Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 21:04:37 Player: emory Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (3810) 3810 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1398) 1398 TOTAL SCORE: 9958 Bonus ------- High Alert Combat Kills 641 Follower Combat Kills 1031 Friendly Fire -274 Cogmind --------- Core Integrity 0/1000 Matter 279/300 Energy 99/100 System Corruption 11% Temperature Cool (4) Movement Hovering (71) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Airjet Gyrokinetic Inverter > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Airjet Gravmag System Gravmag System Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Flak Gun > --- INVENTORY -------- F-cell Engine F-cell Engine Advanced Heat Sink Improved Targeting Computer Hardened Medium Armor Plating Force Field Gauss Rifle [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . . 4 2 . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . 1 . Utility 4 | . . . 3 1 . . . . Weapon 2 | . . . . . . . . 2 Parts Attached 119 | 6 2 . 8 19 6 14 47 17 Power 19 | 1 . . 1 2 3 . 8 4 Engine 12 | 1 . . 1 1 2 . 4 3 Core 6 | . . . . 1 . . 4 1 Reactor 1 | . . . . . 1 . . . Propulsion 34 | 2 . . 2 4 . 5 17 4 Treads 8 | 2 . . 2 4 . . . . Leg 8 | . . . . . . . 6 2 Wheel 5 | . . . . . . . 5 . Hover 13 | . . . . . . 5 6 2 Flight . | . . . . . . . . . Utility 48 | 1 1 . 3 11 2 8 15 7 Device 25 | . . . 1 6 1 1 9 7 Storage 3 | 1 1 . . . . 1 . . Processor 6 | . . . . 1 1 . 4 . Hackware 3 | . . . . . . 3 . . Protection 11 | . . . 2 4 . 3 2 . Artifact . | . . . . . . . . . Weapon 18 | 2 1 . 2 2 1 1 7 2 Energy Gun 5 | 1 . . 2 . . . 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 1 . . 2 1 1 2 . Ballistic Cannon 2 | . . . . . . . 2 . Launcher 2 | . . . . . . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 92 | . 2 . 6 9 6 2 40 27 Power 16 | . 1 . . 1 1 . 7 6 Propulsion 29 | . . . 2 2 3 1 15 6 Utility 31 | . . . 2 4 1 1 11 12 Weapon 16 | . 1 . 2 2 1 . 7 3 Highest Loss Streak 14 | . 1 . 4 5 6 1 9 14 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 76 71 73 95 52 89 84 56 Engine 3 | . 5 . 7 6 2 . 1 6 Core 1 | . . . . . . . 5 . Reactor 1 | . . . . . 2 7 2 . Treads 15 | . 28 28 22 29 6 . . . Leg 2 | . . . . . . . 7 1 Wheel 1 | . . . . . . . 1 12 Hover 6 | . . . . . 7 25 15 . Device 9 | . . . 4 18 7 11 9 17 Storage 7 | . 14 14 9 7 1 3 4 . Processor 5 | . . . . 6 5 7 8 8 Hackware 3 | . . . . . . 13 6 . Protection 4 | . . . 11 7 3 4 4 . Energy Gun 6 | . 12 . 7 8 4 7 2 1 Ballistic Gun 9 | . 15 28 10 5 7 6 7 . Naked Turns 29 | . . . . . 26 . . 3 Heaviest Build 112 | 11 86 82 112 105 105 41 55 55 Greatest Support 89 | 40 40 40 60 89 80 33 65 52 Greatest Overweight (x) 7 | 2 2 2 2 1 4 1 7 5 Average Overweight (x) . | . 1 2 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 5 Average Capacity 16 | 7 23 25 25 25 9 7 9 5 Most Carried 25 | 6 18 19 23 25 24 8 10 5 Average Carried 12 | 3 13 18 19 20 9 4 6 3 Final Capacity 25 | 8 25 25 25 25 5 10 5 5 Final Carried 24 | 6 17 19 22 24 5 8 5 1 Class Distribution -------------------- 50% | Mutant 42% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Matter Collected 2490 | 237 85 6 138 347 133 242 1043 259 Remotely . | . . . . . . . . . Salvage Created 4008 | . 613 . 503 847 . 600 1014 431 Parts 191 | . 32 . 31 37 . 26 43 22 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 6 | . 2 . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 73 | . 9 . 8 11 . 10 21 14 Melee 1 | . . . . . . . 1 . Guns 47 | . 6 . 7 11 . 4 17 2 Cannons 8 | . . . . . . . 3 5 AOE 16 | . 3 . . . . 6 . 7 Classes Destroyed 15 | . 6 . 4 1 . 3 1 . Worker 3 | . 1 . . . . 1 1 . Builder 1 | . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . Recycler 9 | . 3 . . 4 . 2 . . Operator 1 | . 1 . . . . . . . Watcher 8 | . 3 . 1 2 . 1 1 . Swarmer 15 | . 6 . . 4 . . . 5 Grunt 26 | . 3 . 2 1 . 1 14 5 Brawler 3 | . . . 1 . . . 1 1 Protector 1 | . . . . . . 1 . . Sentry 8 | . . . 3 3 . 1 1 . Specialist 2 | . . . . . . 2 . . Hunter 8 | . . . 2 1 . 2 . 3 Programmer 9 | . . . . 2 . 2 5 . Surgeon 1 | . . . . . . 1 . . Thug 2 | . . . . . . 2 . . Best Kill Streak 9 | . 5 . 5 4 . 9 5 8 Combat Bots Only 8 | . 3 . 5 4 . 7 5 8 Max Kills in Single Turn 9 | . 3 . 1 1 . 9 1 5 Gunslinging . | . . . . . . . . . Exploded 6 | . 2 . . . . 6 . 5 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Hostile Shots Fired 939 | . 47 3 107 187 5 32 300 258 Missed 271 | . 12 2 36 63 . 11 82 65 Damage Taken 9600 | . 405 120 916 1248 212 426 3553 2720 Core 2347 | . 63 51 70 136 156 87 782 1002 Absorbed by Shields 1092 | . . . 222 186 22 . 224 438 Regen/Repaired (Parts) 50 | . . . . . . 50 . . Core Remaining (%) 58 | 100 . 54 87 . . 45 8 . Volleys Fired 308 | . 51 3 54 57 8 27 85 23 Largest 3 | . 2 2 2 2 2 2 2 3 Hottest 164 | . 60 40 122 122 68 68 122 164 Shots Fired 598 | . 101 6 108 110 16 51 162 44 Gun 554 | . 101 6 108 110 16 51 145 17 Cannon 39 | . . . . . . . 17 22 Launcher 5 | . . . . . . . . 5 Special . | . . . . . . . . . Kinetic 414 | . 58 6 84 60 8 27 149 22 Thermal 136 | . . . 24 50 8 24 13 17 Explosive 5 | . . . . . . . . 5 Electromagnetic 43 | . 43 . . . . . . . Robot Hit Streak 14 | . 6 3 14 13 13 6 11 13 Robot Miss Streak 10 | . 7 3 10 5 3 8 5 4 Penetration Max 1 | . . . . 1 . . 1 . Secondary Targets 2 | . 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 434 | . 50 3 75 74 13 44 138 37 Core Hits 335 | . 28 1 31 34 12 53 122 54 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 6 | . 1 . . . . . 5 . Critical Strikes 13 | . 1 1 2 2 . . 5 2 Burn 5 | . . . 1 2 . . . 2 Destroy 5 | . 1 1 1 . . . 2 . Smash 3 | . . . . . . . 3 . Melee Attacks 16 | . . . . . . . 16 . Impact 16 | . . . . . . . 16 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9437 | . 717 22 679 1626 282 1543 3078 1490 Guns 6283 | . 561 22 679 1574 282 675 2185 305 Cannons 870 | . . . . . . . 400 470 Explosions 1716 | . 153 . . . . 829 88 646 Melee 363 | . . . . . . . 363 . Ramming 205 | . 3 . . 52 . 39 42 69 Kinetic 5163 | . 251 22 499 804 203 429 2485 470 Thermal 2424 | . 153 . 180 770 79 749 188 305 Explosive 869 | . . . . . . 223 . 646 Electromagnetic 413 | . 310 . . . . 103 . . Impact 363 | . . . . . . . 363 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . 2 2 3 18 11 Average Corruption 4 | . . . . 1 2 2 8 8 Corruption Purged 7 | . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . Effects 79 | . . . . 9 1 6 52 11 Message Errors 13 | . . . . . 1 1 11 . Matter Fused 19 | . . . . 2 . 1 12 4 Heat Flow Errors 14 | . . . . 3 . 2 6 3 Energy Discharges 13 | . . . . 3 . . 8 2 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . 1 6 1 Data Loss (major) 3 | . . . . . . 1 2 . Misfires 3 | . . . . . . . 3 . Alerts 3 | . . . . 1 . . 2 . Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 269 | . 1 . . . . 83 179 6 Projectiles . | . . . . . . . . . Explosions 138 | . 1 . . . . 83 48 6 Melee 131 | . . . . . . . 131 . Knockbacks 23 | . . . . . . . 4 19 Impact 2 | . . . . . . . 2 . Kinetic 20 | . . . . . . . 2 18 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 234 | . 41 . . . . 61 19 113 Shots 4 | . 1 . . . . 1 . 2 Rammed 35 | . 3 . . 7 . 9 8 8 Targets Rammed 46 | . 3 . . 7 . 9 8 19 Kicked 11 | . . . . . . . . 11 Crushed . | . . . . . . . . . Highest Temperature 414 | . 84 . 262 146 . 222 414 322 Average Temperature 100 | . 16 . 71 26 . 34 186 133 Received Heat Transfer 1648 | . 135 6 218 182 . 21 810 276 Effects 13 | . . . . . . 3 7 3 Shutdowns 3 | . . . . . . . 3 . Energy Bleed 1 | . . . . . . . 1 . Interference 7 | . . . . . . 3 1 3 Damage (minor) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions 4 | . . . . . . . 4 . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 7 | . . . 3 3 . . . 1 Heat Transferred 4542 | . 150 . 407 1480 222 1074 309 900 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . 2 . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Peak Influence 1410 | . 231 . 252 247 78 1410 653 551 Initial 617 | . . . . 28 78 14 617 163 Average 255 | . 67 . 100 77 24 782 397 355 Maximum Alert Level 4 | . 1 . 1 1 . 4 2 2 Low Security (%) 56 | 100 91 . 72 88 100 31 16 15 Level 1 21 | . 8 . 27 11 . . 40 44 Level 2 15 | . . . . . . 5 43 39 Level 3 2 | . . . . . . 22 . . Level 4 3 | . . . . . . 40 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . 1 . . 5 . 11 8 6 Investigation 7 | . . . . 1 . 3 2 1 Extermination 8 | . . . . 2 . 1 5 . Reinforcement 12 | . 1 . . 2 . 3 1 5 Assault . | . . . . . . . . . Garrison 4 | . . . . . . 4 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . 1 . 2 . 2 Haulers Reinforced 2 | . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Distress Signals 7 | . 1 . . 1 . 3 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 181 | . 19 2 12 23 9 31 41 44 Peak Tracking Total 9 | . 4 2 6 6 6 9 6 9 Tactical Retreats 13 | . 1 . 1 2 1 . 3 5 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Traps Triggered 14 | . . 2 . 5 . 5 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . Reused 1 | . . . . . . 1 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Machines Disabled 19 | . 1 . . . . 8 9 1 Max in Single Turn 9 | . 1 . . . . 7 9 1 Garrison Access 2 | . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Machines Accessed 24 | . 3 . 1 3 . 7 9 1 Terminals 19 | . 3 . 1 3 . 5 6 1 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 3 | . . . . . . 2 1 . Total Hacks 48 | . 5 . 1 6 . 15 18 3 Successful 25 | . 3 . 1 2 . 6 12 1 Failed 23 | . 2 . . 4 . 9 6 2 Catastrophic 6 | . . . . 1 . 4 . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 42 | . 5 . 1 6 . 12 15 3 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 4 | . . . . . . 3 1 . Terminal Hacks 22 | . 3 . 1 2 . 5 10 1 Record 3 | . . . . . . . 3 . Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 2 | . . . . 2 . . . . Level Access Points 3 | . . . . . . 1 1 1 Emergency Access Points 2 | . 1 . . . . . 1 . Alert Level 1 | . . . . . . . 1 . Unreport Threat 2 | . . . . . . 1 1 . Locate Traps 2 | . . . 1 . . 1 . . Reprogram Traps 1 | . . . . . . 1 . . Recall Investigation 1 | . . . . . . . 1 . Recall Extermination 1 | . . . . . . 1 . . Hauler Manifests 3 | . 2 . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 2 | . . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 16 | . . . . 3 . 6 6 1 Full Trace Events 4 | . . . . . . 1 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Total Allies 20 | . . . . . 20 . . . Largest Group 19 | . . . . . 19 15 . . Highest-Rated Group 475 | . . . . . 475 401 . . Highest-Rated Ally 35 | . . . . . 35 35 . . Total Orders . | . . . . . . . . . Ally Attacks 205 | . . . . . 78 127 . . Total Damage 6474 | . . . . . 2080 4394 . . Kills 46 | . . . . . 9 37 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Turns Passed 8809 | 79 1591 544 743 1778 320 806 2402 546 Spaces Moved 4450 | 42 470 167 198 607 250 606 1607 503 Core 385 | 10 . . . . 98 . 44 233 Treads 1505 | 32 470 167 198 607 31 . . . Legs 676 | . . . . . . . 646 30 Wheels 440 | . . . . . . . 213 227 Hover 1444 | . . . . . 121 606 704 13 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 320 240 162 50 58 50 50 Average Speed 162 | 148 300 320 280 241 112 109 115 76 Slowest Speed 480 | 160 320 320 320 242 480 156 400 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 75 11 20 17 87 26 25 17 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 92 | . 10 . . 2 . 28 28 24 Melee . | . . . . . . . . . Projectile 5 | . . . . 2 . . 3 . AOE 87 | . 10 . . . . 28 25 24 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Total 5454 | 59 561 170 299 811 274 697 1962 621 Wait 279 | . 14 . 22 73 . . 142 28 Move 4443 | 41 469 166 197 607 249 605 1606 503 Hop . | . . . . . . . . . Pick Up 169 | 12 17 1 15 33 7 22 48 14 Fast Attach . | . . . . . . . . . Attach 112 | 6 1 . 8 19 4 14 44 16 Detach 4 | . . . . 1 . . 2 1 Swap 8 | . 1 . . . 2 . 4 1 Drop 43 | . 5 . 3 14 4 7 7 3 Fire 308 | . 51 3 54 57 8 27 85 23 Melee 16 | . . . . . . . 16 . Ram 25 | . . . . . . 9 8 8 Kick 11 | . . . . . . . . 11 Crush 10 | . 3 . . 7 . . . . Escape Stasis 26 | . . . . . . 13 . 13 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 5) 777 | -10/Materials | Discovered new exit (range 5) 1044 | -10/Materials | Discovered new exit (range 8) 1636 | -10/Materials | Discovered new exit (range 12) 1671 | -10/Materials | Entered Subcaves 2171 | -10/Subcaves | Discovered new exit (range 13) 2215 | -10/Subcaves | Entered Materials 2215 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2286 | -8/Materials | Discovered new exit (range 16) 2664 | -8/Materials | Lost 4 parts (1n1u2w) 2776 | -8/Materials | Discovered new exit (range 16) 2958 | -8/Materials | Entered Factory 2958 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3270 | -7/Factory | Build established: Scavenger-Mutant 3445 | -7/Factory | Lost 5 parts (1p1n2u1w) 3889 | -7/Factory | Build established: Mutant 4562 | -7/Factory | Build established: Scavenger-Mutant 4736 | -7/Factory | Sucked down chute 4736 | -7/Factory | Entered Waste 4737 | -7/Waste | Met a frightened Derelict 4751 | -7/Waste | Spotted C-40 Crusher 4790 | -7/Waste | Spotted C-40 Crusher 4796 | -7/Waste | Spotted C-40 Crusher 4807 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4807 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4810 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4812 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4813 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4817 | -7/Waste | Spotted C-40 Crusher 4820 | -7/Waste | Spotted C-40 Crusher 4820 | -7/Waste | Spotted C-40 Crusher 4829 | -7/Waste | Warlord forces began an assault 4844 | -7/Waste | Lost 6 parts (1p3n1u1w) 4873 | -7/Waste | Allies destroyed C-40 Crusher 4874 | -7/Waste | Allies destroyed C-40 Crusher 4875 | -7/Waste | Allies destroyed C-40 Crusher 4877 | -7/Waste | Allies destroyed C-40 Crusher 4926 | -7/Waste | Allies destroyed C-40 Crusher 4969 | -7/Waste | Allies destroyed C-40 Crusher 5032 | -7/Waste | Discovered new exit (range 12) 5055 | -7/Waste | Identified exit to Factory 5056 | -7/Waste | Entered Factory 5056 | -7/Factory | Accompanied by 15 allies 5115 | -7/Factory | Build established: Mutant 5311 | -7/Factory | Garrison activated, responded to threat 5391 | -7/Factory | Identified exit to Factory 5432 | -7/Factory | Garrison activated, responded to threat 5469 | -7/Factory | P-60 Hacker assimilated allied IO-TE4(s) 5560 | -7/Factory | Build established: Scavenger-Mutant 5645 | -7/Factory | Cargo convoy interrupted 5664 | -7/Factory | Core integrity fell below 50% 5693 | -7/Factory | Destroyed 7 combat bots 5694 | -7/Factory | Lost 9 allies 5862 | -7/Factory | Entered another Factory area 5862 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6010 | -6/Factory | Identified exit to Factory 6425 | -6/Factory | Build established: Hacker-Mutant 6631 | -6/Factory | Lost 3 parts (1n1u1w) 6865 | -6/Factory | Lost 8 parts (1p4n2u1w) 7159 | -6/Factory | Build established: Scavenger-Mutant 7542 | -6/Factory | Lost 3 parts (1p2u) 7611 | -6/Factory | System corruption reached 10% 7614 | -6/Factory | Core integrity fell below 50% 7648 | -6/Factory | Lost 6 parts (1p3n2w) 7776 | -6/Factory | Spotted B-75 Beast 7869 | -6/Factory | Lost 9 parts (2p3n3u1w) 7911 | -6/Factory | Lost 5 parts (1p1n2u1w) 7954 | -6/Factory | Core integrity fell below 20% 8007 | -6/Factory | Lost 3 parts (1p1n1u) 8264 | -6/Factory | Entered another Factory area 8264 | -5/Factory | Evolved 2 slots: Weapon x2 8351 | -5/Factory | Spotted B-75 Beast 8527 | -5/Factory | Destroyed 8 combat bots 8601 | -5/Factory | Lost 7 parts (1p2n3u1w) 8665 | -5/Factory | Identified exit to Factory 8705 | -5/Factory | Lost 14 parts (3p3n6u2w) 8771 | -5/Factory | Core integrity fell below 50% 8771 | -5/Factory | System corruption reached 10% 8801 | -5/Factory | Core integrity fell below 20% 8810 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08797_ G-50 Soldier suffers critical hit (Burn). 08797_ Slug penetrates Wall. 08798_ Slug penetrates Recycling Unit. 08798_ Penetrated by Slug. 08798_ Slug penetrates Recycling Unit. 08800_ Penetrated by Slug. 08801_ Slug penetrates Recycling Unit. 08803_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 08804_ System corrupted: Energy discharge (-36). 08804_ Penetrated by Slug. 08804_ Lgt. Angular Momentum Engine destroyed. 08804_ Slug penetrates G-50 Soldier. 08804_ Penetrated by Slug. 08805_ Slammed into W-25 Informer. 08807_ Slug penetrates Wall. 08807_ Penetrated by Slug. 08808_ Slug penetrates H-66 Slayer. 08808_ Slug penetrates U-05 Engineer. 08808_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | F" # ## #????????????????????????? | | "" # ## #????????????????????????? | | # ## #????????????????????????? | | # #######+#+####????????????????????????? | | ####+####### ##############??????????????? | | # #??????????????? | | ! # """ """#??????????????? | | !! + """ R"#??????????????? | | ########### !! %# """ """#??????????????? | | ??????????# # #??????????????? | | ??????????# ##############??????????????? | | ???######## #???????????????????????????? | | #???????????????????????????? | | % #???????????????????????????? | | ?"" """ """ """ % #???????????????????????????? | | ?????"" """ """ """ #???????????????????????????? | | ?"" 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" " " " #????????????????????? | | ??????# #??????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 950 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 34 Item Schematics ----------------- Imp. Linear Gravjet | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniCryofiberTube Manual? 0 Play Time 01:54:42 Cumulative 23.0 hours Start 2024.04.13 @ 18:27:41 End 2024.04.13 @ 21:04:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 454cb3fc-c60d-4ebb-9144-9929a06dc1eb