Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.11 @ 21:21:28 Player: Kel Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (55) 275 Value Destroyed (1925) 1925 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9600 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 34/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Improved Heavy Treads Experimental Matter Compressor Peak State ------------ > --- POWER ------------ Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Compact Battery High-capacity Matter Pod Matter Compressor Enhanced Optical Array Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Enhanced Coil Gun Railgun Railgun Railgun > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Antimatter Reactor Antimatter Reactor Heavy Treads Heavy Treads Heavy Treads Advanced Myomer Leg Power Amplifier Power Amplifier Advanced Heat Sink Advanced Terrain Scan Processor Core Analyzer Improved Utility Shielding Wave Gun KE Penetrator [Rating: 105] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Matter Pod Device Advanced Sensor Array Storage High-capacity Matter Pod Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Tesla Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . 2 2 2 2 2 Power 2 | . . . . . . 1 . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . . 1 . . 2 . Utility 8 | . . . 1 . 1 . 1 . . 1 1 1 . 2 Weapon 4 | . . . 1 . . 1 1 . . . 1 . . . Parts Attached 79 | 6 2 . 3 . 10 8 18 11 . 7 14 . . . Power 14 | 1 . . . . 2 2 2 3 . 1 3 . . . Engine 8 | 1 . . . . 1 2 1 2 . 1 . . . . Core 5 | . . . . . 1 . 1 1 . . 2 . . . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 14 | 2 . . . . 3 1 2 2 . 1 3 . . . Treads 8 | 2 . . . . 2 . . 1 . . 3 . . . Leg . | . . . . . . . . . . . . . . . Wheel 6 | . . . . . 1 1 2 1 . 1 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 23 | 1 1 . 2 . 1 4 6 2 . 3 3 . . . Device 7 | . 1 . 1 . . 1 2 1 . 1 . . . . Storage 8 | 1 . . 1 . 1 1 1 1 . 1 1 . . . Processor 2 | . . . . . . . 1 . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . . . . 2 2 . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 2 1 . 1 . 4 1 8 4 . 2 5 . . . Energy Gun 2 | 1 . . . . . . . . . . 1 . . . Energy Cannon 5 | . . . . . . . 3 1 . . 1 . . . Ballistic Gun 10 | 1 . . . . . . 2 2 . 2 3 . . . Ballistic Cannon 7 | . 1 . . . 3 . 2 1 . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 3 . . 1 1 . . . Parts Lost 44 | . . . 1 . 7 . 15 8 . 7 6 . . . Power 9 | . . . . . 2 . 3 2 . 2 . . . . Propulsion 6 | . . . . . 3 . 1 1 . 1 . . . . Utility 12 | . . . 1 . . . 5 2 . 2 2 . . . Weapon 17 | . . . . . 2 . 6 3 . 2 4 . . . Highest Loss Streak 8 | . . . 1 . 4 . 7 8 . 6 4 . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 94 100 100 100 85 60 83 86 93 84 69 . . . Engine 8 | . 14 14 11 11 3 10 10 12 13 9 1 . . . Core 1 | . . . . . 3 . 2 . . . 3 . . . Treads 8 | . 28 28 22 22 23 . . 5 6 . 4 . . . Wheel 5 | . . . . . . 10 11 6 6 10 2 . . . Device 6 | . 8 14 11 11 7 6 4 4 6 5 4 . . . Storage 14 | . 14 14 22 22 23 6 12 16 20 16 18 . . . Processor 2 | . . . . . . . 1 6 6 5 5 . . . Protection 2 | . . . . . . 5 8 . . 4 1 . . . Energy Cannon 5 | . . . . . . . 6 12 13 11 3 . . . Ballistic Gun 8 | . 14 14 11 11 3 . 4 12 13 11 16 . . . Ballistic Cannon 8 | . 9 14 11 11 12 15 15 5 6 4 . . . . Launcher 1 | . . . 11 11 3 . . . . . . . . . Naked Turns 461 | . . . . . 46 . . . . . 74 77 113 151 Heaviest Build 108 | 13 16 16 23 23 39 63 99 78 76 81 108 . . . Greatest Support 140 | 40 40 40 40 40 60 38 38 38 28 56 140 3 3 3 Greatest Overweight (x) 5 | 4 . . . . 2 5 3 2 2 1 3 . . . Average Overweight (x) 1 | 1 . . . . . 1 1 1 2 . 1 . . . Largest Inventory Capacity 20 | 8 8 8 8 8 10 15 15 15 15 15 20 5 5 5 Average Capacity 12 | 7 8 8 8 8 9 14 15 15 15 13 17 5 5 5 Most Carried 20 | 6 8 8 8 8 10 14 15 12 7 15 20 5 5 5 Average Carried 9 | 3 7 7 7 7 7 8 13 6 7 9 13 4 5 4 Final Capacity 15 | 8 8 8 8 8 5 15 15 15 15 5 5 5 5 5 Final Carried 14 | 6 8 8 7 8 2 14 13 7 7 3 5 5 5 5 Class Distribution -------------------- 48% | Mutant 32% | Skirmisher 9% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Skirmisher | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 2037 | 243 70 35 76 91 251 64 641 249 . . 286 . 1 30 Remotely 117 | . 20 29 68 . . . . . . . . . . . Salvage Created 1408 | . 83 16 69 79 317 64 364 45 . 40 331 . . . Parts 96 | . 3 5 8 5 25 3 25 . . 2 20 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 48 | . 2 3 4 3 11 1 14 2 . 1 7 . . . Melee 3 | . . . . . 1 1 1 . . . . . . . Guns 15 | . 2 . 2 1 1 . 5 . . . 4 . . . Cannons 27 | . . 3 1 2 8 . 8 2 . . 3 . . . AOE 2 | . . . 1 . . . . . . 1 . . . . Classes Destroyed 10 | . 1 1 1 . 4 . 3 . . . . . . . Worker 4 | . . . . . 1 . 2 . . 1 . . . . Builder 2 | . . . . . 1 . 1 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . Swarmer 21 | . . 3 3 . 4 . 7 . . . 4 . . . Grunt 13 | . 2 . . 3 5 . 3 . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 4 | . . . 1 . 1 1 . . . . 1 . . . Hunter 4 | . . . . . . . 2 2 . . . . . . Programmer 4 | . . . . . . . 1 . . 1 2 . . . Best Kill Streak 5 | . 1 3 3 3 5 1 5 1 . 2 4 . . . Combat Bots Only 6 | . 1 3 3 3 6 1 5 1 . 1 4 . . . Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 1 . 2 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . 1 . . . . Melee 1 | . . . . . 1 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Damage Taken 11102 | . 176 86 195 143 1054 162 2714 1580 . 1041 1763 111 467 1610 Core 3984 | . 10 . 39 43 364 22 271 566 . 71 410 111 467 1610 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 96 . 79 33 96 . . 1 92 64 91 67 . Volleys Fired 143 | . 11 5 8 11 34 . 36 17 . 1 20 . . . Largest 6 | . 2 2 2 2 2 . 4 5 . 5 6 . . . Hottest 276 | . 60 55 55 55 79 . 253 269 . 259 276 . . . Shots Fired 355 | . 22 10 13 22 66 . 113 50 . 6 53 . . . Gun 123 | . 22 5 5 11 5 . 15 19 . 2 39 . . . Cannon 229 | . . 5 5 11 61 . 98 31 . 4 14 . . . Launcher 3 | . . . 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 276 | . 11 10 10 22 66 . 93 29 . 3 32 . . . Thermal 69 | . 11 . . . . . 20 21 . 3 14 . . . Explosive 3 | . . . 3 . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . 7 . . . Robot Hit Streak 10 | . 10 7 3 9 10 . 6 4 . 2 5 . . . Robot Miss Streak 19 | . 1 2 1 1 5 . 19 6 . 4 2 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 226 | . 17 8 5 18 56 3 58 30 . 3 28 . . . Core Hits 128 | . 5 3 5 5 34 1 46 16 . 1 12 . . . Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . 1 . . 2 . . . . . . . . . Critical Strikes 8 | . . 2 . . 3 1 1 . . . 1 . . . Destroy 2 | . . 1 . . . . . . . . 1 . . . Blast 3 | . . 1 . . 1 . 1 . . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . Melee Attacks 15 | . . . . . 8 4 3 . . . . . . . Impact 11 | . . . . . 8 . 3 . . . . . . . Slashing 4 | . . . . . . 4 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5381 | . 197 139 119 276 1261 150 1769 482 . 288 683 . . 17 Guns 1205 | . 197 52 40 103 46 . 151 167 . 21 428 . . . Cannons 3260 | . . 87 56 173 866 . 1461 315 . 47 255 . . . Explosions 243 | . . . 23 . . . . . . 220 . . . . Melee 597 | . . . . . 329 150 118 . . . . . . . Ramming 76 | . . . . . 20 . 39 . . . . . . 17 Kinetic 3468 | . 116 139 96 276 912 . 1238 285 . 37 369 . . . Thermal 1158 | . 81 . . . . . 374 197 . 251 255 . . . Explosive 23 | . . . 23 . . . . . . . . . . . Electromagnetic 59 | . . . . . . . . . . . 59 . . . Impact 447 | . . . . . 329 . 118 . . . . . . . Slashing 150 | . . . . . . 150 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 1 1 2 11 . . 6 Average Corruption 2 | . . . . . . . 1 1 1 2 10 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 32 | . . . . . . . 3 12 . 3 12 . . 2 Message Errors 10 | . . . . . . . 1 4 . 1 3 . . 1 Matter Fused 8 | . . . . . . . 1 4 . . 3 . . . Heat Flow Errors 4 | . . . . . . . . 2 . . 2 . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . . 1 . . . 2 . . 1 Data Loss (major) 2 | . . . . . . . . . . 1 1 . . . Misfires 1 | . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 380 | . . . . . 131 . 65 . . 184 . . . . Projectiles 62 | . . . . . 2 . 60 . . . . . . . Explosions 184 | . . . . . . . . . . 184 . . . . Melee 134 | . . . . . 129 . 5 . . . . . . . Knockbacks 76 | . . 1 2 9 35 . 22 5 . 1 . . . 1 Impact 2 | . . . . . . . 1 . . . . . . 1 Kinetic 64 | . . 1 2 5 31 . 19 5 . 1 . . . . Secondary 10 | . . . . 4 4 . 2 . . . . . . . Self-Inflicted Damage 568 | . . . . . . . 19 . . 541 . . . 8 Shots 6 | . . . . . . . . . . 6 . . . . Rammed 7 | . . . . . 3 . 3 . . . . . . 1 Targets Rammed 8 | . . . . . 4 . 3 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . Highest Temperature 816 | . 54 . 6 . 19 . 816 792 . 221 364 . . . Average Temperature 224 | . 27 . 6 . 8 . 233 388 . 92 127 . . . Received Heat Transfer 1368 | . 99 . 45 78 567 78 270 9 . . 123 27 27 45 Effects 52 | . . . . . . . 21 31 . . . . . . Shutdowns 12 | . . . . . . . 5 7 . . . . . . Energy Bleed 3 | . . . . . . . 1 2 . . . . . . Interference 11 | . . . . . . . 7 4 . . . . . . Matter Decay 3 | . . . . . . . 1 2 . . . . . . Short Circuit 3 | . . . . . . . 1 2 . . . . . . Damage (minor) 4 | . . . . . . . 2 2 . . . . . . Damage (major) 12 | . . . . . . . 4 8 . . . . . . Damage (core) 4 | . . . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . Impact Corruptions 6 | . . . . . 4 . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1504 | . 175 . . . . . 561 298 . 137 333 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Peak Influence 346 | . 86 70 153 129 346 167 233 . . 193 199 132 134 139 Initial 107 | . . . 27 59 50 107 7 . . . 79 57 74 80 Average 79 | . 61 68 63 66 149 92 54 . . 36 109 86 95 98 Maximum Alert Level 1 | . . . . . 1 . 1 . . . . . . . Low Security (%) 95 | 100 100 100 100 100 75 100 92 . . 100 100 100 100 100 Level 1 4 | . . . . . 25 . 7 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 3 . 5 . . . 2 2 1 2 Investigation 2 | . . . . . . . . . . . 1 . . 1 Extermination 2 | . . . . . . . 1 . . . 1 . . . Reinforcement 5 | . . . . . 1 . 1 . . . . 1 1 1 Assault 1 | . . . . . . . . . . . . 1 . . Garrison 5 | . . . . . 2 . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 6 | . 1 . . . 3 . . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 114 | . 3 3 4 3 28 3 22 4 . 5 16 5 5 13 Peak Tracking Total 14 | . 2 3 3 3 14 1 5 4 . 4 9 5 5 11 Tactical Retreats 10 | . 1 . . . 3 . 4 . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 4 | . . . . . . . 1 . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 9 | . . . . . . . . . . 8 1 . . . Max in Single Turn 8 | . . . . . . . . . . 8 1 . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 8 | . 2 . . . 1 . . . . . 2 . . 3 Terminals 8 | . 2 . . . 1 . . . . . 2 . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 21 | . 7 . . . 2 . . . . . 4 . . 8 Successful 6 | . 3 . . . . . . . . . 1 . . 2 Failed 15 | . 4 . . . 2 . . . . . 3 . . 6 Catastrophic 4 | . 1 . . . 1 . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 11 | . 7 . . . 2 . . . . . 2 . . . Terminals 21 | . 7 . . . 2 . . . . . 4 . . 8 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 4 | . 1 . . . . . . . . . 1 . . 2 Open Door 2 | . . . . . . . . . . . . . . 2 Open DSF 1 | . . . . . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 6 | . 2 . . . 1 . . . . . 2 . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 6217 | 115 427 265 166 251 520 558 1144 1239 13 392 786 77 113 151 Spaces Moved 4502 | 56 236 156 84 136 296 465 709 838 11 311 544 144 219 297 Core 931 | 37 . . . . 93 . . . . . 141 144 219 297 Treads 1008 | 19 236 156 84 136 187 . . . . . 190 . . . Legs . | . . . . . . . . . . . . . . . Wheels 2563 | . . . . . 16 465 709 838 11 311 213 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 80 105 105 130 100 50 50 50 50 Average Speed 116 | 162 160 160 160 160 122 112 118 128 130 113 123 50 50 50 Slowest Speed 250 | 250 160 160 160 160 160 155 145 130 130 115 240 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 21 | 5 37 25 9 33 40 13 19 80 4 13 15 7 11 8 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 93 | . . . 29 . . . 16 9 . 22 17 . . . Melee . | . . . . . . . . . . . . . . . Projectile 42 | . . . . . . . 16 9 . . 17 . . . AOE 51 | . . . 29 . . . . . . 22 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total 5164 | 77 264 162 104 148 375 490 927 961 10 347 629 149 221 300 Wait 284 | 10 9 . 6 1 10 . 136 90 . 17 2 . 3 . Move 4488 | 55 235 155 83 135 295 464 708 837 10 310 543 143 218 297 Hop . | . . . . . . . . . . . . . . . Pick Up 90 | 6 4 1 3 1 5 14 14 4 . 11 23 3 . 1 Fast Attach 34 | 6 2 . . . 2 6 7 2 . 2 7 . . . Attach 43 | . . . 3 . 8 2 11 9 . 5 5 . . . Detach 9 | . . . . . . . 1 1 . 1 6 . . . Swap 2 | . . . . . . . . . . . 2 . . . Drop 48 | . 3 1 1 . 9 . 8 1 . . 21 3 . 1 Fire 143 | . 11 5 8 11 34 . 36 17 . 1 20 . . . Melee 15 | . . . . . 8 4 3 . . . . . . . Ram 4 | . . . . . . . 3 . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 4 | . . . . . 4 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 116 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 11) 543 | -10/Materials | Entered Mines 608 | -10/Mines | Learned location of Mines (-9) 734 | -10/Mines | Discovered new exit (range 8) 808 | -10/Mines | Entered Materials 808 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 877 | -9/Materials | Discovered new exit (range 15) 974 | -9/Materials | Entered Mines 1092 | -9/Mines | Learned location of Storage (-7) 1170 | -9/Mines | Discovered new exit (range 6) 1225 | -9/Mines | Entered Materials 1225 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1454 | -8/Materials | Lost 4 parts (1p1n2w) 1613 | -8/Materials | Garrison activated, responded to threat 1703 | -8/Materials | Core integrity fell below 50% 1711 | -8/Materials | Lost 3 parts (1p2n) 1739 | -8/Materials | Discovered new exit (range 8) 1745 | -8/Materials | Entered Factory 1745 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1746 | -7/Factory | Identified exit to Storage 2299 | -7/Factory | Discovered new exit (range 5) 2303 | -7/Factory | Entered another Factory area 2303 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2438 | -6/Factory | Discovered new exit (range 12) 2571 | -6/Factory | Garrison activated, responded to threat 2841 | -6/Factory | Lost 3 parts (1n2u) 3055 | -6/Factory | Lost 7 parts (2p3u2w) 3436 | -6/Factory | Discovered new exit (range 4) 3447 | -6/Factory | Entered Lower Caves 3514 | -6/Lower Caves | Core integrity fell below 50% 3522 | -6/Lower Caves | Core integrity fell below 20% 3600 | -6/Lower Caves | Lost 8 parts (2p1n2u3w) 3813 | -6/Lower Caves | Build established: Skirmisher 3860 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4333 | -6/Lower Caves | Encountered a Warlord checkpoint 4670 | -6/Lower Caves | Discovered new exit (range 10) 4686 | -6/Lower Caves | Entered another Lower Caves area 4686 | -6/Lower Caves | Discovered new exit (range 10) 4699 | -6/Lower Caves | Entered Factory 4699 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5066 | -5/Factory | Discovered new exit (range 19) 5070 | -5/Factory | Lost 6 parts (2p2u2w) 5091 | -5/Factory | Entered another Factory area 5091 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5498 | -4/Factory | System corruption reached 10% 5523 | -4/Factory | Lost 4 parts (2u2w) 5871 | -4/Factory | Discovered new exit (range 11) 5877 | -4/Factory | Entered Research 5877 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5924 | -3/Research | Spotted B-86 Titan 5947 | -3/Research | Discovered new exit (range 13) 5954 | -3/Research | Entered another Research area 5954 | -2/Research | Evolved 2 slots: Propulsion x2 6015 | -2/Research | Spotted B-90 Cyclops 6060 | -2/Research | Discovered new exit (range 12) 6067 | -2/Research | Entered Access 6067 | -1/Access | Evolved 2 slots: Utility x2 6092 | -1/Access | Build established: Mutant 6177 | -1/Access | Core integrity fell below 50% 6201 | -1/Access | Core integrity fell below 20% 6218 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06164_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06170_ Connecting with Terminal... 06170_ ALERT: Suspicious activity at Terminal A004. Dispatching Investigation squad. 06176_ ALERT: Security rotation in progress. 06176_ P-80 Master resets P-80 Master, system corruption cleaned. 06177_ P-80 Master resets S-43 Plague, system corruption cleaned. 06180_ Slug penetrates Wall. 06180_ Penetrated by Slug. 06183_ Slug penetrates Wall. 06185_ Penetrated by Slug. 06186_ Slug penetrates Wall. 06187_ Slammed into H-88 Terminator. 06187_ H-88 Terminator knocked back. 06188_ Slug penetrates Wall. 06217_ Penetrated by Slug. 06218_ N8/HIW4CXUTDA3=UZEO>DD#R%WE [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????##############??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????#[[/ #??????????????????????????????? | | ?????#[// #??????????????????????????????? | | ?????#[// #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# [ #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????#######+#############+###########???????????? | | ????????# @ ????????? | | ????????# ????????? | | ????????# ????????? | | ????????# ?????????? | | ????????# sp ?????????? | | ????????# w ?????????? | | ????????# p A ?????????? | | ????????####+########## #/############??????????? | | ??????????????????????# # ?????????????????????? | | ??????????????????????# # ?????????????????????? | | ??????????????????????# # ?????????????????????? | | ??????????????????????# # ????????????????????? | | ??????????????????????# # ????????????????????? | | ??????????????????????# # ????????????????????? | | ??????????????????????# h# ????????????????????? | | ??????????????????????# #? ?????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 60 Energy Capacity 675 Matter Stores 500 Matter Capacity 750 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Denied? Just Browsing More Dakka Please Respectable Loadout Streaker Challenges ------------ None Game ------ Seed MagneticThermalCharge Manual? 0 Play Time 01:01:45 Cumulative 22.0 hours Start 2023.12.11 @ 20:11:49 End 2023.12.11 @ 21:21:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b007238d-2aab-437c-b5ec-2a5198563101