Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.09 @ 19:23:46 Player: 0xKSL Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1699) 1699 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (482) 482 TOTAL SCORE: 5846 Bonus ------- Entered DSFs 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 111/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Transmission Jammer Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Targeting Computer Recoil Stabilizer ECM Suite Recalibrator > --- WEAPON ----------- Improved Assault Rifle Minigun Gauss Rifle Gauss Rifle Proton Missile Launcher > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Seismic Detector Improved Targeting Computer Improved Particle Charger Transmission Jammer Heavy Assault Cannon [Rating: 42] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Slots Evolved 9 | . 1 2 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . 1 . 2 . . 1 . Weapon 3 | . . . . 2 . 1 . Parts Attached 33 | 9 2 6 4 1 4 7 . Power 4 | 1 . 1 1 . 1 . . Engine 4 | 1 . 1 1 . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 3 . 2 . . 1 1 . Treads 1 | 1 . . . . . . . Leg 6 | 2 . 2 . . 1 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 2 1 . 2 . 1 4 . Device 4 | . . . 2 . 1 1 . Storage 1 | 1 . . . . . . . Processor 4 | 1 . . . . . 3 . Hackware . | . . . . . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 12 | 3 1 3 1 1 1 2 . Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 1 3 1 . 1 1 . Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 16 | . . . . . 4 6 6 Power 2 | . . . . . 1 . 1 Propulsion 4 | . . . . . 1 3 . Utility 6 | . . . . . 2 2 2 Weapon 4 | . . . . . . 1 3 Highest Loss Streak 5 | . . . . . 3 3 5 To Critical Strikes . | . . . . . . . . Average Backups 6 | 4 7 9 8 8 7 5 4 Power . | . 1 1 1 1 . 1 . Propulsion 1 | 1 2 2 2 2 1 . . Utility 3 | 1 3 4 3 3 3 2 2 Weapon 1 | . 1 2 2 2 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 12 | . . 8 1 . . . 3 Power 1 | . . . 1 . . . . Propulsion 1 | . . 1 . . . . . Utility 7 | . . 4 . . . . 3 Weapon 3 | . . 3 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 95 97 99 92 88 94 44 Engine 7 | . 12 10 8 7 7 6 2 Leg 27 | . 25 37 33 28 27 22 7 Device 8 | . . . 15 14 13 13 3 Storage 7 | . 12 10 8 7 7 6 3 Processor 12 | . 12 10 8 7 7 15 11 Protection 4 | . 8 10 8 7 4 . . Ballistic Gun 19 | . 17 20 16 14 14 22 9 Launcher 2 | . . . . . . 5 3 Peak Build Rating 42 | 7 8 15 24 30 34 42 31 Average Rating 25 | 4 7 13 22 30 31 39 17 On Entrance 18 | . 7 8 15 24 30 33 31 Avg Prop Armor Cover (%) 4 | . . . . . . 4 . Naked Turns 45 | . . . . . . . 45 Heaviest Build 50 | 19 19 20 26 38 45 50 42 Greatest Support 45 | 20 20 43 43 43 43 45 25 Greatest Overweight (x) 6 | 6 . . . . 1 1 1 Average Overweight (x) . | 2 . . . . . 1 . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 8 Most Carried 10 | 10 9 10 10 8 8 9 6 Average Carried 7 | 4 7 9 9 8 7 5 5 Final Capacity 10 | 10 10 10 10 10 10 10 5 Final Carried 10 | 7 9 10 10 8 7 6 4 Class Distribution -------------------- 51% | Hacker-Gunner 48% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -7/DSF Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Matter Collected 1202 | 178 90 199 159 . 165 411 . Remotely . | . . . . . . . . Salvage Created 1796 | . 39 314 294 . 258 891 . Parts 121 | . 3 31 13 . 12 62 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . . . . 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Combat Hostiles Destroyed 33 | . 2 9 5 . 7 10 . Guns 25 | . 2 9 5 . 2 7 . Cannons 5 | . . . . . 5 . . AOE 3 | . . . . . . 3 . Classes Destroyed 13 | . 1 4 1 . 3 4 . Worker 5 | . . . . . . 5 . Builder 3 | . . . . . . 3 . Operator 3 | . . 2 . . . 1 . Watcher 5 | . . 1 1 . . 3 . Swarmer 7 | . 2 5 . . . . . Grunt 11 | . . 2 3 . 3 3 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . 1 . . Sentry 3 | . . 2 1 . . . . Specialist 2 | . . . . . 2 . . Hunter 5 | . . . 1 . . 4 . Programmer 2 | . . . . . . 2 . Heavy 1 | . . . . . 1 . . Best Kill Streak 5 | . 2 5 2 . 3 4 . Combat Bots Only 5 | . 2 5 2 . 3 3 . Max Kills in Single Turn 4 | . 1 2 1 . 2 4 . Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Hostile Shots Fired 249 | . 7 62 24 . 49 79 28 Missed 57 | . 2 19 5 . 19 12 . Hits 192 | . 5 43 19 . 30 67 28 Melee 31 | . . . . . 3 . 28 Projectile 161 | . 5 43 19 . 27 67 . Critical Strikes 18 | . . . 1 . 2 1 14 Actively Blocked 1 | . . . 1 . . . . Part Disruptions 1 | . . . . . . 1 . Damage Taken 2349 | . 24 261 118 . 433 654 859 Core 997 | . 14 71 18 . 36 68 790 Absorbed by Shields 65 | . . . 50 . 15 . . Redirected to Shielding 51 | . 1 6 6 . 38 . . Ignored by Resistances 1430 | . 17 181 104 . 265 384 479 Core Remaining (%) 93 | 100 94 82 96 . 94 . . Volleys Fired 89 | 1 4 28 18 . 16 19 3 Largest 5 | 2 2 2 2 . 3 5 4 Hottest 143 | 60 60 46 51 . 103 143 115 Shots Fired 251 | 2 8 56 36 . 48 89 12 Gun 213 | 2 8 56 36 . 32 70 9 Cannon 16 | . . . . . 16 . . Launcher 22 | . . . . . . 19 3 Special . | . . . . . . . . Kinetic 224 | 1 4 56 36 . 48 70 9 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 27 | 1 4 . . . . 19 3 Robot Hit Streak 41 | 2 8 24 17 . 12 29 41 Robot Miss Streak 1 | . . 1 1 . 1 1 . Penetration Max 1 | . . . . . 1 1 . Secondary Targets 3 | . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 206 | 2 6 47 31 . 41 67 12 Core Hits 94 | 1 2 16 17 . 15 40 3 Critical Kills 3 | . . 1 1 . . 1 . Critical Parts Destroyed 2 | . . . 1 . . 1 . Critical Strikes 8 | . . 1 2 . 3 2 . Destroy 5 | . . 1 2 . . 2 . Blast 3 | . . . . . 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4529 | 19 64 494 478 . 1274 2024 176 Guns 2598 | 19 64 492 478 . 506 882 157 Cannons 768 | . . . . . 768 . . Explosions 1101 | . . . . . . 1082 19 Melee . | . . . . . . . . Ramming 62 | . . 2 . . . 60 . Kinetic 3307 | 7 17 492 478 . 1274 882 157 Thermal 219 | . . . . . . 219 . Explosive . | . . . . . . . . Electromagnetic 941 | 12 47 . . . . 863 19 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . 3 13 Average Corruption 3 | . . . . . . 2 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . . 12 4 Message Errors 6 | . . . . . . 5 1 Matter Fused 4 | . . . . . . 3 1 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 . Alerts 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 71 | . . . . . 16 55 . Projectiles 16 | . . . . . 16 . . Explosions 55 | . . . . . . 55 . Melee . | . . . . . . . . Knockbacks 8 | . . . . . 8 . . Impact . | . . . . . . . . Kinetic 8 | . . . . . 8 . . Secondary . | . . . . . . . . Self-Inflicted Damage 119 | . . . . . . 119 . Shots 8 | . . . . . . 8 . Rammed . | . . . . . . . . Targets Rammed 12 | . . 1 . . . 11 . Kicked 12 | . . 1 . . . 11 . Crushed . | . . . . . . . . Highest Temperature 129 | 20 20 6 . . . 129 54 Average Temperature 43 | 10 15 4 . . . 50 33 Received Heat Transfer 273 | . . 51 48 . 81 84 9 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . . . . 7 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 200 | . . . . . . 200 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . . 4 . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 141 | . 50 120 35 1 141 65 3 Initial 54 | . . . . 1 . 54 3 Average 19 | . 7 28 11 1 68 13 . Influence Increases 975 | . 50 247 138 . 171 369 . Destroy 0b10 Robot/C 660 | . 40 180 100 . 140 200 . Destroy 0b10 Robot/NC 80 | . . 15 5 . . 60 . Destroy Leader 190 | . 10 52 32 . 30 66 . Disable Machine 20 | . . . . . . 20 . Destroy Structure 25 | . . . 1 . 1 23 . Influence Decreases 975 | . 50 247 133 4 31 494 16 Entered New Map 105 | . . . . 4 1 87 13 Time Decay 800 | . 50 247 133 . . 367 3 Lost Part 70 | . . . . . 30 40 . Squads Dispatched 7 | . . 1 . . 2 4 . Investigation . | . . . . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . . 1 . . 2 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Distress Signals 2 | . . 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 4 15 11 . 7 14 4 Peak Tracking Total 7 | . 3 7 3 . 2 3 4 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Traps Triggered 4 | . . . . . . 4 . Indirectly 1 | . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Machines Disabled 5 | . . . . . . 5 . Max in Single Turn 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Machines Accessed 2 | . 1 . . 1 . . . Terminals 2 | . 1 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 2 | . 1 . . 1 . . . Successful 2 | . 1 . . 1 . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 2 | . 1 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . 1 . . 1 . . . Open DSF 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . . . . 14 Total Damage 222 | . . . . . . . 222 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Active Infowar (turns) 1182 | . . . . . . 1099 83 ECM 1182 | . . . . . . 1099 83 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Turns Passed 2734 | 146 172 678 283 12 208 1099 136 Spaces Moved 1503 | 56 128 465 183 10 91 524 46 Core 35 | 32 . . . . . . 3 Treads . | . . . . . . . . Legs 1468 | 24 128 465 183 10 91 524 43 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 50 Average Speed 150 | 217 120 120 120 120 149 190 142 Slowest Speed 350 | 350 120 120 120 120 190 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 23 32 20 . 73 16 32 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 28 | . . . . . 1 27 . Melee . | . . . . . . . . Projectile 2 | . . . . . 1 1 . AOE 26 | . . . . . . 26 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Total 1779 | 75 139 543 213 10 122 568 109 Wait 89 | . 3 20 . . 7 . 59 Move 1497 | 55 127 464 182 9 90 524 46 Hop . | . . . . . . . . Pick Up 36 | 10 2 12 5 . 2 5 . Fast Attach 8 | 4 1 2 . . 1 . . Attach 17 | 3 1 . 2 1 2 7 1 Detach 2 | . 1 . . . . 1 . Swap 11 | 2 . 4 2 . 2 1 . Drop 18 | . . 12 4 . 2 . . Fire 89 | 1 4 28 18 . 16 19 3 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 12 | . . 1 . . . 11 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 91 | -11/Scrapyard | Identified exit to Materials 91 | -11/Scrapyard | Discovered exit to Materials (range 15) 147 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 313 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Discovered exit to Materials (range 4) 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Propulsion x2 968 | -9/Materials | Identified exit to Materials 968 | -9/Materials | Discovered exit to Materials (range 16) 997 | -9/Materials | Entered another Materials area 997 | -8/Materials | Evolved 2 slots: Utility x2 1223 | -8/Materials | Identified exit to Factory 1223 | -8/Materials | Discovered exit to Factory (range 10) 1280 | -8/Materials | Entered Factory 1280 | -7/Factory | Evolved 2 slots: Weapon x2 1291 | -7/Factory | Identified exit to DSF 1292 | -7/Factory | Entered DSF 1327 | -7/DSF | Additional patrols routed to DSF 1390 | -7/DSF | Lost 3 parts (1p1n1u) 1464 | -7/DSF | Identified exit to Factory 1464 | -7/DSF | Discovered exit to Factory (range 16) 1500 | -7/DSF | Entered Factory 1500 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1580 | -6/Factory | Build established: Hacker-Gunner 2412 | -6/Factory | Lost 3 parts (2n1w) 2599 | -6/Factory | Sucked down chute 2599 | -6/Factory | Entered Waste 2600 | -6/Waste | Met a frightened Derelict 2614 | -6/Waste | EMP discharged 2624 | -6/Waste | Spotted C-40 Crusher 2642 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2644 | -6/Waste | Spotted C-40 Crusher 2682 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2685 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2688 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2710 | -6/Waste | Spotted C-40 Crusher 2710 | -6/Waste | Spotted C-40 Crusher 2711 | -6/Waste | Crushed by Compactor (1 part destroyed) 2714 | -6/Waste | EMP discharged 2714 | -6/Waste | System corruption reached 10% 2715 | -6/Waste | Core integrity fell below 50% 2727 | -6/Waste | Core integrity fell below 20% 2735 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02655_ Angular Momentum Engine crushed. 02657_ GWLPHH,>XAS28VAGGYS5O9C5H> 02657_ Beamcaster crushed. 02677_ Corrupted Flexi-carbon Leg crushed. 02682_ Minigun crushed. 02682_ Aluminum Leg crushed. 02682_ ECM Suite crushed. 02685_ Med. Storage Unit crushed. 02685_ Imp. Assault Rifle crushed. 02685_ Carbon-fiber Leg crushed. 02685_ Proton Missile Launcher destroyed. 02688_ Imp. Assault Rifle crushed. 02688_ Imp. Targeting Computer crushed. 02688_ Signal Interpreter crushed. 02702_ System corrupted: Energy discharge (-33). 02704_ ALERT: Foreign system detected. Charging EMP. 02711_ Lgt. Ion Engine crushed. 02714_ System corrupted (+5). 02714_ Carbon-fiber Leg fried beyond repair. [Achievement: System Compromised] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????### ! ###?????????????????? | | ????????????????????????# != #???????????????????? | | ????????????????????????# CC #???????????????????? | | ????????????????????????#@CC #???????????????????? | | ??????????????????????###CCCC#???????????????????? | | ??????????????????????# CCCC#???????????????????? | | ??????????????????????# CC #???????????????????? | | ??????????????????????# CC #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????############??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??#= #???????????????????? | | ??????????# ####% ######## ???????????? | | ??????????# ????????? | | ??????????# ????????? | | ??????????# ????????? | | ??????????# ????????? | | ??????????# #### ######## ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Oops System Compromised Window Shopping You Again Challenges ------------ None Game ------ Seed MultireflexDynamicPit Manual? 0 Play Time 00:37:30 Cumulative 6.3 hours Start 2026.07.09 @ 06:13:41 End 2026.07.09 @ 19:23:46 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ec32edf-7003-40b0-b5b6-469116e3c196