Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.21 @ 18:21:34 Player: APerTAS Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (60) 60 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1270) 1270 TOTAL SCORE: 4970 Bonus ------- Pacifist 470 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Damper Plating Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Improved Cooling System Experimental Power Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Antimatter Reactor Damper Plating [Rating: 60] Favorites ----------- Power Antimatter Reactor Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Flight Unit Improved Flight Unit Utility Experimental Power Shielding Device Improved Cooling System Hackware Authchip [R/Combat] Protection Experimental Power Shielding Weapon None Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power . | . . . . . . . . . Propulsion 8 | . . 2 . . . 6 . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Parts Attached 24 | . . . 4 14 . . 6 . Power 1 | . . . . . . . 1 . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor 1 | . . . . . . . 1 . Propulsion 7 | . . . 4 . . . 3 . Treads 3 | . . . . . . . 3 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . 4 . . . . . Utility 16 | . . . . 14 . . 2 . Device 1 | . . . . . . . 1 . Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware 14 | . . . . 14 . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon . | . . . . . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Corrupted Parts 14 | . . . . 14 . . . . System Corruption 38 | . . . . 38 . . . . Parts Lost 2 | . . . . . . . 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 2 | . . . . . . . 2 . To Critical Strikes 1 | . . . . . . . 1 . Average Backups . | . . . . . . . 1 2 Power . | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility . | . . . . . . . . 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 2 | . . . . . . . . 2 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . . 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 11 | . . . 9 3 . . 31 . Reactor 1 | . . . . . . . 4 . Treads 4 | . . . . . . . 15 . Device 1 | . . . . . . . 4 . Protection 1 | . . . . . . . 5 . Peak Build Rating 60 | . . . 12 8 . . 60 3 Average Rating 16 | . . . 2 . . . 47 3 On Entrance . | . . . . . . . . 3 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 653 | . 60 4 50 146 100 102 15 176 Heaviest Build 19 | . . . . . . . 19 . Greatest Support 200 | 3 3 3 20 3 3 3 200 3 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . . . 5 5 Average Carried 1 | . . . . . . . 3 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . . 5 5 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Matter Collected 360 | . . . . . . 123 237 . Remotely . | . . . . . . . . . Salvage Created . | . . . . . . . . . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 116 | . 15 . 12 . . 41 2 46 Missed 48 | . 2 . 4 . . 18 . 24 Hits 68 | . 13 . 8 . . 23 2 22 Melee 2 | . . . . . . . 2 . Projectile 66 | . 13 . 8 . . 23 . 22 Critical Strikes 3 | . . . 1 . . 1 1 . Damage Taken 1306 | . 160 . 123 37 . 436 100 450 Core 1206 | . 160 . 123 37 . 436 . 450 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 65 | 100 36 . . . 60 . . . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits 8 | . . . . 4 . . 4 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 236 | . 4 . . 81 . 2 127 22 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 236 | . 4 . . 81 . 2 127 22 Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 40 | . . . . 40 40 2 2 5 Average Corruption 11 | . . . . 28 40 2 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . 6 3 . 5 2 Message Errors 4 | . . . . 2 . . 1 1 Matter Fused 4 | . . . . 1 1 . 1 1 Heat Flow Errors 3 | . . . . . 1 . 2 . Energy Discharges 2 | . . . . 2 . . . . Data Loss (minor) 2 | . . . . . 1 . 1 . Alerts 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 50 | . 2 . . 37 . 1 . 10 Shots . | . . . . . . . . . Rammed 126 | . 1 . 1 24 . 1 96 3 Targets Rammed 126 | . 1 . 1 24 . 1 96 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 199 | . . . 15 . 117 8 199 . Average Temperature 71 | . . . 11 . 61 8 97 . Received Heat Transfer 423 | . 90 . 54 . . 225 . 54 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 60 | . 30 8 3 50 . 50 28 60 Initial 28 | . . 8 3 . . . 28 . Average 9 | . 8 8 . 17 . 1 3 21 Influence Increases 295 | . 45 . . 50 . 90 . 110 Select Force Hacks 100 | . . . . 50 . . . 50 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 180 | . 30 . . . . 90 . 60 Influence Decreases 245 | . 25 12 8 50 . 10 80 60 Entered New Map 69 | . . 12 5 . . . 52 . Time Decay 176 | . 25 . 3 50 . 10 28 60 Squads Dispatched 7 | . 1 . 2 . . 3 . 1 Investigation 5 | . . . 1 . . 3 . 1 Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 29 | . 5 . 3 . . 12 1 8 Peak Tracking Total 11 | . 4 . 4 . . 11 1 4 Tactical Retreats 4 | . 1 . . . . 1 . 2 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Traps Triggered 2 | . . . . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged 1 | . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Accessed 7 | . . . 1 2 . 3 . 1 Terminals 3 | . . . . 1 . 2 . . Fabricators 2 | . . . . . . 1 . 1 Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . . . 2 3 . 7 . 1 Successful 4 | . . . . 3 . . . 1 Failed 9 | . . . 2 . . 7 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 11 | . . . 1 1 . 8 . 1 Terminals 5 | . . . . 1 . 4 . . Fabricators 4 | . . . . . . 3 . 1 Repair Stations 2 | . . . 2 . . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . Process 1 | . . . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . . 1 Terminals 1 | . . . . 1 . . . . Sabotage 1 | . . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 Overload 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . 1 . . 3 . . Full Trace Events 4 | . . . 1 . . 3 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 4 | . . . . 4 . . . . Retrieved Matter 4 | . . . . 4 . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial UFD Resources 24 | . . . . . . 24 24 24 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Turns Passed 1028 | 10 60 4 65 171 100 102 340 176 Spaces Moved 1367 | 20 117 8 127 252 199 202 122 320 Core 1245 | 20 117 8 97 252 199 202 30 320 Treads 92 | . . . . . . . 92 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 30 | . . . 30 . . . . . Fastest Speed 31 | 50 50 50 31 50 50 50 50 50 Average Speed 57 | 50 50 50 45 50 50 50 135 50 Slowest Speed 165 | 50 50 50 50 50 50 50 165 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 41 2 27 41 30 7 76 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total 1533 | 19 117 7 131 289 198 203 233 336 Wait 18 | . . . . . . . 5 13 Move 1360 | 19 116 7 126 251 198 202 121 320 Hop . | . . . . . . . . . Pick Up 2 | . . . . . . . 2 . Fast Attach 24 | . . . 4 14 . . 6 . Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop . | . . . . . . . . . Fire . | . . . . . . . . . Melee . | . . . . . . . . . Ram 30 | . 1 . 1 24 . 1 . 3 Kick . | . . . . . . . . . Crush 96 | . . . . . . . 96 . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . . 3 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -9/Scraptown -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 11 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Core integrity fell below 50% 68 | -10/Materials | Discovered new exit (range 3) 71 | -10/Materials | Entered another Materials area 71 | -9/Materials | Evolved 2 slots: Propulsion x2 71 | -9/Materials | Discovered new exit (range 7) 75 | -9/Materials | Entered Storage 110 | -9/Storage | Released all parts (4) 138 | -9/Storage | Used back door to open Recycling access 138 | -9/Storage | Discovered new exit (range 4) 140 | -9/Storage | Entered Recycling 178 | -9/Recycling | Released all parts (2) 179 | -9/Recycling | System corruption reached 10% 181 | -9/Recycling | Released all parts (2) 211 | -9/Recycling | Released all parts (2) 215 | -9/Recycling | Released all parts (2) 220 | -9/Recycling | Released all parts (2) 249 | -9/Recycling | System corruption reached 30% 260 | -9/Recycling | Released all parts (2) 267 | -9/Recycling | Released all parts (2) 299 | -9/Recycling | Scanned before Scraplab entrance 306 | -9/Recycling | Build established: Mutant 306 | -9/Recycling | Entered Scraplab 310 | -9/Recycling | Discovered new exit (range 2) 311 | -9/Recycling | Entered Scraptown 348 | -9/Scraptown | Visited UFD Registry 348 | -9/Scraptown | Registered with UFD as "Novadrive" 383 | -9/Scraptown | Met Optimus 383 | -9/Scraptown | Accepted into 0bPrime 409 | -9/Scraptown | Discovered new exit (range 3) 411 | -9/Scraptown | Entered Factory 411 | -6/Factory | Evolved 6 slots: Propulsion x6 505 | -6/Factory | Core integrity fell below 50% 513 | -6/Factory | Sucked down chute 513 | -6/Factory | Entered Waste 513 | -6/Waste | The area was eerily silent 622 | -6/Waste | Found Damper Plating 823 | -6/Waste | A Compactor rumbled back to life 823 | -6/Waste | Crushed by Compactor (1 part destroyed) 823 | -6/Waste | Spotted C-40 Crusher 835 | -6/Waste | Discovered new exit (range 10) 852 | -6/Waste | Released all parts (4) 853 | -6/Waste | Entered Factory 894 | -6/Factory | Spotted B-75 Beast 960 | -6/Factory | Core integrity fell below 20% 1029 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 00908_ Connecting with Fabricator... 00908_ Current location identified: Factory >>Force(Overload) EM_IMPRINTER_OVERLOAD 00908_ ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. 00909_ Fabricator zaps Cogmind with an electromagnetic arc. 00912_ Fabricator zaps T-07 Excavator with an electromagnetic arc. 00912_ T-07 Excavator system terminally corrupted. 00916_ System corrupted: Matter fused (-5). 00927_ Slug penetrates Wall. 00958_ Slammed into M-28 Smith. 00959_ Destabilizing: Core damaged (-34). 00972_ K-01 Serf collects debris. 01009_ Triggered Blade Trap. 01009_ Massive razor-sharp blades shoot up from within the floor. 01017_ Slug penetrates Wall. 01021_ Knocked back. 01024_ 7Q40| V:/DU/FYD W/R62MPPEB>OADB9 01025_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????# #??????????? | | ???????????????????## #??????????? | | ???????????????????#" #??????????? | | ???????????????????#" #??????????? | | ???????????????????## #??????????? | | ????????????????????# #??????????? | | ????????????????????# #??????????? | | ???????????????????## ##?????????? | | ???????????????????# #?????????? | | ?????????????####### #?????????? | | ????????? #?????????? | | ????????? ####### #?????????? | | ???????????????????# #?????????? | | ???????????????????# H=% #?????????? | | ???????????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????### A###?????????? | | ????????????????????## %#???????????? | | ????????????????????# #???????????? | | ????????????????????#T #???????????? | | ????????????????????## #???????????? | | ?????????????????????# #???????????? | | ????????????????????## %##??????????? | | ????????????????????# #??????????? | | ????????????????????# @ #??????????? | | ????????????????????# #??????????? | | ????????????????????# +??????????? | | ????????????????????# #??????????? | | ????????????????????# #??????????? | | ????????????????????# #??????????? | | ????????????????????# #??????????? | | ????????????????????# #??????????? | | ????????????????????# #??????????? | | ????????????????????# #??????????? | | ????????????????????# #??????????? | | ???????????????????? #??????????? | | ????????????????????# +??????????? | | ????????????????????# #??????????? | | ????????????????????? #??????????? | | ??????????????????????? ???????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 90 Evasion (%) 63 Recoil Reduction 6 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceOpticalPit Manual? 0 Play Time 00:10:31 Cumulative 31.3 hours Start 2026.03.21 @ 18:12:22 End 2026.03.21 @ 18:21:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 29 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce0ca5ac-3aa1-4665-bfac-9751a254096e