Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.14 @ 20:21:15 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (168) 840 Value Destroyed (5684) 5684 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1320) 1320 TOTAL SCORE: 13804 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 688 Met Data Miner 300 Met Imprinter 300 Friendly Fire -66 Cogmind --------- Core Integrity 883/1000 Matter 176/300 Energy 74/100 System Corruption 0% Temperature Cool (9) Movement Treading (220) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Armored Huge Wheel > --- UTILITY (9) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Hardened Medium Armor Plating Drone Bay (1/2) > --- WEAPON (3) ------- Advanced Beam Rifle Coil Gun Coil Gun > --- INVENTORY (28) --- Angular Momentum Engine Medium Treads Armored Huge Wheel High-capacity Storage Unit Medium Battery (200) Large Matter Pod (150) Makeshift Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Insulated Plating Hacking Suite Hacking Suite System Shield System Backup Module Plasma Cannon Hypervelocity Gauss Rifle Advanced EMP Blaster Precision Grenade Launcher Heavy Flail Power Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Drone Bay > --- WEAPON ----------- Neutron Cannon Coil Gun Coil Gun > --- INVENTORY -------- Angular Momentum Engine Light Treads Light Treads Medium Treads Armored Huge Wheel Improved Cooling System High-capacity Storage Unit Medium Battery Large Matter Pod Makeshift Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating Insulated Plating Hacking Suite Hacking Suite System Shield System Backup Module Advanced Beam Rifle Plasma Cannon Hypervelocity Gauss Rifle Advanced EMP Blaster Precision Grenade Launcher Heavy Flail Power Maul [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 2 2 . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . . . . . Utility 7 | . . 2 . . . 1 1 . . . 1 . . . 2 Weapon 1 | . . . . . . . . . . . 1 . . . . Parts Attached 250 | 1 9 45 2 4 1 51 46 4 4 13 24 6 2 24 14 Power 14 | . . 6 . . . 6 1 . . . 1 . . . . Engine 13 | . . 6 . . . 5 1 . . . 1 . . . . Core 1 | . . . . . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 48 | . 4 12 1 1 . 15 10 . 1 1 1 . . . 2 Treads 32 | . 2 7 . 1 . 12 6 . . 1 1 . . . 2 Leg . | . . . . . . . . . . . . . . . . Wheel 16 | . 2 5 1 . . 3 4 . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 115 | 1 3 12 . 3 . 12 17 4 3 10 15 5 2 21 7 Device 44 | . . 3 . . . 3 5 4 1 6 6 3 . 9 4 Storage 11 | 1 3 2 . 3 . . 2 . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . . Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 58 | . . 7 . . . 9 9 . 2 4 8 2 2 12 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 73 | . 2 15 1 . 1 18 18 . . 2 7 1 . 3 5 Energy Gun 16 | . . 4 . . 1 6 4 . . . . . . . 1 Energy Cannon 9 | . . 2 . . . 1 4 . . . 1 . . . 1 Ballistic Gun 17 | . 1 4 . . . 1 5 . . 1 1 . . 2 2 Ballistic Cannon 9 | . 1 3 . . . 5 . . . . . . . . . Launcher 8 | . . . 1 . . 3 . . . 1 1 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 14 | . . 2 . . . 2 5 . . . 4 . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 2 . . . . . . . . . Parts Lost 38 | . 2 9 . . . 15 2 . . . . . . 3 7 Power 5 | . . 2 . . . 2 . . . . . . . . 1 Propulsion 11 | . 1 2 . . . 5 1 . . . . . . 1 1 Utility 13 | . . 3 . . . 4 1 . . . . . . 1 4 Weapon 9 | . 1 2 . . . 4 . . . . . . . 1 1 Highest Loss Streak 7 | . 2 2 . . . 4 1 . . . . . . 2 7 Average Slot Usage (%) 95 | . 97 99 100 100 100 96 94 92 92 92 92 93 93 92 83 Engine 8 | . 14 11 11 11 11 7 7 7 7 7 6 6 6 6 4 Treads 14 | . 12 11 11 11 11 18 18 15 15 15 13 13 13 12 6 Wheel 8 | . 12 10 11 11 11 8 5 7 7 7 6 6 6 6 5 Device 6 | . . 3 . . . 3 6 15 15 12 11 11 13 8 8 Storage 25 | . 28 32 33 33 33 27 23 23 23 23 20 20 20 20 17 Processor 3 | . . . . . . . 3 7 7 7 6 6 6 6 5 Protection 6 | . . 7 11 11 11 12 11 . . 2 4 1 . 6 15 Energy Gun 3 | . 15 5 . . 1 7 3 . . . . . . . . Energy Cannon 4 | . . 4 . . . . 5 7 7 7 12 13 13 6 1 Ballistic Gun 5 | . 6 9 11 11 11 3 2 7 7 6 . . . 8 9 Ballistic Cannon 1 | . 4 1 . . . 5 . . . . . . . . . Launcher 1 | . . . 11 11 9 . . . . . 1 5 6 3 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 163 | 15 40 70 67 99 99 113 135 120 131 133 149 143 143 148 163 Greatest Support 80 | 20 20 20 16 16 16 60 80 28 28 28 28 28 28 28 28 Greatest Overweight (x) 9 | . 3 6 6 6 6 9 6 4 4 4 5 5 5 5 5 Average Overweight (x) 4 | . 1 5 4 4 6 7 3 4 4 4 4 4 4 4 5 Largest Inventory Capacity 28 | 8 16 22 22 26 26 26 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 6 11 21 22 23 26 26 27 28 28 28 28 28 28 28 28 Most Carried 28 | 8 13 22 22 24 24 26 28 28 28 28 28 28 28 28 28 Average Carried 24 | 6 9 21 22 22 24 24 26 28 27 27 27 27 28 27 25 Final Capacity 28 | 8 16 22 22 26 26 26 28 28 28 28 28 28 28 28 28 Final Carried 28 | 8 13 22 22 24 24 26 28 28 28 28 28 28 28 28 21 Class Distribution -------------------- 66% | Hauler-Mutant 19% | Hauler-Skirmisher 6% | Mutant 4% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Hauler-Assassin | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Tank | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Matter Collected 4286 | 210 393 758 52 . . 1083 562 51 66 154 213 225 . 366 153 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7347 | 122 460 1577 126 . . 2218 1001 . . . 374 383 . 775 311 Parts 384 | 3 29 94 9 . . 93 53 . . . 22 18 . 44 19 Haulers Intercepted 10 | . 2 4 . . . 2 2 . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . 20 . 2 . 24 . Prevented 28 | . . . . . . . . . . . . 10 . 18 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Combat Hostiles Destroyed 134 | . 13 27 3 . . 40 18 . . . 5 7 . 17 4 Guns 68 | . 12 17 . . . 22 11 . . . 1 . . 2 3 Cannons 31 | . 1 7 . . . 12 7 . . . 1 2 . . 1 AOE 28 | . . 2 3 . . 4 . . . . 3 2 . 14 . Classes Destroyed 13 | 2 5 3 . . . 2 1 . . . . . . . . Worker 6 | . . 2 . . . 3 . . . . 1 . . . . Builder 5 | . . 1 . . . 2 . . . . 1 . . . 1 Tunneler 2 | 1 . 1 . . . . . . . . . . . . . Hauler 10 | . 2 4 . . . 2 2 . . . . . . . . Recycler 3 | 1 . . 1 . . 1 . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . Watcher 6 | . 1 4 . . . 1 . . . . . . . . . Swarmer 39 | . 9 3 3 . . 9 3 . . . . 3 . 9 . Grunt 61 | . 4 15 . . . 20 9 . . . 3 4 . 6 . Duelist 3 | . . . . . . 3 . . . . . . . . . Sentry 21 | . . 9 . . . 7 1 . . . 1 . . . 3 Hunter 6 | . . . . . . 1 1 . . . 1 . . 2 1 Programmer 4 | . . . . . . . 4 . . . . . . . . Best Kill Streak 12 | 2 3 4 3 . . 12 6 . . . 4 4 . 9 5 Combat Bots Only 10 | . 3 3 3 . . 10 5 . . . 2 4 . 9 3 Max Kills in Single Turn 5 | 1 2 2 3 . . 2 2 . . . 2 2 . 5 1 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . Exploded 5 | . . 1 3 . . 2 . . . . 1 2 . 5 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Damage Taken 9965 | . 560 1489 68 . 11 3668 1188 . . 41 166 180 . 822 1772 Core 1005 | . 98 135 8 . 11 360 119 . . . . 33 . 124 117 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 60 . . . 61 34 . . . 83 . . . 81 . Volleys Fired 413 | 7 51 101 6 . . 137 49 . . 1 9 9 . 20 23 Largest 3 | 2 2 2 1 . . 2 2 . . 2 3 2 . 3 3 Hottest 168 | 90 90 101 33 . . 110 141 . . 97 168 138 . 129 150 Shots Fired 814 | 14 102 201 6 . . 269 98 . . 2 17 11 . 34 60 Gun 565 | 14 90 156 3 . . 168 72 . . 1 2 . . 14 45 Cannon 221 | . 12 45 . . . 99 26 . . 1 12 4 . 7 15 Launcher 28 | . . . 3 . . 2 . . . . 3 7 . 13 . Special . | . . . . . . . . . . . . . . . . Kinetic 371 | . 35 105 3 . . 136 33 . . 1 2 . . 14 42 Thermal 131 | 7 39 24 . . . 15 28 . . . . . . . 18 Explosive 3 | . . . 3 . . . . . . . . . . . . Electromagnetic 309 | 7 28 72 . . . 118 37 . . 1 15 11 . 20 . Robot Hit Streak 23 | 6 12 20 2 . . 21 23 . . . 7 2 . 9 11 Robot Miss Streak 5 | 1 3 3 4 . . 5 3 . . 2 3 1 . 2 2 Penetration Max 1 | . . . . . . . 1 . . . 1 . . . 1 Secondary Targets 6 | . 2 2 . . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . . . . . . . Shots Hit Robots 557 | 10 65 152 2 . . 172 78 . . . 11 2 . 20 45 Core Hits 271 | 3 24 65 5 . . 83 33 . . . 14 7 . 24 13 Critical Hits 7 | . . 1 . . . 3 . . . . . . . . 3 Critical Kills 2 | . . 1 . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . 3 . . . . . . . . 2 Melee Attacks 38 | . . 4 . . . 6 19 . . . 7 . . . 2 Impact 38 | . . 4 . . . 6 19 . . . 7 . . . 2 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13589 | 120 831 2703 193 . . 3956 1892 . . . 960 506 . 1312 1116 Guns 6878 | 120 708 1807 30 . . 2186 1156 . . . 54 . . 146 671 Cannons 3527 | . 123 593 . . . 1249 611 . . . 268 88 . 150 445 Explosions 3059 | . . 303 163 . . 521 . . . . 638 418 . 1016 . Melee 125 | . . . . . . . 125 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 4191 | . 290 1029 30 . . 1487 544 . . . 54 . . 146 611 Thermal 3382 | 50 323 573 . . . 702 601 . . . 407 12 . 209 505 Explosive 163 | . . . 163 . . . . . . . . . . . . Electromagnetic 5728 | 70 218 1101 . . . 1767 622 . . . 499 494 . 957 . Impact 125 | . . . . . . . 125 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . 7 1 1 1 1 . 4 2 . . . . . 1 . Average Corruption 2 | . 5 1 1 1 1 . 3 1 . . . . . 1 . Corruption Purged 4 | . . . . . . . 2 2 . . . . . . . Effects 55 | . 14 4 2 1 . . 28 5 . . . . . 1 . Message Errors 15 | . . 2 1 1 . . 8 3 . . . . . . . Matter Fused 11 | . 5 . . . . . 6 . . . . . . . . Heat Flow Errors 5 | . . . . . . . 4 1 . . . . . . . Energy Discharges 5 | . 1 1 . . . . 2 1 . . . . . . . Data Loss (minor) 9 | . 2 . 1 . . . 5 . . . . . . 1 . Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . Targeting Errors 8 | . 4 1 . . . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 162 | . 7 15 . . . 31 37 . . . 16 . . 24 32 Projectiles 113 | . 7 . . . . 31 19 . . . . . . 24 32 Explosions 31 | . . 15 . . . . . . . . 16 . . . . Melee 18 | . . . . . . . 18 . . . . . . . . Knockbacks 10 | . 2 1 . . . 7 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . 2 1 . . . 6 . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 386 | . . 180 . . . 44 . . . . . 22 . 140 . Shots 14 | . . 5 . . . 2 . . . . . 1 . 6 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 403 | 90 303 324 . . . 403 288 237 . 27 141 63 . 165 375 Average Temperature 105 | 38 75 95 . . . 133 93 129 . 14 56 32 . 52 112 Received Heat Transfer 2928 | . 219 564 . . 9 1539 315 . . . 72 9 . 48 153 Effects 16 | . 1 2 . . . 9 . . . . . . . . 4 Shutdowns 2 | . . . . . . 1 . . . . . . . . 1 Energy Bleed 4 | . 1 1 . . . 2 . . . . . . . . . Interference 5 | . . . . . . 2 . . . . . . . . 3 Matter Decay 1 | . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . 1 . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 3 . . . 2 . . . . . 3 . 1 . Combat Hostiles 7 | . . 1 . . . 2 . . . . . 3 . 1 . Parts Fried 30 | 1 . 8 . . . 9 6 . . . . 4 . 2 . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 11 | . 1 2 . . . 5 3 . . . . . . . . Heat Transferred 5172 | 148 962 966 . . . 1150 1035 . . . 300 50 . 150 411 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . . 7 . . . 5 . . . . 3 2 . 5 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Peak Influence 520 | 10 243 290 149 . . 516 438 . . . 520 . . . 226 Initial 168 | . 6 12 74 . . . 168 . . . 50 . . . 126 Average 174 | 5 92 143 145 . . 185 245 . . . 192 . . . 153 Maximum Alert Level 2 | . 1 1 . . . 2 2 . . . 2 . . . 1 Low Security (%) 65 | 100 78 86 100 . 100 57 40 . . . 50 . . . 84 Level 1 30 | . 21 13 . . . 30 57 . . . 45 . . . 15 Level 2 3 | . . . . . . 12 2 . . . 3 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . 4 . . . 6 6 . . . 2 . . . 3 Investigation 3 | . . 2 . . . 1 . . . . . . . . . Extermination 3 | . . . . . . . 3 . . . . . . . . Reinforcement 9 | . . 2 . . . 1 3 . . . 2 . . . 1 Assault 1 | . . . . . . 1 . . . . . . . . . Garrison 5 | . . . . . . 3 . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Distress Signals 9 | . 1 3 . . . 3 . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 224 | . 24 40 3 . 3 69 31 . . 9 13 9 . 15 8 Peak Tracking Total 9 | . 4 4 3 . 3 7 3 . . 4 4 4 . 9 5 Tactical Retreats 27 | . 7 1 . . . 11 4 . . 1 . 2 . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Traps Triggered 10 | . 4 4 . . . 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . . 1 . . . 2 . . . 2 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Machines Disabled 23 | . 1 4 . . . 8 1 . . . 7 . . . 2 Max in Single Turn 3 | . 1 2 . . . 3 1 . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Machines Accessed 44 | . 8 9 . 1 . 9 8 3 . . 2 . 4 . . Terminals 32 | . 8 9 . . . 8 5 . . . 2 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 134 | . 23 26 . 4 . 29 18 3 . . 5 . 26 . . Successful 91 | . 14 14 . 4 . 21 7 3 . . 2 . 26 . . Failed 42 | . 8 12 . . . 8 11 . . . 3 . . . . Catastrophic 11 | . 1 2 . . . 3 5 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 55 | . 13 11 . . . 15 10 1 . . 5 . . . . Terminals 91 | . 23 26 . . . 25 12 . . . 5 . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 4 2 . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . Terminal Hacks 66 | . 12 10 . 4 . 10 1 3 . . . . 26 . . Record 16 | . . . . 4 . . . 1 . . . . 11 . . Part Schematic 7 | . 1 . . . . . 1 . . . . . 5 . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . Prototype ID Bank 9 | . 2 2 . . . 2 . . . . . . 3 . . Open Door 2 | . . . . . . . . 2 . . . . . . . Alert Level 3 | . 1 1 . . . 1 . . . . . . . . . Unreport Threat 7 | . 2 2 . . . 3 . . . . . . . . . Locate Traps 5 | . 3 . . . . 2 . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . Recall Investigation 2 | . . 1 . . . 1 . . . . . . . . . Recall Reinforcements 2 | . . 2 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . 2 1 . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 4 2 . . . . . . . . Insert Component 3 | . . . . . . 2 1 . . . . . . . . Analyze 3 | . . . . . . 2 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 4 . . . 7 2 . . . 2 . . . . Terminals 17 | . 2 4 . . . 7 2 . . . 2 . . . . Track 5 | . . . . . . 5 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . Botnet 11 | . 2 4 . . . 2 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 32 | . 7 9 . . . 7 7 . . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . 2 2 . . . . . 5 . . Parts Built 1 | . . . . . . . 1 . . . . . . . . Matter 102 | . . . . . . . 102 . . . . . . . . Time 51 | . . . . . . . 51 . . . . . . . . Total Part Build Rating 1 | . . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 1 . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 1 . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Total Allies 11 | . . . . . . . . . 10 . . . . 1 . Largest Group 10 | . . . . . . . . . 10 10 6 2 . 1 . Highest-Rated Group 284 | . . . . . . . . . 284 284 182 68 . 94 . Highest-Rated Ally 94 | . . . . . . . . . 37 37 37 37 . 94 . Total Orders 1 | . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 121 | . . . . . . . . . . 47 63 2 . 9 . Total Damage 2081 | . . . . . . . . . . 507 1301 20 . 253 . Kills 23 | . . . . . . . . . . 9 12 . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . . . 1 2 1 . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Turns Passed 12210 | 68 758 1928 373 469 77 2073 1816 869 1114 437 594 498 122 840 174 Spaces Moved 6866 | 35 551 969 237 317 47 793 1003 617 791 266 336 320 86 454 44 Core . | . . . . . . . . . . . . . . . . Treads 366 | . . 137 . . . 59 170 . . . . . . . . Legs 71 | 35 36 . . . . . . . . . . . . . . Wheels 6429 | . 515 832 237 317 47 734 833 617 791 266 336 320 86 454 44 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 90 110 140 140 160 120 120 140 140 140 140 140 140 140 150 Average Speed 143 | 120 98 148 140 145 160 169 146 140 140 140 140 140 140 145 150 Slowest Speed 280 | 120 120 220 140 160 160 240 280 140 140 140 150 150 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 94 95 49 67 20 68 33 70 86 48 10 38 72 61 4 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 6 | . . . . 1 . . . . 2 1 . 1 1 . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 11 | . . . . . . . . . 5 1 . 2 . 3 . Spaces Dug 26 | . . 4 . . . 3 12 . . . 6 . . . 1 Terrain Destroyed 157 | . . 28 25 . . 39 12 . . . 25 4 . 19 5 Melee 26 | . . 4 . . . 3 12 . . . 6 . . . 1 Projectile 26 | . . 1 . . . 21 . . . . . . . . 4 AOE 105 | . . 23 25 . . 15 . . . . 19 4 . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Total 8379 | 46 668 1260 272 325 48 1251 1216 620 798 323 420 354 87 595 96 Wait 590 | 2 38 72 27 1 1 193 54 . . 42 36 16 . 95 13 Move 6851 | 34 550 968 236 316 46 792 1002 616 790 265 335 319 85 453 44 Hop . | . . . . . . . . . . . . . . . . Pick Up 112 | 2 12 32 . 2 . 35 19 . 1 1 4 2 . 2 . Fast Attach 30 | 1 . 10 . . . 12 5 . 1 . . . . . 1 Attach 50 | . 5 9 . 1 . 19 5 . . 1 2 . . 1 7 Detach 4 | . . . . . . 2 2 . . . . . . . . Swap 171 | . 4 27 2 3 1 20 36 4 3 12 22 6 2 23 6 Drop 120 | . 8 37 1 2 . 35 25 . 3 1 5 2 . 1 . Fire 413 | 7 51 101 6 . . 137 49 . . 1 9 9 . 20 23 Melee 38 | . . 4 . . . 6 19 . . . 7 . . . 2 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 69 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 15) 481 | -10/Materials | Discovered new exit (range 8) 511 | -10/Materials | Central database locked down 637 | -10/Materials | Discovered new exit (range 5) 737 | -10/Materials | Discovered new exit (range 15) 827 | -10/Materials | Entered another Materials area 827 | -9/Materials | Evolved 2 slots: Utility x2 1088 | -9/Materials | Discovered new exit (range 10) 1169 | -9/Materials | Build established: Hauler-Mutant 1227 | -9/Materials | Discovered new exit (range 9) 1734 | -9/Materials | Discovered new exit (range 13) 1953 | -9/Materials | Discovered new exit (range 16) 2264 | -9/Materials | Discovered new exit (range 16) 2379 | -9/Materials | Discovered new exit (range 15) 2755 | -9/Materials | Entered Mines 2765 | -9/Mines | Met a Derelict bent on vengeance 2802 | -9/Mines | Learned location of 1 exit from Materials 2820 | -9/Mines | Discovered new exit (range 8) 2826 | -9/Mines | Learned 4 Materials zone layouts 2982 | -9/Mines | Discovered new exit (range 7) 3109 | -9/Mines | Assembled infested the area 3114 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3121 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3122 | -9/Mines | Discovered new exit (range 5) 3128 | -9/Mines | Entered Exiles 3161 | -9/Exiles | Met 8R-AWN 3187 | -9/Exiles | Met EX-HEX 3231 | -9/Exiles | Met EX-BIN 3253 | -9/Exiles | Met EX-DEC 3259 | -9/Exiles | Learned location of Zion (-7) 3313 | -9/Exiles | Visited The Gauntlet 3485 | -9/Exiles | Discovered new exit (range 12) 3597 | -9/Exiles | Entered Mines 3666 | -8/Mines | Discovered new exit (range 5) 3674 | -8/Mines | Entered Materials 3674 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3675 | -8/Materials | Identified exit to Factory 4813 | -8/Materials | Garrison activated, responded to threat 5088 | -8/Materials | Lost 4 parts (1p1n1u1w) 5102 | -8/Materials | Destroyed 10 combat bots 5247 | -8/Materials | Core integrity fell below 50% 5674 | -8/Materials | First assault squad dispatched 5747 | -8/Materials | Entered Factory 5747 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6411 | -7/Factory | Fabricated Hcp. Storage Unit? 6601 | -7/Factory | Discovered new exit (range 2) 6630 | -7/Factory | Identified exit to Lower Caves 7058 | -7/Factory | Discovered new exit (range 4) 7062 | -7/Factory | Identified exit to Factory 7563 | -7/Factory | Entered Lower Caves 7666 | -7/Lower Caves | Learned 4 Factory zone layouts 8052 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8097 | -7/Lower Caves | Discovered new exit (range 6) 8405 | -7/Lower Caves | Identified exit to Zion 8432 | -7/Lower Caves | Entered Zion 8570 | -7/Zion | Build established: Hauler-Skirmisher 8585 | -7/Zion | Discovered new exit (range 13) 8722 | -7/Zion | Learned location of Quarantine (-3) 8841 | -7/Zion | Gained Derelict followers 8967 | -7/Zion | Gained Derelict followers 8981 | -7/Zion | Learned Factory stockpile data 9026 | -7/Zion | Learned location of Warlord (-5) 9542 | -7/Zion | Identified exit to Proximity Caves 9546 | -7/Zion | Entered Proximity Caves 9546 | -6/Proximity Caves | Accompanied by 10 allies 9693 | -6/Proximity Caves | Learned location of Extension (-4) 9965 | -6/Proximity Caves | Discovered exit to Factory (range 8) 9983 | -6/Proximity Caves | Entered Factory 9983 | -6/Factory | Accompanied by 6 allies 9983 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9984 | -6/Factory | Identified exit to Lower Caves 9985 | -6/Factory | Identified exit to Factory 10321 | -6/Factory | Build established: Hauler-Assassin 10560 | -6/Factory | Discovered exit to Lower Caves (range 6) 10577 | -6/Factory | Entered Lower Caves 10577 | -6/Lower Caves | Accompanied by 2 allies 11024 | -6/Lower Caves | Build established: Hauler-Skirmisher 11062 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11073 | -6/Lower Caves | Identified exit to Data Miner 11075 | -6/Lower Caves | Entered Data Miner 11075 | -6/Data Miner | Discovered new exit (range 6) 11081 | -6/Data Miner | Identified exit to Proximity Caves 11102 | -6/Data Miner | Met Data Miner 11138 | -6/Data Miner | Learned location of Section 7 (-2) 11138 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11162 | -6/Data Miner | Received God Mode back door access code from Data Miner 11197 | -6/Data Miner | Entered Proximity Caves 11318 | -5/Proximity Caves | Escorted by Enhanced Grunt 11958 | -5/Proximity Caves | Build established: Hauler-Mutant 12005 | -5/Proximity Caves | Discovered exit to Factory (range 16) 12023 | -5/Proximity Caves | Destroyed 9 combat bots 12037 | -5/Proximity Caves | Entered Factory 12037 | -5/Factory | Evolved 2 slots: Utility x2 12107 | -5/Factory | Garrison activated, responded to threat 12211 | -5/Factory | Self-destructed Last Messages --------------- 12186_ Critical hit. 12190_ Penetrated by Slug. 12191_ Destroyed Lgt. Fission Core. 12194_ Slug penetrates Wall. 12196_ Neutron Cannon destroyed. 12196_ Imp. Medium Armor Plating destroyed. 12198_ Slug penetrates H-66 Slayer. 12199_ Penetrated by Slug. 12200_ Slug penetrates Wall. 12202_ Slug penetrates Garrison Access. 12203_ Penetrated by Slug. 12203_ Angular Momentum Engine destroyed. 12203_ Lyr. Medium Armor Plating destroyed. 12203_ Penetrated by Slug. 12205_ Destroyed Phase Shifter. 12206_ Penetrated by Slug. 12208_ Slug penetrates H-66 Slayer. 12208_ Penetrated by Slug. 12209_ Slug penetrates Wall. 12209_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????? ????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????? ?????????? | | ??????????????????????" ?????????? | | ????????????????????"G""g ????? ???? | | ???????????????????? g #????????? | | ???????????????????? #????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????# #??"?????? | | ??? ???????????????## #????????? | | ??????????????#?????; ########## | | ???????????######???# #! !# | | ??????????? ??# # """ # | | ???????????"" ??# # "" # | | ???????????"" ?# ; " " =# | | ???????????"" # [h# "" # | | ???#???#??""" # [%=# "" # | | ????????? !!! + [@#! # | | ???????????"" !! # =%Y * # | | ?? # ???????????????# =!#! # | | ???? ????"??"?? ????# !######"### | | ???# ???????????????# # # | | ??? ???????????????# # """" # | | ??? ???????????????# # """" # | | ??? ???#???#??????#; # """" # | | ???# ????????????? # + """" ] # | | ???# ????????????% # # """" # | | ?### ##????###??!=!?# # """" # | | ?# ???? ?# |??# # """" # | | ?# ! ???? ?" ??####### # | | ?# ???? ???????????####+##+### | | ?# ???? ???????????# #? | | ?# ???? ??????????## #? | | ??# ###### #???????????# !! #? | | ### # # #????#??????# !! #? | | # # #???????????# #? | | + # #???????????# #? | | # # ############# #? | | ### ## + + #? | | ???# ?# # ######### #? | | ???# ?# # #???????# #? | | ???# ?# + #???#???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 900 Resistance: TH 10 Resistance: EM 15 Evasion (%) 42 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterAntimissileComputer Manual? 0 Play Time 03:09:01 Cumulative 910.7 hours Start 2020.09.13 @ 16:21:35 End 2020.09.14 @ 20:21:15 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type - Total 32 Types 21/3/5/3/0/0/0/0/0 Lore% 73 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8cfda5c-cbce-4a95-af8b-35cde8957616