Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.12 @ 18:32:08 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (247) 1235 Value Destroyed (10166) 10166 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1115) 1115 TOTAL SCORE: 17376 Bonus ------- High Alert Combat Kills 884 Follower Combat Kills 345 Entered Garrisons 200 Friendly Fire -314 Cogmind --------- Core Integrity 1220/1300 Matter 193/300 Energy 480/480 System Corruption 0% Temperature Cool (0) Movement Treading (140) Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (2) --- Overtuned Treads Overtuned Treads > --- UTILITY (5) ------ Scrap Suit Advanced Trap Scanner > --- WEAPON (4) ------- Siege Cannon CPS Tube > --- INVENTORY (2) ---- CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Overtuned Treads Overtuned Treads > --- UTILITY ---------- Scrap Suit Advanced Trap Scanner Targeting Computer Expert System > --- WEAPON ----------- Cooled Particle Cannon Siege Cannon > --- INVENTORY -------- CPS Tube Deploy-a-Sentry [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Overtuned Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility Targeting Computer Device Improved Weapon Cycler Processor Targeting Computer Hackware Advanced Hacking Suite Protection Makeshift Kinetic Plating Weapon Cooled Particle Cannon Energy Gun Riot Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon CPS Tube Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Scr Fac Slots Evolved 9 | 4 . . 2 1 1 1 . . . . Power 1 | 1 . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . Utility 4 | 1 . . 1 . 1 1 . . . . Weapon 3 | 1 . . 1 1 . . . . . . Parts Attached 62 | 6 2 1 10 7 2 7 2 . 23 2 Power 7 | 2 1 . . 2 . . . . 2 . Engine 4 | 2 . . . . . . . . 2 . Core 3 | . 1 . . 2 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . . . . . 4 . . 6 . Treads 3 | . . . . . . . . . 3 . Leg 1 | . . . . . . . . . 1 . Wheel 8 | 2 . . . . . 4 . . 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 12 | . 1 1 2 . 2 1 . . 4 1 Device 6 | . 1 . . . 1 . . . 3 1 Storage . | . . . . . . . . . . . Processor 2 | . . 1 . . . . . . 1 . Hackware 3 | . . . 1 . 1 1 . . . . Protection 1 | . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 31 | 2 . . 8 5 . 2 2 . 11 1 Energy Gun 1 | . . . 1 . . . . . . . Energy Cannon 14 | . . . . 5 . 2 1 . 6 . Ballistic Gun 9 | 2 . . 6 . . . . . 1 . Ballistic Cannon 4 | . . . 1 . . . 1 . 2 . Launcher . | . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 2 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . 1 . 4 . Parts Lost . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 84 97 97 99 100 99 100 100 93 63 Engine 3 | . 14 12 10 3 . . . . . 15 Core 13 | . 9 12 10 14 16 15 15 15 14 . Treads 2 | . . . . . . . . . 7 15 Wheel 14 | . 25 25 20 18 16 15 15 15 7 . Device 9 | . 9 12 3 . 4 7 7 7 15 13 Processor 8 | . . 9 10 9 8 7 7 7 8 3 Hackware 6 | . . . 6 9 8 8 15 15 5 . Protection 5 | . . . 6 9 8 7 7 7 4 . Energy Cannon 20 | . . . . 33 34 32 29 30 25 . Ballistic Gun 6 | . 25 25 16 1 . . . . . . Ballistic Cannon 1 | . . . 9 . . . . . . 7 Peak Build Rating 59 | 6 11 12 24 37 45 49 49 49 59 59 Average Rating 37 | 4 10 11 20 35 41 45 48 49 49 51 On Entrance 30 | . 6 11 12 24 37 45 49 49 49 58 Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 14 15 15 27 45 46 46 46 46 50 53 Greatest Support 56 | 32 32 32 32 37 47 47 47 47 56 56 Greatest Overweight (x) 2 | . . . . 1 1 1 . . 2 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 2 | . . . 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . 1 2 2 2 2 2 2 2 Most Carried 2 | . . . 2 2 2 2 2 2 2 2 Average Carried 1 | . . . 1 1 1 1 2 2 1 2 Final Capacity 2 | . . . 2 2 2 2 2 2 2 2 Final Carried 2 | . . . 2 1 1 2 2 2 2 2 Class Distribution -------------------- 49% | Hacker-Gunner 16% | Wizard-Gunner 15% | Hacker-Mutant 15% | Hacker-Scrapper Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Gunner | -10/Subcaves Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -7/Factory Wizard-Gunner | -7/Storage Wizard-Gunner | -7/Recycling Hacker-Gunner | -7/Scraptown Hacker-Scrapper | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Scr Fac Matter Collected 2065 | 174 241 247 678 124 20 40 50 . 440 51 Remotely . | . . . . . . . . . . . Salvage Created 11657 | . 322 311 518 1188 927 728 1353 249 6000 61 Parts 636 | . 19 10 41 76 45 28 63 14 335 5 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . 15 . . . . . . . Prevented 1 | . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Scr Fac Combat Hostiles Destroyed 250 | . 10 6 19 22 23 14 23 6 124 3 Guns 26 | . 10 6 10 . . . . . . . Cannons 213 | . . . 9 22 23 13 22 5 116 3 AOE 1 | . . . . . . 1 . . . . Classes Destroyed 27 | . 3 . 3 4 1 1 5 . 10 . Worker 1 | . . . . . . . 1 . . . Builder 2 | . . . . 2 . . . . . . Hauler 1 | . . . . . . . 1 . . . Recycler 1 | . . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . . Turret 3 | . . . 2 . . . . . 1 . Watcher 8 | . 1 . . 4 1 1 1 . . . Swarmer 25 | . 3 . 5 4 10 . 3 . . . Grunt 52 | . 7 6 . 11 10 8 8 . . 2 Brawler 1 | . . . . . . . 1 . . . Duelist 6 | . . . . 1 1 1 . 2 . 1 Sentry 23 | . . . 1 6 1 3 9 3 . . Demolisher 1 | . . . . . . . 1 . . . Hunter 2 | . . . . . . . 1 1 . . Programmer 2 | . . . . . . 2 . . . . Behemoth 1 | . . . . . 1 . . . . . Subdweller 13 | . . . 13 . . . . . . . Bolteater 6 | . . . . . . . . . 6 . Federalist 9 | . . . . . . . . . 9 . Explorer 10 | . . . . . . . . . 10 . Ranger 16 | . . . . . . . . . 16 . Guru 15 | . . . . . . . . . 15 . Scientist 1 | . . . . . . . . . 1 . Scrapper 38 | . . . . . . . . . 38 . Elite 23 | . . . . . . . . . 23 . Tinkerer 2 | . . . . . . . . . 2 . Thug 4 | . . . . . . . . . 4 . Butcher 2 | . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . 1 . Best Kill Streak 14 | . 3 2 4 9 8 5 7 3 14 3 Combat Bots Only 14 | . 3 2 4 8 8 5 5 3 14 3 Max Kills in Single Turn 3 | . 1 1 1 2 3 1 2 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Triborg (-7/Scraptown) Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Scr Fac Hostile Shots Fired 767 | . 48 37 89 71 59 66 114 18 262 3 Missed 262 | . 11 9 26 26 23 29 47 7 83 1 Damage Taken 5357 | . 315 258 811 408 430 469 463 32 2003 168 Core 4113 | . 252 199 650 297 309 360 344 17 1523 162 Absorbed by Shields 668 | . . . . . . . . 25 643 . Redirected to Core 3159 | . 185 181 494 260 265 237 272 15 1228 22 Ignored by Resistances 2737 | . 157 130 381 205 200 183 228 30 1208 15 Regen/Repaired (Parts) 10 | . . . . . . 9 . . 1 . Core Remaining (%) 92 | 100 . . 74 . 100 . . . 94 . Volleys Fired 485 | . 32 30 93 38 31 25 33 8 188 7 Largest 4 | . 2 2 3 4 4 4 4 4 4 1 Hottest 360 | . 40 40 119 120 120 240 120 120 360 70 Shots Fired 1443 | . 64 60 167 136 109 94 114 32 660 7 Gun 206 | . 64 60 80 2 . . . . . . Cannon 1236 | . . . 87 134 109 94 114 32 659 7 Launcher . | . . . . . . . . . . . Special 1 | . . . . . . . . . 1 . Kinetic 288 | . 64 60 145 3 . . . . 9 7 Thermal 1132 | . . . . 133 109 94 114 32 650 . Explosive . | . . . . . . . . . . . Electromagnetic 22 | . . . 22 . . . . . . . Robot Hit Streak 75 | . 32 31 39 28 41 21 51 71 75 22 Robot Miss Streak 2 | . 1 1 2 2 1 1 1 . 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 906 | . 53 54 104 79 67 62 67 20 395 5 Core Hits 340 | . 21 15 39 33 27 22 39 8 133 3 Critical Kills 10 | . . . 1 . . . 1 . 8 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | . . . 4 . . . 1 . 8 1 Meltdown 9 | . . . . . . . 1 . 8 . Destroy 3 | . . . 3 . . . . . . . Blast 2 | . . . 1 . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 29510 | . 660 710 1881 2744 2307 2023 2514 773 15399 499 Guns 2539 | . 660 710 1146 23 . . . . . . Cannons 26726 | . . . 735 2721 2307 1788 2504 773 15399 499 Explosions 235 | . . . . . . 235 . . . . Melee . | . . . . . . . . . . . Ramming 10 | . . . . . . . 10 . . . Kinetic 3493 | . 660 710 1574 50 . . . . . 499 Thermal 25465 | . . . . 2694 2307 1788 2504 773 15399 . Explosive 235 | . . . . . . 235 . . . . Electromagnetic 307 | . . . 307 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 . Average Corruption 2 | . . . . . . . . . 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 57 | . . . . . . . . . 57 . Message Errors 13 | . . . . . . . . . 13 . Matter Fused 17 | . . . . . . . . . 17 . Heat Flow Errors 6 | . . . . . . . . . 6 . Energy Discharges 6 | . . . . . . . . . 6 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . . 7 . Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . 2 . Weapon Failures 3 | . . . . . . . . . 3 . Overload Shots 20 | . . . . . 1 2 . . 17 . Effects 4 | . . . . . . 1 . . 3 . Energy Bleed 1 | . . . . . . . . . 1 . Heat Surge 2 | . . . . . . . . . 2 . Short Circuit 1 | . . . . . . 1 . . . . Overflow Damage 1026 | . . . 19 111 71 61 6 27 697 34 Projectiles 999 | . . . 19 111 71 34 6 27 697 34 Explosions 27 | . . . . . . 27 . . . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . 4 . . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 6 | . . . 4 . . . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 319 | . . . . . 84 230 5 . . . Shots 4 | . . . . . 1 3 . . . . Rammed 1 | . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 520 | . 56 . . . . 68 . . 520 . Average Temperature 89 | . 41 . . . . 51 . . 134 . Received Heat Transfer 2212 | . 246 225 213 279 183 129 237 15 685 . Effects 6 | . . . . . . . . . 6 . Shutdowns 2 | . . . . . . . . . 2 . Interference 4 | . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 10 | . . . . . . . 1 1 8 . Combat Hostiles 10 | . . . . . . . 1 1 8 . Parts Melted 97 | . . . . 6 6 7 11 4 63 . Heat Transferred 25117 | . . . . 3293 2701 2122 2849 851 13301 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Scr Fac Peak Influence 1075 | . 182 174 . 430 860 825 1075 545 . 88 Initial 391 | . . 59 . 24 245 391 238 354 . . Average 359 | . 74 65 . 201 597 632 744 229 . 68 Maximum Alert Level 3 | . . . . 2 3 3 3 2 . . Low Security (%) 42 | 100 100 100 . 38 . . . 58 . 100 Level 1 16 | . . . . 61 34 4 17 1 . . Level 2 23 | . . . . . 21 68 21 40 . . Level 3 17 | . . . . . 44 26 61 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 . . 2 . 3 7 . . . Investigation 6 | . 2 . . 1 . . 3 . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 2 | . . . . 1 . 1 . . . . Assault 1 | . . . . . . . 1 . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Scr Fac Distress Signals 4 | . . . . 2 . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 298 | . 22 6 22 31 28 19 29 3 136 2 Peak Tracking Total 8 | . 4 2 4 8 8 4 6 1 8 2 Tactical Retreats 27 | . 1 1 3 2 2 . 1 . 17 . Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Scr Fac Traps Triggered 5 | . 2 . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed 12 | . . . . 6 . . 6 . . . Reused 1 | . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . Installed 6 | . . 4 1 . . . . . 1 . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Scr Fac Machines Disabled 34 | . . . 1 3 2 6 3 . 19 . Max in Single Turn 2 | . . . 1 1 2 2 1 . 2 . Phase Generator 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Scr Fac Machines Accessed 41 | . 6 1 1 6 2 5 8 10 2 . Terminals 28 | . 5 1 . 5 2 3 6 6 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 6 | . 1 . . . . . 1 4 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 1 . . . Total Hacks 119 | . 20 3 2 18 2 9 24 36 5 . Successful 92 | . 15 1 2 12 2 6 20 29 5 . Failed 25 | . 4 2 . 6 . 3 3 7 . . Catastrophic 2 | . . 1 . . . 1 . . . . Database Lockouts 2 | . 1 . . . . . 1 . . . Manual 90 | . 16 3 . 16 . 7 20 28 . . Terminals 99 | . 19 3 . 16 2 6 22 31 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 7 | . 1 . . . . . 1 5 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 2 . 1 1 . . . Terminal Hacks 55 | . 9 1 2 5 2 2 14 15 5 . Record 7 | . . . 2 . . . 1 . 4 . Part Schematic 1 | . . . . . . . 1 . . . Robot Analysis 12 | . 2 . . . . . 5 5 . . Open Door 2 | . . . . . . . 2 . . . Level Access Points 2 | . . . . 1 . . 1 . . . Branch Access Points 6 | . 1 1 . 1 . 1 1 1 . . Emergency Access Points 3 | . . . . . 1 . 1 1 . . Machine Index 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . 1 . . . . Alert Level 3 | . 1 . . 1 . . . 1 . . Unreport Threat 5 | . 1 . . . . . . 4 . . Disarm Traps 1 | . 1 . . . . . . . . . Reprogram Traps 4 | . . . . 2 . . 2 . . . Recall Investigation 1 | . 1 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 33 | . 6 . . 6 . 2 6 13 . . Terminals 24 | . 5 . . 5 . 1 4 9 . . Track 3 | . . . . . . . . 3 . . Botnet 21 | . 5 . . 5 . 1 4 6 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 1 4 . . Tunnel 6 | . 1 . . . . . 1 4 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 1 . . . Reprogram 3 | . . . . 1 . 1 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 4 1 . 6 2 3 3 6 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 44 | . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . 3 . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Scr Fac Total Allies 10 | . . 1 . . 3 3 1 2 . . Largest Group 5 | . . 1 1 . 3 3 4 5 5 . Highest-Rated Group 173 | . . 31 31 . 48 93 119 173 173 . Highest-Rated Ally 40 | . . 31 31 . 16 31 31 40 40 . Total Orders 4 | . . . . . . . . 3 1 . STAY 3 | . . . . . . . . 2 1 . FOLLOW 1 | . . . . . . . . 1 . . Ally Attacks 122 | . . . 6 . 32 . 67 7 10 . Total Damage 1623 | . . . 84 . 338 . 949 84 168 . Kills 13 | . . . . . 1 . 9 2 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Scr Fac Robot Analysis Total 12 | . 2 . . . . . 5 5 . . Derelict Logs Recovered 4 | . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Scr Fac Turns Passed 12250 | 43 769 820 1975 906 746 1177 646 664 4355 149 Spaces Moved 9078 | 35 548 648 1538 608 582 975 503 572 2981 88 Core 647 | 1 . . . . . . . . 646 . Treads 846 | . . . . . . . . . 758 88 Legs . | . . . . . . . . . . . Wheels 7585 | 34 548 648 1538 608 582 975 503 572 1577 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 100 100 100 100 140 Average Speed 105 | 98 100 100 100 113 100 100 100 100 111 140 Slowest Speed 160 | 100 100 100 100 115 115 110 100 100 160 140 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 63 | 3 75 101 91 58 76 24 78 91 93 3 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 7 | . 1 . 1 . . . 1 4 . . Known Exits Taken 4 | . 1 . . 1 . 1 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . . . . 1 1 . Scrap Searched 13 | . . 1 7 . . . . . 5 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 297 | . . . 3 27 83 85 21 8 58 12 Melee . | . . . . . . . . . . . Projectile 142 | . . . 3 27 . 13 21 8 58 12 AOE 155 | . . . . . 83 72 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Scr Fac Total 10932 | 40 704 759 1828 737 683 1131 592 649 3703 106 Wait 986 | . 109 77 153 58 24 106 22 55 382 . Move 9066 | 34 547 647 1537 607 579 974 502 571 2980 88 Hop . | . . . . . . . . . . . Pick Up 9 | . . . 1 . 1 1 . . 6 . Fast Attach 34 | 6 1 1 3 5 . 2 2 . 12 2 Attach 5 | . . . . . 1 1 . . 3 . Detach 2 | . . . . . . . . . 2 . Swap 23 | . 1 . 7 2 1 4 . . 8 . Drop 37 | . . . 4 6 . 2 2 . 22 1 Fire 485 | . 32 30 93 38 31 25 33 8 188 7 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 17 | . . . . . 13 . . 4 . . Trap 6 | . . 4 1 . . . . . 1 . Miscellaneous 261 | . 14 . 29 21 33 16 30 11 99 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Upgraded with Power slot (x1) 10 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 10 | -11/Scrapyard | Upgraded with Utility slot (x1) 10 | -11/Scrapyard | Upgraded with Weapon slot (x1) 17 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 372 | -10/Materials | Identified exit to Mines 560 | -10/Materials | Discovered new exit (range 15) 617 | -10/Materials | Build established: Hacker-Mutant 660 | -10/Materials | Central database locked down 813 | -10/Materials | Entered Mines 815 | -10/Mines | Reached level 2 945 | -10/Mines | Discovered new exit (range 9) 1098 | -10/Mines | Learned Materials stockpile data 1101 | -10/Mines | Discovered new exit (range 4) 1143 | -10/Mines | Learned location of 1 exit from Materials 1247 | -10/Mines | Found a hidden stash of uninstalled traps 1429 | -10/Mines | Received a Mining Laser from a helpful Derelict 1621 | -10/Mines | Discovered new exit (range 8) 1633 | -10/Mines | Entered Subcaves 1633 | -10/Subcaves | Accompanied by 1 ally 1635 | -10/Subcaves | Reached level 3 1705 | -10/Subcaves | Core integrity fell below 50% 1797 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1801 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1844 | -10/Subcaves | Discovered new exit (range 10) 1934 | -10/Subcaves | Upgraded with Utility slot (x1) 1934 | -10/Subcaves | Upgraded with Weapon slot (x1) 2250 | -10/Subcaves | Visited Clippyterm 2253 | -10/Subcaves | Learned Factory stockpile data 2266 | -10/Subcaves | Discovered new exit (range 5) 2411 | -10/Subcaves | Learned Materials terminal intel 2415 | -10/Subcaves | Learned 4 Materials zone layouts 2438 | -10/Subcaves | Build established: Hacker-Gunner 2442 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2442 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2472 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2668 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2670 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2976 | -10/Subcaves | Learned location of Zion (-6) 2976 | -10/Subcaves | Met a Zionite searching for "candidates" 3608 | -10/Subcaves | Entered Materials 3609 | -8/Materials | Identified exit to Factory 3610 | -8/Materials | Reached level 4 3610 | -8/Materials | Reached level 5 3610 | -8/Materials | Reached level 6 3612 | -8/Materials | Loaded intel: 12 terminal locations 3683 | -8/Materials | Upgraded with Weapon slot (x1) 3811 | -8/Materials | Reached level 7 4375 | -8/Materials | Reached level 8 4459 | -8/Materials | Destroyed 8 combat bots 4496 | -8/Materials | Identified exit to Garrison 4514 | -8/Materials | Entered Garrison 4516 | -8/Garrison | Reached level 9 4532 | -8/Garrison | Triggered checkpoint 4546 | -8/Garrison | Triggered checkpoint 4594 | -8/Garrison | Phase Generator disabled 4665 | -8/Garrison | Spotted B-75 Beast 4687 | -8/Garrison | Destroyed B-75 Beast 4752 | -8/Garrison | Triggered checkpoint 4762 | -8/Garrison | Triggered checkpoint 4766 | -8/Garrison | Triggered checkpoint 4807 | -8/Garrison | Reached level 10 4862 | -8/Garrison | Destroyed 8 combat bots 4863 | -8/Garrison | Upgraded with Utility slot (x1) 4995 | -8/Garrison | Discovered exit to Factory (range 57) 4995 | -8/Garrison | Discovered exit to Factory (range 12) 4995 | -8/Garrison | Discovered exit to Factory (range 68) 5034 | -8/Garrison | Triggered checkpoint 5043 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5114 | -8/Garrison | Triggered checkpoint 5124 | -8/Garrison | Reached level 11 5166 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5214 | -8/Garrison | Triggered checkpoint 5260 | -8/Garrison | Entered Factory 5262 | -7/Factory | Reached level 12 5527 | -7/Factory | Reached level 13 5696 | -7/Factory | Identified exit to Storage 5696 | -7/Factory | Identified exit to Lower Caves 6115 | -7/Factory | Discovered new exit (range 11) 6280 | -7/Factory | Repaired Broken Cld. Particle Cannon 6284 | -7/Factory | Upgraded with Utility slot (x1) 6310 | -7/Factory | Allied Derelicts emerged from ambush trap array 6437 | -7/Factory | Entered Storage 6437 | -7/Storage | Accompanied by 3 allies 6439 | -7/Storage | Reached level 14 6596 | -7/Storage | Reached level 15 6603 | -7/Storage | Build established: Wizard-Gunner 6704 | -7/Storage | Identified exit to Recycling 6704 | -7/Storage | Identified exit to Factory 6704 | -7/Storage | Central database locked down 6787 | -7/Storage | Garrison activated, responded to threat 6837 | -7/Storage | First assault squad dispatched 7016 | -7/Storage | Used back door to open Recycling access 7048 | -7/Storage | Reached level 16 7083 | -7/Storage | Entered Recycling 7083 | -7/Recycling | Accompanied by 3 allies 7201 | -7/Recycling | Discovered new exit (range 13) 7536 | -7/Recycling | Scanned before Scraplab entrance 7700 | -7/Recycling | Entered Scraplab 7708 | -7/Recycling | Discovered new exit (range 3) 7747 | -7/Recycling | Entered Scraptown 7747 | -7/Scraptown | Accompanied by 5 allies 7826 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7892 | -7/Scraptown | Discovered new exit (range 13) 8056 | -7/Scraptown | Visited TADAMA 8076 | -7/Scraptown | Visited The Evicted 8101 | -7/Scraptown | Visited Symbiants 8127 | -7/Scraptown | Visited Fellowship of the Rings 8156 | -7/Scraptown | Visited CR-KLE's Repair Center 8169 | -7/Scraptown | Visited Red Mages 8597 | -7/Scraptown | Attacked by Scraptown defenders 8658 | -7/Scraptown | Build established: Hacker-Gunner 8816 | -7/Scraptown | Core integrity fell below 50% 8837 | -7/Scraptown | Destroyed Triborg 9216 | -7/Scraptown | Destroyed 10 combat bots 9449 | -7/Scraptown | Destroyed 10 combat bots 10308 | -7/Scraptown | Found Prototype Ballistic Cannon 10308 | -7/Scraptown | Identified Siege Cannon 10358 | -7/Scraptown | Found Scrap Suit 10557 | -7/Scraptown | Destroyed 7 combat bots 10666 | -7/Scraptown | Build established: Hacker-Scrapper 10677 | -7/Scraptown | Destroyed 14 combat bots 10767 | -7/Scraptown | Destroyed 13 combat bots 10894 | -7/Scraptown | Visited Science Guys 10896 | -7/Scraptown | Destroyed 9 combat bots 11025 | -7/Scraptown | Visited Infowarlord's Domain 11068 | -7/Scraptown | Visited A0-MCA Data Center 11085 | -7/Scraptown | Found Prototype Processor 11085 | -7/Scraptown | Identified Expert System 11104 | -7/Scraptown | Visited Junk Repository 11195 | -7/Scraptown | Visited Scrapoid Pod Storage 11232 | -7/Scraptown | Visited Junk Repository 11430 | -7/Scraptown | Visited Curators Association 11449 | -7/Scraptown | Found Deploy-a-Sentry 11575 | -7/Scraptown | Visited Scrap Suit Storage 11855 | -7/Scraptown | Discovered new exit (range 5) 11965 | -7/Scraptown | DAS Turret deployed 12006 | -7/Scraptown | Visited Chapter 10 12102 | -7/Scraptown | Entered Factory 12104 | -5/Factory | Reached level 17 12251 | -5/Factory | Self-destructed Last Messages --------------- Computer. 12141_ Siege Slug penetrates L-41 Fighter. 12141_ L-41 Fighter knocked back. 12141_ Siege Slug penetrates L-41 Fighter. 12143_ Destroyed Imp. Deuterium Engine. 12143_ L-41 Fighter knocked back. 12143_ Siege Slug penetrates L-41 Fighter. 12145_ L-41 Fighter destroyed. 12151_ Acquired Adv. Trap Scanner. 12157_ Used Protomatter to restore core integrity (+36, depleted) 12161_ Acquired 37 matter. 12164_ Acquired 1 matter. 12167_ Acquired 13 matter. 12173_ Used Protomatter to restore core integrity (+27, depleted) 12181_ Dropped Hvy. Laser. 12181_ K-01 Serf collects debris. 12184_ Acquired CPS Tube. 12185_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????? ?????????????????????? | | ????????????? ?????????????????????? | | ???????????? ?????????????????????? | | ???????????? ##########???????????? | | ???????????? # #???????????? | | ????????????# # #???????????? | | ????????????# # #???????????? | | ????????????# # #???????????? | | ????????????# # #???????????? | | ????????????# # #??###+###??? | | ????????????# + #??# #??? | | ????????????# # ####= #??? | | ????????????# # [" = !#??? | | ????????????# ############" #??? | | ????????????# #????????## = #??? | | ????????????# ###########""%###??? | | ????????????# T## """T""" "="#???? | | ????????????# ### """ """ " # #??? | | ????????????# #?# # ## #?? | | ????????????# ##########?# # "## #? | | ????????????# ???????????########+## "#?# ? | | ????????????# ???????????+ ##???# | | ????????????+ ?????????????####### ###????? | | ????????????# ????????????????????# #??????? | | ????????????# A ##+############### #??????? | | ????????????# @ +??????? | | ?????????????+#+####### #??????? | | ??????????????????????# "" #??????? | | ??????????????????????# "" #??????? | | ??????????????????????# T" #??????? | | ??????????????????????# "" #??????? | | ??????????????????????# "" #??????? | | ??????????????????????#+###### #??????? | | ??????????????????????# # #??????? | | ??????????????????????# + #??????? | | ??????????????????????#] ### """ #??????? | | ??????????????????????# #?# """ #????? | | ??????????????????????# #?# """ #????? | | ??????????????????????# #?# #????? | | ??????????????????????########?# """ #????? | | ???????????????????????????????# """ #????? | | ???????????????????????????????? """ ???#????? | | ???????????????????????????????? ??????????? | | ???????????????????????????????? ???????????? | | ????????????????????????????????####??????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 42 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 30 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 55 Defensive Hacking 15 Item Schematics ----------------- Imp. Focal Shield | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Sub Mat Gar Fac Sto Rec Scr Fac Levels Raised 16 | . . 1 1 5 3 2 3 . . 1 XP Earned 29458 | 4000 1385 1250 1800 7347 3451 3708 3637 855 175 1850 XP Spent 26470 | 3200 800 . 2970 7290 2800 4400 1100 . 3910 . Upgrades 66 | 9 3 . 14 19 3 6 1 . 11 . Power Slot 1 | 1 . . . . . . . . . . Propulsion Slot 1 | 1 . . . . . . . . . . Utility Slot 4 | 1 . . 1 . 1 1 . . . . Weapon Slot 3 | 1 . . 1 1 . . . . . . Core Integrity 14 | . . . 6 . . . . . 8 . Heat Dissipation 13 | . . . 4 9 . . . . . . Energy Generation 3 | . . . . . . 1 . . 2 . Mass Support 4 | . . . . 1 2 . . . 1 . Inventory Capacity 2 | . . . 2 . . . . . . . Ranged Accuracy 4 | . . . . 4 . . . . . . Hack Attack % 4 | . 2 . . . . 2 . . . . Hack Defense % 3 | . 1 . . . . 2 . . . . KI Resistance % 2 | 2 . . . . . . . . . . TH Resistance % 2 | 2 . . . . . . . . . . KI Damage % 2 | 1 . . . 1 . . . . . . TH Damage % 4 | . . . . 3 . . 1 . . . Protomatter Created 4393 | . 170 46 228 303 160 181 305 235 2712 53 Integrity Restored 5200 | . 295 . 648 441 623 343 555 160 1976 159 Core 4033 | . 226 . 648 385 448 237 405 79 1446 159 Parts 1167 | . 69 . . 56 175 106 150 81 530 . Protomatter Decayed 1951 | . 54 . 12 . . 15 192 273 1405 . Game ------ Seed ChipReactionAutohacker Manual? 0 Play Time 01:59:09 Cumulative 91.8 hours Start 2024.09.11 @ 08:06:45 End 2024.09.12 @ 18:32:08 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 59 Rogue 0 Adventurer 59 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 49 Gallery% 51 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bfdc3b4-48fd-4feb-9ed1-8deb26f94520