Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.21 @ 19:39:40 Player: puppuppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (958) 958 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4693 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 183/300 Energy 100/100 System Corruption 0% Temperature Cool (81) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Utility Shielding Long-range Tractor Beam > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Light Ion Engine Cooling System Small Storage Unit Medium Matter Pod (100) Latent Energy Streamer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Launcher Guidance Computer > --- WEAPON ----------- Latent Energy Streamer Grenade Launcher > --- INVENTORY -------- Light Ion Engine Cooling System Medium Matter Pod Utility Shielding Light Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Launcher Guidance Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 1 | . . . . . 1 . . Weapon . | . . . . . . . . Parts Attached 46 | 9 7 10 1 2 16 1 . Power 5 | 2 . 2 . . 1 . . Engine 4 | 2 . 2 . . . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 12 | 2 2 4 . . 4 . . Treads . | . . . . . . . . Leg 2 | . . . . . 2 . . Wheel 6 | 2 . 4 . . . . . Hover 2 | . 2 . . . . . . Flight 2 | . . . . . 2 . . Utility 11 | 2 1 1 . 2 4 1 . Device 5 | 1 1 1 . 1 . 1 . Storage 4 | 1 . . . 1 2 . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 18 | 3 4 3 1 . 7 . . Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 6 | 2 1 1 . . 2 . . Ballistic Cannon . | . . . . . . . . Launcher 10 | . 3 2 . . 5 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 17 | . 1 3 . . 8 . 5 Power 2 | . . . . . 1 . 1 Propulsion 8 | . 1 2 . . 3 . 2 Utility 2 | . . 1 . . . . 1 Weapon 5 | . . . . . 4 . 1 Highest Loss Streak 6 | . 1 3 . . 6 . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 86 83 100 100 57 72 72 Engine 6 | . 4 . 14 14 1 16 9 Wheel 12 | . 6 4 28 28 11 . . Hover 11 | . 20 21 . . . . . Flight 1 | . . . . . 2 18 18 Device 11 | . 14 13 14 14 3 2 9 Storage 12 | . 14 14 14 14 7 . . Processor 1 | . . . . . 7 9 9 Protection 1 | . . . . . 4 9 9 Energy Cannon 3 | . . . 9 14 1 . . Ballistic Gun 12 | . 14 14 14 14 7 . . Launcher 9 | . 12 14 4 . 3 18 18 Naked Turns . | . . . . . . . . Heaviest Build 22 | 15 14 13 20 20 22 8 8 Greatest Support 26 | 20 20 26 20 20 20 8 8 Greatest Overweight (x) 2 | . 1 2 . . 1 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 7 5 5 Most Carried 8 | 8 8 8 8 8 8 5 5 Average Carried 7 | 2 7 7 8 8 5 5 5 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 8 7 8 8 8 5 5 5 Class Distribution -------------------- 58% | Mutant 31% | Scavenger-Mutant 6% | Scavenger-Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Sprinter | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Sto Gar Matter Collected 1467 | 335 156 651 82 11 123 51 58 Remotely 109 | . . . . . . 51 58 Salvage Created 841 | 132 190 92 . . 245 80 102 Parts 70 | 8 22 15 . . 13 7 5 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 36 | . 8 14 . . 9 2 3 Guns 5 | . . 1 . . 4 . . AOE 31 | . 8 13 . . 5 2 3 Classes Destroyed 13 | 2 5 3 . . 1 2 . Worker 1 | . . 1 . . . . . Builder 2 | . . 2 . . . . . Tunneler 3 | 2 . 1 . . . . . Hauler 2 | . 2 . . . . . . Recycler 2 | 1 . 1 . . . . . Mechanic 1 | . . . . . . 1 . Operator 1 | . 1 . . . . . . Watcher 3 | . 3 . . . . . . Swarmer 12 | . 6 6 . . . . . Cutter 3 | . . . . . 3 . . Grunt 12 | . 2 . . . 6 1 3 Hunter 1 | . . . . . . 1 . Assembled 8 | . . 8 . . . . . Best Kill Streak 7 | 2 3 7 . . 4 3 3 Combat Bots Only 5 | . 3 5 . . 4 2 3 Max Kills in Single Turn 4 | 1 3 4 . . 1 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 2 . . 1 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Damage Taken 1727 | . 115 392 . . 858 13 349 Core 725 | . 52 115 . . 406 13 139 Absorbed by Shields 16 | . . . . . . . 16 Redirected to Shielding 25 | . . . . . 15 . 10 Core Remaining (%) 66 | 100 . . . 33 . . . Volleys Fired 103 | 9 25 29 . 1 33 2 4 Largest 2 | 2 2 2 . 1 2 2 2 Hottest 63 | 40 50 53 . 20 40 63 63 Shots Fired 162 | 18 37 56 . 1 38 4 8 Gun 103 | 18 25 29 . 1 30 . . Cannon . | . . . . . . . . Launcher 59 | . 12 27 . . 8 4 8 Special . | . . . . . . . . Kinetic 103 | 18 25 29 . 1 30 . . Thermal . | . . . . . . . . Explosive 59 | . 12 27 . . 8 4 8 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 5 7 4 . 1 11 7 13 Robot Miss Streak 8 | 3 3 8 . . 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 99 | 10 25 20 . 1 32 4 7 Core Hits 96 | 3 21 36 . . 18 7 11 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . 1 . . Destroy 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4052 | 125 947 1280 . 7 790 217 686 Guns 580 | 125 159 92 . 7 197 . . Cannons . | . . . . . . . . Explosions 3470 | . 788 1188 . . 591 217 686 Melee . | . . . . . . . . Ramming 2 | . . . . . 2 . . Kinetic 580 | 125 159 92 . 7 197 . . Thermal 156 | . 156 . . . . . . Explosive 3314 | . 632 1188 . . 591 217 686 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 161 | . 45 69 . . 11 . 36 Projectiles . | . . . . . . . . Explosions 161 | . 45 69 . . 11 . 36 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 438 | . 74 108 . . 146 . 110 Shots 15 | . 4 3 . . 5 . 3 Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 64 | . 17 12 . . 23 . 64 Average Temperature 10 | . 5 4 . . 12 . 42 Received Heat Transfer 510 | . 15 . . . 342 9 144 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . 100 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Peak Influence 378 | 15 263 378 . 6 155 162 184 Initial 107 | . 9 102 . . 1 65 107 Average 130 | 6 126 268 . 5 37 100 118 Maximum Alert Level 1 | . 1 1 . . . . . Low Security (%) 69 | 100 67 28 . 100 100 100 100 Level 1 30 | . 32 71 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . . . 2 1 . Investigation 2 | . . . . . 1 1 . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 11 14 . . 12 1 6 Peak Tracking Total 7 | . 3 3 . . 4 1 7 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Traps Triggered 3 | . . . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . 6 . . Reused 3 | . . . . . 3 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Sto Gar Machines Disabled 6 | . 6 . . . . . . Max in Single Turn 6 | . 6 . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Machines Accessed 20 | . 8 . 5 1 3 3 . Terminals 12 | . 7 . . 1 2 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 92 | . 19 . 50 5 10 8 . Successful 68 | . 9 . 50 1 4 4 . Failed 24 | . 10 . . 4 6 4 . Catastrophic 6 | . 2 . . 1 2 1 . Database Lockouts . | . . . . . . . . Manual 6 | . 1 . 1 1 3 . . Terminals 37 | . 17 . . 5 8 7 . Fabricators . | . . . . . . . . Repair Stations 4 | . 2 . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 65 | . 8 . 50 1 3 3 . Record 50 | . 1 . 49 . . . . Part Schematic 1 | . . . . . . 1 . Robot Analysis 2 | . 1 . . . . 1 . Prototype ID Bank 5 | . 2 . . 1 2 . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 1 . . . 1 . . Refit 2 | . 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 8 . . 1 3 2 . Full Trace Events 2 | . . . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 24 | . . . . . 24 . . Total Damage 218 | . . . . . 218 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Robot Analysis Total 2 | . 1 . . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Sto Gar Turns Passed 2126 | 86 652 447 371 201 209 117 43 Spaces Moved 2338 | 49 736 509 458 241 175 122 48 Core 59 | 2 . 2 . . 7 48 . Treads . | . . . . . . . . Legs 1 | . . . . . 1 . . Wheels 1045 | 47 134 71 458 241 94 . . Hover 1038 | . 602 436 . . . . . Flight 195 | . . . . . 73 74 48 Fastest Speed 32 | 50 66 66 80 80 32 32 32 Average Speed 73 | 78 74 68 80 80 60 78 32 Slowest Speed 150 | 80 120 150 80 80 120 150 32 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 3 98 70 91 49 15 29 18 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 410 | . 128 205 . . 25 23 29 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 410 | . 128 205 . . 25 23 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Total 2606 | 74 815 556 462 248 244 137 70 Wait 52 | . 21 3 . 3 12 13 . Move 2329 | 48 735 508 457 240 175 118 48 Hop 2 | . . . . . . 2 . Pick Up 19 | 7 9 1 2 . . . . Fast Attach 25 | 8 1 4 . 2 9 1 . Attach 7 | . 2 . . . 5 . . Detach 6 | 1 2 . . . 3 . . Swap 14 | 1 4 6 1 . 2 . . Drop 31 | . 16 5 2 2 5 1 . Fire 103 | 9 25 29 . 1 33 2 4 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . . 18 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 87 | -11/Junkyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 12) 326 | -10/Materials | Discovered new exit (range 4) 341 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 8) 457 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Entered Mines 779 | -10/Mines | Learned 2 Materials zone layouts 819 | -10/Mines | Discovered new exit (range 7) 838 | -10/Mines | Assembled infested the area 869 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 869 | -10/Mines | Discovered new exit (range 6) 878 | -10/Mines | Discovered new exit (range 14) 925 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 976 | -10/Mines | Core integrity fell below 50% 1118 | -10/Mines | Lost 3 parts (2n1u) 1186 | -10/Mines | Entered Exiles 1206 | -10/Exiles | Met 8R-AWN 1219 | -10/Exiles | Met EX-HEX 1243 | -10/Exiles | Met EX-BIN 1255 | -10/Exiles | Aligned with FarCom system 1256 | -10/Exiles | Given EX-Vault access code 1287 | -10/Exiles | Opened EX-Vault 1293 | -10/Exiles | Found Latent Energy Streamer 1314 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1337 | -10/Exiles | Met EX-DEC 1344 | -10/Exiles | Learned location of Zion (-6) 1394 | -10/Exiles | Build established: Scavenger-Mutant 1428 | -10/Exiles | Visited The Gauntlet 1548 | -10/Exiles | Discovered new exit (range 14) 1557 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1557 | -10/Exiles | Entered Mines 1594 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1705 | -9/Mines | Learned location of 1 exit from Proximity Caves 1750 | -9/Mines | Discovered new exit (range 6) 1758 | -9/Mines | Entered Materials 1758 | -8/Materials | Accompanied by 3 allies 1758 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1759 | -8/Materials | Identified exit to Storage 1927 | -8/Materials | Core integrity fell below 50% 1944 | -8/Materials | Lost 6 parts (1p3n2w) 1967 | -8/Materials | Entered Storage 2084 | -8/Storage | Identified exit to Garrison 2084 | -8/Storage | Entered Garrison 2118 | -8/Garrison | Triggered checkpoint 2120 | -8/Garrison | Core integrity fell below 20% 2127 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02106_ Field strength at 15. 02107_ Field strength at 10. 02108_ Field strength at 5. 02109_ Stasis field depleted. 02118_ Beams of light sweep through the air. An alarm sounds. 02118_ Triggered Stasis Trap. 02118_ A bubble of rippling energy engulfs the area. 02118_ Field strength at 95. 02118_ G-47 Trooper destroyed. 02118_ Destroyed Imp. Heat Sink. 02120_ Surge Thruster destroyed. 02121_ Destroyed Imp. Heat Sink. 02121_ G-47 Trooper destroyed. 02122_ Acquired 27 matter. 02123_ Backup Power I destroyed. 02124_ G-50 Soldier destroyed. 02124_ Launcher Guidance Computer destroyed. 02125_ Acquired 31 matter. 02126_ Cesium-ion Thruster destroyed. 02127_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ???????????????????????##? #????????????????????? | | ??????????????????????## # ###??????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# #???????g???????????? | | ??????????????????????# g #??g????????????????? | | ??????????????????????# * #""""#####??????????? | | ?????????????????????? ?????????? | | ??????????????????????? ! ??????????? | | ???????????????????????? ? ????????????? | | ????????????????????????# #? #?? #?????????? | | ??????????????????????###@ ## ## #?????????? | | ??????????????????????# g "s????????? | | ??????????????????????# g "s????????? | | ??????????????????????# = "s????????? | | ??????????????????????# "s????????? | | ??????????????????????### ## ## #?????????? | | ??????????????########### # ## #?????????? | | ??????????????# #?????????? | | ??????????????# #?????????? | | ??????????????# ####### #?????????? | | ??????????????# #?????? #""""## #?????????? | | ??????????????# #?????? # ##???C??? #?????????? | | ??????????????# #??????## #????????????????????? | | ??????????????# #???????# #????????????????????? | | ??????????????# #???????# #????????????????????? | | ??????????????# #???????# #????????????????????? | | ?????########## ######### #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# ### ### #############????????????????????? | | ?????# # ## #????????????????????????????????? | | ?????# ## # #????????????????????????????????? | | ?????# # # #????????????????????????????????? | | ?????# # # ## #????????????????????????????????? | | ?????# # ### ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 63 Launcher Accuracy 20 Item Schematics ----------------- Com. Matter Pod | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityBurstActivator Manual? 0 Play Time 00:36:04 Cumulative 73.5 hours Start 2024.01.21 @ 19:00:30 End 2024.01.21 @ 19:39:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0320ea66-98e7-46a8-83ec-038d30206ac8