Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 09:03:36 Player: Ty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1303) 1303 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3123 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 186/300 Energy 74/100 System Corruption 16% Temperature Cool (27) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Field Laser > --- INVENTORY (15) --- Light Treads Light Treads Improved Heat Sink Improved Heat Sink Sensor Array Targeting Computer Power Shielding Weapon Shielding Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Signal Interpreter Targeting Computer > --- WEAPON ----------- Spread Laser Shotgun Shotgun > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Improved Heat Sink Sensor Array Targeting Computer Power Shielding Weapon Shielding Field Recycling Unit Improved EM Shotgun Assault Rifle Heavy Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Shotgun Energy Gun Spread Laser Ballistic Gun Shotgun Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 62 | 8 18 15 21 Power 12 | 2 4 1 5 Engine 11 | 2 4 1 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 16 | 2 5 5 4 Treads 6 | . . 4 2 Leg 7 | . 5 . 2 Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 3 1 2 Device 2 | 2 . . . Storage 2 | . 2 . . Processor 4 | . 1 1 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 26 | 2 6 8 10 Energy Gun 7 | . 1 3 3 Energy Cannon . | . . . . Ballistic Gun 18 | 2 4 5 7 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . . 1 System Corruption 7 | . . . 7 Parts Lost 21 | . 4 1 16 Power 5 | . 2 1 2 Propulsion 6 | . 1 . 5 Utility 3 | . . . 3 Weapon 7 | . 1 . 6 Highest Loss Streak 16 | . 2 1 16 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 97 88 Engine 10 | . 13 10 5 Treads 15 | . . 28 22 Leg 9 | . 21 1 . Wheel 2 | . 6 . . Device 2 | . 6 . . Storage 10 | . 10 11 9 Processor 17 | . 10 22 23 Energy Gun 5 | . 4 5 8 Ballistic Gun 18 | . 22 15 16 Naked Turns . | . . . . Heaviest Build 36 | 9 27 29 36 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 8 | . 2 2 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 11 15 15 Most Carried 15 | 5 12 15 15 Average Carried 11 | 2 8 13 13 Final Capacity 15 | 5 15 15 15 Final Carried 15 | 4 11 15 9 Class Distribution -------------------- 70% | Scavenger-Mutant 18% | Scavenger-Gunner 11% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1299 | 294 360 328 317 Remotely . | . . . . Salvage Created 1389 | 67 437 446 439 Parts 97 | 7 40 32 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | 1 12 10 10 Guns 31 | 1 10 10 10 Cannons 2 | . 2 . . Classes Destroyed 7 | 2 3 1 1 Worker 2 | . 2 . . Tunneler 2 | 1 1 . . Watcher 3 | . 2 1 . Swarmer 5 | . 5 . . Grunt 19 | 1 7 5 6 Sentry 7 | . . 5 2 Specialist 2 | . . . 2 Best Kill Streak 4 | 2 3 2 4 Combat Bots Only 4 | 1 3 2 4 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 259 | 4 105 34 116 Missed 66 | . 35 11 20 Damage Taken 3328 | 44 743 319 2222 Core 763 | 12 156 40 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 54 | . . 30 24 Core Remaining (%) 72 | 95 32 90 . Volleys Fired 158 | 4 81 29 44 Largest 3 | 2 2 2 3 Hottest 111 | 40 85 88 111 Shots Fired 315 | 8 152 58 97 Gun 305 | 8 142 58 97 Cannon . | . . . . Launcher . | . . . . Special 10 | . 10 . . Kinetic 258 | 8 132 49 69 Thermal 57 | . 20 9 28 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 4 8 7 9 Robot Miss Streak 6 | 1 6 5 5 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 221 | 6 89 43 83 Core Hits 107 | 3 36 25 43 Critical Kills . | . . . . Critical Parts Destroyed 5 | . . 1 4 Critical Strikes 5 | . . 1 4 Destroy 5 | . . 1 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2923 | 84 942 641 1256 Guns 2846 | 84 865 641 1256 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 2264 | 84 755 531 894 Thermal 659 | . 187 110 362 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 16 | . 1 2 16 Average Corruption 2 | . 1 2 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 8 4 Message Errors 3 | . . 2 1 Matter Fused 3 | . . 2 1 Heat Flow Errors 2 | . . 2 . Data Loss (minor) 2 | . . 1 1 Alerts 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 394 | . 125 115 394 Average Temperature 95 | . 45 30 137 Received Heat Transfer 1206 | 24 315 129 738 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1222 | . 518 230 474 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 240 | 25 216 240 186 Initial 18 | . 16 8 18 Average 86 | 7 85 105 72 Maximum Alert Level 1 | . 1 1 . Low Security (%) 91 | 100 88 89 100 Level 1 8 | . 11 10 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 3 3 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | 1 22 18 16 Peak Tracking Total 6 | 1 4 3 6 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 2 6 2 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 34 | . 3 23 8 Successful 22 | . 1 16 5 Failed 12 | . 2 7 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 1 16 3 Fabricators . | . . . . Repair Stations 7 | . . 2 5 Recycling Units 2 | . 2 . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 13 | . . 12 1 Record 4 | . . 4 . Alert Level 5 | . . 4 1 Disarm Traps 2 | . . 2 . Dispatch Records 1 | . . 1 . Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 2 4 Scan Component 3 | . . 1 2 Repair 3 | . . 1 2 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 5 1 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 1 2 Time 84 | . . 32 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2614 | 97 1039 923 555 Spaces Moved 1260 | 85 492 474 209 Core 25 | 16 . . 9 Treads 613 | . . 418 195 Legs 388 | . 383 . 5 Wheels 234 | 69 109 56 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 160 Average Speed 151 | 74 153 154 172 Slowest Speed 450 | 80 260 240 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 27 | 5 51 37 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1673 | 111 633 609 320 Wait 109 | 2 6 69 32 Move 1257 | 84 491 473 209 Hop . | . . . . Pick Up 60 | 12 25 14 9 Fast Attach 6 | . 3 2 1 Attach 34 | 8 7 8 11 Detach . | . . . . Swap 22 | . 8 5 9 Drop 27 | 1 12 9 5 Fire 158 | 4 81 29 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 400 | -10/Materials | Discovered new exit (range 12) 490 | -10/Materials | Build established: Scavenger-Mutant 506 | -10/Materials | Discovered new exit (range 5) 530 | -10/Materials | Identified exit to Materials 648 | -10/Materials | Core integrity fell below 50% 949 | -10/Materials | Identified exit to Mines 1026 | -10/Materials | Discovered new exit (range 9) 1043 | -10/Materials | Identified exit to Subcaves 1121 | -10/Materials | Discovered exit to Materials (range 3) 1137 | -10/Materials | Entered another Materials area 1137 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1325 | -9/Materials | Repaired Particle Gun? 1498 | -9/Materials | Discovered new exit (range 10) 1525 | -9/Materials | Identified exit to Materials 2060 | -9/Materials | Entered another Materials area 2060 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2133 | -8/Materials | Repaired Lgt. Ion Engine 2159 | -8/Materials | Repaired Lgt. Ion Engine 2359 | -8/Materials | Build established: Scavenger-Gunner 2548 | -8/Materials | Discovered new exit (range 11) 2558 | -8/Materials | Crushed by falling debris 2599 | -8/Materials | Core integrity fell below 50% 2605 | -8/Materials | Core integrity fell below 20% 2605 | -8/Materials | System corruption reached 10% 2615 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Corrupted Field Laser. U-05 Engineer lays Concrete. K-01 Serf collects debris. Knocked back. Integrated Corrupted Field Laser (+7). U-05 Engineer lays Concrete. [Achievement: System Compromised] U-05 Engineer lays Concrete. K-01 Serf collects debris. G-47 Trooper misfires. U-05 Engineer lays Concrete. G-47 Trooper misfires. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Field Laser failed to cycle. U-05 Engineer lays Concrete. K-01 Serf collects debris. System corrupted: Matter fused (-7). U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????####????! "?????????########## | | ???????????????????# ???!! T?????????# # | | ???????????????????# < #?? "?????????#! 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Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed SwarmMasterReconstructor Manual? 0 Play Time 00:48:21 Cumulative 1.6 hours Start 2024.05.27 @ 08:16:12 End 2024.05.27 @ 09:03:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 974514e5-184b-409c-a3a5-9f982cb05b9c