Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 10:42:27 Player: H3-RMN Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (1807) 1807 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 6570 Bonus ------- High Alert Combat Kills 98 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 150/150 System Corruption 11% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (6) ------ Experimental Optical Array Transport Network Coupler Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Insulated Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Active Cooling Armor Trap Extractor (1/4 Shock) Advanced KE Penetrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Experimental Optical Array Transport Network Coupler Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Insulated Plating > --- WEAPON ----------- Advanced KE Penetrator Scythe > --- INVENTORY -------- Active Cooling Armor Trap Extractor [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Weight Redist. System Storage Medium Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Precision Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 104 | . 8 2 32 . 2 . 15 45 Power 14 | . . . 4 . . . 2 8 Engine 7 | . . . 3 . . . 2 2 Core 7 | . . . 1 . . . . 6 Reactor . | . . . . . . . . . Propulsion 27 | . 2 1 14 . 1 . 2 7 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 27 | . 2 1 14 . 1 . 2 7 Utility 33 | . 3 . 7 . . . 6 17 Device 13 | . 1 . 4 . . . 1 7 Storage 2 | . . . . . . . 1 1 Processor 6 | . 1 . . . . . 1 4 Hackware 2 | . . . . . . . . 2 Protection 10 | . 1 . 3 . . . 3 3 Artifact . | . . . . . . . . . Weapon 30 | . 3 1 7 . 1 . 5 13 Energy Gun 3 | . 2 . 1 . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 15 | . 1 1 6 . 1 . 3 3 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . . . . . 1 5 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . 2 8 Parts Lost 41 | . . 1 10 . . . 9 21 Power 8 | . . 1 2 . . . 2 3 Propulsion 15 | . . . 5 . . . 3 7 Utility 10 | . . . 1 . . . 2 7 Weapon 8 | . . . 2 . . . 2 4 Highest Loss Streak 9 | . . 1 4 . . . 5 9 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 84 | . 72 85 97 100 100 100 84 74 Engine 5 | . 7 . 3 11 11 11 7 4 Core 2 | . . . 6 . . . . 2 Flight 24 | . 16 28 32 33 33 33 27 16 Device 10 | . 10 . 16 11 11 11 14 4 Storage 2 | . . . . . . . 2 4 Processor 13 | . 14 14 11 11 11 11 9 18 Hackware 3 | . . . . . . . . 8 Protection 4 | . 1 14 4 11 11 11 6 2 Energy Gun 3 | . 12 14 10 . . . . . Ballistic Gun 8 | . 8 14 11 22 22 22 14 . Slashing Weapon 3 | . . . . . . . . 7 Naked Turns 4 | . 4 . . . . . . . Heaviest Build 27 | . 4 4 14 14 14 14 25 27 Greatest Support 50 | 3 8 8 21 21 21 21 25 50 Greatest Overweight (x) 1 | . 1 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 6 8 Most Carried 10 | 3 5 5 5 5 5 5 10 10 Average Carried 6 | 2 4 4 4 5 4 5 5 8 Final Capacity 10 | 5 5 5 5 5 5 5 10 5 Final Carried 10 | 3 5 5 5 5 5 5 10 5 Class Distribution -------------------- 60% | Mutant 18% | Scavenger-Mutant 13% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1646 | 114 52 49 488 60 . . 418 465 Remotely . | . . . . . . . . . Salvage Created 2821 | . 52 46 866 63 . . 788 1006 Parts 190 | . 9 3 68 6 . . 51 53 Haulers Intercepted 13 | . . . 4 . . . 3 6 Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 59 | . 3 3 24 4 . . 14 11 Melee 10 | . . . . . . . . 10 Guns 46 | . 3 3 24 4 . . 12 . AOE 3 | . . . . . . . 2 1 Classes Destroyed 11 | . 1 . 3 . . . 3 4 Worker 5 | . . . . . . . 3 2 Builder 1 | . . . . . . . 1 . Tunneler 2 | . . . . . . . 1 1 Hauler 13 | . . . 4 . . . 3 6 Operator 3 | . . . . . . . . 3 Watcher 2 | . . . . . . . . 2 Swarmer 30 | . 3 3 14 4 . . 6 . Grunt 17 | . . . 6 . . . 4 7 Sentry 9 | . . . 4 . . . 4 1 Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . . 2 Best Kill Streak 9 | . 3 3 8 4 . . 7 9 Combat Bots Only 8 | . 3 3 8 4 . . 4 2 Max Kills in Single Turn 3 | . 1 1 1 1 . . 2 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 2 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 619 | . 26 31 136 14 . . 115 297 Missed 246 | . 12 14 54 6 . . 40 120 Damage Taken 4677 | . 141 173 930 67 . . 1023 2343 Core 1272 | . 86 68 233 6 . . 178 701 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 67 | . . 6 11 . . . . 50 Ignored by Resistances 99 | . . . . . . . 27 72 Regen/Repaired (Parts) 95 | . . . 15 . . . 80 . Core Remaining (%) 61 | 100 . 38 . . . 40 67 . Volleys Fired 181 | . 5 6 75 8 . . 82 5 Largest 2 | . 2 2 2 2 . . 2 1 Hottest 90 | . 90 60 78 46 . . 48 45 Shots Fired 302 | . 10 14 138 16 . . 118 6 Gun 294 | . 10 14 138 16 . . 116 . Cannon . | . . . . . . . . . Launcher 8 | . . . . . . . 2 6 Special . | . . . . . . . . . Kinetic 216 | . . 7 77 16 . . 116 . Thermal 78 | . 10 7 61 . . . . . Explosive 6 | . . . . . . . . 6 Electromagnetic 2 | . . . . . . . 2 . Robot Hit Streak 23 | . 3 4 10 9 . . 23 5 Robot Miss Streak 5 | . 2 3 5 3 . . 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 272 | . 6 6 87 9 . . 93 71 Core Hits 120 | . 3 4 40 4 . . 37 32 Critical Kills 2 | . . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 15 | . 1 1 2 1 . . . 10 Burn 3 | . 1 . 2 . . . . . Destroy 2 | . . 1 . 1 . . . . Sever 10 | . . . . . . . . 10 Melee Attacks 85 | . . . . . . . . 85 Impact . | . . . . . . . . . Slashing 85 | . . . . . . . . 85 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6440 | . 69 60 1332 148 . . 1563 3268 Guns 2913 | . 69 60 1332 148 . . 1304 . Cannons . | . . . . . . . . . Explosions 955 | . . . . . . . 259 696 Melee 2572 | . . . . . . . . 2572 Ramming . | . . . . . . . . . Kinetic 1881 | . . 24 405 148 . . 1304 . Thermal 1032 | . 69 36 927 . . . . . Explosive 696 | . . . . . . . . 696 Electromagnetic 259 | . . . . . . . 259 . Impact . | . . . . . . . . . Slashing 2572 | . . . . . . . . 2572 Piercing . | . . . . . . . . . Highest Corruption 11 | . 4 4 . . . . . 11 Average Corruption 4 | . 3 4 . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . 6 . . . . . 27 Message Errors 8 | . . 2 . . . . . 6 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 5 | . . . . . . . . 5 Energy Discharges 4 | . . . . . . . . 4 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 6 | . . 2 . . . . . 4 Misfires 3 | . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 195 | . . . . . . . . 195 Projectiles . | . . . . . . . . . Explosions 12 | . . . . . . . . 12 Melee 183 | . . . . . . . . 183 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 129 | . . . . . . . . 129 Shots 6 | . . . . . . . . 6 Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 261 | . 75 28 220 . . . 27 261 Average Temperature 69 | . 37 10 82 . . . 7 77 Received Heat Transfer 1356 | . 45 39 303 . . . 408 561 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . Heat Transferred 2148 | . 260 75 1813 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 644 | . 242 284 644 326 . 8 473 526 Initial 236 | . . 94 110 236 . . 2 164 Average 231 | . 119 170 346 294 . 7 188 199 Maximum Alert Level 2 | . 1 1 2 1 . . 2 2 Low Security (%) 44 | 100 76 67 26 . . 100 55 46 Level 1 43 | . 23 32 45 100 . . 30 52 Level 2 11 | . . . 27 . . . 13 1 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 28 | . 4 . 2 . . 1 4 17 Investigation 13 | . 2 . 2 . . 1 1 7 Extermination 2 | . . . . . . . . 2 Reinforcement 12 | . 2 . . . . . 3 7 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . 4 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . 2 . 1 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 17 8 43 4 . 2 30 49 Peak Tracking Total 14 | . 12 4 9 4 . 2 7 14 Tactical Retreats 21 | . 1 2 5 . . . 4 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . 2 . . . . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 10 | . . . 10 . . . . . Reused 5 | . . . 2 . . . . 3 Traps Extracted 4 | . . . 4 . . . . . Installed 3 | . . . . . . . . 3 Triggered 5 | . . . 2 . . . . 3 Most Traps Carried 4 | . . . 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 3 | . . 1 1 . . . 1 . Max in Single Turn 1 | . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 48 | . 6 . 14 . 2 1 9 16 Terminals 27 | . 3 . 11 . . 1 6 6 Fabricators 2 | . . . . . . . . 2 Repair Stations 6 | . 1 . 1 . . . 1 3 Recycling Units 6 | . 2 . . . . . 2 2 Scanalyzers 3 | . . . 2 . . . . 1 Garrison Access 2 | . . . . . . . . 2 Total Hacks 157 | . 18 . 62 . 5 4 26 42 Successful 87 | . 10 . 39 . 5 1 12 20 Failed 69 | . 8 . 22 . . 3 14 22 Catastrophic 12 | . 4 . 2 . . 1 3 2 Database Lockouts 1 | . . . 1 . . . . . Manual 63 | . 9 . 27 . 1 4 13 9 Terminals 92 | . 10 . 43 . . 4 19 16 Fabricators 6 | . . . . . . . . 6 Repair Stations 17 | . 3 . 2 . . . 3 9 Recycling Units 14 | . 5 . . . . . 4 5 Scanalyzers 21 | . . . 17 . . . . 4 Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 33 | . 4 . 14 . 5 1 6 3 Record 4 | . . . . . 4 . . . Part Schematic 2 | . . . . . . 1 1 . Robot Schematic 1 | . . . 1 . . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . Prototype ID Bank 3 | . . . 2 . . . 1 . Branch Access Points 2 | . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . Locate Traps 6 | . 2 . 2 . . . 2 . Reprogram Traps 2 | . . . 2 . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . Zone Layout 4 | . . . 3 . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks 8 | . 1 . 2 . . . 2 3 Scan Component 5 | . . . 1 . . . 1 3 Repair 2 | . . . 1 . . . 1 . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 6 | . 4 . . . . . 2 . Process 1 | . 1 . . . . . . . Report Inventory 3 | . 1 . . . . . 2 . Retrieve Components 2 | . 2 . . . . . . . Scanalyzer 19 | . . . 15 . . . . 4 Insert Component 9 | . . . 7 . . . . 2 Analyze 10 | . . . 8 . . . . 2 Garrison Access Hacks 2 | . . . . . . . . 2 Seal Access 2 | . . . . . . . . 2 Unauthorized Hacks 15 | . 1 . 8 . . . 2 4 Terminals 11 | . . . 7 . . . 2 2 Track 5 | . . . 4 . . . 1 . Assimilate 1 | . . . . . . . 1 . Botnet 3 | . . . 2 . . . . 1 Disrupt 1 | . . . 1 . . . . . Operators 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 Reject 2 | . . . . . . . . 2 Tunnel 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Extract 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 42 | . 5 . 13 . . 1 9 14 Full Trace Events 12 | . 2 . 2 . . 1 1 6 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . . 8 . . 1 1 2 Parts Built 3 | . . . . . . . . 3 Authchips . | . . . . . . . . . Time 78 | . . . . . . . . 78 Total Part Build Rating 11 | . . . . . . . . 11 Parts Repaired 2 | . . . 1 . . . 1 . Time 52 | . . . 26 . . . 26 . Parts Recycled . | . . . . . . . . . Recycled Matter 62 | . 62 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed 9 | . . . 7 . . . . 2 Part Schematics Acquired 9 | . . . 7 . . . . 2 Parts Damaged 2 | . . . 2 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . 2 . . . . 1 . Largest Group 2 | . . 2 . . . . 1 . Highest-Rated Group 46 | . . 46 . . . . 10 . Highest-Rated Ally 31 | . . 31 . . . . 10 . Total Orders . | . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . Total Damage 106 | . . 106 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . 2 . 1 . . . 1 . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 4631 | 23 129 196 1220 68 95 56 959 1885 Spaces Moved 4687 | 39 233 418 1067 121 261 164 672 1712 Core 149 | 39 49 . . . . . . 61 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4538 | . 184 418 1067 121 261 164 672 1651 Fastest Speed 31 | 50 37 37 32 34 34 34 31 35 Average Speed 38 | 50 40 37 36 34 34 34 34 42 Slowest Speed 145 | 50 100 37 145 34 34 34 37 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 41 | . 4 2 15 . . 5 5 10 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 3 61 86 84 45 69 60 51 51 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 . . 1 . . . Known Exits Taken 2 | . . 1 1 . . . . . Unknown Exits Taken 6 | 1 1 . . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 3 | . . . . . . . . 3 Terrain Destroyed 47 | . . . . . . . 3 44 Melee 3 | . . . . . . . . 3 Projectile . | . . . . . . . . . AOE 44 | . . . . . . . 3 41 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 7054 | 41 252 447 1758 131 267 158 1282 2718 Wait 1925 | . 4 18 565 3 . . 506 829 Move 4599 | 38 225 413 1036 120 260 154 661 1692 Hop 39 | . 3 2 15 . . 4 5 10 Pick Up 33 | 3 4 3 11 . 1 . 6 5 Fast Attach 72 | . 6 . 17 . . . 14 35 Attach 11 | . 2 . 4 . . . . 5 Detach 7 | . 1 . 1 . . . 1 4 Swap 22 | . . 2 11 . 2 . 1 6 Drop 55 | . 2 3 23 . 4 . 6 17 Fire 181 | . 5 6 75 8 . . 82 5 Melee 85 | . . . . . . . . 85 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 Rewire 2 | . . . . . . . . 2 Trap 3 | . . . . . . . . 3 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 24 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 16) 116 | -10/Materials | Discovered new exit (range 12) 140 | -10/Materials | Discovered new exit (range 15) 153 | -10/Materials | Entered Mines 188 | -10/Mines | Learned Materials terminal intel 264 | -10/Mines | Learned location of Storage (-7) 277 | -10/Mines | Core integrity fell below 50% 313 | -10/Mines | Build established: Mutant 335 | -10/Mines | Identified exit to Materials 347 | -10/Mines | Discovered exit to Materials (range 10) 349 | -10/Mines | Entered Materials 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 350 | -9/Materials | Loaded intel: 12 terminal locations 386 | -9/Materials | Identified exit to Mines 466 | -9/Materials | Discovered new exit (range 11) 532 | -9/Materials | Lost 3 parts (2n1u) 555 | -9/Materials | Repaired Flight Unit 747 | -9/Materials | Build established: Scavenger-Mutant 1149 | -9/Materials | Destroyed 8 combat bots 1153 | -9/Materials | Discovered new exit (range 5) 1158 | -9/Materials | Lost 4 parts (1p2n1w) 1394 | -9/Materials | Central database locked down 1442 | -9/Materials | Core integrity fell below 50% 1569 | -9/Materials | Entered Mines 1636 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1636 | -9/Mines | Discovered new exit (range 5) 1637 | -9/Mines | Entered Exiles 1643 | -9/Exiles | Build established: Mutant 1646 | -9/Exiles | Met 8R-AWN 1652 | -9/Exiles | Met EX-HEX 1664 | -9/Exiles | Met EX-DEC 1670 | -9/Exiles | Learned location of Zion (-6) 1677 | -9/Exiles | Met EX-BIN 1681 | -9/Exiles | Aligned with FarCom system 1682 | -9/Exiles | Given EX-Vault access code 1690 | -9/Exiles | Opened EX-Vault 1697 | -9/Exiles | Found Flying Fortress v7 1706 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1729 | -9/Exiles | Discovered new exit (range 11) 1732 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1732 | -9/Exiles | Entered Mines 1787 | -8/Mines | Discovered new exit (range 5) 1788 | -8/Mines | Entered Materials 1788 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1818 | -8/Materials | Repaired Lgt. Armor Plating 2306 | -8/Materials | Discovered new exit (range 14) 2521 | -8/Materials | Lost 5 parts (1p1n1u2w) 2617 | -8/Materials | Lost 3 parts (1p2n) 2747 | -8/Materials | Entered Factory 2747 | -7/Factory | Evolved 2 slots: Utility x2 2773 | -7/Factory | Identified exit to Storage 2773 | -7/Factory | Identified exit to Lower Caves 3090 | -7/Factory | Fabricated Hacking Suite? 3473 | -7/Factory | Fabricated Mak. Flight Unit? 3703 | -7/Factory | Build established: Hacker-Mutant 3941 | -7/Factory | Found Prototype Launcher 3941 | -7/Factory | Identified Rocket Array 3944 | -7/Factory | Found Rocket Array 4055 | -7/Factory | Core integrity fell below 50% 4096 | -7/Factory | Lost 9 parts (1p3n4u1w) 4200 | -7/Factory | Garrison activated, responded to threat 4244 | -7/Factory | Discovered new exit (range 10) 4355 | -7/Factory | Build established: Mutant 4444 | -7/Factory | Core integrity fell below 20% 4478 | -7/Factory | Lost 7 parts (3n3u1w) 4495 | -7/Factory | Cargo convoy interrupted 4540 | -7/Factory | Found Prototype Protection 4551 | -7/Factory | System corruption reached 10% 4632 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04553_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 04554_ K-01 Serf collects debris. 04586_ System corrupted: Matter fused (-5). 04594_ K-01 Serf cleans the Fusion Modulator. 04604_ System corrupted: Energy discharge (-55). 04612_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 9N layout... Downloaded map data. 04612_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 04615_ K-01 Serf destroyed. 04616_ K-01 Serf collects debris. 04622_ Y-54 Guardian Imp. Heat Sink severed. 04627_ Slammed into Y-54 Guardian. 04630_ Scythe destroyed. 04631_ Slammed into Y-54 Guardian. 04631_ Prc. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | #??# #? | | # """ """ """ #??########## ####### | | # """ """ """ #???????????# #?????# | | ? """ """ """ !!#???????????# #?????# | | ??? ! #???????????# #?????# | | ?? #???????????# #?????# #####? | | ??? #?########### #######/###??? | | ???+####### #?# # # #??? | | ??????????# #?# """""" # # #??? | | ??????????# #?# """""" # # #??? | | ??????????+ #?# """""" # # ###? | | ??????????####### #?# """""" # # + ? | | ????????????????## #?# # # = ###? | | ?????????????????# #?# + + #??? | | ?????????????????# #?# # h# #??? | | ?????????????????# #?########### ###########?#? | | ?????????????????? #??######### #??????????#? | | ?????????????????# #### g T" ############? | | ?????????????????+ g " | | ?????????????????# ##### g ############? | | ??????????????????a##### ##### #??????????#? | | ?????????????????? ##%= #######+#######??????#? | | ??????????????????""" # * p # #??????#? | | ??????????????????""" # k # """ #??????#? | | ??????????????????""" + pYp # """ ########? | | ?????????????????? # @ !# """ ? ?? | | ?????????????????? # # ########? | | ?????????????????? ### ############?###??????#? | | ?????????????????? #?# # #????# #????????#? | | ??????????????????####### # #????# #?????????? | | ?????????????????? + ######?#######???? | | ??????????????????####### # # #???? | | ????????????????????????# ####### """ """ #???? | | ????????????????????????#+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 10 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 71 Targeting Accuracy 8 Launcher Accuracy 20 Core Analysis 6 Armor Integrity Analysis 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Mak. Flight Unit | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Extracted Hacking Suite | -8/Mines | Hacked System Shield | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Mak. Flight Unit | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeLatentStreamer Manual? 0 Play Time 01:06:54 Cumulative 675.0 hours Start 2024.04.01 @ 09:23:46 End 2024.04.01 @ 10:42:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 246 Adventurer 3 Explorer 25 Win Type - Total 15 Types 10/2/1/1/0/1/0/0/0 Lore% 91 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9de3e66-8ae3-48c0-86a6-07cf67f313f0