Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 00:27:01 Player: Sen Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1823) 1823 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6033 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 170/300 Energy 67/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Neutrino Core High-powered Shock Rifle Tesla Rifle Enhanced Coil Gun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Experimental Sensor Array Advanced Signal Interpreter Microactuators Hardlight Generator Advanced Shield Generator Hacking Suite System Shield > --- WEAPON ----------- High-powered Shock Rifle Long-range Proton Cannon > --- INVENTORY -------- Heavy Missile Launcher Improved Plasma Cutter Katana [Rating: 79] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Linear Gravjet Utility System Shield Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Greatsword Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Slots Evolved 10 | . . . . 4 2 2 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . . . 2 . . 1 Utility 6 | . . . . 1 2 2 1 Weapon . | . . . . . . . . Parts Attached 93 | 7 . 3 2 15 22 11 33 Power 14 | 1 . 1 . 2 3 2 5 Engine 6 | 1 . 1 . 2 . 1 1 Core 8 | . . . . . 3 1 4 Reactor . | . . . . . . . . Propulsion 23 | 2 . . . 5 5 2 9 Treads 3 | . . . . 2 1 . . Leg 13 | 2 . . . . 4 2 5 Wheel 1 | . . . . 1 . . . Hover 6 | . . . . 2 . . 4 Flight . | . . . . . . . . Utility 31 | 2 . . 1 5 7 5 11 Device 17 | 1 . . 1 2 3 2 8 Storage 2 | 1 . . . . . . 1 Processor 6 | . . . . 1 1 2 2 Hackware 2 | . . . . . 1 1 . Protection 4 | . . . . 2 2 . . Artifact . | . . . . . . . . Weapon 25 | 2 . 2 1 3 7 2 8 Energy Gun 7 | 1 . . . 1 2 . 3 Energy Cannon 8 | . . . . 2 2 1 3 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . . 1 . . 1 . Special Weapon 3 | . . 1 . . 1 . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . 1 . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 48 | . . 1 6 3 . 9 29 Power 6 | . . 1 1 . . 1 3 Propulsion 17 | . . . 1 2 . 4 10 Utility 16 | . . . 1 1 . 3 11 Weapon 9 | . . . 3 . . 1 5 Highest Loss Streak 15 | . . 1 6 2 . 6 15 To Critical Strikes . | . . . . . . . . Average Backups 3 | . 2 2 3 3 4 4 2 Power . | . 1 . . . 1 1 . Propulsion . | . . . . . . . . Utility . | . . . 1 . 1 . . Weapon 2 | . 1 2 2 1 2 3 2 Tool/Special . | . . . . . . . . Unused Backups 6 | . . . . . 1 2 3 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 5 | . . . . . 1 2 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 100 100 92 62 95 90 64 Engine 5 | . 14 14 12 13 4 3 4 Core 5 | . . . . . 9 8 3 Treads 2 | . . . . 7 7 . . Leg 15 | . 28 28 27 . 16 25 6 Wheel 1 | . . . . 2 3 . . Hover 1 | . . . . 2 . . 2 Device 17 | . 14 14 10 11 16 23 18 Storage 1 | . 14 14 13 . . . . Processor 6 | . . . . 7 7 7 8 Hackware 6 | . . . . . 6 7 8 Protection 2 | . . . . 3 5 4 . Energy Gun 2 | . 14 7 13 6 . . . Energy Cannon 2 | . . . . 7 5 . 2 Ballistic Gun 1 | . 14 14 13 . . . . Slashing Weapon 2 | . . . . . 2 5 2 Peak Build Rating 79 | 9 9 10 15 26 50 65 79 Average Rating 44 | 6 9 9 11 18 45 60 52 On Entrance 16 | . 9 9 10 1 26 48 25 Naked Turns 9 | . . . 8 1 . . . Heaviest Build 55 | 14 14 14 14 30 50 38 55 Greatest Support 80 | 20 20 20 20 40 65 71 80 Greatest Overweight (x) 8 | 1 . . . 4 4 . 8 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 8 7 5 5 5 5 Most Carried 5 | 1 4 4 4 5 5 5 5 Average Carried 3 | . 2 2 3 3 4 4 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 5 | 1 4 3 2 5 5 4 5 Class Distribution -------------------- 36% | Mutant 18% | Hacker-Mutant 13% | Infiltrator-Mutant 12% | Scavenger-Mutant 8% | Infiltrator-Gladiator 5% | Hacker-Gladiator 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Gladiator | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Matter Collected 1463 | 169 . . 52 272 242 286 442 Remotely . | . . . . . . . . Salvage Created 1727 | 51 . . 141 361 279 485 410 Parts 109 | 4 . . 12 15 17 29 32 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 3 | . . . . 3 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Combat Hostiles Destroyed 33 | . . . 5 6 6 10 6 Melee 12 | . . . . . 2 4 6 Guns 5 | . . . 3 2 . . . Cannons 5 | . . . . 3 2 . . AOE 10 | . . . 2 . 2 6 . Classes Destroyed 14 | 1 . . 2 5 3 3 . Worker 3 | . . . . . 1 1 1 Builder 4 | . . . . . 1 1 2 Tunneler 3 | 3 . . . . . . . Hauler 1 | . . . . 1 . . . Recycler 1 | . . . . . . 1 . Mechanic 1 | . . . . . . 1 . Swarmer 6 | . . . 3 . 3 . . Grunt 5 | . . . . 3 1 1 . Sentry 3 | . . . . 1 . 2 . Specialist 1 | . . . . . . 1 . Hunter 6 | . . . . 1 1 1 3 Programmer 9 | . . . . . 1 5 3 Heavy 1 | . . . . 1 . . . Subdweller 2 | . . . 2 . . . . Best Kill Streak 9 | 2 . . 3 4 4 9 2 Combat Bots Only 6 | . . . 3 3 3 6 1 Max Kills in Single Turn 2 | 1 . . 1 1 2 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 . 1 2 . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Hostile Shots Fired 568 | . . . 62 39 41 190 236 Missed 179 | . . . 18 9 16 76 60 Hits 389 | . . . 44 30 25 114 176 Projectile 389 | . . . 44 30 25 114 176 AOE 2 | . . . . . . . 2 Critical Strikes 4 | . . . . . . 1 3 Damage Taken 6630 | . . 161 733 675 327 1669 3065 Core 1667 | . . . 218 90 61 285 1013 Absorbed by Shields 254 | . . . . . . . 254 Regen/Repaired (Parts) 39 | . . . . . 39 . . Core Remaining (%) 70 | 100 . . 12 83 91 66 . Volleys Fired 112 | 9 . 5 15 33 16 12 22 Largest 2 | 2 . 1 2 2 2 1 2 Hottest 180 | 70 . 100 70 131 138 39 180 Shots Fired 172 | 18 . 5 24 61 24 12 28 Gun 72 | 18 . . 18 28 . . 8 Cannon 58 | . . . . 32 16 . 10 Launcher 23 | . . . 6 . . 12 5 Special 19 | . . 5 . 1 8 . 5 Kinetic 18 | 9 . . 9 . . . . Thermal 101 | 9 . 5 9 61 8 . 9 Explosive 23 | . . . 6 . . 12 5 Electromagnetic 30 | . . . . . 16 . 14 Robot Hit Streak 15 | 4 . . 5 15 4 8 9 Robot Miss Streak 3 | 1 . . 3 2 3 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 142 | 12 . . 10 48 14 19 39 Core Hits 70 | 4 . . 8 13 7 23 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 17 | 2 . . 2 5 . 1 7 Burn 9 | 2 . . 2 5 . . . Sever 8 | . . . . . . 1 7 Melee Attacks 66 | . . . . . 9 17 40 Impact . | . . . . . . . . Slashing 66 | . . . . . 9 17 40 Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . . 3 1 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5847 | 146 . . 377 985 987 1868 1484 Guns 611 | 146 . . 105 360 . . . Cannons 931 | . . . . 625 210 . 96 Explosions 1852 | . . . 272 . 240 1196 144 Melee 2436 | . . . . . 537 672 1227 Ramming 17 | . . . . . . . 17 Kinetic 77 | 48 . . 29 . . . . Thermal 1467 | 98 . . 76 985 240 . 68 Explosive 1612 | . . . 272 . . 1196 144 Electromagnetic 238 | . . . . . 210 . 28 Impact . | . . . . . . . . Slashing 2436 | . . . . . 537 672 1227 Piercing . | . . . . . . . . Highest Corruption 8 | . . 1 1 . 2 4 8 Average Corruption 3 | . . 1 1 . 2 2 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . . 1 1 . 11 5 28 Message Errors 9 | . . . . . 3 2 4 Matter Fused 20 | . . 1 1 . 5 1 12 Heat Flow Errors 6 | . . . . . 2 . 4 Energy Discharges 3 | . . . . . . 1 2 Data Loss (minor) 7 | . . . . . 1 1 5 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 404 | . . . . . 144 143 117 Projectiles . | . . . . . . . . Explosions 3 | . . . . . . 3 . Melee 401 | . . . . . 144 140 117 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 142 | . . . 11 . . 47 84 Shots 5 | . . . 1 . . 3 1 Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 260 | 72 . 22 4 225 229 49 260 Average Temperature 59 | 39 . 11 4 69 58 23 92 Received Heat Transfer 813 | . . . 135 180 . 357 141 Effects 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 8 | 3 . . . 4 . 1 . Heat Transferred 3308 | 444 . . 370 2220 200 . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 98 | 100 100 100 . 100 100 95 100 Level 1 1 | . . . . . . 4 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 271 | 10 11 1 . 63 72 271 110 Initial 99 | . . . . . . . 99 Average 11 | 1 2 . . 17 8 16 12 Influence Increases 1382 | 15 25 2 85 180 217 481 377 Destroy 0b10 Robot/C 620 | . . . 60 120 120 200 120 Destroy 0b10 Robot/NC 65 | 15 . . . 5 10 20 15 Destroy Leader 182 | . . . 10 42 30 60 40 Successful Hack 83 | . 25 . . 6 12 40 . Select Force Hacks 20 | . . . . . 20 . . Disable Machine 135 | . . . . . 15 90 30 Destroy Structure 172 | . . 2 . 7 10 71 82 Partial Spotted 30 | . . . . . . . 30 Lose Combat Pursuer 75 | . . . 15 . . . 60 Influence Decreases 1295 | 15 25 2 85 180 217 278 493 Entered New Map 104 | . . . . . . . 104 Time Decay 862 | 15 25 2 55 142 217 188 218 Lost Part 291 | . . . 30 28 . 90 143 Lost Ally 10 | . . . . 10 . . . Purge Threat 28 | . . . . . . . 28 Squads Dispatched 14 | . . . . 2 3 3 6 Investigation 1 | . . . . . 1 . . Extermination 7 | . . . . . 2 2 3 Reinforcement 5 | . . . . 2 . 1 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Distress Signals 4 | . . . . 3 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . . . 9 14 7 19 24 Peak Tracking Total 11 | . . . 4 5 3 6 11 Tactical Retreats 4 | . . . 1 . 1 . 2 Traps | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Traps Triggered 4 | . . . . . 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Machines Disabled 9 | . . . . . 1 6 2 Max in Single Turn 2 | . . . . . 1 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Machines Accessed 22 | . 3 . . 2 8 5 4 Terminals 14 | . 3 . . 1 4 3 3 Fabricators 2 | . . . . . 1 . 1 Repair Stations 1 | . . . . . 1 . . Recycling Units 5 | . . . . 1 2 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 58 | . 9 . . 6 18 10 15 Successful 25 | . 4 . . 3 7 6 5 Failed 33 | . 5 . . 3 11 4 10 Catastrophic 8 | . 2 . . 1 2 1 2 Database Lockouts . | . . . . . . . . Manual 23 | . 9 . . 1 10 3 . Terminals 42 | . 9 . . 5 9 6 13 Fabricators 3 | . . . . . 1 . 2 Repair Stations 5 | . . . . . 5 . . Recycling Units 8 | . . . . 1 3 4 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 4 . . 2 2 3 4 Prototype ID Bank 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Locate Traps 3 | . 1 . . . . 1 1 Dispatch Records 1 | . . . . 1 . . . Patrol Status 1 | . 1 . . . . . . Zone Layout 7 | . 2 . . . 2 2 1 Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 3 | . . . . . 3 . . Scan Component 2 | . . . . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 4 | . . . . . 1 3 . Process 1 | . . . . . . 1 . Report Inventory 2 | . . . . . . 2 . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . . Terminals 1 | . . . . 1 . . . Assimilate 1 | . . . . 1 . . . Fabricators 1 | . . . . . 1 . . Download 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 2 . . 2 6 4 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 27 | . . . . . . . 27 Total Robot Build Rating 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 53 | . . . . . 53 . . Parts Recycled . | . . . . . . . . Recycled Matter 205 | . . . . . . 205 . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Total Allies 2 | . . . . 1 . . 1 Largest Group 1 | . . . . 1 . . 1 Highest-Rated Group 10 | . . . . 10 . . 10 Highest-Rated Ally 10 | . . . . 10 . . 10 Total Orders 1 | . . . . . . . 1 COLLECT 1 | . . . . . . . 1 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Active Infowar (turns) 4956 | 55 84 150 234 54 1522 1231 1626 Sensors 4156 | . . . 162 54 1160 1231 1549 Terrain 707 | 55 84 150 72 . . . 346 Jamming 1576 | . . . . . 352 1224 . ECM 2740 | . . . . . 1522 1218 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Turns Passed 5695 | 115 84 150 297 408 1551 1284 1806 Spaces Moved 3269 | 65 68 99 215 249 1007 803 763 Core 233 | 3 . . 15 115 . . 100 Treads 44 | . . . . 44 . . . Legs 2706 | 62 68 99 200 . 873 803 601 Wheels 224 | . . . . 90 134 . . Hover 62 | . . . . . . . 62 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 50 50 120 120 50 Average Speed 136 | 118 120 120 115 109 129 124 178 Slowest Speed 450 | 120 120 120 120 250 195 126 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . 1 . . . . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 21 | 6 17 36 17 29 28 18 18 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . . 5 . 1 . . . Terrain Destroyed 262 | . . 5 35 7 9 91 115 Melee . | . . . . . . . . Projectile 13 | . . 5 . 7 . . 1 AOE 249 | . . . 35 . 9 91 114 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Total 4173 | 83 70 114 241 316 1204 1045 1100 Wait 521 | 2 . 5 4 6 115 187 202 Move 3262 | 64 67 98 214 248 1006 802 763 Hop . | . . . . . . . . Pick Up 29 | 1 3 1 . 6 9 3 6 Fast Attach 71 | 7 . . . 13 14 7 30 Attach 22 | . . 2 2 4 3 4 7 Detach 8 | . . . 1 2 1 2 2 Swap 25 | . . 2 3 1 10 2 7 Drop 44 | . . 1 2 3 21 9 8 Fire 112 | 9 . 5 15 33 16 12 22 Melee 66 | . . . . . 9 17 40 Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 11 | . . . . . . . 11 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 12) 200 | -10/Materials | Entered Mines 241 | -10/Mines | Identified exit to Subcaves 303 | -10/Mines | Crushed by falling debris 324 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 325 | -10/Mines | Build established: Mutant 327 | -10/Mines | Found Prototype Device 350 | -10/Mines | Entered Subcaves 356 | -10/Subcaves | Identified Exp. Sensor Array 630 | -10/Subcaves | Ambushed by Subdweller buried in earth 631 | -10/Subcaves | Core integrity fell below 50% 634 | -10/Subcaves | Ambushed by Subdweller buried in earth 643 | -10/Subcaves | Core integrity fell below 20% 645 | -10/Subcaves | Discovered new exit (range 6) 646 | -10/Subcaves | Learned location of Zion (-7) 646 | -10/Subcaves | Met a Zionite searching for "candidates" 647 | -10/Subcaves | Entered Materials 647 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 669 | -8/Materials | Lost 6 parts (1p1n1u3w) 1017 | -8/Materials | Build established: Scavenger-Mutant 1048 | -8/Materials | Discovered new exit (range 7) 1055 | -8/Materials | Entered Factory 1055 | -7/Factory | Evolved 2 slots: Utility x2 1396 | -7/Factory | Build established: Mutant 1458 | -7/Factory | Repaired Broken Lgt. Deuterium Engine 2443 | -7/Factory | Discovered new exit (range 16) 2508 | -7/Factory | Identified exit to Factory 2567 | -7/Factory | Build established: Infiltrator-Mutant 2606 | -7/Factory | Entered another Factory area 2606 | -6/Factory | Evolved 2 slots: Utility x2 3361 | -6/Factory | Build established: Infiltrator-Gladiator 3699 | -6/Factory | Cargo convoy interrupted 3815 | -6/Factory | Build established: Hacker-Gladiator 3865 | -6/Factory | Lost 3 parts (1n2u) 3867 | -6/Factory | Discovered new exit (range 16) 3888 | -6/Factory | Identified exit to Factory 3890 | -6/Factory | Entered another Factory area 3890 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3917 | -5/Factory | Lost 6 parts (1p3n1u1w) 4129 | -5/Factory | Build established: Hacker-Mutant 4366 | -5/Factory | Fabricated A-02 Transporter (x1) 4872 | -5/Factory | Lost 3 parts (3n) 4979 | -5/Factory | Lost 7 parts (1p1n3u2w) 5283 | -5/Factory | Lost 3 parts (3u) 5584 | -5/Factory | Spotted B-75 Beast 5629 | -5/Factory | Garrison activated, responded to threat 5657 | -5/Factory | Core integrity fell below 50% 5682 | -5/Factory | Core integrity fell below 20% 5696 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05672_ Nuclear Reactor explodes. 05672_ Slug penetrates Wall. 05673_ The unstable cave ceiling collapses. 05673_ Penetrated by Slug. 05675_ Hvy. Phase Cannon destroyed. 05676_ Destroyed Phase Shifter. 05676_ Penetrated by Slug. 05679_ Slug penetrates Wall. 05679_ Penetrated by Slug. 05679_ Hvy. Phase Cannon destroyed. 05681_ Slug penetrates Wall. 05682_ Slug penetrates Earth. 05683_ Penetrated by Slug. 05684_ The unstable cave ceiling collapses. 05685_ Slug penetrates Wall. 05687_ Slammed into H-66 Slayer. 05688_ H-66 Slayer knocked back. 05688_ Penetrated by Slug. 05689_ System corrupted: Matter fused (-7). 05696_ Imp. Target Analyzer destroyed. 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Treads | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -5/Factory | Preloaded Repaired ---------- Lgt. Deuterium Engine | 22% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletAbsorptionScythe Manual? 0 Play Time 01:20:16 Cumulative 61.3 hours Start 2025.06.15 @ 22:51:02 End 2025.06.16 @ 00:27:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e4bdd87-547e-4119-907f-a5e03a72a9c2