Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.06.29 @ 21:54:05 Player: kasaphescent Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (286) 1430 Value Destroyed (10954) 10954 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (7070) 7070 TOTAL SCORE: 25474 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4104 Follower Combat Kills 40 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -374 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 98/100 System Corruption 7% Temperature Cool (6) Movement Flying (29) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (8) ------ Advanced Targeting Computer Improved Reaction Control System Advanced Hacking Suite Mini Drone Bay (3/3) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Linear Accelerator Heavy Missile Launcher Centrium Greatsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Energy Well Improved Weapon Cycler Experimental Transmission Jammer Advanced Remote Shield Advanced Remote Shield Advanced Remote Shield Relay Coupler [NC] > --- WEAPON ----------- Improved Matter Neutralizer Heavy Mass Driver Compact Linear Accelerator > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Enhanced Armored Medium Treads Improved Heavy Treads Armored Wheel Armored Wheel Advanced Energy Well Matter Compressor Quantum Rifle Precision Assault Rifle Precision Assault Rifle Hypervelocity Coil Gun Hypervelocity Coil Gun Heavy Linear Accelerator Heavy Missile Launcher Centrium Greatsword [Rating: 133] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . Utility 6 | . . 1 1 . . . . . . . 2 2 . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . Parts Attached 229 | 6 15 19 22 10 5 35 6 23 13 15 4 40 7 9 . . Power 12 | 1 4 1 1 . 1 1 1 . 1 . . 1 . . . . Engine 9 | 1 4 1 1 . 1 . 1 . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . 1 . . . . . 1 . . . . Propulsion 55 | 2 3 5 2 3 2 9 . 6 2 6 . 9 2 4 . . Treads 32 | 1 2 4 1 2 1 3 . 3 1 4 . 8 2 . . . Leg 1 | . . . . . . . . 1 . . . . . . . . Wheel 19 | 1 1 1 1 1 1 6 . 2 1 2 . 1 . 1 . . Hover . | . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 . . Utility 79 | 1 4 2 11 4 2 8 . 6 5 5 3 23 1 4 . . Device 35 | . 2 . 8 1 2 1 . 2 2 2 1 12 1 1 . . Storage 7 | 1 2 . 1 . . . . . 1 . . 1 . 1 . . Processor 4 | . . . 1 . . 1 . . . . 1 . . 1 . . Hackware 4 | . . . . . . . . . . . 1 2 . 1 . . Protection 29 | . . 2 1 3 . 6 . 4 2 3 . 8 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 83 | 2 4 11 8 3 . 17 5 11 5 4 1 7 4 1 . . Energy Gun 25 | 2 4 9 4 1 . 2 . 2 . 1 . . . . . . Energy Cannon 3 | . . . 2 . . . . . . . . 1 . . . . Ballistic Gun 32 | . . 1 1 1 . 11 4 5 4 . 1 4 . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . . . Launcher 8 | . . 1 1 1 . 1 1 1 . 1 . . . 1 . . Special Weapon 2 | . . . . . . . . . . . . . 2 . . . Impact Weapon 3 | . . . . . . . . . 1 2 . . . . . . Slashing Weapon 8 | . . . . . . 3 . 3 . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 3 1 . 1 . . 1 2 . . 6 2 . . . Corrupted Parts 3 | . . . . . . . . . . 3 . . . . . . System Corruption 38 | . . . . . . . . . . 38 . . . . . . Parts Lost 45 | . . 1 3 5 2 7 2 3 1 2 . 19 . . . . Power 2 | . . . . . . . 1 . . . . 1 . . . . Propulsion 15 | . . 1 . 3 1 3 . 1 1 1 . 4 . . . . Utility 16 | . . . 2 1 1 1 . . . 1 . 10 . . . . Weapon 12 | . . . 1 1 . 3 1 2 . . . 4 . . . . Highest Loss Streak 6 | . . 1 1 3 1 6 2 1 1 1 . 6 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 92 97 99 98 99 99 85 76 91 83 74 15 27 41 41 Engine 4 | . 14 11 9 9 9 4 . 7 6 . . . . . . . Core 1 | . . . . . . . . . . 7 6 2 . . . . Reactor 1 | . . . . . . 4 6 . . . . 1 . . . . Treads 12 | . 14 22 18 17 18 17 15 9 7 7 13 11 8 6 . . Wheel 12 | . 14 11 18 17 16 17 15 14 15 14 . . . 1 . . Device 9 | . 13 11 15 13 13 9 7 7 7 7 6 11 2 5 11 11 Storage 7 | . 14 11 9 9 9 9 7 7 7 7 6 5 . . . . Processor 5 | . . . . 9 9 13 7 7 7 4 3 1 . . 5 5 Hackware 1 | . . . . . . . . . . . 6 8 . . 5 5 Protection 6 | . . 4 8 4 4 3 7 6 6 9 13 7 . . . . Energy Gun 6 | . 27 20 14 8 9 1 . 4 6 2 6 . . . . . Ballistic Gun 9 | . . . . 4 9 15 29 11 . 20 14 14 . . . . Impact Weapon 1 | . . . . . . . . . 5 6 5 . . . . . Naked Turns 60 | . . . . . . . . . . . . 29 31 . . . Heaviest Build 128 | 11 24 32 51 42 38 55 57 54 73 83 79 128 3 4 4 4 Greatest Support 150 | 10 10 12 24 24 24 43 24 75 24 150 150 150 40 12 8 12 Greatest Overweight (x) 3 | 1 2 3 2 3 2 2 2 3 3 3 . . . 1 . . Average Overweight (x) 1 | . 1 2 1 1 1 1 2 1 1 2 . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 20 20 20 20 5 5 5 5 Average Capacity 15 | 7 8 10 14 15 15 15 15 15 18 20 20 18 5 5 5 5 Most Carried 20 | 6 10 10 15 15 15 15 14 15 20 20 20 20 5 5 5 5 Average Carried 15 | 3 7 9 12 14 14 14 13 14 17 19 19 17 4 4 5 5 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 20 20 20 5 5 5 5 5 Final Carried 20 | 6 10 8 15 15 15 15 14 15 20 20 20 5 5 5 5 5 Class Distribution -------------------- 33% | Mutant 26% | Scavenger-Gunner 16% | Tank 11% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Tank | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Matter Collected 7049 | 260 186 281 499 225 133 772 346 525 90 580 172 2765 86 129 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12917 | . 506 612 830 685 425 1459 396 1736 644 1452 252 3729 61 130 . . Parts 649 | . 35 45 63 37 24 60 23 73 33 52 23 166 5 10 . . Haulers Intercepted 11 | . 2 2 4 . 1 . 1 . 1 . . . . . . . Recyclers Shooed 7 | . . . 2 . . . . . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 245 | . 11 13 24 22 9 22 10 28 8 23 8 62 . 5 . . Melee 5 | . . . . . . . . 3 2 . . . . . . . Guns 174 | . 11 5 16 14 9 20 7 22 6 17 7 40 . . . . Cannons 25 | . . . . 3 . . . . . . . 22 . . . . AOE 35 | . . 7 7 5 . 2 3 3 . 3 . . . 5 . . Classes Destroyed 20 | . 4 5 2 1 . 3 . 1 1 . . 2 1 . . . Worker 8 | . . 1 3 . . . . . . . 1 3 . . . . Builder 7 | . . 1 1 . . . . . 1 . . 4 . . . . Tunneler 2 | . . 1 . . . . . . . . . 1 . . . . Hauler 11 | . 2 2 4 . 1 . 1 . 1 . . . . . . . Recycler 4 | . . . 1 . . . . . 1 . . 2 . . . . Mechanic 3 | . . . 1 . . . . . . . . 2 . . . . Operator 3 | . . . . . . . . . 3 . . . . . . . Watcher 5 | . 2 . . . . . 1 . 1 . . 1 . . . . Swarmer 86 | . 3 3 16 11 3 4 7 11 . 6 7 10 . 5 . . Cutter 3 | . . . . . . . . 3 . . . . . . . . Grunt 89 | . 8 5 4 5 2 10 . 12 4 9 . 30 . . . . Brawler 11 | . . . . . . 2 . . . 1 . 8 . . . . Duelist 11 | . . 1 . 2 . 2 . . . 3 . 3 . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . Sentry 21 | . . 4 4 1 3 1 2 1 1 2 1 1 . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . . Hunter 6 | . . . . 3 1 1 . . . 1 . . . . . . Programmer 15 | . . . . . . 1 1 1 3 1 . 8 . . . . Heavy 1 | . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 14 | . 4 10 10 8 4 4 6 4 3 5 3 14 . 5 . . Combat Bots Only 10 | . 4 6 8 8 4 4 4 4 3 5 3 10 . 5 . . Max Kills in Single Turn 5 | . 1 3 3 3 1 2 2 2 2 2 3 3 1 5 . . Gunslinging 2 | . . . . . . . . 1 . 1 2 1 . . . . Exploded 5 | . . 2 3 3 . 2 2 1 . 2 . . . 5 . . Melee 1 | . . . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Damage Taken 15558 | . 361 663 964 974 463 1407 575 938 313 1050 443 7208 38 13 . 148 Core 1838 | . 87 81 89 152 53 169 53 58 14 69 11 864 38 13 . 87 Absorbed by Shields 480 | . . . . 201 . 80 . 25 . 149 . 25 . . . . Reduced by Siege Mode 474 | . . . . . . . . . . 18 . 456 . . . . Regen/Repaired (Parts) 89 | . . . . . 89 . . . . . . . . . . . Core Remaining (%) 71 | 100 65 79 . . . 15 . . . 72 98 . . . . . Volleys Fired 542 | . 42 32 67 63 22 70 23 23 . 43 11 139 2 5 . . Largest 4 | . 2 2 2 2 2 2 4 4 . 3 4 4 1 1 . . Hottest 183 | . 130 130 130 121 86 86 109 114 . 150 178 183 20 39 . . Shots Fired 1331 | . 73 59 129 118 44 136 80 99 24 108 34 420 2 5 . . Gun 1185 | . 73 53 101 91 44 135 78 97 24 105 34 350 . . . . Cannon 119 | . . . 24 25 . . . . . . . 70 . . . . Launcher 21 | . . 6 4 2 . 1 2 2 . 3 . . . 1 . . Special 6 | . . . . . . . . . . . . . 2 4 . . Kinetic 837 | . . . . 30 22 116 78 68 . 91 23 409 . . . . Thermal 427 | . 73 7 125 86 22 19 . 29 24 14 11 11 2 4 . . Explosive 21 | . . 6 4 2 . 1 2 2 . 3 . . . 1 . . Electromagnetic 46 | . . 46 . . . . . . . . . . . . . . Robot Hit Streak 41 | . 13 10 17 21 24 33 14 18 9 24 5 41 . 2 . . Robot Miss Streak 8 | . 4 3 3 2 1 3 5 8 7 3 2 3 . 2 . . Penetration Max 2 | . . . . . . 1 . . . . . 2 . . . . Secondary Targets 22 | . . . 2 3 1 3 . 2 . 5 2 4 . . . . Max Gunslinging Chain 2 | . . . 1 1 1 1 . 1 . 1 2 1 . . . . Autonomous 57 | . . . . . . . . 33 24 . . . . . . . Shots Hit Robots 1069 | . 47 41 89 83 37 117 44 128 34 94 23 328 2 2 . . Core Hits 540 | . 24 32 45 37 16 49 22 76 17 46 10 157 1 8 . . Critical Kills 20 | . . . . . . 2 . 1 . 1 1 15 . . . . Critical Parts Destroyed 30 | . . . . . . . 2 . 1 2 1 24 . . . . Critical Strikes 69 | . 1 . 2 5 3 5 2 2 1 3 2 43 . . . . Burn 13 | . 1 . 2 5 3 2 . . . . . . . . . . Destroy 45 | . . . . . . 2 2 1 . . . 40 . . . . Blast 3 | . . . . . . . . . . . . 3 . . . . Smash 6 | . . . . . . . . . 1 3 2 . . . . . Sever 2 | . . . . . . 1 . 1 . . . . . . . . Melee Attacks 138 | . . . . . . 23 . 67 16 24 5 . 3 . . . Impact 45 | . . . . . . . . . 16 24 5 . . . . . Slashing 93 | . . . . . . 23 . 67 . . . . 3 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 3 . 1 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 33682 | . 640 1211 2288 1734 608 3107 1035 5796 1857 3252 632 10944 274 304 . . Guns 18598 | . 638 636 1271 1097 608 1874 825 2136 1146 1704 444 6219 . . . . Cannons 4805 | . . . 361 278 . . . . . . . 4166 . . . . Explosions 3504 | . . 575 656 359 . 142 210 200 . 534 . 545 . 283 . . Melee 6738 | . . . . . . 1091 . 3460 711 1014 188 . 274 . . . Ramming 16 | . 2 . . . . . . . . . . 14 . . . . Kinetic 15634 | . . . . 287 239 1623 825 869 . 1450 278 10063 . . . . Thermal 7861 | . 638 162 1632 1088 369 251 . 1267 1146 254 166 867 . 21 . . Explosive 2887 | . . 503 656 359 . 142 210 200 . 534 . . . 283 . . Electromagnetic 546 | . . 546 . . . . . . . . . . . . . . Impact 1913 | . . . . . . . . . 711 1014 188 . . . . . Slashing 4825 | . . . . . . 1091 . 3460 . . . . 274 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 42 | . 5 2 . . . . . . 2 42 . 7 7 7 7 7 Average Corruption 4 | . 3 2 . . . . . . 1 4 . 5 7 7 7 7 Corruption Purged 8 | . . . . . . . . . 2 1 . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 52 | . 6 6 . . . . . . 1 15 . 17 4 3 . . Message Errors 12 | . 2 2 . . . . . . . 1 . 5 1 1 . . Matter Fused 13 | . 2 1 . . . . . . 1 4 . 3 1 1 . . Heat Flow Errors 3 | . . 1 . . . . . . . 1 . 1 . . . . Energy Discharges 8 | . 2 . . . . . . . . 2 . 2 1 1 . . Parts Rejected 2 | . . . . . . . . . . 2 . . . . . . Data Loss (minor) 5 | . . 1 . . . . . . . 1 . 2 1 . . . Data Loss (major) 2 | . . . . . . . . . . 1 . 1 . . . . Misfires 3 | . . 1 . . . . . . . . . 2 . . . . Alerts 3 | . . . . . . . . . . 2 . 1 . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1388 | . . . 23 51 . 83 28 146 249 294 44 470 . . . . Projectiles 453 | . . . . . . . . . . . . 453 . . . . Explosions 144 | . . . 23 51 . . 28 . . 25 . 17 . . . . Melee 791 | . . . . . . 83 . 146 249 269 44 . . . . . Knockbacks 25 | . . . . . . . . . 3 4 . 18 . . . . Impact 7 | . . . . . . . . . 3 4 . . . . . . Kinetic 17 | . . . . . . . . . . . . 17 . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 126 | . . 65 . 25 . . . 20 . 16 . . . . . . Shots 5 | . . 2 . 1 . . . 1 . 1 . . . . . . Rammed 2 | . 1 . . . . . . . . . . 1 . . . . Targets Rammed 2 | . 1 . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 646 | . 381 164 378 28 37 183 376 144 24 96 30 646 . . . . Average Temperature 78 | . 115 25 90 11 13 43 121 45 16 34 5 134 . . . . Received Heat Transfer 3453 | . 204 195 243 195 99 351 90 234 66 183 30 1545 18 . . . Effects 18 | . 7 . . . . . . . . . . 11 . . . . Shutdowns 4 | . 1 . . . . . . . . . . 3 . . . . Energy Bleed 3 | . 1 . . . . . . . . . . 2 . . . . Interference 5 | . 3 . . . . . . . . . . 2 . . . . Matter Decay 3 | . 1 . . . . . . . . . . 2 . . . . Short Circuit 2 | . 1 . . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . Siege Activations 19 | . . . . . . . . . . 2 . 17 . . . . Total Turns 416 | . . . . . . . . . . 32 . 384 . . . . Longest Duration 100 | . . . . . . . . . . 19 . 100 . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Parts Fried 13 | . . 4 . . . . . . 2 6 1 . . . . . Impact Corruptions 17 | . . . . . . . . . 9 6 1 1 . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 25 | . 5 1 4 10 . 1 . . 2 1 . . . 1 . . Heat Transferred 13686 | . 1718 272 3737 2738 1036 777 . 1008 975 333 222 796 . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Peak Influence 2023 | . 199 495 774 1027 675 1099 921 1448 773 1249 929 2023 . . . . Initial 758 | . . 2 148 488 500 438 576 644 758 415 655 455 . . . . Average 748 | . 85 292 549 798 559 648 743 1063 674 859 813 1046 . . . . Maximum Alert Level 5 | . . 2 3 3 2 3 3 4 3 4 3 5 . . . . Low Security (%) 8 | 100 100 21 4 . . . . . . . . . . . . . Level 1 3 | . . 48 18 . 2 . . . . . . . . . . . Level 2 39 | . . 29 60 42 97 64 38 11 67 26 11 38 . . . . Level 3 34 | . . . 17 57 . 35 61 42 32 58 88 24 . . . . Level 4 11 | . . . . . . . . 46 . 15 . 24 . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . 12 . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 1 1 . 1 . 1 . 4 . 1 21 . . . . Investigation 3 | . 2 . . . 1 . . . . . . . . . . . Extermination 6 | . . . . . . . 1 . 2 . . 3 . . . . Reinforcement 4 | . . 1 . . . . . . 1 . . 2 . . . . Assault 18 | . . . . . . . . . 1 . 1 16 . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Distress Signals 10 | . 1 1 3 . 3 . 1 . . . . 1 . . . . Communications Jammed 143 | . . . . . . . . . . . 26 117 . . . . Distress Signals 143 | . . . . . . . . . . . 26 117 . . . . Times Spotted 364 | . 19 14 32 22 14 26 11 28 14 25 15 129 4 6 . 5 Peak Tracking Total 20 | . 4 7 9 7 6 7 4 4 2 5 6 20 4 8 . 5 Tactical Retreats 18 | . . . 2 . . 2 . . . 2 1 9 1 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Traps Triggered 41 | . 5 . . 6 1 9 . 4 1 12 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . . Triggered 5 | . . . . . . . . 1 . . . 3 1 . . . Most Traps Carried 2 | . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Machines Disabled 39 | . . 2 6 2 . 1 4 6 1 6 . 10 1 . . . Max in Single Turn 2 | . . 1 2 1 . 1 1 1 1 1 . 2 1 . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . Garrison Relay 6 | . . . . 2 . . . 2 . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Machines Accessed 27 | . 2 1 3 1 4 2 2 . 9 1 . 2 . . . . Terminals 13 | . 1 . 1 1 2 2 1 . 4 1 . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 6 | . . 1 1 . 1 . . . 1 . . 2 . . . . Recycling Units 3 | . 1 . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . . . . . . . Total Hacks 58 | . 4 3 8 3 12 2 4 . 17 2 . 3 . . . . Successful 21 | . 2 1 3 . 6 1 2 . 4 1 . 1 . . . . Failed 37 | . 2 2 5 3 6 1 2 . 13 1 . 2 . . . . Catastrophic 13 | . 1 1 . 1 1 1 1 . 6 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 24 | . 3 . 4 . 9 . 3 . 4 . . . 1 . . . Terminals 37 | . 3 . 5 3 9 2 3 . 10 2 . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . Repair Stations 12 | . . 3 2 . 2 . . . 2 . . 3 . . . . Recycling Units 3 | . 1 . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . . . . . . . Terminal Hacks 5 | . 1 . 1 . 1 1 . . . 1 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . 1 1 . 2 . . . 1 . . 1 . . . . Scan Component 5 | . . 1 1 . 1 . . . 1 . . 1 . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . 1 . . . . . . . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . . . . . . . Unauthorized Hacks 3 | . . . . . 2 . 1 . . . . . . . . . Terminals 3 | . . . . . 2 . 1 . . . . . . . . . Botnet 3 | . . . . . 2 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 1 2 1 2 2 2 . 8 1 . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Used RIF Installer 4 | . . . . 1 . 1 . 1 . 1 . . . . . . Coupler Efficiency 1 | . . . . . . 1 . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 34 | . . . . 10 . 3 . 12 . 7 . 2 . . . . Machine Destruction 27 | . . . . 10 . . . 8 . 7 . 2 . . . . Programmers 7 | . . . . . . 3 . 4 . . . . . . . . Attached 2 | . . . . . . . . . . . 1 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Total Allies 4 | . . . . . . . . 4 . . . . . . . . Largest Group 2 | . . . . . . . . 2 1 . . . . . . . Highest-Rated Group 124 | . . . . . . . . 124 25 . . . . . . . Highest-Rated Ally 73 | . . . . . . . . 73 25 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . . . . . . . . Total Damage 280 | . . . . . . . . 280 . . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Turns Passed 12561 | 61 879 510 728 910 307 1355 378 1455 1675 1413 363 2160 174 142 12 39 Spaces Moved 8455 | 47 690 313 405 627 185 885 243 1023 1270 787 184 1111 277 244 37 127 Core 665 | 1 . . . . . . . . . . . 284 269 111 . . Treads 1029 | . . . . . . 1 . 1 . 8 184 827 8 . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 6464 | 46 690 313 405 627 185 884 243 1022 1270 779 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 297 | . . . . . . . . . . . . . . 133 37 127 Fastest Speed 29 | 50 95 105 105 105 105 105 120 105 105 120 160 50 50 29 32 29 Average Speed 110 | 88 96 113 105 105 106 106 120 106 118 135 160 131 53 40 32 30 Slowest Speed 240 | 95 110 125 120 135 120 240 120 160 135 240 160 160 170 100 32 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 94 32 44 50 16 80 10 81 30 77 3 28 50 52 9 22 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 . . . . . . . . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . . . 2 2 . . Spaces Dug 54 | . . 6 . 11 . . 8 8 1 . . . . 20 . . Terrain Destroyed 283 | . . 38 24 22 . 14 15 13 15 27 3 92 . 20 . . Melee 1 | . . . . . . . . . 1 . . . . . . . Projectile 63 | . . . . . . 7 7 2 14 . 3 30 . . . . AOE 219 | . . 38 24 22 . 7 8 11 . 27 . 62 . 20 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Total 10532 | 63 839 416 580 767 261 1159 286 1254 1415 1014 218 1532 291 276 36 125 Wait 684 | 5 59 30 53 29 38 53 12 54 79 50 13 196 . 13 . . Move 8440 | 46 689 312 405 626 185 884 243 1022 1270 786 183 1110 276 243 36 124 Hop 1 | . . . . . . . . . . . . . . . . 1 Pick Up 128 | 6 12 5 12 7 5 19 2 15 18 11 1 15 . . . . Fast Attach 84 | 6 2 7 12 1 2 5 1 7 5 4 1 18 5 8 . . Attach 56 | . 1 4 4 5 2 7 3 5 2 6 1 13 2 1 . . Detach 26 | . . 1 6 . 1 1 . 4 1 2 . 7 2 1 . . Swap 89 | . 12 8 6 4 1 23 2 11 6 5 2 9 . . . . Drop 162 | . 21 17 15 3 5 21 . 26 18 16 1 13 1 5 . . Fire 542 | . 42 32 67 63 22 70 23 23 . 43 11 139 2 5 . . Melee 138 | . . . . . . 23 . 67 16 24 5 . 3 . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . . . . . . . 1 . . . . Escape Stasis 177 | . . . . 29 . 52 . 18 . 67 . 11 . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . Trap 2 | . . . . . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Discovered new exit (range 14) 755 | -10/Materials | Discovered new exit (range 15) 915 | -10/Materials | Discovered new exit (range 10) 941 | -10/Materials | Entered another Materials area 941 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 942 | -9/Materials | Discovered new exit (range 7) 1293 | -9/Materials | Discovered new exit (range 7) 1451 | -9/Materials | Entered another Materials area 1451 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1657 | -8/Materials | Destroyed 8 combat bots 2075 | -8/Materials | Garrison activated, responded to threat 2179 | -8/Materials | Identified exit to Garrison 2179 | -8/Materials | Entered Garrison 2200 | -8/Garrison | Triggered checkpoint 2217 | -8/Garrison | Garrison Relay disabled 2316 | -8/Garrison | Triggered checkpoint 2418 | -8/Garrison | Discovered new exit (range 10) 2446 | -8/Garrison | Installed Relay Interface Framework 2458 | -8/Garrison | Triggered checkpoint 2528 | -8/Garrison | Triggered checkpoint 2663 | -8/Garrison | Lost 3 parts (2n1w) 2669 | -8/Garrison | Destroyed 8 combat bots 2679 | -8/Garrison | Triggered checkpoint 2686 | -8/Garrison | Garrison Relay disabled 2719 | -8/Garrison | Discovered new exit (range 15) 2720 | -8/Garrison | Triggered checkpoint 2856 | -8/Garrison | Triggered checkpoint 3031 | -8/Garrison | Spotted B-75 Beast 3089 | -8/Garrison | Entered Materials 3262 | -8/Materials | Core integrity fell below 50% 3371 | -8/Materials | Repaired Arm. Wheel 3396 | -8/Materials | Identified exit to Garrison 3396 | -8/Materials | Entered Garrison 3412 | -8/Garrison | Triggered checkpoint 3520 | -8/Garrison | Triggered checkpoint 3658 | -8/Garrison | Triggered checkpoint 3782 | -8/Garrison | Lost 6 parts (3n1u2w) 3874 | -8/Garrison | Triggered checkpoint 3970 | -8/Garrison | Build established: Scavenger-Mutant 4055 | -8/Garrison | Discovered new exit (range 10) 4125 | -8/Garrison | Triggered checkpoint 4166 | -8/Garrison | Discovered new exit (range 12) 4200 | -8/Garrison | Triggered checkpoint 4249 | -8/Garrison | Discovered new exit (range 55) 4249 | -8/Garrison | Discovered new exit (range 20) 4249 | -8/Garrison | Discovered new exit (range 74) 4358 | -8/Garrison | Triggered checkpoint 4359 | -8/Garrison | Triggered checkpoint 4367 | -8/Garrison | Core integrity fell below 20% 4429 | -8/Garrison | Spotted B-75 Beast 4429 | -8/Garrison | Spotted B-75 Beast 4464 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4724 | -8/Garrison | Triggered checkpoint 4751 | -8/Garrison | Entered Factory 4751 | -7/Factory | Evolved 2 slots: Weapon x2 5046 | -7/Factory | Build established: Scavenger-Gunner 5079 | -7/Factory | Discovered new exit (range 2) 5129 | -7/Factory | Identified exit to Garrison 5129 | -7/Factory | Entered Garrison 5442 | -7/Garrison | Triggered checkpoint 5493 | -7/Garrison | Triggered checkpoint 5558 | -7/Garrison | Triggered checkpoint 5653 | -7/Garrison | Discovered new exit (range 8) 5902 | -7/Garrison | Triggered checkpoint 5968 | -7/Garrison | Triggered checkpoint 6049 | -7/Garrison | Discovered new exit (range 10) 6073 | -7/Garrison | Triggered checkpoint 6086 | -7/Garrison | Garrison Relay disabled 6157 | -7/Garrison | Triggered checkpoint 6306 | -7/Garrison | Discovered new exit (range 9) 6336 | -7/Garrison | Found embedded Infiltrators 6360 | -7/Garrison | Triggered checkpoint 6366 | -7/Garrison | Rescued a captive Derelict 6371 | -7/Garrison | Rescued a captive Derelict 6510 | -7/Garrison | Expanded RIF knowledge: Program Shield 6584 | -7/Garrison | Entered Factory 6584 | -7/Factory | Accompanied by 1 ally 7018 | -7/Factory | Discovered new exit (range 7) 7510 | -7/Factory | Discovered new exit (range 14) 8149 | -7/Factory | Build established: Gunner 8184 | -7/Factory | First assault squad dispatched 8259 | -7/Factory | Identified exit to Garrison 8259 | -7/Factory | Entered Garrison 8356 | -7/Garrison | Triggered checkpoint 8546 | -7/Garrison | Triggered checkpoint 8586 | -7/Garrison | Triggered checkpoint 8726 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 8762 | -7/Garrison | Learned Factory security intel 8766 | -7/Garrison | Triggered checkpoint 8803 | -7/Garrison | Garrison Relay disabled 8835 | -7/Garrison | Discovered new exit (range 12) 8946 | -7/Garrison | Garrison Relay disabled 9089 | -7/Garrison | Discovered new exit (range 12) 9138 | -7/Garrison | Triggered checkpoint 9426 | -7/Garrison | Triggered checkpoint 9458 | -7/Garrison | Build established: Tank 9560 | -7/Garrison | Discovered new exit (range 10) 9590 | -7/Garrison | Triggered checkpoint 9659 | -7/Garrison | System corruption reached 10% 9662 | -7/Garrison | System corruption reached 30% 9672 | -7/Garrison | Entered Factory 9672 | -6/Factory | Evolved 2 slots: Utility x2 9733 | -6/Factory | Discovered new exit (range 9) 10022 | -6/Factory | First assault squad dispatched 10035 | -6/Factory | Entered another Factory area 10035 | -5/Factory | Evolved 2 slots: Utility x2 10335 | -5/Factory | First assault squad dispatched 10971 | -5/Factory | Destroyed 9 combat bots 11130 | -5/Factory | Cargo convoy interrupted 11247 | -5/Factory | Lost 3 parts (1p2u) 11553 | -5/Factory | Destroyed 10 combat bots 11592 | -5/Factory | Found Prototype Slashing Weapon 11754 | -5/Factory | Lost 6 parts (3u3w) 11784 | -5/Factory | Found Prototype Device 11784 | -5/Factory | Identified Exp. Transmission Jammer 11931 | -5/Factory | High security lockdown imminent 12011 | -5/Factory | High security lockdown engaged 12034 | -5/Factory | Released all parts (11) 12065 | -5/Factory | Lost 4 parts (2n1u1w) 12142 | -5/Factory | Discovered new exit (range 11) 12163 | -5/Factory | Core integrity fell below 50% 12188 | -5/Factory | Core integrity fell below 20% 12195 | -5/Factory | Entered Upper Caves 12218 | -5/Upper Caves | Encountered a Warlord checkpoint 12224 | -5/Upper Caves | Identified Centrium Greatsword 12293 | -5/Upper Caves | Build established: Mutant 12344 | -5/Upper Caves | Discovered new exit (range 7) 12361 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12364 | -5/Upper Caves | Found Prototype Special Weapon 12364 | -5/Upper Caves | Identified Molecular Deconstructor 12369 | -5/Upper Caves | Entered another Upper Caves area 12485 | -5/Upper Caves | Discovered new exit (range 14) 12503 | -5/Upper Caves | Learned 8 Factory zone layouts 12511 | -5/Upper Caves | Entered Warlord 12521 | -5/Warlord | Discovered new exit (range 8) 12523 | -5/Warlord | Entered Proximity Caves 12561 | -4/Proximity Caves | Spotted B-86 Titan 12562 | -4/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 12497_ Acquired Adv. Hacking Suite. 12498_ Acquired Adv. Targeting Computer. 12500_ Acquired 17 matter. 12502_ Searching scrap... 12502_ Found Imp. Trap Scanner. 12502_ Found Imp. Reaction Control System. 12502_ Found 25 Matter. 12503_ Acquired 25 matter. 12503_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 12504_ Acquired Imp. Reaction Control System. LOCATION=UNKNOWN GOAL=ESCAPE 12521_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 12554_ Penetrated by Slug. 12554_ Slug penetrates Wall. 12559_ Penetrated by Slug. 12562_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????????????????# ##??#? ????????????? | | ??????????????????????????? ## ????????????? | | ??????????????????????????? # ???????????? | | ??????????????????????????# BB ????????????? | | ?????????????????????????? # B ?????????????? | | ?????????????????????????? ??????????????? | | ??????????????????#######? ????????????????? | | ??????????????????# ## ## #?????????????????? | | ??????????? ##### #??????????????????? | | ???????????? #???????????????????? | | ????????????????## #?????????????????????? | | ???????????????## @;??????????????????????? | | ##??####???????# #??????????????????????? | | ##?# ##??????# #??????????????????????? | | #?# ##?????# ###??????????????????????? | | ### ####### ##????????????????????????? | | ## ##?????????????????????????? | | #??????????????????????????? | | #?????????????????????????? | | # ### #?????????????????????????? | | ##### #######?## ##?????????????????????????? | | ????###????????########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 25 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 2100 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 4 Particle Charging 15 Kinecelleration 40 Offensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 76 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronFlightClaymores Manual? 0 Play Time 01:48:22 Cumulative 277.8 hours Start 2022.06.29 @ 19:56:59 End 2022.06.29 @ 21:54:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 15 Types 12/0/2/1/0/0/0/0/0 Lore% 67 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4757169e-5b9a-4ac5-ab2b-5a3b980ca50a