Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 17:29:46 Player: JuustuToug Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (4470) 4470 Prototype IDs (39) 780 Alien Tech Used (3) 600 Bonus (1684) 1684 TOTAL SCORE: 14309 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 778 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/1450 Matter 196/300 Energy 79/100 System Corruption 12% Temperature Cool (20) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Experimental Signal Interpreter Advanced Terrain Scan Processor Graphene Brace System Shield > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Core Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Thunder Leg Thunder Leg Thunder Leg Thunder Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced ECM Suite Graphene Brace Improved Focal Shield Advanced Component Analysis Suite > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Matter Drive Thunder Leg Impulse Thruster Array Advanced Cooling System Energy Well Improved Transmission Jammer Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Cannon Heavy Missile Launcher Advanced Remote Datajack Sigix Broadsword [Rating: 134] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Cargo Legs Treads Light Treads Leg Cargo Legs Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Companion Sword Energy Gun Subdweller Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Slots Evolved 16 | . . . . . 10 2 . . 2 . 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 3 | . . . . . 3 . . . . . . Utility 11 | . . . . . 6 2 . . 2 . 1 Weapon . | . . . . . . . . . . . . Parts Attached 152 | 7 12 7 2 4 28 20 2 3 32 17 18 Power 26 | 1 3 1 1 . 5 2 . . 7 3 3 Engine 10 | 1 3 1 1 . 2 . . . . 1 1 Core 3 | . . . . . 3 . . . . . . Reactor 13 | . . . . . . 2 . . 7 2 2 Propulsion 47 | 2 3 1 . . 8 5 . 1 10 9 8 Treads 4 | 2 1 . . . . . . . . 1 . Leg 27 | . . 1 . . 6 5 . 1 10 3 1 Wheel 7 | . 2 . . . 1 . . . . 1 3 Hover 7 | . . . . . 1 . . . . 2 4 Flight 2 | . . . . . . . . . . 2 . Utility 67 | 2 3 2 1 1 14 13 2 2 15 5 7 Device 42 | 1 1 2 . . 8 9 2 1 11 3 4 Storage 4 | 1 2 . . . . . . . 1 . . Processor 10 | . . . . . 3 . . 1 2 2 2 Hackware 6 | . . . 1 . 1 2 . . 1 . 1 Protection 5 | . . . . 1 2 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 12 | 2 3 3 . 3 1 . . . . . . Energy Gun 5 | 2 1 2 . . . . . . . . . Energy Cannon 3 | . 2 . . 1 . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 1 . . . 4 2 2 Parts Lost 87 | . 3 . . . 7 4 2 4 26 15 26 Power 17 | . 2 . . . 1 . . . 5 4 5 Propulsion 30 | . 1 . . . 2 . . . 9 6 12 Utility 40 | . . . . . 4 4 2 4 12 5 9 Weapon . | . . . . . . . . . . . . Highest Loss Streak 13 | . 1 . . . 2 2 2 3 7 12 13 To Critical Strikes . | . . . . . . . . . . . . Average Backups 16 | 1 8 19 19 18 17 18 18 18 15 16 13 Power 1 | . . 2 3 1 1 1 1 1 1 1 . Propulsion 2 | . 1 4 4 4 2 4 3 3 2 1 . Utility 6 | . 2 4 4 6 7 9 12 11 8 5 4 Weapon 3 | . 4 7 7 5 3 1 . . . 2 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 45 | . . 2 3 13 3 5 . . 4 2 13 Power 4 | . . 1 . 1 . 1 . . . 1 . Propulsion 9 | . . . 2 4 . 1 . . 2 . . Utility 15 | . . 1 1 3 2 . . . 2 . 6 Weapon 11 | . . . . 5 1 2 . . . . 3 Tool/Special 6 | . . . . . . 1 . . . 1 4 Average Slot Usage (%) 83 | . 99 94 82 76 84 89 86 86 83 83 63 Engine 7 | . 13 13 11 11 7 2 5 5 . . 3 Reactor 2 | . . . . . . 4 5 5 7 7 2 Treads 3 | . 24 23 . . . . . . . 3 . Leg 13 | . . 1 11 11 17 18 20 21 21 15 4 Device 19 | . 14 13 22 12 20 23 24 22 25 28 18 Storage 7 | . 14 13 11 11 5 4 5 5 4 7 3 Processor 5 | . . . . . 6 9 6 6 11 12 13 Hackware 6 | . . . 5 11 9 13 11 8 1 . . Protection 2 | . . . . 1 5 3 4 6 2 . . Energy Gun 5 | . 25 11 22 3 . . . . . . . Energy Cannon 2 | . 2 14 . 5 . . . . . . . Ballistic Gun 1 | . . . . 5 . . . . . . . Slashing Weapon 3 | . . . . 3 5 4 5 5 4 4 4 Peak Build Rating 134 | 7 9 28 31 37 91 116 112 108 128 134 123 Average Rating 67 | 5 7 13 28 32 84 109 104 100 105 115 100 On Entrance 58 | . 7 9 27 31 36 86 108 103 92 107 99 Avg Prop Armor Cover (%) 9 | . 12 . . . 2 . . . 7 7 18 Naked Turns . | . . . . . . . . . . . . Heaviest Build 110 | 13 50 55 55 53 96 89 82 88 90 84 110 Greatest Support 125 | 40 40 55 55 55 109 125 120 120 115 115 52 Greatest Overweight (x) 18 | . 4 1 . . 5 . . . 1 18 6 Average Overweight (x) . | . 1 . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 3 18 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 9 19 19 19 18 19 19 18 16 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 18 20 19 19 20 20 20 16 14 17 4 Class Distribution -------------------- 28% | Mutant 26% | Scavenger-Mutant 15% | Scavenger-Assassin 9% | Infiltrator-Assassin 9% | Hacker-Mutant 6% | Hacker-Assassin 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Assassin | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Mutant | -3/Research Infiltrator-Assassin | -3/Quarantine Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Matter Collected 2774 | 270 227 105 53 20 553 397 51 59 604 352 83 Remotely 10 | . . . . . . 10 . . . . . Salvage Created 5512 | 154 486 184 84 . 945 949 51 211 905 1150 393 Parts 279 | 13 39 19 2 . 44 30 . 8 52 53 19 Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed 7 | . . . . . 2 1 . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . 22 . . . . . 4 . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Combat Hostiles Destroyed 80 | . 10 7 . . 18 7 . 8 15 10 5 Melee 39 | . . . . . 12 7 . 1 7 10 2 Guns 11 | . 9 2 . . . . . . . . . Cannons 5 | . . 5 . . . . . . . . . AOE 24 | . . . . . 6 . . 7 8 . 3 Classes Destroyed 14 | 2 5 1 . . 4 1 . . . 1 . Worker 6 | . 2 . . . 1 1 . . 1 . 1 Builder 2 | . 1 . . . . . . . . . 1 Tunneler 7 | 4 2 . . . . . . . 1 . . Hauler 2 | . 2 . . . . . . . . . . Recycler 13 | 1 . . 1 . 1 3 . . 2 4 1 Mechanic 2 | . . . . . 1 . . . 1 . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 35 | . 3 4 . . 8 . . 5 9 4 2 Grunt 18 | . 7 . . . 6 . . 3 1 . 1 Researcher 2 | . . . . . . . . . . 2 . Sentry 4 | . . . . . 1 2 . . . . 1 Hunter 4 | . . . . . 1 1 . . . 2 . Programmer 16 | . . . . . 2 4 . . 5 4 1 Subdweller 3 | . . 3 . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . Best Kill Streak 6 | 5 3 4 1 . 4 3 . 5 6 5 3 Combat Bots Only 6 | . 2 4 . . 4 1 . 5 6 3 2 Max Kills in Single Turn 3 | 1 2 2 1 . 3 1 1 2 3 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . 2 3 . 1 Melee 1 | . . . . . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Hostile Shots Fired 977 | . 57 58 . . 153 101 15 25 220 178 170 Missed 317 | . 10 25 . . 58 31 8 16 69 54 46 Hits 660 | . 47 33 . . 95 70 7 9 151 124 124 Projectile 660 | . 47 33 . . 95 70 7 9 151 124 124 AOE 6 | . . 6 . . . . . . . . . Critical Strikes 33 | . . 1 . . 3 5 . 1 12 5 6 Actively Blocked 24 | . . . . . . 1 . . 12 5 6 Part Disruptions 2 | . . . . . . . . . 1 1 . Damage Taken 14053 | . 608 620 . . 1769 1057 288 463 3460 2065 3723 Core 3112 | . 89 153 . . 184 97 . 62 519 546 1462 Absorbed by Shields 532 | . . . . . . 384 83 25 . . 40 Ignored by Resistances 109 | . . . . . . . . . . 109 . Regen/Repaired (Parts) 109 | . 88 . . . 21 . . . . . . Core Remaining (%) 56 | 100 . . . 3 81 . . 86 . 13 . Volleys Fired 121 | 8 58 36 2 . 3 . 2 6 4 . 2 Largest 2 | 2 2 2 2 . 1 . 1 1 1 . 1 Hottest 120 | 100 120 120 120 . 39 . 39 39 39 . 39 Shots Fired 217 | 16 116 65 3 . 3 . 2 6 4 . 2 Gun 160 | 16 112 29 3 . . . . . . . . Cannon 40 | . 4 36 . . . . . . . . . Launcher 17 | . . . . . 3 . 2 6 4 . 2 Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 200 | 16 116 65 3 . . . . . . . . Explosive 17 | . . . . . 3 . 2 6 4 . 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 11 15 9 1 . . . . 2 3 . . Robot Miss Streak 6 | . 6 2 2 . 1 . . 1 . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 327 | 11 71 29 1 . 50 42 1 6 46 48 22 Core Hits 162 | 6 23 8 1 . 32 15 . 12 29 22 14 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | 1 2 . . . . . . . . 4 . Burn 3 | 1 2 . . . . . . . . . . Melee Attacks 418 | . . 4 . . 90 81 4 8 106 79 46 Impact 4 | . . 4 . . . . . . . . . Slashing 414 | . . . . . 90 81 4 8 106 79 46 Piercing . | . . . . . . . . . . . . Sneak Attacks 34 | . . . . . 6 6 1 . 8 11 2 Combat Hostiles 2 | . . . . . 1 . . . 1 . . Follow-up Attacks 2 | . . . . . . . . . 1 1 . Damage Inflicted 13783 | 137 1017 592 47 . 2630 1812 91 917 2910 2316 1314 Guns 1237 | 137 892 187 21 . . . . . . . . Cannons 458 | . 53 405 . . . . . . . . . Explosions 2453 | . 54 . . . 466 . . 824 802 . 307 Melee 9568 | . . . . . 2141 1812 91 93 2108 2316 1007 Ramming 67 | . 18 . 26 . 23 . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 1695 | 137 945 592 21 . . . . . . . . Explosive 2453 | . 54 . . . 466 . . 824 802 . 307 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 9568 | . . . . . 2141 1812 91 93 2108 2316 1007 Piercing . | . . . . . . . . . . . . Highest Corruption 36 | . . . . . 3 10 14 24 31 36 12 Average Corruption 15 | . . . . . 2 6 12 16 22 32 9 Corruption Purged 1 | . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 185 | . . . . . 19 23 28 17 42 51 5 Message Errors 47 | . . . . . 4 6 10 3 11 13 . Matter Fused 51 | . . . . . 6 9 5 5 10 14 2 Heat Flow Errors 14 | . . . . . 2 3 1 2 4 2 . Energy Discharges 21 | . . . . . 2 2 5 2 3 6 1 Parts Rejected 5 | . . . . . . . . . 1 4 . Parts Fused 4 | . . . . . . 1 . . 1 2 . Data Loss (minor) 28 | . . . . . 5 1 5 4 6 6 1 Data Loss (major) 6 | . . . . . . 1 1 1 2 1 . Alerts 4 | . . . . . . . 1 . 1 2 . Misdirections 5 | . . . . . . . . . 3 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 906 | . 10 . . . 176 110 78 51 194 248 39 Projectiles . | . . . . . . . . . . . . Explosions 122 | . 10 . . . 37 . . 51 16 . 8 Melee 784 | . . . . . 139 110 78 . 178 248 31 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 211 | . 115 . . . 53 . . 43 . . . Shots 4 | . 1 . . . 2 . . 1 . . . Rammed 2 | . 2 . . . . . . . . . . Targets Rammed 6 | . 3 . 1 . 2 . . . . . . Kicked 3 | . . . 1 . 2 . . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 312 | 312 234 30 60 . 283 254 116 253 188 178 . Average Temperature 78 | 158 60 19 25 . 117 98 65 107 66 92 . Received Heat Transfer 1119 | . 234 72 . . 234 55 6 21 192 . 305 Effects 2 | . . . . . . 2 . . . . . Interference 2 | . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 16 | 4 10 1 . . . . . . 1 . . Heat Transferred 4468 | 481 2886 1076 25 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Maximum Alert Level 3 | . . . . . 3 2 . . 1 . . Low Security (%) 77 | 100 100 . 100 . 61 . . . 91 100 100 Level 1 12 | . . . . . 16 60 . . 8 . . Level 2 9 | . . . . . 20 39 . . . . . Level 3 . | . . . . . 1 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 772 | 15 132 . 58 . 772 690 . . 238 71 96 Initial 371 | . . . . . . 371 . . . 16 13 Average 123 | 2 66 . 12 . 186 453 . . 78 18 13 Influence Increases 4521 | 25 453 110 201 . 1314 785 . 180 749 446 258 Destroy 0b10 Robot/C 2140 | . 200 80 . . 680 300 . 160 380 240 100 Destroy 0b10 Robot/NC 200 | 25 35 . 5 . 40 35 . . 25 20 15 Destroy Leader 356 | . 34 . . . 100 82 . 20 60 40 20 Allied During Kill 196 | . . . . . 121 62 . . 13 . . Successful Hack 255 | . 26 . 46 . 38 28 . . 78 39 . Select Force Hacks 180 | . 30 . 150 . . . . . . . . Disable Machine 300 | . 30 . . . 75 120 . . . 75 . Destroy Structure 654 | . 23 . . . 170 158 . . 178 32 93 Partial Spotted 30 | . . . . . . . . . . . 30 Lose Combat Pursuer 210 | . 75 30 . . 90 . . . 15 . . Influence Decreases 4521 | 25 381 182 201 . 556 1247 296 180 719 451 283 Entered New Map 559 | . . 36 . . . 387 110 . . 14 12 Time Decay 2713 | 25 351 146 201 . 356 440 166 140 399 304 185 Lost Part 627 | . 30 . . . 60 40 20 40 220 131 86 Lost Ally 322 | . . . . . 140 80 . . 100 2 . Purge Threat 300 | . . . . . . 300 . . . . . Squads Dispatched 35 | . 4 . . . 13 5 . . 6 3 4 Investigation 9 | . 3 . . . 2 2 . . 1 . 1 Extermination 12 | . . . . . 2 3 . . 3 2 2 Reinforcement 10 | . 1 . . . 5 . . . 2 1 1 Assault 3 | . . . . . 3 . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . Haulers Reinforced 3 | . . . . . 2 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Distress Signals 15 | . 3 . . . 5 1 . . 2 2 2 Communications Jammed 65 | . . . . . 12 46 . . 5 2 . Distress Signals 64 | . . . . . 12 46 . . 4 2 . Times Spotted 181 | . 20 13 . . 37 18 4 7 37 14 31 Peak Tracking Total 12 | . 3 6 . . 7 3 2 3 6 5 12 Tactical Retreats 25 | . 4 1 . . 5 . 2 . 9 1 3 ECM-based Alert Blocks 21 | . . . . . . . 2 . 15 1 3 Traps | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Traps Triggered 6 | . 3 . . . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Machines Disabled 21 | . 2 1 . . 5 8 . . . 5 . Max in Single Turn 2 | . 2 1 . . 1 . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Machines Accessed 63 | . 7 1 9 4 7 9 1 . 11 7 7 Terminals 30 | . 5 . 4 . 2 5 . . 7 4 3 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 4 | . 1 . . . 1 . . . . 1 1 Recycling Units 13 | . 1 . 5 . 2 2 . . 1 . 2 Scanalyzers 8 | . . . . . 1 2 . . 2 2 1 Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 153 | . 27 5 21 9 14 23 1 . 26 18 9 Successful 89 | . 15 5 10 9 10 17 1 . 14 7 1 Failed 63 | . 12 . 11 . 4 5 . . 12 11 8 Catastrophic 13 | . 1 . . . 2 1 . . 1 5 3 Database Lockouts 1 | . . . . . . 1 . . . . . Manual 73 | . 20 . 20 . 8 7 . . 5 9 4 Terminals 85 | . 22 . 12 . 5 15 . . 18 9 4 Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 9 | . 4 . . . 2 . . . . 2 1 Recycling Units 17 | . 1 . 9 . 2 2 . . 1 . 2 Scanalyzers 22 | . . . . . 3 6 . . 4 7 2 Garrison Access 3 | . . . . . . . . . 3 . . Terminal Hacks 39 | . 4 5 . 9 . 10 1 . 10 . . Record 12 | . . 4 . 8 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . Prototype ID Bank 5 | . 2 . . . . 1 . . 2 . . Open Door 3 | . . . . 1 . . 1 . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . . Terminal Index 3 | . 1 . . . . 1 . . 1 . . Alert Level 4 | . . . . . . 2 . . 2 . . Unreport Threat 2 | . . . . . . 2 . . . . . Transport Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . Registered Components 2 | . . . . . . 1 . . 1 . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 5 | . 2 . . . 2 . . . . 1 . Scan Component 3 | . 1 . . . 1 . . . . 1 . Repair 2 | . 1 . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 12 | . . . . . 2 5 . . 1 4 . Insert Component 2 | . . . . . . 2 . . . . . Analyze 2 | . . . . . . 2 . . . . . Retrieve Study 8 | . . . . . 2 1 . . 1 4 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 31 | . 9 . 10 . 4 2 . . 3 2 1 Terminals 19 | . 8 . 5 . 2 . . . 2 2 . Botnet 9 | . 2 . 1 . 2 . . . 2 2 . Operators 1 | . 1 . . . . . . . . . . Skim 9 | . 5 . 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . 1 . 5 . 2 2 . . 1 . 1 Tunnel 6 | . 1 . 5 . . . . . . . . Fedlink 2 | . . . . . . 1 . . . . 1 Scrapoids 4 | . . . . . 2 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 41 | . 6 . 4 . 4 5 . . 10 6 6 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 2 . . . 7 . Parts Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . Part Studies Acquired 8 | . . . . . 2 1 . . 1 4 . Parts Repaired 2 | . 1 . . . 1 . . . . . . Time 54 | . 26 . . . 28 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 1 . . . 3 . . Machine Destruction 1 | . . . . . 1 . . . . . . Programmers 3 | . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Total Allies 21 | . . . . . 11 5 . . 5 . . Largest Group 5 | . . . . . 5 5 . . 5 . . Highest-Rated Group 323 | . . . . . 238 238 . . 323 . . Highest-Rated Ally 67 | . . . . . 50 50 . . 67 . . Initial UFD Resources 44 | . . . . . 37 34 41 41 43 40 44 Total Orders 3 | . . . . . . . . . . 3 . EXPLORE 2 | . . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . . 1 . Ally Attacks 197 | . . . . . 88 81 . . 28 . . Total Damage 5198 | . . . . . 2687 1646 . . 865 . . Kills 38 | . . . . . 23 11 . . 4 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Active Infowar (turns) 11231 | 38 501 673 1047 2221 1392 1086 789 426 1234 1009 815 Optics 3144 | . . . . . . . . 86 1234 1009 815 Sensors 4523 | . . . . . 1155 826 789 333 625 795 . IFF 1393 | . . . . . . . 559 426 408 . . Terrain 118 | . . . . . 118 . . . . . . Seismic 8135 | 38 501 673 1047 2221 1392 1063 . . 416 784 . Machine Analysis 2935 | . . . . . 350 1076 789 426 294 . . Cloaking 1161 | . . . . . . 90 738 333 . . . Jamming 5785 | . . . . . 1119 1065 789 426 1010 1007 369 ECM 1449 | . . . . . . . 81 . 752 88 528 Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered 7 | . . 1 . 3 . . 2 1 . . . Drone Launches 8 | . . . . . . . . . 2 6 . Drone Recoveries 7 | . . . . . . . . . 2 5 . Exploration | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Turns Passed 11959 | 147 1080 713 1047 2221 1392 1086 789 426 1234 1009 815 Spaces Moved 7227 | 72 427 249 764 1674 820 643 628 305 700 478 467 Core 6 | 5 . . . . . . . . . 1 . Treads 586 | 67 315 201 . . . . . . . 3 . Legs 6001 | . . 48 764 1674 773 643 628 305 700 465 1 Wheels 470 | . 112 . . . 47 . . . . 9 302 Hover 6 | . . . . . . . . . . . 6 Flight 158 | . . . . . . . . . . . 158 Fastest Speed 45 | 50 140 130 130 130 111 115 115 111 111 105 45 Average Speed 129 | 152 173 218 130 130 118 116 115 113 115 118 130 Slowest Speed 950 | 160 320 240 130 130 175 118 115 115 182 950 445 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . 9 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 1 1 1 . . Teleports 2 | . . . . . . . . . . 1 1 Exploration Rate (%) 42 | 3 81 16 97 83 30 18 78 21 22 44 20 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 11 | . 1 . 5 3 . . . 1 . . 1 Known Exits Taken 6 | . . 1 . . 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . 1 . . . . Scrap Searched 10 | . . . . 10 . . . . . . . Spaces Dug 175 | . . 2 . . 33 29 38 5 38 16 14 Terrain Destroyed 334 | . 21 2 . . 51 29 38 76 73 16 28 Melee 126 | . . 2 . . 19 29 3 5 38 16 14 Projectile . | . . . . . . . . . . . . AOE 208 | . 21 . . . 32 . 35 71 35 . 14 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Res Qua Res Total 9053 | 90 641 348 816 1733 1135 861 685 368 981 807 588 Wait 786 | 1 102 31 35 11 120 67 38 39 100 200 42 Move 7202 | 71 426 248 763 1673 820 642 627 304 699 477 452 Hop 6 | . . . . . . . . . . . 6 Pick Up 139 | 3 20 8 6 19 27 15 1 1 19 14 6 Fast Attach 74 | 7 3 2 . 2 8 4 . . 15 14 19 Attach 78 | . 3 2 1 2 16 7 4 7 20 9 7 Detach 24 | . . 2 . 3 3 3 3 2 5 1 2 Swap 95 | . 21 6 2 . 27 24 6 . 5 4 . Drop 105 | . 5 9 6 23 18 18 . 1 9 10 6 Fire 121 | 8 58 36 2 . 3 . 2 6 4 . 2 Melee 416 | . . 4 . . 90 81 4 8 105 78 46 Ram 1 | . 1 . . . . . . . . . . Kick 2 | . . . 1 . 1 . . . . . . Crush 2 | . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Met a group of wandering Federalists 221 | -10/Materials | Discovered new exit (range 6) 254 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 3) 569 | -10/Materials | Repaired Lgt. Treads 742 | -10/Materials | Discovered new exit (range 6) 917 | -10/Materials | Identified exit to Materials 981 | -10/Materials | Learned Storage emergency access door positions 1035 | -10/Materials | Learned 4 Subcaves zone layouts 1109 | -10/Materials | Learned 2 Storage zone layouts 1228 | -10/Materials | Entered Subcaves 1229 | -10/Subcaves | Continued accompanying wandering Federalists (3) 1229 | -10/Subcaves | Approached by a straggling Scientist 1229 | -10/Subcaves | Identified exit to Materials 1229 | -10/Subcaves | Identified exit to Recycling 1249 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1301 | -10/Subcaves | Lost 3 allies 1581 | -10/Subcaves | Core integrity fell below 50% 1600 | -10/Subcaves | Build established: Scavenger-Mutant 1803 | -10/Subcaves | Visited 4L-MR0's lab 1828 | -10/Subcaves | Found Cargo Legs 1829 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1941 | -10/Subcaves | Core integrity fell below 20% 1941 | -10/Subcaves | Entered Recycling 1942 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 2152 | -7/Recycling | Discovered new exit (range 16) 2958 | -7/Recycling | Scanned before Scraplab entrance 2986 | -7/Recycling | Discovered new exit (range 2) 2988 | -7/Recycling | Entered Scraptown 3327 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3337 | -7/Scraptown | Learned location of Extension (-6) 3352 | -7/Scraptown | Discovered new exit (range 13) 3439 | -7/Scraptown | Visited Assassins FH 3640 | -7/Scraptown | Build established: Mutant 3707 | -7/Scraptown | Received an X-ray algorithm 3709 | -7/Scraptown | Visited TADAMA 3739 | -7/Scraptown | Visited Bundlers 3858 | -7/Scraptown | Visited SPCMW 3882 | -7/Scraptown | Visited Shadow of the Wyrm 3907 | -7/Scraptown | Visited Cyclists 3933 | -7/Scraptown | Visited Spacefarers 3973 | -7/Scraptown | Visited UFD Registry 3973 | -7/Scraptown | Registered with UFD as "Hellbucket" 4038 | -7/Scraptown | Entered Cyclist Reading Room 4043 | -7/Scraptown | Learned location of Zion (-7) 4108 | -7/Scraptown | Visited Scrapoid Research Area 4136 | -7/Scraptown | Visited Chapter 10 4167 | -7/Scraptown | Visited Botcube Research 4267 | -7/Scraptown | Visited Research Penetration Think Tank 4304 | -7/Scraptown | Found Botcube 4332 | -7/Scraptown | Visited Scrapoid Pod Storage 4354 | -7/Scraptown | Visited Observation Area 4375 | -7/Scraptown | Visited Curators Association 4419 | -7/Scraptown | Visited Derelict Rescue Squad 4458 | -7/Scraptown | Visited Sword Containment 4476 | -7/Scraptown | Found Prototype Slashing Weapon 4476 | -7/Scraptown | Identified Companion Sword 4532 | -7/Scraptown | Found DRS Beacon 5135 | -7/Scraptown | Met Optimus 5135 | -7/Scraptown | Accepted into 0bPrime 5204 | -7/Scraptown | Discovered new exit (range 5) 5209 | -7/Scraptown | Entered Factory 5209 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 5424 | -5/Factory | Fabricated Imp. Plasma Cutter (x2) 5513 | -5/Factory | Build established: Hacker-Mutant 6039 | -5/Factory | Scrapoid reinforcements arrived 6112 | -5/Factory | Lost 3 allies 6409 | -5/Factory | First assault squad dispatched 6504 | -5/Factory | Scrapoid reinforcements arrived 6544 | -5/Factory | Garrison activated, responded to threat 6557 | -5/Factory | Repaired Imp. Transmission Jammer 6583 | -5/Factory | Discovered new exit (range 14) 6598 | -5/Factory | Identified exit to Factory 6601 | -5/Factory | Entered another Factory area 6601 | -4/Factory | Evolved 2 slots: Utility x2 6616 | -4/Factory | Lost 3 allies 6621 | -4/Factory | Central database locked down 6664 | -4/Factory | Build established: Scavenger-Assassin 6785 | -4/Factory | Loaded intel: 8 recycling unit locations 6839 | -4/Factory | Scrapoids reinforcements arrived? 7119 | -4/Factory | Identified exit to Upper Caves 7119 | -4/Factory | Identified exit to Armory 7438 | -4/Factory | Identified exit to Research 7559 | -4/Factory | System corruption reached 10% 7687 | -4/Factory | Entered Upper Caves 7775 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7907 | -4/Upper Caves | Crushed by falling debris 7995 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8154 | -4/Upper Caves | Learned Research trap positions 8261 | -4/Upper Caves | Learned Research trap positions 8344 | -4/Upper Caves | Encountered a Warlord checkpoint 8366 | -4/Upper Caves | Discovered new exit (range 15) 8476 | -4/Upper Caves | Entered another Upper Caves area 8632 | -4/Upper Caves | Discovered exit to Research (range 8) 8805 | -4/Upper Caves | Learned location of Quarantine (-3) 8809 | -4/Upper Caves | Crushed by falling debris 8840 | -4/Upper Caves | Lost 3 parts (3u) 8902 | -4/Upper Caves | Entered Research 8902 | -3/Research | Evolved 2 slots: Utility x2 8903 | -3/Research | Loaded intel: 69 trap records 8919 | -3/Research | Found Prototype Processor 8919 | -3/Research | Identified Exp. Signal Interpreter 9126 | -3/Research | Identified exit to Quarantine 9132 | -3/Research | Build established: Scavenger-Mutant 9196 | -3/Research | Crushed by falling debris 9196 | -3/Research | System corruption reached 10% 9227 | -3/Research | Lost 3 parts (1p2u) 9250 | -3/Research | Discovered new exit (range 8) 9377 | -3/Research | Lost 6 parts (1p1n4u) 9611 | -3/Research | Found Prototype Device 9611 | -3/Research | Identified Exp. Thermal Shield 9746 | -3/Research | System corruption reached 30% 9794 | -3/Research | Lost 7 parts (1p4n2u) 9956 | -3/Research | Lost 6 parts (1p2n3u) 10028 | -3/Research | Scrapoids reinforcements arrived? 10136 | -3/Research | Entered Quarantine 10203 | -3/Quarantine | Found Alien Artifact 10211 | -3/Quarantine | Found Alien Artifact 10211 | -3/Quarantine | Identified Dimensional Node Initializer 10211 | -3/Quarantine | Initialized slip node 10213 | -3/Quarantine | Found Dimensional Node Initializer 10215 | -3/Quarantine | Found Dimensional Node Initializer 10225 | -3/Quarantine | Found Alien Artifact 10227 | -3/Quarantine | Found Alien Artifact 10229 | -3/Quarantine | Found Alien Artifact 10230 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 10230 | -3/Quarantine | Warped through subspace to slip node 10338 | -3/Quarantine | Build established: Infiltrator-Assassin 10469 | -3/Quarantine | Found Alien Energy Cannon 10671 | -3/Quarantine | Found Alien Slashing Weapon 10833 | -3/Quarantine | Discovered new exit (range 8) 10853 | -3/Quarantine | Found Alien Reactor 10900 | -3/Quarantine | Core integrity fell below 50% 10989 | -3/Quarantine | Lost 12 parts (2p6n4u) 11061 | -3/Quarantine | Core integrity fell below 20% 11091 | -3/Quarantine | Lost 3 parts (2p1u) 11144 | -3/Quarantine | Identified exit to Research 11145 | -3/Quarantine | Entered Research 11145 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11146 | -2/Research | Loaded intel: 76 trap records 11300 | -2/Research | Loaded intel: 4 recycling unit locations 11323 | -2/Research | Build established: Scavenger-Mutant 11650 | -2/Research | Identified Transdimensional Reconstructor (x2) 11650 | -2/Research | Warped through subspace 11654 | -2/Research | Lost 6 parts (1p5n) 11852 | -2/Research | Initialized slip node 11866 | -2/Research | Core integrity fell below 50% 11877 | -2/Research | Found Prototype Processor 11877 | -2/Research | Identified Exp. Core Analyzer 11878 | -2/Research | System corruption reached 10% 11893 | -2/Research | Lost 13 parts (4p5n4u) 11960 | -2/Research | Initialized slip node 11960 | -2/Research | Core destroyed Last Messages --------------- 11919_ Acquired Antigrav Array. 11922_ Dropped Impulse Thruster Array. 11922_ Acquired Antigrav Array. 11926_ Dropped Antigrav Array. 11926_ Slug penetrates Wall. 11926_ Acquired Impulse Thruster Array. 11931_ R-10 Processor collects Antigrav Array. 11937_ Imp. Melee Analysis Suite destroyed. 11937_ Imp. Focal Shield destroyed. 11944_ W-44 Eye sends out distress signal. 11950_ Imp. Transmission Jammer destroyed. 11952_ Connecting with Terminal... 11956_ U-05 Engineer builds a Wall. 11957_ Impulse Thruster Array destroyed. 11957_ U-05 Engineer works on Reaction Chamber. 11960_ Antigrav Array destroyed. 11960_ Initializer activates and latches into the ground. 11960_ Dimensional Slip Node implodes. 11960_ Adv. ECM Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##+#+##??????????? | | ??????????????????????????????? #??????????? | | ??????????????????????????????? #??????????? | | ????????????????????????????^?^ ^ #??????????? | | ??????????????????????????????^" ^ ???????????? | | ????????????????????????????^ ????????????? | | ?????????????????????????????^ ^ ??????????????? | | ???????????????????#######?? ^^ ^???????????????? | | ???????????????????# ??? ????????????????? | | ???????????????????# ?? ??????????????????? | | ???????????????????# ?? !???????????????????? | | ???????????????????# ? ????????????????????? | | ???????????????????# #############????????????? | | ???????????????????# # #????????????? | | ???????????????????# #@ #????????????? | | ???????????????????# gg #????????????? | | ???????????????????# #gg A #????????????? | | ???????????????????# # #????????????? | | ???????????????????# g # """ """ #????????????? | | ???????????????????# w # """T""" #????????????? | | ???????????????????# #############????????????? | | ???????????????????# ##################???????? | | ???????????????????# ?????? | | ???????????????????# ?????? | | ???????????????????# ?????? | | ???????????????????# ??????? | | ???????????????????## #############+#+##+##??????? | | ?????????#??????????# #??????????????????????????? | | ??????? #??????????# #??????????????????????????? | | ?????? ????????????# #??????????????????????????? | | #####/############### ##?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ############+######+####?????????????????????????? | | #???# # ???????????????????????????? | | #???# # ?????????????????????????? | | #???# """ #""" ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 50 Energy Generation 50 Energy Capacity 540 Matter Stores 301 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 40 Armor Coverage 750 Resistance: KI 25 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 70 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Hvy. Missile Launcher | -4/Factory | Scanalyzed Transport Network Coupler | -4/Factory | Scanalyzed Hvy. Hardcell Cannon | -3/Quarantine | Archive Exp. Coolant Injector | -3/Quarantine | Archive Nanosword | -3/Quarantine | Archive Helical Railgun | -3/Quarantine | Archive Imp. Matter Neutralizer | -3/Quarantine | Archive Hvy. Neutron Cannon | -3/Quarantine | Archive Prc. Matter Filter | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Plasma Cutter | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 37% | -10/Materials Imp. Transmission Jammer | 16% | -5/Factory Studied --------- Imp. Carbon-fiber Leg | -5/Factory | Hacked Hvy. Missile Launcher | -5/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Carbon-fiber Leg | -3/Research | Hacked Thunder Leg | -3/Quarantine | Hacked Lgt. Antimatter Reactor | -3/Quarantine | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Lgt. Deuterium Engine | -3/Quarantine | Hacked Alien Tech Used ----------------- Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellStrikeThermoblaster Manual? 0 Play Time 01:45:56 Cumulative 378.0 hours Start 2026.03.12 @ 15:42:52 End 2026.03.12 @ 17:29:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/2/1/0/0/0/1/0/0 Lore% 93 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f5a2704-bc78-48b6-8b4c-adf90c38ce41