Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 20:50:10 Player: Darwin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (870) 870 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2585 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 22/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Flight Unit Cesium-ion Thruster Heat Sink Hardlight Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Propulsion Shielding > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Rifle > --- INVENTORY -------- Compact Wheel Flight Unit Medium Laser Datajack Mining Claw [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Advanced Targeting Computer Device Reaction Control System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Assault Cannon Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Plasma Cutter Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 38 | 5 2 15 16 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 4 5 Treads 2 | . . 2 . Leg 5 | . . 1 4 Wheel 3 | 2 . . 1 Hover . | . . . . Flight 1 | . . 1 . Utility 7 | . 2 1 4 Device 2 | . . . 2 Storage 2 | . 1 . 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 18 | 2 . 9 7 Energy Gun 7 | 1 . 5 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 5 | . . . 5 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 2 . Unidentified Prototypes . | . . . . Parts Lost 23 | . 3 10 10 Power 2 | . 1 1 . Propulsion 6 | . 1 2 3 Utility 2 | . . 1 1 Weapon 13 | . 1 6 6 Highest Loss Streak 10 | . 3 10 5 To Critical Strikes . | . . . . Average Slot Usage (%) 72 | . 94 78 64 Engine 3 | . 13 7 . Treads 3 | . . 13 . Leg 5 | . . . 9 Wheel 6 | . 28 3 2 Device 1 | . . . 2 Storage 9 | . 11 11 9 Processor 12 | . . 7 17 Protection 3 | . 11 7 . Energy Gun 6 | . 14 15 . Ballistic Gun 2 | . 14 . . Ballistic Cannon 12 | . . . 20 Special Weapon 1 | . . . 2 Slashing Weapon 2 | . . 7 . Special Melee Weapon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 25 | 9 15 17 25 Greatest Support 40 | 32 32 40 20 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 5 8 8 10 Average Capacity 8 | 5 7 8 9 Most Carried 8 | 5 5 7 8 Average Carried 4 | 3 3 4 4 Final Capacity 10 | 5 8 8 10 Final Carried 5 | 5 4 3 4 Class Distribution -------------------- 71% | Mutant 28% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 693 | 216 90 59 328 Remotely . | . . . . Salvage Created 814 | . 51 333 430 Parts 47 | . 6 14 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 21 | . 3 6 12 Guns 7 | . 3 4 . Cannons 12 | . . . 12 AOE 2 | . . 2 . Classes Destroyed 5 | . 1 3 1 Watcher 2 | . . 2 . Swarmer 3 | . 3 . . Grunt 13 | . . 5 8 Duelist 2 | . . 1 1 Sentry 3 | . . . 3 Best Kill Streak 5 | . 2 3 5 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3665 | . 513 1333 1819 Core 1069 | . 210 307 552 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . 12 38 . Core Remaining (%) 46 | 100 16 23 . Volleys Fired 80 | . 22 18 40 Largest 3 | . 2 2 3 Hottest 151 | . 70 100 151 Shots Fired 172 | . 43 32 97 Gun 83 | . 43 32 8 Cannon 88 | . . . 88 Launcher . | . . . . Special 1 | . . . 1 Kinetic 110 | . 22 . 88 Thermal 30 | . 21 . 9 Explosive . | . . . . Electromagnetic 32 | . . 32 . Robot Hit Streak 7 | . 5 7 7 Robot Miss Streak 6 | . 6 2 5 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 90 | . 22 23 45 Core Hits 33 | . 5 10 18 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 1 . 5 Destroy 1 | . 1 . . Blast 5 | . . . 5 Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing 1 | . . 1 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2074 | . 288 677 1109 Guns 786 | . 288 466 32 Cannons 1067 | . . . 1067 Explosions 194 | . . 194 . Melee 17 | . . 17 . Ramming . | . . . . Kinetic 1255 | . 188 . 1067 Thermal 336 | . 100 194 42 Explosive . | . . . . Electromagnetic 466 | . . 466 . Impact . | . . . . Slashing 17 | . . 17 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles 13 | . . . 13 Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . . . 10 Impact . | . . . . Kinetic 8 | . . . 8 Secondary 2 | . . . 2 Self-Inflicted Damage 23 | . . 23 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 497 | . 89 180 497 Average Temperature 93 | . 24 76 132 Received Heat Transfer 1737 | . 195 480 1062 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 657 | . 296 250 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 303 | . 130 303 287 Initial 127 | . . 42 127 Average 165 | . 52 186 200 Maximum Alert Level 1 | . . 1 1 Low Security (%) 54 | 100 100 46 42 Level 1 45 | . . 53 57 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 9 21 21 Peak Tracking Total 9 | . 4 9 5 Tactical Retreats 6 | . 1 5 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 10 | . 2 4 4 Successful 8 | . 2 2 4 Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 3 | . 1 2 . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1431 | 70 206 365 790 Spaces Moved 753 | 64 136 213 340 Core 79 | 17 . 19 43 Treads 99 | . . 99 . Legs 168 | . . . 168 Wheels 407 | 47 136 95 129 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 147 | 86 100 132 186 Slowest Speed 450 | 100 100 170 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 24 20 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 34 | . . 8 26 Melee . | . . . . Projectile 26 | . . . 26 AOE 8 | . . 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 919 | 78 164 260 417 Wait . | . . . . Move 750 | 63 135 212 340 Hop . | . . . . Pick Up 39 | 10 3 9 17 Fast Attach . | . . . . Attach 31 | 5 2 10 14 Detach 3 | . . 2 1 Swap 7 | . . 5 2 Drop 7 | . 2 2 3 Fire 80 | . 22 18 40 Melee 2 | . . 2 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Core integrity fell below 50% 275 | -10/Materials | Core integrity fell below 20% 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 306 | -9/Materials | Lost 3 parts (1p1n1w) 314 | -9/Materials | Build established: Mutant 627 | -9/Materials | Discovered new exit (range 15) 629 | -9/Materials | Core integrity fell below 50% 642 | -9/Materials | Entered another Materials area 642 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 654 | -8/Materials | Lost 10 parts (1p2n1u6w) 907 | -8/Materials | Lost 5 parts (1n1u3w) 1198 | -8/Materials | Build established: Gunner 1369 | -8/Materials | Core integrity fell below 50% 1406 | -8/Materials | Core integrity fell below 20% 1424 | -8/Materials | Lost 4 parts (1n3w) 1432 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper knocked back. U-05 Engineer builds a Wall. L-31 Rogue destroyed. G-47 Trooper Imp. Heat Sink blasted off. U-05 Engineer builds a Wall. Assault Cannon destroyed. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer builds a Wall. G-47 Trooper heat damages core (-11). G-47 Trooper overheating. G-47 Trooper destroyed. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Katana. Field Laser destroyed. Assault Cannon destroyed. U-05 Engineer builds a Wall. R-06 Scavenger collects Imp. Aluminum Leg. Aluminum Leg destroyed. R-06 Scavenger collects Core Shielding. R-06 Scavenger collects Imp. Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# """"""" #??????????????????? | | ????????????????????# """"""" #??????????????????? | | ????????????????????# """"""" #??????????????????? | | ????????????????????# %"""""" #??????????????????? | | ????????????????????# %%%%""" #??????????????????? | | ????????????????????#% %%%% gg#??????????????????? | | ????????????????????# %@ #??????????????????? | | ???????????# ???????####+######??????????????????? | | ????????" # ###+### % #?????????????????????? | | ????????T + / #?????????????????????? | | ???????????# T #?????????????????????? | | ???????????# #?????????????????????? | | ???????????##+######## #?????????????????????? | | ?????????????????????## ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #???????????????????#### | | ???????????????# ###### ##################### | | ???????????????# ^ | | ???????????????+ ^ | | ???????????????# ^ | | ???????????????# #####+##################/### | | ???????????????# ????? ???????????????? ?### | | ???????????????+ ??????" ???????????????? ! ???# | | ???????????????#???????" ??????????????? ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Heat Sink | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Storm Trooper Challenges ------------ None Game ------ Seed GammaSupersonicSabre Manual? 0 Play Time 00:43:33 Cumulative 3.5 hours Start 2022.03.23 @ 21:28:13 End 2022.03.25 @ 20:50:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e198a58b-6260-4ce6-b03f-b98e28da3d77