Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 00:46:16 Player: Darcyisverycute Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (222) 1110 Value Destroyed (11273) 11273 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (4542) 4542 TOTAL SCORE: 26745 Bonus ------- High Alert Combat Kills 1319 Follower Combat Kills 569 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1446 Friendly Fire -92 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 55/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Long-range Sensor Array Advanced Target Analyzer Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Subatomic Replicator Enhanced Nova Cannon Core Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Energy Well Advanced Sensor Array Advanced Targeting Computer Experimental Targeting Computer Quantum Capacitor Advanced Transmission Jammer Phase Armor > --- WEAPON ----------- Gamma Rifle Enhanced Force Rifle Compact HERF Cannon Core Cannon > --- INVENTORY -------- Quantum Reactor Advanced Cryofiber Web Advanced Cooling System Advanced Cooling System Advanced Target Analyzer Experimental Target Analyzer Experimental Propulsion Shielding Experimental Weapon Shielding Graphene Brace Improved Shock Absorption System Subatomic Replicator Improved Heavy Laser Heavy Beamcaster Vortex Shotgun Vortex Shotgun Vortex Rail Vortex Rail Enhanced Hardcell Cannon CPS Tube Great Axe [Rating: 175] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Nuclear Core Reactor Quantum Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Enhanced Scrap Shield Artifact Phase Armor Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Frg Res Acc Slots Evolved 18 | . . . . . . 8 . . 2 . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Utility 11 | . . . . . . 6 . . 1 . . 1 . . . . 1 . . 1 1 Weapon 3 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . Parts Attached 200 | 7 2 2 9 2 5 27 3 4 9 2 6 3 5 1 14 1 9 8 14 48 19 Power 31 | 1 . . 1 1 1 5 . 1 1 . . 1 . . 2 . 1 . 4 10 2 Engine 7 | 1 . . 1 1 1 3 . . . . . . . . . . . . . . . Core 6 | . . . . . . 2 . 1 1 . . 1 . . 1 . . . . . . Reactor 18 | . . . . . . . . . . . . . . . 1 . 1 . 4 10 2 Propulsion 23 | 2 . . 2 . . 2 1 . 1 . . . . . 1 . 1 1 1 7 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 23 | 2 . . 2 . . 2 1 . 1 . . . . . 1 . 1 1 1 7 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 2 2 1 3 . . 11 1 2 5 2 3 1 4 1 7 1 4 5 5 11 4 Device 39 | 1 . 1 1 . . 3 . 1 3 1 2 . 3 1 5 1 3 3 1 5 4 Storage 6 | 1 2 . . . . 1 . 1 . . . . . . . . . . 1 . . Processor 12 | . . . . . . 5 . . 1 . . 1 . . 1 . . 1 . 3 . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . . Protection 16 | . . . 2 . . 2 1 . 1 1 1 . 1 . 1 . . 1 2 3 . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . Weapon 71 | 2 . 1 3 1 4 9 1 1 2 . 3 1 1 . 4 . 3 2 4 20 9 Energy Gun 28 | . . . 1 . 1 . . . . . 3 1 1 . 4 . . 1 2 9 5 Energy Cannon 12 | . . . . 1 . 1 1 . . . . . . . . . 3 1 1 3 1 Ballistic Gun 21 | 2 . . 1 . 1 6 . . 2 . . . . . . . . . . 6 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Launcher 4 | . . 1 1 . . . . . . . . . . . . . . . 1 1 . Special Weapon 4 | . . . . . 2 2 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . 1 . . 2 . . . 1 1 4 . . 1 5 3 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 System Corruption 15 | . . . . . . . . . . . . . . . . . . . 14 . 1 Parts Lost 109 | . 1 . 4 . . 16 . 1 . . 1 . . . 5 . 2 2 12 34 31 Power 17 | . . . 1 . . 2 . . . . . . . . . . . . 4 6 4 Propulsion 20 | . . . . . . 3 . . . . . . . . 2 . 1 1 2 5 6 Utility 30 | . 1 . . . . 4 . . . . 1 . . . 1 . 1 1 3 12 6 Weapon 42 | . . . 3 . . 7 . 1 . . . . . . 2 . . . 3 11 15 Highest Loss Streak 17 | . 1 . 1 . . 7 . 1 . . 1 . . . 3 . 2 1 5 17 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 9 15 16 18 15 11 11 13 16 16 16 16 17 17 17 18 18 17 18 17 10 Power . | . . . . 2 . . . . . . . . . . . . . . . 1 . Propulsion 1 | 1 4 6 5 2 . . 1 1 1 2 2 2 2 2 1 . . . . 1 . Utility 7 | . 2 6 7 8 6 3 5 6 9 8 7 8 9 9 9 9 9 8 9 5 1 Weapon 5 | . 2 3 4 6 5 4 4 4 4 5 6 5 5 4 5 7 7 7 7 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | 1 3 . 8 . 24 7 1 1 1 4 . 2 . . 3 . . . . 3 5 Power 4 | . . . . . 3 . . . . . . . . . . . . . . 1 . Propulsion 12 | 1 1 . 4 . 6 . . . . . . . . . . . . . . . . Utility 29 | . 1 . 3 . 8 6 1 1 . 3 . 1 . . 3 . . . . 1 1 Weapon 16 | . 1 . 1 . 7 . . . 1 1 . 1 . . . . . . . 1 3 Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 97 97 95 85 91 69 76 72 75 76 84 93 95 94 92 88 85 89 81 83 51 Engine 5 | . 14 14 13 14 14 4 6 3 . . . . . . . . . . . . . Core 3 | . . . . . . . 6 8 11 11 11 14 15 15 12 5 3 . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 5 5 9 10 10 5 Wheel 16 | . 28 28 28 28 28 7 12 13 11 11 11 10 10 10 9 10 9 9 7 9 4 Device 15 | . 12 11 11 . 6 7 . 1 8 17 20 26 28 31 29 25 21 22 19 19 11 Storage 8 | . 14 14 13 14 14 6 7 6 5 5 5 5 5 5 5 5 4 4 5 8 5 Processor 6 | . . . . . . 24 21 18 10 5 4 4 5 5 6 10 9 9 12 11 10 Protection 2 | . . . 1 . . 1 7 6 8 5 8 10 8 5 4 5 4 3 . 2 . Energy Gun 9 | . . . 6 14 4 . . . . . 8 18 21 21 20 21 16 10 5 8 2 Energy Cannon 3 | . . . . 14 4 . . . . . . . . . . . 5 12 12 6 1 Ballistic Gun 6 | . 28 22 17 . 6 12 6 3 7 11 8 1 . . . . . . . 2 8 Special Weapon 2 | . . . . . 12 1 6 6 5 5 2 . . . . . . . . . . Peak Build Rating 175 | 7 8 11 16 13 19 59 60 63 85 92 92 96 99 102 115 113 136 147 166 175 135 Average Rating 67 | 5 7 10 13 13 15 38 55 59 77 90 87 94 97 99 104 112 127 139 149 141 92 On Entrance 71 | . 7 8 11 12 13 17 43 59 63 85 92 80 95 99 101 113 113 134 147 145 126 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 13 48 49 57 57 57 83 112 116 131 146 146 128 127 105 137 137 166 160 175 170 143 Greatest Support 52 | 32 32 32 32 26 26 26 26 26 26 26 26 26 26 26 26 26 32 32 32 48 52 Greatest Overweight (x) 19 | . 1 1 3 2 2 19 7 4 5 5 5 4 4 4 12 5 9 9 9 8 6 Average Overweight (x) 2 | . . 1 1 2 1 2 3 4 4 4 4 4 3 3 3 5 4 4 6 4 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 18 20 20 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Most Carried 20 | 6 16 16 20 20 20 20 16 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Average Carried 17 | 2 9 15 18 20 18 14 14 15 19 19 19 19 19 19 19 19 19 19 19 18 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 16 16 20 20 20 13 14 20 20 20 19 20 20 20 20 20 20 20 20 14 14 Class Distribution -------------------- 31% | Mutant 22% | Scavenger-Gunner 17% | Scavenger-Skirmisher 13% | Scavenger-Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -3/Protoforge Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Frg Res Acc Matter Collected 6179 | 364 349 . 639 20 60 1087 197 58 267 128 114 . 649 152 205 37 110 157 209 617 760 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12703 | 149 349 11 285 56 . 1248 209 58 361 . 135 78 846 296 739 6 816 704 1165 3067 2125 Parts 527 | 15 41 4 20 4 . 69 3 . 9 . 1 3 19 6 20 3 31 30 46 130 73 Haulers Intercepted 7 | . 2 . . . . 1 . . 1 . . . . . . . 1 1 . . 1 Recyclers Shooed 5 | . . . . . . 2 . . . . . . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . 20 . . . . . . . . . 18 4 . 4 . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Frg Res Acc Combat Hostiles Destroyed 167 | . 5 3 10 1 . 19 1 1 4 . 2 1 11 4 11 1 8 9 15 37 24 Guns 79 | . 5 . 6 . . 10 . . 2 . 1 1 9 3 6 1 3 . 1 18 13 Cannons 37 | . . . . 1 . 4 1 . 1 . . . . . . . 3 3 8 13 3 AOE 14 | . . 3 4 . . 2 . . . . . . . . . . . . . 2 3 Classes Destroyed 23 | 3 5 . 2 1 . 2 1 . 1 . 1 . 1 1 1 1 . . 1 2 . Worker 14 | 1 3 . . . . 2 . . 2 . . . . . . . 1 . 1 . 4 Builder 7 | . 2 . . . . 3 . . . . . . . . . . . . . 2 . Tunneler 5 | 4 1 . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . . 1 . . 1 . . . . . . . 1 1 . . 1 Recycler 10 | 1 . . . . . 2 . . . . . . . . . . 1 . . 3 3 Operator 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . Watcher 7 | . 1 . . . . 1 . . . . . . . . . . 1 . 1 2 1 Swarmer 38 | . 3 3 4 . . 9 . . . . . . . . . . 2 . 4 4 9 Cutter 4 | . . . . . . . . . . . . . . . . . . . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . Grunt 40 | . 2 . 2 . . 3 . . 3 . . . 6 2 2 . . 1 4 7 8 Brawler 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . Duelist 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 Sentry 17 | . . . . 1 . 3 . 1 . . 1 1 2 1 . . . . 1 2 4 Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hunter 21 | . . . . . . . . . 1 . . . . . . . 6 3 . 11 . Programmer 24 | . . . . . . 3 . . . . . . 2 . 4 . . 5 2 6 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hotshot 3 | . . . . . . . . . . . . . . . . . . . 3 . . Immortal 1 | . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | 5 4 3 4 1 . 8 1 1 4 . 1 1 4 3 4 1 6 3 8 8 12 Combat Bots Only 11 | . 3 3 4 1 . 4 1 1 3 . 1 1 4 3 4 1 4 3 7 8 11 Max Kills in Single Turn 4 | 1 2 2 4 1 . 2 1 1 1 . 1 1 1 1 2 1 2 1 1 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . 2 4 . . 1 . . . . . . . . . . . . . 1 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Frg Res Acc Hostile Shots Fired 1534 | . 20 10 45 . . 314 . 15 21 . 7 5 73 6 35 . 120 95 103 301 364 Missed 518 | . 3 4 18 . . 122 . 7 6 . 3 3 15 . 13 . 51 35 25 82 131 Hits 1016 | . 17 6 27 . . 192 . 8 15 . 4 2 58 6 22 . 69 60 78 219 233 Melee 40 | . . . . . . . . . . . . . . . 2 . . . 16 22 . Projectile 976 | . 17 6 27 . . 192 . 8 15 . 4 2 58 6 20 . 69 60 62 197 233 AOE 9 | . . . . . . . . . . . 3 . 1 . 3 . . . . 2 . Critical Strikes 57 | . . 1 1 . . 2 . . 2 . . . 3 . 1 . . 3 9 26 9 Actively Blocked 33 | . . . . . . . . . . . . . . . . . . 3 . 21 9 Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . Damage Taken 19803 | . 197 102 419 . . 2632 . 66 253 . 186 50 1030 111 957 . 723 1016 2143 4808 5110 Core 4462 | . 29 20 47 . . 751 . 5 . . 96 23 14 15 221 . 52 97 612 877 1603 Absorbed by Shields 2281 | . . . . . . . . . . . 36 . 160 . . . 365 593 343 784 . Redirected to Core 193 | . . . . . . . . . . . . . . . . . . . 86 107 . Redirected to Shielding 401 | . . . . . . . . . . . . . . . . . . . 125 276 . Ignored by Resistances 413 | . . . . . . . . . . . . . 189 33 . . . . . 191 . Regen/Repaired (Parts) 148 | . . . . . . . . . . 56 . . . . 92 . . . . . . Core Remaining (%) 59 | 100 . . . . 61 . . 11 . . 90 . . . . 76 . . 37 38 . Volleys Fired 679 | 17 34 9 62 3 . 80 21 4 12 10 7 4 30 10 24 1 42 50 77 123 59 Largest 5 | 2 2 2 2 2 . 3 2 2 3 2 4 4 4 4 4 4 5 3 4 5 5 Hottest 595 | 40 40 50 90 140 . 90 30 30 66 66 276 324 331 331 324 324 422 280 385 595 318 Shots Fired 1447 | 34 68 12 74 4 . 154 42 6 28 20 23 16 118 41 96 4 106 51 79 276 195 Gun 1017 | 34 68 3 52 1 . 124 22 2 20 20 18 16 118 41 96 4 65 1 4 136 172 Cannon 344 | . . . . 3 . 13 . . . . . . . . . . 41 50 75 139 23 Launcher 35 | . . 9 22 . . 3 . . . . . . . . . . . . . 1 . Special 51 | . . . . . . 14 20 4 8 . 5 . . . . . . . . . . Kinetic 490 | 34 68 3 43 . . 124 22 2 20 20 12 3 . . . . . . . 29 110 Thermal 639 | . . . 9 4 . 13 . . . . 6 13 118 41 95 4 99 30 40 144 23 Explosive 35 | . . 9 22 . . 3 . . . . . . . . . . . . . 1 . Electromagnetic 197 | . . . . . . . . . . . . . . . . . 6 21 39 85 46 Impact 48 | . . . . . . 11 20 4 8 . 5 . . . . . . . . . . Entropic 35 | . . . . . . . . . . . . . . . 1 . 1 . . 17 16 Robot Hit Streak 60 | 9 8 . 10 3 . 15 6 5 7 20 22 13 9 6 60 1 11 10 15 30 13 Robot Miss Streak 5 | 1 2 . 2 . . 3 3 . 3 . 2 1 3 1 3 1 3 2 2 3 5 Penetration Max 2 | . . . . . . 1 . . 1 . . . . . . . . . . 1 2 Secondary Targets 10 | . . . 1 . . . . . . . . . 3 . 2 . . . . . 4 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 Capacitor 174 | . . . . . . . . . . . . . . . . . 26 48 66 34 . Shots Hit Robots 895 | 26 42 . 20 2 . 110 25 5 18 20 13 8 73 23 76 1 61 31 55 169 117 Core Hits 412 | 7 18 5 30 2 . 54 3 1 7 1 5 3 34 8 32 1 28 8 22 87 56 Critical Kills 27 | 1 . . . . . 8 . . 1 . . . . . . . . 2 2 8 5 Critical Parts Destroyed 29 | . . . . . . 2 1 2 1 2 1 . . . . . . . 1 10 9 Critical Strikes 107 | 1 . . 1 . . 12 5 2 3 2 1 1 9 3 8 . 6 2 5 27 19 Burn 29 | . . . . . . . . . . . . 1 9 3 8 . 5 . . 3 . Meltdown 8 | . . . . . . 1 . . . . . . . . . . . 2 2 1 2 Destroy 43 | 1 . . 1 . . 9 1 . 1 2 . . . . . . . . 1 13 14 Blast 4 | . . . . . . . . . . . . . . . . . . . . 4 . Corrupt 8 | . . . . . . . . . . . . . . . . . 1 . 2 2 3 Smash 10 | . . . . . . 2 4 2 1 . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 3 | . . . . . . . . 1 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . 1 2 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30401 | 310 542 239 707 46 . 3080 1426 256 740 485 478 190 1782 552 1927 24 1799 1375 2368 7491 4584 Guns 16923 | 310 542 11 397 19 . 1986 330 21 323 485 220 190 1782 552 1927 24 1061 . 101 2896 3746 Cannons 8696 | . . . . 27 . 328 . . . . . . . . . . 738 1375 2267 3475 486 Explosions 2152 | . . 228 310 . . 170 . . . . . . . . . . . . . 1098 346 Melee 160 | . . . . . . . . . 160 . . . . . . . . . . . . Ramming 29 | . . . . . . 1 . . . . . . . . . . . . . 22 6 Kinetic 7336 | 310 542 11 357 . . 1986 330 21 323 485 150 49 . . . . . . . 534 2238 Thermal 13164 | . . . 40 46 . 422 . . . . 70 141 1782 552 1927 24 1580 715 1140 3893 832 Explosive 997 | . . 228 310 . . 76 . . . . . . . . . . . . . 383 . Electromagnetic 5013 | . . . . . . . . . . . . . . . . . 219 660 1228 1852 1054 Impact 2441 | . . . . . . 595 1096 235 257 . 258 . . . . . . . . . . Slashing 160 | . . . . . . . . . 160 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1261 | . . . . . . . . . . . . . . . . . . . . 807 454 Highest Corruption 34 | . . . . . . 11 11 11 . . . . 1 1 2 2 . 17 34 5 9 Average Corruption 8 | . . . . . . 8 11 11 . . . . 1 1 1 1 . 12 27 5 4 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 138 | . . . . . . 25 13 12 . . . . 9 9 3 4 . 21 34 4 4 Message Errors 31 | . . . . . . 5 4 2 . . . . 1 2 . 1 . 5 10 . 1 Matter Fused 30 | . . . . . . 5 3 2 . . . . 1 4 . 3 . 2 7 1 2 Heat Flow Errors 11 | . . . . . . 5 . . . . . . 2 . . . . 3 1 . . Energy Discharges 17 | . . . . . . 5 . 1 . . . . 2 1 . . . 3 2 2 1 Parts Rejected 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 19 | . . . . . . 2 1 5 . . . . 1 . 1 . . 2 6 1 . Data Loss (major) 6 | . . . . . . . . 1 . . . . . . . . . 2 3 . . Misfires 8 | . . . . . . . 3 1 . . . . . 2 1 . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . 1 1 . . . . . . . . . . 1 . . . Weapon Failures 9 | . . . . . . 2 . . . . . . 1 . 1 . . 2 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1071 | . . . 5 . . 185 90 155 45 . 125 . . . . . 31 . 141 240 54 Projectiles 832 | . . . . . . 121 90 155 19 . 125 . . . . . 31 . 141 150 . Explosions 213 | . . . 5 . . 64 . . . . . . . . . . . . . 90 54 Melee 26 | . . . . . . . . . 26 . . . . . . . . . . . . Knockbacks 6 | . . . . . . 1 . . . . . . . . . . . . . 5 . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . 3 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 522 | . . 50 87 . . 147 . . . . . . . . . . . . . 171 67 Shots 11 | . . 2 3 . . 2 . . . . . . . . . . . . . 3 1 Rammed 5 | . . . . . . 3 . . . . . . . . . . . . . 1 1 Targets Rammed 5 | . . . . . . 3 . . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 484 | . 2 . . 78 . 230 10 12 345 . 186 237 227 167 124 99 204 306 112 484 238 Average Temperature 96 | . 2 . . 38 . 51 9 9 204 . 92 115 118 102 13 55 86 89 43 126 115 Received Heat Transfer 2148 | . 75 . 99 . . 402 . 24 108 . 32 9 335 9 111 . 18 38 126 195 567 Effects 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . Interference 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 26 | . . . . . . 2 . 1 2 . 1 . . . . . 2 4 6 4 4 Combat Hostiles 24 | . . . . . . 2 . 1 1 . 1 . . . . . 2 4 6 3 4 Parts Fried 60 | . . . . . . 3 . 2 1 . . . . 2 . . 3 4 15 22 8 Impact Corruptions 15 | . . . . . . 6 2 2 2 . 3 . . . . . . . . . . Robots Melted 15 | . . . . . . 1 . . . . . . 2 1 4 . . 2 2 1 2 Combat Hostiles 12 | . . . . . . 1 . . . . . . 2 1 4 . . 2 . 1 1 Parts Melted 73 | . . . 1 . . 2 . . . . . 4 13 3 16 . 9 9 3 9 4 Heat Transferred 17481 | . . . 50 62 . 550 . . . . 111 296 3367 1073 3274 37 2744 592 925 3619 781 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Frg Res Acc Maximum Alert Level 3 | . . . . 1 . 1 . . . . . . . . . . 2 . 1 3 3 Low Security (%) 70 | 100 100 100 . 67 . 63 100 100 100 100 100 100 . . . . 85 100 70 24 . Level 1 14 | . . . . 32 . 36 . . . . . . . . . . 12 . 29 20 . Level 2 8 | . . . . . . . . . . . . . . . . . 1 . . 32 46 Level 3 6 | . . . . . . . . . . . . . . . . . . . . 22 53 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1004 | 10 90 128 . 283 . 314 107 30 87 6 71 30 . . . . 408 130 274 806 1004 Initial 457 | . . 6 . 259 . . 107 . . 6 . 9 . . . . 150 55 33 114 457 Average 178 | 2 27 24 . 139 . 109 42 2 30 . 15 2 . . . . 166 69 160 433 750 Influence Increases 7367 | 30 234 139 624 115 . 805 7 45 131 . 212 30 390 128 220 12 741 327 594 1496 1087 Destroy 0b10 Robot/C 3500 | . 100 60 140 20 . 380 . 20 80 . 100 20 220 100 220 . 340 180 300 740 480 Destroy 0b10 Robot/NC 275 | 30 45 . . . . 45 . . 15 . . . 5 . . 10 20 5 15 40 45 Destroy Leader 668 | . 26 10 . . . 114 . 10 22 . 40 10 30 10 . . 54 32 52 164 94 Allied During Kill 178 | . . 11 4 . . . . . . . 51 . . 18 . 2 92 . . . . Successful Hack 74 | . 33 . . 4 . 5 . . . . . . . . . . . 6 26 . . Select Force Hacks 90 | . . . . 90 . . . . . . . . . . . . . . . . . Disable Machine 435 | . . 15 . . . 195 . 15 . . . . . . . . . 75 60 45 30 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . 150 150 Destroy Structure 752 | . . 43 . 1 . 51 7 . 14 . 6 . . . . . 70 14 126 312 108 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . Lose Combat Pursuer 945 | . 30 . 480 . . 15 . . . . 15 . 135 . . . 15 15 15 45 180 Influence Decreases 6379 | 30 216 48 193 655 . 497 315 45 112 19 192 50 390 117 133 110 642 367 448 938 862 Entered New Map 1151 | . . 12 57 281 . . 201 . . 13 . 11 . . 11 98 . 44 26 91 306 Time Decay 3704 | 30 216 36 96 374 . 387 114 45 112 6 48 39 380 117 72 12 262 303 302 507 246 Lost Part 990 | . . . 20 . . 110 . . . . . . . . 50 . 20 20 120 340 310 Lost Ally 234 | . . . 20 . . . . . . . 144 . 10 . . . 60 . . . . Purge Threat 300 | . . . . . . . . . . . . . . . . . 300 . . . . Squads Dispatched 46 | . . . . . . 5 . 2 4 . 3 1 . . . . 5 4 1 12 9 Investigation 7 | . . . . . . . . 1 2 . 1 . . . . . 2 . . 1 . Extermination 11 | . . . . . . 1 . 1 1 . . 1 . . . . 1 2 1 2 1 Reinforcement 10 | . . . . . . 1 . . 1 . . . . . . . 2 2 . 3 1 Assault 8 | . . . . . . . . . . . . . . . . . . . . 5 3 Garrison 10 | . . . . . . 3 . . . . 2 . . . . . . . . 1 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Frg Res Acc Distress Signals 9 | . 1 . . . . 2 . . . . . . . . . . 1 . 2 1 2 Communications Jammed 16 | . . . . . . . . . . . . . . . . . 1 . . 15 . Distress Signals 16 | . . . . . . . . . . . . . . . . . 1 . . 15 . Times Spotted 294 | . 7 2 23 . . 24 5 1 9 . 4 2 15 5 36 1 23 11 21 53 52 Peak Tracking Total 10 | . 4 3 6 . . 4 4 1 3 . 3 1 5 3 8 1 5 3 5 8 10 Tactical Retreats 25 | . 1 . 5 . . 1 1 . . . 1 . 5 . . . 1 1 1 3 5 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Frg Res Acc Traps Triggered 6 | . . . 1 . . 1 . . 1 . . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 1 1 1 1 1 1 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Frg Res Acc Machines Disabled 37 | . . 1 4 . . 13 . 1 . . . . . . 1 . . 5 5 4 3 Max in Single Turn 10 | . . 1 2 . . 10 . 1 . . . . . . 1 . . 1 2 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Frg Res Acc Machines Accessed 44 | . 6 . 2 8 4 2 . 2 2 . 1 1 . 1 1 . 3 3 3 4 1 Terminals 27 | . 6 . . 5 . 2 . . . . . 1 . 1 . . 3 3 3 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 3 . . . 1 2 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . 1 1 Total Hacks 89 | . 15 . 6 14 4 3 . 3 4 . 1 7 . 1 1 . 9 6 7 7 1 Successful 43 | . 11 . 6 10 4 1 . . 2 . 1 1 . 1 1 . 1 1 3 . . Failed 46 | . 4 . . 4 . 2 . 3 2 . . 6 . . . . 8 5 4 7 1 Catastrophic 10 | . . . . . . 1 . 2 . . . . . . . . 3 1 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 14 . . 16 . 2 . 2 4 . 1 7 . . . . 1 5 5 . . Terminals 64 | . 15 . . 11 . 3 . . . . . 7 . 1 . . 9 6 7 5 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . 3 . . . 2 4 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . 2 1 Terminal Hacks 20 | . 5 . 6 . 4 . . . . . . . . 1 1 . 1 1 1 . . Record 9 | . . . 5 . 3 . . . . . . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 6 . . 10 . 1 . . 2 . 1 1 . . . . . . 2 . . Terminals 17 | . 6 . . 7 . 1 . . . . . 1 . . . . . . 2 . . Botnet 7 | . 1 . . 2 . 1 . . . . . 1 . . . . . . 2 . . Skim 10 | . 5 . . 5 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 3 . . . . 2 . 1 . . . . . . . . . . Tunnel 3 | . . . . 3 . . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . . 2 . 2 . 2 1 . . 1 . 1 . . 3 4 3 4 1 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Frg Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Frg Res Acc Total Allies 35 | . . 3 2 . 1 . . . . 20 . . . 5 . 4 . . . . . Largest Group 20 | . . 3 3 . 1 . . . . 20 13 1 1 4 4 4 4 . . . . Highest-Rated Group 682 | . . 40 40 . 70 . . . . 682 432 27 27 324 324 324 324 . . . . Highest-Rated Ally 81 | . . 16 19 . 70 . . . . 46 46 27 27 81 81 81 81 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 91 | . . 1 20 . . . . . . . 34 . . 5 1 3 27 . . . . Total Damage 2373 | . . 12 234 . . . . . . . 793 . . 438 23 20 853 . . . . Kills 18 | . . . 2 . . . . . . . 3 . . 2 1 1 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Frg Res Acc Active Infowar (turns) 10212 | 51 501 172 1192 . 1263 482 . 101 374 11 . 328 1037 918 1181 478 563 492 125 926 17 Sensors 5687 | . . . . . . 115 . 101 374 11 . 328 1037 918 1181 478 204 . . 923 17 Terrain 2994 | . . 172 1192 . 1263 367 . . . . . . . . . . . . . . . Seismic 739 | 51 501 . . . . 187 . . . . . . . . . . . . . . . Jamming 1836 | . . . . . . . . . . . . . . . . . 403 492 125 816 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 2 . 5 . . . . . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Frg Res Acc Turns Passed 17689 | 147 581 204 2406 924 2748 1138 310 358 374 438 184 328 1037 918 1181 478 563 697 672 1466 537 Spaces Moved 11158 | 79 432 144 1859 521 2399 513 164 217 196 241 96 204 591 599 747 252 261 387 263 642 351 Core 361 | 2 . . . . . 122 . . . . . . . . . . . . . . 237 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 10797 | 77 432 144 1859 521 2399 391 164 217 196 241 96 204 591 599 747 252 261 387 263 642 114 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 90 120 105 50 120 150 150 135 150 150 135 135 135 165 160 160 145 130 50 Average Speed 130 | 98 103 115 109 120 109 151 145 150 150 164 156 150 149 144 140 165 165 160 189 161 84 Slowest Speed 1000 | 100 115 115 145 120 120 1000 185 150 165 165 165 150 150 150 260 165 235 235 235 220 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . 1 . . . . . . . . . . . . . 3 . 8 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 73 44 90 73 85 12 97 7 6 94 3 8 58 77 82 51 15 58 11 19 14 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 10 | . . . 2 3 3 . . . 1 . . . . 1 . . . . . . . Known Exits Taken 12 | . . 1 1 1 . . . 1 . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . . . 1 . . . . . 1 . . . . . . . . 1 . Scrap Searched 23 | . . . 10 . 8 . . . . . . . 2 1 . 2 . . . . . Spaces Dug 85 | . . . 8 1 . . 2 . . . . . . . . . 12 . 36 25 1 Terrain Destroyed 448 | . . 65 58 1 . 55 12 1 8 . 7 . 1 . . . 18 6 51 128 37 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 207 | . . . 4 1 . 8 12 1 8 . 7 . 1 . . . 18 6 51 65 25 AOE 241 | . . 65 54 . . 47 . . . . . . . . . . . . . 63 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac Was Fac Fac Upp Upp War Pro Res Qua Frg Res Acc Total 13345 | 110 498 170 2170 815 2544 723 198 243 249 265 115 219 673 632 816 312 348 462 417 901 465 Wait 836 | . 13 15 176 290 54 54 1 6 19 . 1 . 30 18 . 55 21 1 45 29 8 Move 11139 | 78 431 143 1858 520 2398 513 163 216 196 240 95 203 590 598 746 251 260 386 262 641 351 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 207 | 7 13 1 34 . 41 21 1 7 4 6 3 5 5 3 10 1 7 6 7 22 3 Fast Attach 109 | 7 . . 3 . 3 22 3 1 3 1 1 2 2 . 6 1 3 2 7 27 15 Attach 79 | . . 1 4 . 3 10 1 2 1 . 4 1 3 . 3 . 4 3 5 22 12 Detach 30 | . . . 1 . 3 4 5 2 . . . . . . . 1 . 1 1 6 6 Swap 79 | . 2 1 5 2 . 4 1 2 6 1 2 1 4 1 12 1 5 6 8 13 2 Drop 175 | 1 5 . 24 . 42 12 2 2 6 7 2 3 8 2 15 1 6 7 5 17 8 Fire 679 | 17 34 9 62 3 . 80 21 4 12 10 7 4 30 10 24 1 42 50 77 123 59 Melee 3 | . . . . . . . . 1 2 . . . . . . . . . . . . Ram 5 | . . . . . . 3 . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . . . Miscellaneous 3 | . . . 3 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 2 exits: [*Sec] / *Frg) -3/Protoforge -2/Research -1/Access History --------- Turn | Location | Event 63 | -11/Scrapyard | Discovered new exit (range 13) 148 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Learned Recycling recycling unit intel 675 | -10/Materials | Learned 2 Mines zone layouts 679 | -10/Materials | Discovered new exit (range 14) 706 | -10/Materials | Learned Storage emergency access door positions 708 | -10/Materials | Learned Recycling recycling unit intel 709 | -10/Materials | Learned 2 Storage zone layouts 710 | -10/Materials | Learned 4 Recycling zone layouts 729 | -10/Materials | Entered Mines 730 | -10/Mines | Identified exit to Subcaves 794 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 835 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 933 | -10/Mines | Entered Subcaves 933 | -10/Subcaves | Accompanied by 3 allies 934 | -10/Subcaves | Identified exit to Recycling 966 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 999 | -10/Subcaves | Disturbed a concealed Subdweller 1363 | -10/Subcaves | Build established: Scavenger-Mutant 1868 | -10/Subcaves | Discovered new exit (range 15) 2024 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2210 | -10/Subcaves | Visited Clippyterm 2214 | -10/Subcaves | Learned location of Extension (-5) 2214 | -10/Subcaves | Learned Research machine intel 2240 | -10/Subcaves | Discovered new exit (range 15) 2259 | -10/Subcaves | Visited triangular shrine 2266 | -10/Subcaves | Found Prototype Device 2266 | -10/Subcaves | Identified V3-11A's Pendant 2271 | -10/Subcaves | Befriended Subdweller 2381 | -10/Subcaves | Befriended Subdweller 2444 | -10/Subcaves | Learned location of Zion (-6) 2444 | -10/Subcaves | Met a Zionite searching for "candidates" 2462 | -10/Subcaves | Learned 2 Materials zone layouts 2629 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2636 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2883 | -10/Subcaves | Visited 4L-MR0's lab 3339 | -10/Subcaves | Entered Recycling 3340 | -9/Recycling | Identified exit to Scraptown 3341 | -9/Recycling | Loaded intel: 3 recycling unit locations 3457 | -9/Recycling | Build established: Mutant 3895 | -9/Recycling | Learned 8 Materials zone layouts 3945 | -9/Recycling | Scanned before Scraplab entrance 3961 | -9/Recycling | Learned 2 Materials zone layouts 3961 | -9/Recycling | Entered Scraplab 4019 | -9/Recycling | Learned Storage emergency access door positions 4068 | -9/Recycling | Learned Materials security intel 4109 | -9/Recycling | Identified exit to Factory 4182 | -9/Recycling | Learned Storage stockpile data 4263 | -9/Recycling | Entered Scraptown 4287 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4411 | -9/Scraptown | Visited UFD Registry 4411 | -9/Scraptown | Registered with UFD as "Softtorch" 4473 | -9/Scraptown | Visited Cyclists 4488 | -9/Scraptown | Entered Cyclist Reading Room 4538 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4541 | -9/Scraptown | Learned Research trap positions 4543 | -9/Scraptown | Learned Factory trap positions 4544 | -9/Scraptown | Learned Factory stockpile data 4562 | -9/Scraptown | Discovered new exit (range 13) 4995 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5092 | -9/Scraptown | Visited Science Guys 5138 | -9/Scraptown | Visited Scrap Suit Storage 5222 | -9/Scraptown | Visited Symbiants 5233 | -9/Scraptown | Visited Cave Peace 5248 | -9/Scraptown | Visited Fellowship of the Rings 5267 | -9/Scraptown | Visited TADAMA 5298 | -9/Scraptown | Visited Comm Corps 5316 | -9/Scraptown | Visited Awakened 5445 | -9/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 5539 | -9/Scraptown | Visited Junk Cannon Lab 5547 | -9/Scraptown | Found Prototype Special Weapon 5595 | -9/Scraptown | Visited Research Penetration Think Tank 5622 | -9/Scraptown | Visited LU-1G1's Boring Crew 5656 | -9/Scraptown | Visited Scrapoid Pod Storage 5679 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5689 | -9/Scraptown | Found DCF Scrap (28 items) 5745 | -9/Scraptown | Found Scrap Suit 5839 | -9/Scraptown | Visited Curators Association 5928 | -9/Scraptown | Found Scrapoid Pod 6000 | -9/Scraptown | Visited Botcube Research 6004 | -9/Scraptown | Found Lrg. Botcube 6089 | -9/Scraptown | Found Scrap Suit 6091 | -9/Scraptown | Found Scrap Suit 6820 | -9/Scraptown | Lrg. Botcube activated 6846 | -9/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 1 gun, 1 cannon, 2 special weapons. 6931 | -9/Scraptown | Met Optimus 6931 | -9/Scraptown | Accepted into 0bPrime 6981 | -9/Scraptown | Discovered new exit (range 5) 7011 | -9/Scraptown | Entered Factory 7011 | -6/Factory | Evolved 8 slots: Power x1, Utility x6, Weapon x1 7012 | -6/Factory | Loaded intel: 87 trap records 7191 | -6/Factory | Spotted B-75 Beast 7396 | -6/Factory | Destroyed B-75 Beast 7427 | -6/Factory | Lost 7 parts (2p2n1u2w) 7625 | -6/Factory | Garrison activated, responded to threat 7644 | -6/Factory | System corruption reached 10% 7673 | -6/Factory | Core integrity fell below 50% 7684 | -6/Factory | Lost 4 parts (1u3w) 7759 | -6/Factory | Core integrity fell below 20% 7887 | -6/Factory | Identified Junk Cannon 8149 | -6/Factory | Sucked down chute 8149 | -6/Factory | Entered Waste 8192 | -6/Waste | Spotted C-40 Crusher 8200 | -6/Waste | Destroyed C-40 Crusher 8215 | -6/Waste | Found Damper Plating 8225 | -6/Waste | Spotted C-40 Crusher 8238 | -6/Waste | Spotted C-40 Crusher 8265 | -6/Waste | Spotted C-40 Crusher 8310 | -6/Waste | Spotted C-40 Crusher 8385 | -6/Waste | Spotted C-40 Crusher 8431 | -6/Waste | Discovered new exit (range 11) 8458 | -6/Waste | Identified exit to Factory 8459 | -6/Waste | Entered Factory 8504 | -6/Factory | Build established: Scavenger-Gunner 8784 | -6/Factory | Discovered new exit (range 6) 8790 | -6/Factory | Identified exit to Factory 8817 | -6/Factory | Entered another Factory area 8817 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8953 | -5/Factory | Loaded intel: 8 recycling unit locations 9116 | -5/Factory | Learned location of Protoforge (-3) 9191 | -5/Factory | Sucked down chute 9191 | -5/Factory | Entered Waste 9192 | -5/Waste | Joined by Warlord forces that had cleared the area 9295 | -5/Waste | Found Damper Plating 9509 | -5/Waste | Build established: Scavenger-Tank 9564 | -5/Waste | Discovered new exit (range 12) 9627 | -5/Waste | Identified exit to Factory 9629 | -5/Waste | Entered Factory 9629 | -5/Factory | Accompanied by 13 allies 9646 | -5/Factory | Loaded intel: 8 recycling unit locations 9669 | -5/Factory | Garrison activated, responded to threat 9734 | -5/Factory | Lost 9 allies 9784 | -5/Factory | Discovered new exit (range 16) 9813 | -5/Factory | Entered another Factory area 9813 | -4/Factory | Accompanied by 1 ally 9813 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10083 | -4/Factory | Discovered new exit (range 9) 10093 | -4/Factory | Identified exit to Upper Caves 10141 | -4/Factory | Entered Upper Caves 10141 | -4/Upper Caves | Accompanied by 1 ally 10143 | -4/Upper Caves | UFD Scientist delivered a prototype 10228 | -4/Upper Caves | Found Prototype Protection 10228 | -4/Upper Caves | Identified Enh. Scrap Shield 10662 | -4/Upper Caves | Learned location of 1 exit from Research 10751 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10831 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11160 | -4/Upper Caves | Learned 4 Research zone layouts 11173 | -4/Upper Caves | Discovered new exit (range 4) 11176 | -4/Upper Caves | Identified exit to Upper Caves 11178 | -4/Upper Caves | Entered another Upper Caves area 11250 | -4/Upper Caves | Learned location of Armory (-4) 11409 | -4/Upper Caves | Build established: Scavenger-Skirmisher 11800 | -4/Upper Caves | Prototype Device suddenly appears! 11805 | -4/Upper Caves | Found Prototype Device 11805 | -4/Upper Caves | Identified Amulet of Y3-NDR 11864 | -4/Upper Caves | Joined by bewildered Wizard 11864 | -4/Upper Caves | Joined by bewildered Wizard 11865 | -4/Upper Caves | Joined by bewildered Wizard 11940 | -4/Upper Caves | Joined by bewildered Wizard 12024 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12080 | -4/Upper Caves | Discovered new exit (range 7) 12087 | -4/Upper Caves | Identified exit to Warlord 12096 | -4/Upper Caves | Entered Warlord 12096 | -4/Warlord | Accompanied by 4 allies 12173 | -4/Warlord | Discovered new exit (range 14) 12217 | -4/Warlord | System corruption cleaned by Quarantine Array 12683 | -4/Warlord | Warlord's base attacked by MAIN.C 12690 | -4/Warlord | Found Prototype Energy Gun 12690 | -4/Warlord | Identified Vortex Rail 12698 | -4/Warlord | Found Prototype Energy Gun 12698 | -4/Warlord | Identified Vortex Shotgun 12704 | -4/Warlord | Found Vortex Shotgun 12716 | -4/Warlord | Found Vortex Rail 12942 | -4/Warlord | Found Prototype Reactor 12942 | -4/Warlord | Identified Vortex Chain Reactor 12947 | -4/Warlord | Found Prototype Processor 12954 | -4/Warlord | Identified Exp. Targeting Computer 12956 | -4/Warlord | Found Prototype Processor 13033 | -4/Warlord | Warlord forces counterattacked 13066 | -4/Warlord | P-70 Sage assimilated allied PH-8T4(g) 13070 | -4/Warlord | Spotted Executioner 13120 | -4/Warlord | Lost 3 parts (1n2w) 13190 | -4/Warlord | Spotted B-86 Titan 13192 | -4/Warlord | Spotted B-90 Cyclops 13195 | -4/Warlord | Spotted Striker 13196 | -4/Warlord | Spotted Striker 13200 | -4/Warlord | P-70 Sage assimilated allied 9I-G9X(g) 13212 | -4/Warlord | Destroyed B-90 Cyclops 13248 | -4/Warlord | Lost 24 allies 13258 | -4/Warlord | Found Quantum Capacitor 13275 | -4/Warlord | Identified exit to Proximity Caves 13277 | -4/Warlord | Entered Proximity Caves 13382 | -3/Proximity Caves | Spotter reported a threat 13433 | -3/Proximity Caves | Joined by bewildered Wizard 13433 | -3/Proximity Caves | Joined by bewildered Wizard 13435 | -3/Proximity Caves | Joined by bewildered Wizard 13444 | -3/Proximity Caves | Joined by bewildered Wizard 13727 | -3/Proximity Caves | Discovered new exit (range 15) 13748 | -3/Proximity Caves | Identified exit to Research 13755 | -3/Proximity Caves | Entered Research 13755 | -3/Research | Accompanied by 4 allies 13755 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13756 | -3/Research | Identified exit to Research 13757 | -3/Research | Identified exit to Quarantine 13758 | -3/Research | Loaded intel: 78 trap records 13759 | -3/Research | Loaded intel: 125 machine locations 13984 | -3/Research | Lost 4 allies 14126 | -3/Research | Spotted B-86 Titan 14314 | -3/Research | Build established: Scavenger-Gunner 14318 | -3/Research | Entered Quarantine 14500 | -3/Quarantine | System corruption reached 10% 14563 | -3/Quarantine | Cryocooling Duct disabled 14578 | -3/Quarantine | Ambient heat levels rising (+20) 14578 | -3/Quarantine | Non-combat units ordered to evacuate 14652 | -3/Quarantine | Found Alien Energy Cannon 14683 | -3/Quarantine | Found Alien Artifact 14721 | -3/Quarantine | Found Alien Artifact 14832 | -3/Quarantine | Spotted Fortress 15006 | -3/Quarantine | Discovered new exit (range 6) 15006 | -3/Quarantine | Discovered new exit (range 6) 15012 | -3/Quarantine | Identified exit to Protoforge 15015 | -3/Quarantine | Entered Protoforge 15093 | -3/Protoforge | Superfortress began startup sequence 15093 | -3/Protoforge | Spotted Hotshot 15098 | -3/Protoforge | Spotted Hotshot 15104 | -3/Protoforge | Destroyed Hotshot 15108 | -3/Protoforge | Spotted Hotshot 15118 | -3/Protoforge | Destroyed Hotshot 15134 | -3/Protoforge | Destroyed Hotshot 15146 | -3/Protoforge | Identified Phase Armor 15176 | -3/Protoforge | Destroyed 7 combat bots 15180 | -3/Protoforge | Lost 5 parts (2p1n1u1w) 15240 | -3/Protoforge | System corruption reached 30% 15332 | -3/Protoforge | Discovered exit to Research (range 14) 15460 | -3/Protoforge | Identified Core Cannon 15462 | -3/Protoforge | Additional patrols dispatched to research labs 15503 | -3/Protoforge | Spotted Immortal 15503 | -3/Protoforge | Spotted Immortal 15556 | -3/Protoforge | Core integrity fell below 50% 15560 | -3/Protoforge | Destroyed Immortal 15562 | -3/Protoforge | Lost 4 parts (2p1n1w) 15680 | -3/Protoforge | Spotted Immortal 15680 | -3/Protoforge | Spotted Immortal 15687 | -3/Protoforge | Entered Research 15687 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16061 | -2/Research | Identified Exp. Target Analyzer 16171 | -2/Research | Lost 3 parts (1p1n1u) 16437 | -2/Research | First assault squad dispatched 16505 | -2/Research | Spotted B-90 Cyclops 16519 | -2/Research | Destroyed B-90 Cyclops 16765 | -2/Research | Lost 3 parts (2u1w) 16846 | -2/Research | Lost 5 parts (2p1n1u1w) 16895 | -2/Research | Core integrity fell below 50% 16933 | -2/Research | Destroyed 8 combat bots 16935 | -2/Research | Lost 17 parts (3p3n4u7w) 17110 | -2/Research | Discovered new exit (range 5) 17153 | -2/Research | Entered Access 17153 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 17279 | -1/Access | Spotted B-99 Colossus 17403 | -1/Access | First assault squad dispatched 17439 | -1/Access | Garrison activated, responded to threat 17474 | -1/Access | Destroyed 11 combat bots 17474 | -1/Access | Lost 15 parts (3p5n2u5w) 17542 | -1/Access | Core integrity fell below 50% 17571 | -1/Access | Lost 13 parts (1p1n1u10w) 17623 | -1/Access | Core integrity fell below 20% 17659 | -1/Access | Lost 3 parts (3u) 17690 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17643_ K-01 Serf collects debris. 17644_ U-05 Engineer builds a Wall. 17646_ S-43 Plague destroyed. 17646_ K-01 Serf collects debris. 17648_ U-05 Engineer builds a Wall. 17648_ Dropped Lgt. Quantum Reactor. 17649_ Acquired 20 matter. 17650_ K-01 Serf collects debris. 17653_ Acquired Adv. Heat Sink. 17654_ K-01 Serf collects debris. 17656_ SS3UZCWCBKO=Y=MXC%21HTQFRSZ %OY5Q,PA33& 17656_ U-05 Engineer builds a Wall. 17656_ Slug penetrates Wall. 17661_ Penetrated by Slug. 17673_ Acquired Lrn. Sensor Array. 17676_ Dropped Adv. Heat Sink. 17682_ System corrupted: Matter fused (-5). 17682_ Slug penetrates Wall. 17685_ Penetrated by Slug. 17685_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ????# # #???????????????????????? | | ????+ # #???????????????????????? | | ????# # #???????????????????????? | | ????# # #???????????????????????? | | ????# # #???????????????????????? | | ????+ # #???????????????????????? | | ????# # #???????????????????????? | | ????# # #???????????????????????? | | ##### ###+################## ?????????????? | | ?????????????? | | ? ????????????? | | ?????????????? | | ? ????????????? | | ????????????? | | ???????????? | | ????????????? | | ############## ########???????????????? | | #????????????# sss#??????????????????????? | | #????????????# #??????????????????????? | | #????????????# s#??????????????????????? | | #????????????# s#??????????????????????? | | #????????????# s#??????????????????????? | | #????????????# #??????????????????????? | | #????????????# #??????????????????????? | | #????????????# #??????????????????????? | | #????????????# @#??????????????????????? | | #????????????# +??????????????????????? | | #????????????# #??????????????????????? | | #????????????# #??????????????????????? | | #????????????# #??????????????????????? | | #????????????#########??????????????????????? | | #???????????????????????????????????????????? | | % #???????????????????????????????????????????? | | [ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ! #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | +???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ! #???????????????????????????????????????????? | | == #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 100 Energy Generation 73 Energy Capacity 1040 Matter Stores 367 Matter Capacity 500 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 1825 Resistance: TH 25 Resistance: EM 90 Propulsion Shielding 90 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 14 Recoil Reduction 6 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Phase Armor Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveFlakRefractor Manual? 0 Play Time 03:06:27 Cumulative 230.6 hours Start 2025.05.20 @ 20:32:46 End 2025.05.21 @ 00:46:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 117 Adventurer 8 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/0/0/0/1 Lore% 82 Gallery% 78 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 776ae6a1-c67f-4010-a3ef-16c769acd4bc