Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.16 @ 12:50:28 Player: Blue Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (31) 155 Value Destroyed (948) 948 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-33) -33 TOTAL SCORE: 7190 Bonus ------- Friendly Fire -33 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Faulty Spectral Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Advanced Terrain Scan Processor Melee Analysis Suite Makeshift Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Hover Unit Airjet Airjet Gravmag System Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Machine Analyzer Enhanced Optical Array Improved Sensor Array Advanced Terrain Scanner Improved Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Flak Gun Heavy Hammer > --- INVENTORY -------- Small Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Melee Analysis Suite Advanced ECM Suite Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Improved Remote Datajack [Rating: 59] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Propulsion Hover Unit Treads Armored Medium Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Trap Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Hammer Energy Cannon Matter Neutralizer Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . 2 2 2 2 2 . . 2 Power 2 | . . . . . . . 1 . . . . 1 Propulsion 4 | . . . 1 . 1 . . 1 1 . . . Utility 7 | . . . 1 . 1 2 1 1 . . . 1 Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 76 | 6 4 . 1 1 12 7 6 23 4 6 3 3 Power 10 | 1 . . . . 1 1 2 3 . 2 . . Engine 5 | 1 . . . . . 1 . 3 . . . . Core 5 | . . . . . 1 . 2 . . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 2 . 1 . 8 1 1 6 1 . . 1 Treads 5 | . . . . . . . . 3 1 . . 1 Leg . | . . . . . . . . . . . . . Wheel 4 | 2 . . . . . . . 2 . . . . Hover 8 | . . . . . 5 1 1 1 . . . . Flight 6 | . 2 . 1 . 3 . . . . . . . Utility 29 | 1 1 . . 1 2 4 3 10 2 2 2 1 Device 12 | . . . . 1 . . 2 7 2 . . . Storage 4 | 1 . . . . . . . 2 . . 1 . Processor 6 | . . . . . 2 1 1 1 . . . 1 Hackware 1 | . . . . . . . . . . . 1 . Protection 6 | . 1 . . . . 3 . . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 14 | 2 1 . . . 1 1 . 4 1 2 1 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 . . . 1 Ballistic Gun 5 | 2 . . . . . 1 . . 1 . 1 . Ballistic Cannon 3 | . . . . . . . . 2 . 1 . . Launcher 1 | . . . . . . . . . . 1 . . Special Weapon 2 | . 1 . . . . . . 1 . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . 1 Parts Lost 38 | . . . 1 2 3 . 1 18 . 4 . 9 Power 8 | . . . 1 . . . . 4 . 1 . 2 Propulsion 12 | . . . . 1 2 . 1 7 . 1 . . Utility 10 | . . . . . . . . 5 . 1 . 4 Weapon 8 | . . . . 1 1 . . 2 . 1 . 3 Highest Loss Streak 9 | . . . 1 2 5 . 1 9 . 2 . 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | . 1 8 5 6 6 7 7 5 4 4 5 4 Power . | . . 1 . . . 1 1 . 1 1 1 . Propulsion . | . . 3 2 2 . 1 1 . . . . . Utility 4 | . . 2 2 2 4 5 5 4 3 3 4 3 Weapon . | . . 2 1 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . 1 . . . 2 3 2 3 . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . 1 . . . . . 1 . . . . . Utility 11 | . . . . . 2 3 1 3 . . . 2 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 77 57 66 59 67 92 92 57 10 22 21 20 Engine 3 | . 12 . 5 . . 6 6 2 . . . . Core 1 | . . . . . 4 . . 1 . 3 5 1 Treads 2 | . . . . . . . . 7 1 3 . 1 Wheel 1 | . 20 . . . . . . 1 . . . . Hover 12 | . . . . . 21 30 26 6 . . . . Flight 2 | . 5 28 33 31 9 . . . . . . . Device 5 | . . . . 8 . . 10 13 4 7 . 1 Storage 4 | . 14 14 11 11 9 7 6 2 . . 1 1 Processor 8 | . . . . . 13 15 18 6 . . . 1 Protection 6 | . . . . . 4 21 9 2 . . 5 2 Ballistic Gun 3 | . 22 . 5 1 . 1 6 2 4 3 2 2 Ballistic Cannon 1 | . . . . . . . . 4 . . 5 1 Impact Weapon 2 | . . . . . 4 7 6 1 . . . . Peak Build Rating 59 | 6 6 4 7 11 21 33 44 59 31 43 23 40 Average Rating 27 | 4 5 4 6 9 12 28 40 35 16 31 19 20 On Entrance 14 | . 6 4 4 6 4 18 33 44 1 31 15 23 Naked Turns 164 | . . . . . . . . 75 18 71 . . Heaviest Build 43 | 11 11 6 10 12 18 25 28 43 15 38 24 34 Greatest Support 82 | 32 32 8 12 12 26 28 31 82 70 70 3 35 Greatest Overweight (x) 7 | . 3 . . . . 1 . 3 3 5 7 7 Average Overweight (x) . | . . . . . . . . . 1 . 5 . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 5 5 5 5 Average Capacity 6 | 7 7 8 8 8 8 8 8 7 5 5 5 5 Most Carried 10 | . 8 8 7 8 8 8 8 10 4 5 5 5 Average Carried 5 | . 1 8 5 6 6 7 7 5 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | . 8 8 5 8 8 8 7 4 4 5 5 4 Class Distribution -------------------- 70% | Mutant 11% | Scout 5% | Scavenger-Skirmisher 4% | Ninja 3% | Derelict-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 1823 | 240 60 32 . 55 161 70 70 943 . 71 63 58 Remotely . | . . . . . . . . . . . . . Salvage Created 1408 | . 60 . . . 101 . . 1166 . 13 . 68 Parts 46 | . 5 . . . 2 . . 39 . . . . Haulers Intercepted 3 | . . . . . 2 . . 1 . . . . Recyclers Shooed 12 | . . . . . . . . 12 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 17 | . 3 . . . . . . 12 . 1 . 1 Guns 3 | . 3 . . . . . . . . . . . Cannons 11 | . . . . . . . . 10 . 1 . . AOE 2 | . . . . . . . . 2 . . . . Classes Destroyed 9 | . 2 . . . 2 . . 5 . . . . Worker 1 | . . . . . 1 . . . . . . . Builder 4 | . . . . . . . . 4 . . . . Hauler 3 | . . . . . 2 . . 1 . . . . Recycler 6 | . . . . . . . . 6 . . . . Swarmer 7 | . 2 . . . . . . 4 . 1 . . Grunt 3 | . 1 . . . . . . 1 . . . 1 Sentry 1 | . . . . . . . . 1 . . . . Hunter 2 | . . . . . . . . 2 . . . . Programmer 4 | . . . . . . . . 4 . . . . Best Kill Streak 8 | . 2 . . . 1 . . 8 . 1 . 1 Combat Bots Only 5 | . 2 . . . . . . 5 . 1 . 1 Max Kills in Single Turn 5 | . 1 . . . 1 . . 5 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 626 | . 32 2 9 25 6 . 23 201 16 186 . 126 Missed 216 | . 9 1 6 15 5 . 12 59 5 66 . 38 Hits 410 | . 23 1 3 10 1 . 11 142 11 120 . 88 Projectile 410 | . 23 1 3 10 1 . 11 142 11 120 . 88 AOE 1 | . . . . . 1 . . . . . . . Critical Strikes 17 | . . . . . . . . 10 . 3 . 4 Damage Taken 7945 | . 206 13 35 93 113 . 221 3139 189 1966 . 1970 Core 3271 | . 43 . . 12 33 . 60 800 18 991 . 1314 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 77 | . . . . . . . . 55 . . . 22 Core Remaining (%) 74 | 100 . 82 . 97 94 100 92 20 . . 12 . Volleys Fired 92 | . 10 . 6 1 2 . 2 59 . 3 . 9 Largest 3 | . 2 . 1 1 1 . 1 2 . 1 . 3 Hottest 189 | . 40 . 100 100 20 . 28 128 . 51 . 189 Shots Fired 156 | . 20 . 6 1 2 . 2 108 . 3 . 14 Gun 50 | . 20 . 2 . 2 . 2 21 . . . 3 Cannon 96 | . . . . . . . . 82 . 3 . 11 Launcher . | . . . . . . . . . . . . . Special 10 | . . . 4 1 . . . 5 . . . . Kinetic 130 | . 20 . 2 . 2 . 2 96 . 3 . 5 Thermal 14 | . . . 4 1 . . . . . . . 9 Explosive . | . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . 7 . . . . Robot Hit Streak 7 | . 7 . 1 . . . 2 5 . 1 . 7 Robot Miss Streak 6 | . 2 . 1 2 4 . 5 6 . 2 . 1 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 100 | . 14 . 1 . 3 . 2 67 . 1 . 12 Core Hits 69 | . 5 . 1 . . . 3 56 . 1 . 3 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 13 | . . . . . 1 . . 10 . 1 . 1 Meltdown 1 | . . . . . . . . . . . . 1 Blast 11 | . . . . . . . . 10 . 1 . . Smash 1 | . . . . . 1 . . . . . . . Melee Attacks 10 | . . . . . 4 1 . 5 . . . . Impact 10 | . . . . . 4 1 . 5 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3607 | . 160 . 10 . 323 . 37 2544 . 96 . 437 Guns 546 | . 160 . 10 . . . 37 303 . . . 36 Cannons 2247 | . . . . . . . . 1753 . 96 . 398 Explosions 476 | . . . . . 59 . . 417 . . . . Melee 319 | . . . . . 264 . . 55 . . . . Ramming 19 | . . . . . . . . 16 . . . 3 Kinetic 2416 | . 160 . 10 . . . 37 2003 . 96 . 110 Thermal 741 | . . . . . . . . 417 . . . 324 Explosive 59 | . . . . . 59 . . . . . . . Electromagnetic 53 | . . . . . . . . 53 . . . . Impact 319 | . . . . . 264 . . 55 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . 2 2 . . . . . 24 . . . 3 Average Corruption 14 | . 1 2 . . . . . 16 . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 34 | . 1 . . . . . . 33 . . . . Message Errors 5 | . . . . . . . . 5 . . . . Matter Fused 10 | . . . . . . . . 10 . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . Energy Discharges 4 | . . . . . . . . 4 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . 5 . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . Misdirections 4 | . . . . . . . . 4 . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 287 | . . . . . 161 . . 122 . . . 4 Projectiles 20 | . . . . . . . . 16 . . . 4 Explosions 178 | . . . . . 72 . . 106 . . . . Melee 89 | . . . . . 89 . . . . . . . Knockbacks 22 | . . . . . . . . 20 . 1 . 1 Impact 1 | . . . . . . . . 1 . . . . Kinetic 19 | . . . . . . . . 17 . 1 . 1 Secondary 2 | . . . . . . . . 2 . . . . Self-Inflicted Damage 229 | . . . . . 75 . . 154 . . . . Shots 3 | . . . . . 1 . . 2 . . . . Rammed 7 | . . . . . . . . 5 . . . 2 Targets Rammed 7 | . . . . . . . . 5 . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 321 | . 6 . 26 . . . . 321 . . . 182 Average Temperature 97 | . 6 . 11 . . . . 127 . . . 90 Received Heat Transfer 986 | . 30 9 12 18 . . 24 378 . 78 . 437 Effects 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted . | . . . . . . . . . . . . . Heat Transferred 633 | . . . . . . . . 300 . . . 333 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Maximum Alert Level 1 | . . . . . . . . 1 . . . . Low Security (%) 95 | 100 100 100 100 100 100 100 100 83 100 . . 100 Level 1 4 | . . . . . . . . 16 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 373 | . 75 37 17 45 32 15 15 373 179 . . 45 Initial 179 | . . 17 6 2 . . . . 179 . . 9 Average 33 | . 24 23 2 6 8 . 1 101 154 . . 6 Influence Increases 1409 | . 95 30 17 67 139 28 50 693 . 170 . 120 Destroy 0b10 Robot/C 340 | . 60 . . . . . . 240 . 20 . 20 Destroy 0b10 Robot/NC 70 | . . . . . 15 . . 55 . . . . Destroy Leader 76 | . 20 . . . 4 . . 42 . . . 10 Successful Hack 59 | . . . . 7 17 12 20 3 . . . . Disable Machine 90 | . . . . . 15 . . 75 . . . . Destroy Structure 159 | . . . 2 . 28 1 . 128 . . . . Partial Spotted 135 | . . . . 45 30 15 30 15 . . . . Lose Combat Pursuer 480 | . 15 30 15 15 30 . . 135 . 150 . 90 Influence Decreases 1374 | . 50 58 27 74 139 28 50 326 238 193 91 100 Entered New Map 307 | . . 28 11 5 . . . . 188 48 21 6 Time Decay 872 | . 50 30 16 29 109 28 50 246 50 135 70 59 Lost Part 175 | . . . . 20 30 . . 80 . 10 . 35 Lost Ally 20 | . . . . 20 . . . . . . . . Squads Dispatched 22 | . 1 . 1 2 3 1 6 6 . . . 2 Investigation 4 | . . . . 1 . . 1 2 . . . . Extermination 5 | . . . . . . 1 1 2 . . . 1 Reinforcement 11 | . 1 . 1 1 3 . 2 2 . . . 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 7 | . 1 . . 1 1 . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 118 | . 5 2 7 12 14 2 18 26 2 15 . 15 Peak Tracking Total 11 | . 4 2 6 11 5 1 3 6 2 8 . 7 Tactical Retreats 18 | . 1 1 1 1 2 . 1 4 . 5 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 5 | . 2 . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 6 | . . . . . 1 . . 5 . . . . Max in Single Turn 5 | . . . . . 1 . . 5 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 27 | . 1 . . 4 6 5 7 2 1 . . 1 Terminals 16 | . 1 . . 4 3 2 5 . . . . 1 Fabricators 2 | . . . . . . 1 . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . 1 2 . . . . . . Garrison Access 4 | . . . . . 1 . 2 . 1 . . . Total Hacks 67 | . 3 . . 12 13 15 16 6 1 . . 1 Successful 33 | . 1 . . 3 6 11 9 3 . . . . Failed 34 | . 2 . . 9 7 4 7 3 1 . . 1 Catastrophic 9 | . 2 . . 1 1 . 3 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . . 2 1 . . . . . . . Terminals 40 | . 3 . . 12 7 4 13 . . . . 1 Fabricators 5 | . . . . . . 1 . 4 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . Scanalyzers 13 | . . . . . 3 10 . . . . . . Garrison Access 5 | . . . . . 1 . 3 . 1 . . . Terminal Hacks 17 | . 1 . . 3 3 2 8 . . . . . Record 2 | . . . . . . . 2 . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . Prototype ID Bank 4 | . 1 . . . 1 1 1 . . . . . Open Door 2 | . . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 1 . 2 . . . . Load Schematic 2 | . . . . . . 1 . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Scanalyzer 10 | . . . . . 2 8 . . . . . . Insert Component 3 | . . . . . 1 2 . . . . . . Analyze 7 | . . . . . 1 6 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 1 . . . . . Used 2 | . . . . . . 1 1 . . . . . Hacking Detections 19 | . 1 . . 2 4 3 5 2 1 . . 1 Full Trace Events 2 | . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 1 2 . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 62 | . . . . . . . . 62 . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 2 . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . Programmers 3 | . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Active Infowar (turns) 2185 | . . . . . 238 824 703 408 . . . 12 Optics 842 | . . . . . . . 608 234 . . . . Sensors 225 | . . . . . . . . 225 . . . . Terrain 849 | . . . . . . . 491 358 . . . . Traps 875 | . . . . . . . 669 194 . . . 12 Machine Analysis 1999 | . . . . . 238 824 703 234 . . . . ECM 10 | . . . . . . . . 10 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 4 | . . . . 2 . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 4482 | 39 181 64 86 85 316 824 703 882 118 776 143 265 Spaces Moved 4732 | 31 166 172 158 220 507 1001 797 765 86 536 41 252 Core 791 | 1 1 . . . . . . 210 66 234 41 238 Treads 493 | . . . . . . . . 157 20 302 . 14 Legs . | . . . . . . . . . . . . . Wheels 187 | 30 103 . . . . . . 54 . . . . Hover 2353 | . . . . . 211 1001 797 344 . . . . Flight 908 | . 62 172 158 220 296 . . . . . . . Fastest Speed 34 | 50 37 37 34 34 37 48 48 44 50 50 300 50 Average Speed 68 | 98 78 37 34 34 41 48 48 79 131 141 346 83 Slowest Speed 400 | 100 200 37 34 37 60 112 48 250 200 300 400 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 13 | . . . 1 8 4 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 27 40 20 49 44 22 21 18 2 66 10 6 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . . . . 2 1 . Spaces Dug 8 | . . . 3 . 1 1 . 3 . . . . Terrain Destroyed 129 | . . . 3 . 28 1 . 97 . . . . Melee 5 | . . . . . 1 1 . 3 . . . . Projectile 34 | . . . 3 . . . . 31 . . . . AOE 90 | . . . . . 27 . . 63 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Total 5748 | 36 202 171 175 218 598 1342 1116 916 89 549 43 293 Wait 753 | . 5 . 10 2 54 316 303 41 . . . 22 Move 4696 | 30 165 171 155 205 498 1000 796 764 85 535 40 252 Hop 11 | . . . 1 6 4 . . . . . . . Pick Up 32 | . 6 . . 1 9 8 3 5 . . . . Fast Attach 64 | 6 4 . . 1 8 5 3 20 4 7 3 3 Attach 25 | . 1 . 3 . 8 1 2 7 . . . 3 Detach 21 | . 7 . . 2 3 1 1 4 . 1 . 2 Swap 6 | . . . . . 1 1 1 3 . . . . Drop 31 | . 4 . . . 7 9 5 3 . 3 . . Fire 92 | . 10 . 6 1 2 . 2 59 . 3 . 9 Melee 10 | . . . . . 4 1 . 5 . . . . Ram 5 | . . . . . . . . 5 . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 12) 221 | -10/Materials | Entered Mines 264 | -10/Mines | Learned location of Zion (-7) 277 | -10/Mines | Discovered new exit (range 9) 285 | -10/Mines | Entered Materials 285 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 365 | -9/Materials | Discovered new exit (range 7) 371 | -9/Materials | Entered Storage 454 | -9/Storage | Discovered new exit (range 6) 456 | -9/Storage | Entered Materials 456 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 502 | -8/Materials | Lost 5 parts (3n2w) 520 | -8/Materials | Met 7R-MNS 526 | -8/Materials | Discovered new exit (range 5) 766 | -8/Materials | Discovered new exit (range 8) 772 | -8/Materials | Entered Factory 772 | -7/Factory | Evolved 2 slots: Utility x2 773 | -7/Factory | Caught up to 7R-MNS 930 | -7/Factory | Discovered new exit (range 10) 1347 | -7/Factory | Discovered new exit (range 15) 1596 | -7/Factory | Entered another Factory area 1596 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1597 | -6/Factory | Caught up to 7R-MNS 2076 | -6/Factory | Build established: Scout 2101 | -6/Factory | Garrison activated, responded to threat 2219 | -6/Factory | Attacked by 7R-MNS 2253 | -6/Factory | Discovered new exit (range 6) 2299 | -6/Factory | Entered another Factory area 2299 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2463 | -5/Factory | Fabricated Imp. Light Cannon? 2533 | -5/Factory | Released all parts (8) 2560 | -5/Factory | Lost 9 parts (2p4n3u) 2591 | -5/Factory | System corruption reached 10% 3063 | -5/Factory | Released all parts (8) 3093 | -5/Factory | Lost 6 parts (2p2n1u1w) 3152 | -5/Factory | Core integrity fell below 50% 3175 | -5/Factory | Discovered new exit (range 10) 3181 | -5/Factory | Entered another Factory area 3181 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3209 | -4/Factory | Discovered new exit (range 16) 3299 | -4/Factory | Entered Upper Caves 3316 | -4/Upper Caves | Spotted B-86 Titan 3370 | -4/Upper Caves | Build established: Mutant 4027 | -4/Upper Caves | Core integrity fell below 50% 4041 | -4/Upper Caves | Discovered new exit (range 15) 4067 | -4/Upper Caves | Core integrity fell below 20% 4075 | -4/Upper Caves | Entered another Upper Caves area 4084 | -4/Upper Caves | Discovered new exit (range 5) 4218 | -4/Upper Caves | Entered Research 4218 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4386 | -3/Research | Found Prototype Processor 4386 | -3/Research | Identified Spectral Analyzer 4393 | -3/Research | Lost 7 parts (2p2u3w) 4452 | -3/Research | Core integrity fell below 50% 4479 | -3/Research | Core integrity fell below 20% 4483 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 04386_ Identified Spectral Analyzer. 04386_ Faulty integration triggers energy drain (-27). 04410_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 7L. 04416_ Hacking Suite destroyed. 04423_ Acquired 5 matter. 04446_ Imp. Trap Scanner destroyed. 04446_ Penetrated by Slug. 04453_ Slug penetrates Wall. 04460_ Penetrated by Slug. 04460_ Knocked back. 04476_ Slug penetrates Wall. 04476_ Slug penetrates H-71 Marshal. 04477_ Knocked back. 04479_ U-05 Engineer builds a Wall. 04480_ Penetrated by Slug. 04480_ Slug penetrates Wall. 04480_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? ;??????????????????????? | | ??????????????????????# u;??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# k#??????????????????????? | | ??????????????????????# % #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# p #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????########?# #??????????????????????? | | ?????????????# #?# #??????????????????????? | | ?????????????# #?# #??????????????????????? | | ?????????????# #?#p #??????????????????????? | | ????####?????# #?# #??????????????????????? | | ?# """ ????# ### ###????????????????????? | | ?# """ ????# % # % #????????????????????? | | ?# """ ########"## #????????????????????? | | ?# # #????????????????????? | | ?# + +????????????????????? | | ?# # #????????????????????? | | ?#! # ######### H #????????????????????? | | ?# ?# #???????# #????????????????????? | | ?# ?#+########## ##???#########????????? | | ?#######??# # #?? #????????? | | ??????????# ! # # #????????? | | ??????????# ! ! + + #????????? | | ??????????# % " # #????????? | | ??????????# # %#?? #????????? | | ??????????############ #????#########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 300 Propulsion Shielding 15 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 11 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -9/Storage | Hacked Flight Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Light Cannon | x2 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Streaker Challenges ------------ None Game ------ Seed PlasmaCompositeHarness Manual? 0 Play Time 01:53:41 Cumulative 37.6 hours Start 2025.09.15 @ 23:58:05 End 2025.09.16 @ 12:50:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a1d5038-de73-43e7-8414-8c073733a281