Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 10:56:52 Player: Sgt. SmokeWeed Result: Destroyed by as-95678 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1103) 1103 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2680 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 138/140 System Corruption 2% Temperature Cool (1) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun EM Shotgun Improved EM Shotgun Rocket Launcher > --- INVENTORY -------- Heavy Assault Cannon [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Processor Improved Targeting Computer Weapon Heavy Assault Cannon Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 29 | 5 . 1 19 4 Power 5 | 1 . 1 2 1 Engine 4 | 1 . . 2 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads . | . . . . . Leg 6 | 2 . . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . . . 2 . Device . | . . . . . Storage . | . . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 . . 12 2 Energy Gun 7 | 1 . . 6 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 6 | . . . 4 2 Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 18 | . . . 7 11 Power 3 | . . . 2 1 Propulsion 5 | . . . 3 2 Utility 2 | . . . . 2 Weapon 8 | . . . 2 6 Highest Loss Streak 11 | . . . 3 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 49 | . 71 71 45 51 Engine 5 | . 14 3 4 8 Core 1 | . . 10 . . Leg 12 | . 28 28 10 13 Processor 1 | . . . 1 10 Energy Gun 10 | . 14 14 9 13 Ballistic Gun 1 | . 14 14 . . Ballistic Cannon 10 | . . . 12 2 Launcher 5 | . . . 6 4 Naked Turns 19 | . . . . 19 Heaviest Build 31 | 8 8 8 31 23 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 8 | . . . 8 1 Average Overweight (x) 1 | . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 3 | . . 1 3 2 Average Carried . | . . . . . Final Capacity 5 | 5 5 5 5 5 Final Carried 2 | . . . 2 . Class Distribution -------------------- 83% | Gunner 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1267 | 174 19 72 894 108 Remotely . | . . . . . Salvage Created 1191 | . 38 133 922 98 Parts 70 | . 3 10 53 4 Haulers Intercepted 4 | . . . 4 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 30 | . . 4 18 8 Guns 8 | . . 3 4 1 Cannons 15 | . . . 14 1 AOE 7 | . . 1 . 6 Classes Destroyed 11 | . 2 2 5 2 Builder 3 | . . . 3 . Hauler 4 | . . . 4 . Recycler 2 | . . . 2 . Operator 1 | . 1 . . . Watcher 4 | . 1 . 3 . Swarmer 2 | . . 2 . . Grunt 14 | . . 2 11 1 Duelist 1 | . . . 1 . Sentry 6 | . . . 6 . Demolisher 1 | . . . . 1 Assembled 6 | . . . . 6 Best Kill Streak 7 | . 1 2 5 7 Combat Bots Only 7 | . . 2 4 7 Max Kills in Single Turn 4 | . 1 1 3 4 Gunslinging . | . . . . . Exploded 4 | . . 1 . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 149 | . . 16 106 27 Missed 37 | . . 2 31 4 Damage Taken 2342 | . . 217 1123 1002 Core 468 | . . 57 148 263 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 77 . . Volleys Fired 95 | . 3 12 64 16 Largest 4 | . 2 2 3 4 Hottest 168 | . 60 60 145 168 Shots Fired 188 | . 6 24 126 32 Gun 78 | . 6 24 30 18 Cannon 105 | . . . 96 9 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 120 | . 3 12 96 9 Thermal . | . . . . . Explosive 5 | . . . . 5 Electromagnetic 63 | . 3 12 30 18 Robot Hit Streak 8 | . 2 4 8 6 Robot Miss Streak 8 | . 1 3 8 3 Penetration Max 1 | . . . 1 . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 96 | . 3 13 61 19 Core Hits 69 | . 3 9 41 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 3 1 Blast 4 | . . . 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4234 | 2 49 161 3339 683 Guns 594 | . 49 140 273 132 Cannons 2744 | . . . 2523 221 Explosions 835 | . . 20 485 330 Melee . | . . . . . Ramming 61 | 2 . 1 58 . Kinetic 2795 | . 10 41 2523 221 Thermal 263 | . . 20 243 . Explosive 570 | . . . 240 330 Electromagnetic 545 | . 39 99 275 132 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . 16 2 Message Errors 7 | . . . 5 2 Matter Fused 4 | . . . 4 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 204 | . . . 173 31 Projectiles 171 | . . . 140 31 Explosions 33 | . . . 33 . Melee . | . . . . . Knockbacks 12 | . . . 10 2 Impact 1 | . . . 1 . Kinetic 9 | . . . 7 2 Secondary 2 | . . . 2 . Self-Inflicted Damage 185 | . . 38 86 61 Shots 5 | . . 1 2 2 Rammed 3 | . . . 3 . Targets Rammed 23 | 2 . 2 19 . Kicked 20 | 2 . 2 16 . Crushed . | . . . . . Highest Temperature 390 | . 20 126 256 390 Average Temperature 72 | . 15 54 61 149 Received Heat Transfer 611 | . . 90 501 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 250 | . . 50 200 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 512 | . 35 115 512 182 Initial 123 | . . 13 44 123 Average 267 | . 28 106 306 127 Maximum Alert Level 2 | . . . 2 . Low Security (%) 24 | 100 100 100 7 100 Level 1 72 | . . . 88 . Level 2 3 | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 2 4 34 9 Peak Tracking Total 7 | . 1 2 4 7 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 7 | . . . 7 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 3 | . 1 . 2 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 4 . 3 . Successful 3 | . 1 . 2 . Failed 4 | . 3 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 4 . 2 . Terminals 6 | . 4 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Branch Access Points 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3059 | 54 108 229 2514 154 Spaces Moved 1382 | 39 82 159 1005 97 Core 218 | 3 . . 168 47 Treads . | . . . . . Legs 1164 | 36 82 159 837 50 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 191 | 114 120 120 219 107 Slowest Speed 450 | 120 120 120 450 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 30 52 42 29 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 159 | . . 2 109 48 Melee . | . . . . . Projectile 66 | . . . 61 5 AOE 93 | . . 2 48 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1537 | 45 86 175 1114 117 Wait 3 | . 2 1 . . Move 1379 | 39 81 158 1004 97 Hop . | . . . . . Pick Up . | . . . . . Fast Attach 25 | 5 . . 17 3 Attach 3 | . . . 2 1 Detach 3 | . . . 3 . Swap 1 | . . 1 . . Drop 6 | . . 1 5 . Fire 95 | . 3 12 64 16 Melee . | . . . . . Ram 3 | . . . 3 . Kick 19 | 1 . 2 16 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Identified exit to Mines 163 | -10/Materials | Entered Mines 239 | -10/Mines | Learned location of Mines (-9) 311 | -10/Mines | Build established: Mutant 381 | -10/Mines | Discovered new exit (range 8) 392 | -10/Mines | Entered Materials 392 | -9/Materials | Evolved 2 slots: Weapon x2 689 | -9/Materials | Build established: Gunner 1139 | -9/Materials | Lost 3 parts (2n1w) 1944 | -9/Materials | Discovered new exit (range 15) 2557 | -9/Materials | Identified exit to Mines 2906 | -9/Materials | Entered Mines 2919 | -9/Mines | Assembled infested the area 2924 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2967 | -9/Mines | Destroyed 7 combat bots 2978 | -9/Mines | Core integrity fell below 50% 2996 | -9/Mines | Core integrity fell below 20% 3031 | -9/Mines | Lost 11 parts (1p2n2u6w) 3060 | -9/Mines | Destroyed by as-95678 with Assembled Heavy Rifle Last Messages --------------- The unstable cave ceiling collapses. Aluminum Leg destroyed. Slug penetrates Wall. Hvy. Assault Cannon destroyed. The unstable cave ceiling collapses. Acquired Bore Cannon. The unstable cave ceiling collapses. HV Slug penetrates D-53 Grenadier. D-53 Grenadier knocked back. The unstable cave ceiling collapses. Bore Cannon destroyed. The unstable cave ceiling collapses. D-53 Grenadier destroyed. The unstable cave ceiling collapses. Acquired Lgt. Deuterium Engine. Acquired 1 matter. Acquired Aluminum Leg. Acquired 4 matter. The unstable cave ceiling collapses. Acquired 67 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###??????????????????????????????? | | ??????????????## ?????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????##?## ?????????????????????????????? | | ?????????? ? ?????????????????????????????? | | ?????????? ?? ?????????????????????????????? | | ?????????? #?? #?????????????????????????????? | | ?????????? #??? ##????????????????????????????? | | ?????????# #???# ##???????????????????????????? | | #####????# #???# #???????????????????????????? | | # ##???# #???? ????????????????????????????? | | ##### ###??# ?????????????????????????????? | | "## " #??# #?????????????????????????????? | | "#" "#???# ######????????????????????????? | | %%##??## #????????????????????????? | | #### #### #????????????????????????? | | " "%" #?# #????????????????????????? | | # " #?#a###??????????????????????? | | ##?# #??????????????????????? | | # ! ###??###@#??????????????????????? | | # "#?????# #??????????????????????? | | # ##?????# #??????????????????????? | | #?????? #??????????????????????? | | ## # #?????? #??????????????????????? | | # ## ## ## ????? #??????????????????????? | | ## ### #??? ##??????????????????????? | | # #?? ##?? ????????????????????????? | | # # ##???#??? ????????????????????????? | | ## % ##???????? ????????????????????????? | | ### #???????? $????????????????????????? | | #?# #??????? ????????????????????????? | | ### #??????? ????????????????????????? | | #??# ###??????? ?????????????????????????? | | ### ##????#????????? ?????????????????????????? | | ???####????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingDeuteriumEngine Manual? 0 Play Time 00:17:56 Cumulative 34.7 hours Start 2024.07.16 @ 10:41:08 End 2024.07.16 @ 10:56:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 9 Adventurer 66 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 552498b2-7ebe-442c-b47f-e82d0390ca9a