Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 04:21:27 Player: Pitt Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (443) 443 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 1197 Bonus ------- Follower Combat Kills 44 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 187/200 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Spiked Treads > --- UTILITY (2) ------ Small Storage Unit Makeshift Targeting Computer > --- WEAPON (2) ------- Small Laser Subdweller Beam Cannon > --- INVENTORY (8) ---- Hover Unit Hover Unit Hover Unit Sensor Array Improved Terrain Scanner Seismic Detector Datajack Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads > --- UTILITY ---------- Small Storage Unit Makeshift Targeting Computer > --- WEAPON ----------- Small Laser Subdweller Beam Cannon > --- INVENTORY -------- Hover Unit Hover Unit Hover Unit Sensor Array Improved Terrain Scanner Seismic Detector Datajack Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Makeshift Targeting Computer Weapon Small Laser Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 7 8 2 6 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 4 . 1 Treads 1 | . . . 1 Leg 2 | . 2 . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device 1 | 1 . . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 3 1 3 Energy Gun 5 | 2 1 . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . 1 . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 7 | 1 7 7 7 Power . | . 1 . . Propulsion 2 | . 2 3 3 Utility 2 | . 2 2 2 Weapon . | . 1 1 1 Tool/Special . | . . . . Unused Backups 6 | . . 1 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 3 | . . 1 2 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 100 98 78 Engine 11 | . 14 12 7 Treads 1 | . . . 4 Leg 19 | . 22 28 12 Wheel 2 | . 5 . . Device 9 | . 14 14 1 Storage 14 | . 14 14 14 Processor 4 | . . . 12 Energy Gun 21 | . 26 14 20 Ballistic Gun 1 | . 1 6 . Ballistic Cannon 2 | . . 7 2 Peak Build Rating 11 | 9 10 10 11 Average Rating 9 | 6 9 9 8 On Entrance 7 | . 9 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 19 | 13 15 17 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 7 | 1 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 7 8 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 441 | 233 131 19 58 Remotely . | . . . . Salvage Created 660 | 92 343 . 225 Parts 49 | 16 22 . 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . . 10 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 13 | . 7 . 6 Guns 9 | . 6 . 3 Cannons 3 | . . . 3 Classes Destroyed 7 | 1 5 . 1 Worker 1 | . 1 . . Tunneler 5 | 5 . . . Recycler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 5 | . 3 . 2 Grunt 4 | . 4 . . Subdweller 4 | . . . 4 Best Kill Streak 4 | 4 3 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 2 | 2 2 . 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 113 | . 57 24 32 Missed 34 | . 18 9 7 Hits 79 | . 39 15 25 Projectile 79 | . 39 15 25 Critical Strikes 1 | . . . 1 Damage Taken 966 | . 453 118 395 Core 258 | . 87 52 119 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 57 | 5 31 2 19 Largest 2 | 2 2 2 2 Hottest 120 | 80 105 95 120 Shots Fired 110 | 10 60 4 36 Gun 99 | 10 58 2 29 Cannon 9 | . . 2 7 Launcher . | . . . . Special 2 | . 2 . . Kinetic 10 | . 5 2 3 Thermal 100 | 10 55 2 33 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 2 10 1 17 Robot Miss Streak 3 | 1 2 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 67 | 5 34 2 26 Core Hits 30 | 5 15 . 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 913 | 67 409 33 404 Guns 766 | 67 409 . 290 Cannons 147 | . . 33 114 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 90 | . . 33 57 Thermal 823 | 67 409 . 347 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 2 2 Impact . | . . . . Kinetic 2 | . . 1 1 Secondary 2 | . . 1 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 156 | 92 156 41 . Average Temperature 56 | 46 59 24 . Received Heat Transfer 276 | . 234 . 42 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 4 | . 2 . 2 Heat Transferred 1682 | 150 947 . 585 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 85 | 10 85 57 . Initial 19 | . . 19 . Average 15 | 2 18 9 . Influence Increases 361 | 25 229 57 50 Destroy 0b10 Robot/C 220 | . 140 40 40 Destroy 0b10 Robot/NC 45 | 25 20 . . Destroy Leader 44 | . 24 10 10 Allied During Kill 7 | . . 7 . Disable Machine 15 | . 15 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 311 | 25 178 108 . Entered New Map 32 | . . 32 . Time Decay 279 | 25 178 76 . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 16 3 8 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 1 . 2 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 . 3 Successful 3 | . . . 3 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Record 1 | . . . 1 Open Door 1 | . . . 1 Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 24 Highest-Rated Ally 16 | . . 16 16 Total Orders 2 | . . 2 . ROAM 1 | . . 1 . FOLLOW 1 | . . 1 . Ally Attacks 20 | . . 13 7 Total Damage 186 | . . 111 75 Kills 4 | . . 3 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1403 | 36 915 362 90 Terrain 1403 | 36 915 362 90 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2096 | 107 915 362 712 Spaces Moved 1020 | 95 197 270 458 Core 47 | 12 . . 35 Treads 118 | . . . 118 Legs 707 | . 132 270 305 Wheels 148 | 83 65 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 100 Average Speed 117 | 76 107 120 128 Slowest Speed 190 | 80 190 120 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 30 64 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1800 | 115 837 304 544 Wait 674 | 4 586 28 56 Move 1017 | 94 196 269 458 Hop . | . . . . Pick Up 14 | 5 8 1 . Fast Attach 15 | 7 1 1 6 Attach 1 | . . 1 . Detach 1 | . . . 1 Swap 8 | . 8 . . Drop 11 | . 7 2 2 Fire 57 | 5 31 2 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 520 | -10/Materials | Build established: Scavenger-Mutant 1010 | -10/Materials | Discovered new exit (range 10) 1023 | -10/Materials | Entered Mines 1075 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1231 | -10/Mines | Core integrity fell below 50% 1298 | -10/Mines | Learned Materials emergency access door positions 1346 | -10/Mines | Discovered new exit (range 13) 1385 | -10/Mines | Entered Subcaves 1385 | -10/Subcaves | Accompanied by 2 allies 1386 | -10/Subcaves | Approached by a straggling Scientist 1455 | -10/Subcaves | A Subdweller sparked back to life 1455 | -10/Subcaves | A Subdweller sparked back to life 1455 | -10/Subcaves | A Subdweller sparked back to life 1648 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1835 | -10/Subcaves | Build established: Mutant 1842 | -10/Subcaves | Core integrity fell below 20% 2019 | -10/Subcaves | Released subatomizers from SUBCON Basin 2097 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Sealed Heavy Doors opened. 02012_ Connecting with SUBCON Basin Controls... >>Record! "Subatomizer Containment" Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 02019_ Released subatomizers from SUBCON Basin. 02040_ Connecting with SUBCON Basin Controls... NE-3H0(c): "I think it's somewhere northwest of here" 02055_ Connecting with UFD SUBCON Station... 02090_ S-10 Pest destroyed. 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