 5 Tactical Retreats 9 | . . . 1 . 1 1 5 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Traps Triggered 3 | . 1 . 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Machines Disabled 10 | . . . 4 . . . 3 3 Max in Single Turn 2 | . . . 1 . . . 2 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Machines Accessed 24 | . 4 1 4 . 2 4 4 5 Terminals 15 | . 3 . 2 . 2 3 3 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 69 | . 9 1 13 . 5 10 6 25 Successful 42 | . 6 1 8 . 4 4 2 17 Failed 27 | . 3 . 5 . 1 6 4 8 Catastrophic 4 | . . . . . . 2 1 1 Database Lockouts . | . . . . . . . . . Manual 19 | . 2 . . . 2 3 3 9 Terminals 40 | . 7 . 7 . 5 8 5 8 Fabricators . | . . . . . . . . . Repair Stations 4 | . 2 . 2 . . . . . Recycling Units 10 | . . . . . . . . 10 Scanalyzers 4 | . . . 4 . . . . . Garrison Access 3 | . . . . . . 2 1 . Terminal Hacks 24 | . 4 1 3 . 3 3 1 9 Record 6 | . . . 1 . . . . 5 Prototype ID Bank 2 | . 1 . . . . 1 . . Open Door 2 | . . 1 . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . Alert Level 2 | . 1 . . . 1 . . . Unreport Threat 1 | . . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . . Dispatch Records 2 | . 1 . . . 1 . . . Maintenance Status 1 | . . . 1 . . . . . Transport Status 1 | . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . . . . . . 1 . 1 Release Object 2 | . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 2 . 1 . . . . . Scan Component 2 | . 1 . 1 . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 Report Inventory 2 | . . . . . . . . 2 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 7 | . . . . . 1 1 . 5 Terminals 3 | . . . . . 1 1 . 1 Botnet 3 | . . . . . 1 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 Reject 2 | . . . . . . . . 2 Mask 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 3 . 4 . 2 4 3 4 Full Trace Events 4 | . 1 . . . . 1 . 2 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Turns Passed 4516 | 163 563 599 868 139 417 766 285 716 Spaces Moved 2456 | 95 256 325 437 81 184 373 216 489 Core 102 | 15 . . . . . . 47 40 Treads 1388 | 80 256 291 67 81 184 373 56 . Legs 11 | . . . 11 . . . . . Wheels 842 | . . 34 359 . . . . 449 Hover 113 | . . . . . . . 113 . Flight . | . . . . . . . . . Fastest Speed 45 | 50 160 110 110 170 170 170 45 50 Average Speed 138 | 142 160 156 134 170 180 170 81 95 Slowest Speed 330 | 160 160 240 330 170 250 250 170 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 6 54 80 39 25 33 18 61 85 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 29 | . . 10 12 . . 7 . . Terrain Destroyed 204 | . 14 33 109 . 1 9 38 . Melee . | . . . . . . . . . Projectile 37 | . . 11 12 . 1 9 4 . AOE 167 | . 14 22 97 . . . 34 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Total 3033 | 113 340 367 580 83 231 438 280 601 Wait 98 | 2 17 9 19 . 11 19 13 8 Move 2448 | 94 255 324 436 80 183 372 215 489 Hop . | . . . . . . . . . Pick Up 62 | 6 15 4 14 1 5 2 2 13 Fast Attach 33 | 5 1 1 10 . . 4 5 7 Attach 35 | 2 2 1 7 . 4 5 6 8 Detach 7 | . 1 . 1 . . 1 1 3 Swap 28 | . 3 4 8 1 6 2 3 1 Drop 37 | . 4 5 16 1 4 2 3 2 Fire 259 | 4 42 19 69 . 17 30 25 53 Melee . | . . . . . . . . . Ram 7 | . . . . . . . 6 1 Kick . | . . . . . . . . . Crush 3 | . . . . . 1 1 1 . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous 14 | . . . . . . . . 14 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac x2] / *Sto) -7/Storage -7/Recycling History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 8) 640 | -10/Materials | Repaired Sml. Laser 656 | -10/Materials | Discovered new exit (range 8) 727 | -10/Materials | Entered Mines 757 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 797 | -10/Mines | Learned location of Storage (-7) 993 | -10/Mines | Learned location of Zion (-6) 1108 | -10/Mines | Found the Drone Emporium 1167 | -10/Mines | Discovered new exit (range 13) 1204 | -10/Mines | Found Prototype Device 1214 | -10/Mines | Discovered new exit (range 11) 1326 | -10/Mines | Entered Materials 1326 | -9/Materials | Evolved 2 slots: Propulsion x2 1570 | -9/Materials | Lost 3 parts (1p1n1u) 1844 | -9/Materials | Build established: Scavenger-Mutant 1884 | -9/Materials | Discovered new exit (range 7) 2154 | -9/Materials | Discovered new exit (range 7) 2194 | -9/Materials | Entered Mines 2253 | -9/Mines | Build established: Mutant 2269 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2273 | -9/Mines | Found Prototype Device 2305 | -9/Mines | Discovered new exit (range 8) 2333 | -9/Mines | Entered Materials 2333 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2334 | -8/Materials | Identified Exp. Sensor Array 2710 | -8/Materials | Discovered new exit (range 20) 2750 | -8/Materials | Entered Factory 2750 | -7/Factory | Evolved 2 slots: Utility x2 2751 | -7/Factory | Identified exit to Storage 3051 | -7/Factory | Build established: Tank 3053 | -7/Factory | Discovered new exit (range 10) 3062 | -7/Factory | Garrison activated, responded to threat 3192 | -7/Factory | Discovered new exit (range 12) 3516 | -7/Factory | Entered Storage 3530 | -7/Storage | Lost 4 parts (2u2w) 3680 | -7/Storage | Lost 9 parts (1p4n4w) 3729 | -7/Storage | Lost 3 parts (1n1u1w) 3751 | -7/Storage | Core integrity fell below 50% 3799 | -7/Storage | Used back door to open Recycling access 3799 | -7/Storage | Discovered new exit (range 4) 3801 | -7/Storage | Entered Recycling 3818 | -7/Recycling | Lost 5 parts (1p2n2u) 3921 | -7/Recycling | Build established: Mutant 4303 | -7/Recycling | Scanned before Scraplab entrance 4466 | -7/Recycling | Entered Scraplab 4489 | -7/Recycling | Discovered new exit (range 2) 4498 | -7/Recycling | Angered Scraplab inhabitants 4501 | -7/Recycling | Core integrity fell below 20% 4514 | -7/Recycling | Found Prototype Device 4517 | -7/Recycling | Identified Scrap Engine 4517 | -7/Recycling | Destroyed by BZ-E8C(j) with Overtuned Pulse Rifle Last Messages --------------- 04500_ Slug penetrates FC-A6S(j). 04502_ Machine disabled. 04502_ Slug penetrates FC-A6S(j). 04503_ Gauss Rifle destroyed. 04505_ Imp. Hover Unit destroyed. 04506_ Gauss Rifle destroyed. 04506_ Destroyed Lgt. Deuterium Engine. 04509_ Com. Wheel destroyed. Prototype Device integrity failing. 04510_ Hpw. Field Laser destroyed. 04512_ &RDB6X8|RN K|#OGCW4LDYAVONUC8I 04512_ Lgt. Ion Engine destroyed. 04512_ Gauss Rifle destroyed. 04513_ Identified Hvy. Ion Engine. 04514_ Com. Wheel destroyed. 04514_ Acquired Prototype Device. 04515_ Com. Wheel destroyed. 04515_ Discarded Adv. Targeting Computer. 04517_ Identified Scrap Engine. 04517_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????############???????????????? | | ??????????????????????#" """""#< #???????????????? | | ??????????????????????# @X " ## #???????????????? | | ????????????????####### c #???????????????? | | ???????????????## j j #???????????????? | | ???????????????# #####j "#???????????????? | | ???????????????## #???# c ""#???????????????? | | ????????????????# #???#"& "& X ""#???????????????? | | ????????????????# #???#"""""""" #???????????????? | | ?????????????#####################???????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #?????????????????######????? | | ?????????????# #???????????#######%## ###??? | | ?????????????# #???????????# ! #??? | | ?????????????####+####???????????# #??? | | ????????????????# #??????????????# #??? | | ????????????????# ################ #??? | | ????????????????# + #??? | | ????????????????###### #! #??? | | ????????????###??????# ###+########### # | | ?????????####%######## | | ?????????# #" | | ?????????# # | | ?????????# #" ############## ######### | | ?????????# ### #??###???????# #???????? | | ?????????# #?# #### ######??# #???????? | | ?????????# #?# # = #??# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 24 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OvertunedWeightNetwork Manual? 0 Play Time 01:08:23 Cumulative 92.5 hours Start 2025.04.13 @ 13:02:26 End 2025.04.13 @ 14:39:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 47 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9505943a-a2d5-4d75-87b3-3f88f44840bb