Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.26 @ 19:11:11 Player: Bikerider58 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (464) 2320 Value Destroyed (23674) 23674 Prototype IDs (244) 4880 Alien Tech Used (0) 0 Bonus (19420) 19420 TOTAL SCORE: 58794 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7693 Follower Combat Kills 166 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2988 Pursued by Intercept 1000 Win 3000 Friendly Fire -527 Cogmind --------- Core Integrity 1396/1600 Matter 58/300 Energy 36/1020 System Corruption 6% Temperature Cool (6) Movement Treading (225) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Energy Well Advanced Target Analyzer Improved Core Shielding Graphene Brace Advanced EM Shield Advanced Force Field High-powered Tractor Beam > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Nova Cannon Point Singularity Launcher > --- INVENTORY (25) --- Advanced Transmission Jammer Force Field AWS/Thermal Quantum Rifle Vortex Shotgun (50) Railgun Railgun Advanced KE Penetrator Advanced KE Penetrator Enhanced Hardcell Cannon Neutron Missile Launcher Chain Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Targeting Computer Advanced Target Analyzer Experimental Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Experimental Focal Shield Thermal Barrier Long-range Tractor Beam > --- WEAPON ----------- Vortex Shotgun Enhanced Nova Cannon Enhanced Nova Cannon Point Singularity Launcher > --- INVENTORY -------- Reinforced Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Cooling System Experimental Coolant Injector Energy Well Structural Scanner Advanced Transmission Jammer Advanced EM Shield Force Field Advanced Force Field AWS/Thermal Vortex Shotgun Advanced KE Penetrator Advanced KE Penetrator Enhanced Hardcell Cannon Neutron Missile Launcher Chain Missile Launcher RU-N14's Throwing Claymores v3 [Rating: 229] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Centrium Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Linked Autogun Ballistic Cannon Heavy Autocannon Launcher Point Singularity Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 4 | . . . . . 1 2 . . . . . . . . . . . 1 . . Utility 10 | . . . . . 2 . 2 . . . . 1 . . . . 1 1 2 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Parts Attached 172 | 7 9 1 1 . 23 24 10 3 1 7 2 15 3 3 12 4 6 12 8 21 Power 19 | 1 1 1 . . 2 4 . . . . 1 4 . . 1 . . . . 4 Engine 7 | 1 . . . . 2 3 . . . . . 1 . . . . . . . . Core 7 | . 1 1 . . . 1 . . . . 1 3 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . . . 4 Propulsion 38 | 2 . . . . 7 10 1 1 . . 1 3 2 . 2 2 . 2 3 2 Treads 34 | 2 . . . . 7 7 . 1 . . 1 3 2 . 2 2 . 2 3 2 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . 3 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 74 | 2 6 . 1 . 8 4 6 2 . 7 . 6 . 2 5 2 3 8 4 8 Device 43 | 1 3 . 1 . 4 1 5 1 . 5 . 3 . 2 4 . 2 4 4 3 Storage 5 | 1 2 . . . 1 . . . . . . . . . . . . . . 1 Processor 7 | . 1 . . . . . 1 . . . . 1 . . 1 . . 2 . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . 2 . . Protection 17 | . . . . . 3 3 . 1 . 2 . 2 . . . 2 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 2 . . . 6 6 3 . 1 . . 2 1 1 4 . 3 2 1 7 Energy Gun 8 | 2 . . . . 2 1 1 . . . . . . . 1 . 1 . . . Energy Cannon 16 | . 2 . . . 1 3 2 . 1 . . 2 . 1 . . 1 1 . 2 Ballistic Gun 8 | . . . . . 2 1 . . . . . . . . . . 1 . 1 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . Launcher 4 | . . . . . . 1 . . . . . . . . 1 . . 1 . 1 Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . 1 . 1 2 1 . . . . . . . 4 . . 1 . . Parts Lost 54 | . . . . . 8 5 . 1 . 3 2 8 . 1 . 3 1 4 . 18 Power 5 | . . . . . . 1 . . . . 1 1 . . . . . . . 2 Propulsion 14 | . . . . . 4 3 . . . . 1 1 . . . 1 . 1 . 3 Utility 25 | . . . . . 2 . . 1 . 3 . 4 . . . 2 . 2 . 11 Weapon 10 | . . . . . 2 1 . . . . . 2 . 1 . . 1 1 . 2 Highest Loss Streak 8 | . . . . . 3 2 . 1 . 2 2 7 . 1 . 2 1 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | . 11 14 13 13 13 22 22 22 23 22 22 21 21 21 22 20 21 22 20 19 Power 1 | . 1 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 2 2 1 . Propulsion 2 | . 1 2 2 2 2 3 2 3 3 2 1 1 2 3 2 2 2 2 2 1 Utility 8 | . 5 7 5 4 3 8 8 8 9 9 11 11 10 11 11 9 9 8 7 7 Weapon 7 | . 2 3 4 5 5 8 10 10 9 9 9 8 7 6 6 7 8 9 9 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 85 | . 4 3 4 1 9 13 4 . . 2 . 5 2 . 13 . 5 4 9 7 Power 13 | . 2 . . . 2 3 . . . . . . . . 1 . 2 . 2 1 Propulsion 11 | . . . . . 1 3 . . . 1 . . . . 2 . . 1 3 . Utility 27 | . . 2 3 1 2 5 1 . . . . 2 2 . 5 . 2 . 1 1 Weapon 33 | . 2 1 . . 4 2 3 . . 1 . 3 . . 5 . 1 3 3 5 Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 99 100 98 91 85 92 93 92 92 90 86 82 75 67 77 79 73 78 Engine 2 | . 9 . . . 3 6 6 6 6 6 1 . . . . . . . . . Core 3 | . 4 14 14 14 5 . . . . . 4 9 11 11 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . . 3 5 5 4 4 9 Treads 20 | . 28 28 28 28 26 22 20 20 20 20 19 16 17 17 16 17 21 23 13 12 Wheel 1 | . . . . . . 7 5 6 6 6 6 4 3 . . . . . . . Device 17 | . 13 14 13 14 18 14 19 25 26 25 26 25 17 17 16 11 14 13 20 24 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 Processor 3 | . . . . . . . . . . . . 1 5 5 5 5 5 6 9 8 Protection 5 | . . . . . 7 6 6 6 6 6 6 5 5 5 5 8 10 9 7 5 Energy Gun 1 | . 14 . . . 4 3 . . . . . . . . . . 1 . . . Energy Cannon 14 | . 13 28 28 28 14 11 16 20 20 20 20 17 17 17 14 5 8 8 7 7 Ballistic Gun 2 | . . . . . 6 5 3 . . . . . . . . . 1 4 4 4 Peak Build Rating 229 | 7 17 19 25 20 33 57 71 70 67 75 75 93 105 111 134 142 153 171 207 229 Average Rating 96 | 5 11 17 19 20 29 47 66 68 66 70 74 84 94 107 117 136 151 166 204 218 On Entrance 77 | . 7 17 19 20 20 32 57 70 66 67 75 75 93 104 107 133 142 152 167 203 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 217 | 13 34 34 34 34 111 131 142 142 138 140 137 162 162 167 188 188 190 183 189 217 Greatest Support 225 | 40 40 40 40 40 60 68 28 28 28 28 28 70 170 170 170 167 151 179 225 225 Greatest Overweight (x) 5 | . . . . . 1 5 5 5 4 4 4 5 5 . 1 1 1 1 1 1 Average Overweight (x) 1 | . . . . . . 3 4 4 4 4 4 4 4 . . 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 15 14 15 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 1 11 14 14 15 15 24 24 24 24 24 24 24 24 24 24 23 24 24 24 23 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 15 15 15 15 25 23 25 25 25 25 24 25 25 25 25 25 25 25 25 14 Class Distribution -------------------- 43% | Scavenger-Tank 22% | Scavenger-Skirmisher 16% | Mutant 8% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 10081 | 265 90 10 . 30 443 608 118 237 26 95 24 181 180 65 772 1020 371 1169 666 3711 Remotely 4271 | . . . . . . . . . . . . . . . 110 . 108 398 434 3221 Salvage Created 20631 | 156 636 325 . 92 1852 1518 566 608 130 378 77 775 425 269 893 1013 814 2109 1320 6675 Parts 860 | 9 35 22 . 6 100 83 8 17 5 9 7 25 8 9 31 26 26 112 51 271 Haulers Intercepted 14 | . 1 . . . 2 3 . . . . . . . . . . 1 . 1 6 Recyclers Shooed 11 | . 1 1 . . 1 1 2 . . . . 1 . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . 10 8 . 6 . 7 9 . 27 . . . . Prevented 6 | . . . . . . . . . 2 . . . . . . 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 340 | . 10 8 . 2 32 25 5 6 3 4 1 10 5 5 22 22 11 34 12 123 Melee 2 | . . . . . 2 . . . . . . . . . . . . . . . Guns 62 | . 5 . . . 12 6 1 . . . . . . . . . 3 5 6 24 Cannons 172 | . 5 7 . 2 17 15 3 6 3 1 1 6 5 5 14 22 7 17 4 32 AOE 79 | . . . . . . 3 . . . . . . . . 7 . . 11 . 58 Classes Destroyed 25 | 2 7 . . . 6 1 . 2 . . 1 . 1 . 2 . . . . 3 Worker 23 | . 1 . . . 1 1 . . . . . . . . . . . 4 . 16 Builder 33 | . . . . . 3 . . . . . . . . . . . . 4 . 26 Tunneler 6 | 3 . 2 . . . . . . . . . . . . . . . . . 1 Hauler 14 | . 1 . . . 2 3 . . . . . . . . . . 1 . 1 6 Recycler 24 | 1 2 2 . . 4 1 2 . . . . 1 . . . . . 1 1 9 Carrier 4 | . . . . . . . . . . . . . . . . . . . . 4 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . Mechanic 5 | . 1 . . . . . . . . . . . . . . . . . . 4 Operator 4 | . 2 . . . . . . . . . . . . . . . . 2 . . Watcher 13 | . 1 . . . 1 . . . . . . . . . . . 1 3 3 4 Swarmer 41 | . 3 6 . . 7 3 . . 3 . . . . . . 3 . 11 . 5 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 3 Grunt 122 | . 7 2 . 2 13 10 4 3 . . . . 3 3 9 10 2 1 1 52 Brawler 11 | . . . . . 1 . . . . . . . 1 . . 3 . . . 6 Duelist 7 | . . . . . 1 . . . . . . . . . . . 1 . . 5 Protector 8 | . . . . . . . . . . . . . . . 1 1 . . . 6 Sentry 32 | . . . . . 5 5 . 1 . . . 3 1 . . 2 2 5 3 5 Specialist 8 | . . . . . 4 1 . . . . . . . . 1 . . . . 2 Hunter 30 | . . . . . . . . 2 . . . . . . 2 2 3 4 . 17 Programmer 46 | . . . . . . 4 1 . . . . 4 . 2 6 . 4 9 6 10 Heavy 7 | . . . . . 1 2 . . . . . . . . . . . . 2 2 Behemoth 5 | . . . . . . . . . . . 1 1 . . . 1 . . . 2 Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . 1 . . . . . 2 . . Combat Programmer 3 | . . . . . . . . . . . . 1 . . . . . 2 . . Striker 5 | . . . . . . . . . . . . . . . 2 . . . . 3 Executioner 5 | . . . . . . . . . . . . . . . . . . . . 5 Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 45 | 3 3 5 . 2 9 5 3 3 2 1 1 2 3 3 12 7 3 7 4 45 Combat Bots Only 18 | . 3 3 . 2 8 4 3 3 2 1 1 2 3 3 12 7 3 5 4 18 Max Kills in Single Turn 5 | 1 1 2 . 1 1 2 2 1 1 1 1 1 1 1 3 1 1 5 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 . . . . . . . . 3 . . 4 . 5 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 2051 | . 37 38 . 3 175 220 29 39 8 18 24 132 15 56 132 155 66 203 51 650 Missed 682 | . 15 9 . . 41 67 4 15 1 4 10 29 5 14 51 51 44 80 22 220 Hits 1369 | . 22 29 . 3 134 153 25 24 7 14 14 103 10 42 81 104 22 123 29 430 Melee 20 | . . . . . 3 . . . . . . . . . 2 2 . . . 13 Projectile 1349 | . 22 29 . 3 131 153 25 24 7 14 14 103 10 42 79 102 22 123 29 417 AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 65 | . . . . . 6 3 5 2 . . . 6 . 1 4 4 1 8 2 23 Actively Blocked 25 | . . . . . . . . . . . . . . . . . . . 2 23 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . 2 . 1 Damage Taken 19842 | . 224 235 . 48 2131 2342 383 327 87 623 294 1928 194 671 951 1544 282 2080 323 5175 Core 1437 | . 23 73 . 16 302 163 15 13 . 85 60 166 18 36 35 47 13 150 18 204 Absorbed by Shields 5118 | . . . . . . 13 68 40 20 20 . . . 40 437 572 109 789 313 2697 Reduced by Siege Mode 448 | . . . . . . . . . . . . . . . . . . . . 448 Redirected to Shielding 44 | . . . . . . . . . . . . . . . . . . . . 44 Ignored by Resistances 3498 | . . . . . . . . . . . . . . 98 . 158 . . 278 2964 Regen/Repaired (Parts) 1497 | . . . . . 129 145 . . . . . 183 . . 179 . . 343 381 137 Core Remaining (%) 79 | 100 . . . 55 45 76 . . . . 79 . . . . 69 98 88 98 87 Volleys Fired 943 | 6 39 21 . 3 80 70 25 19 5 28 8 44 14 14 50 56 29 89 68 275 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 3 2 3 3 3 4 Hottest 335 | 100 136 136 . 136 204 204 260 260 260 270 270 270 270 270 270 166 264 241 241 335 Shots Fired 2327 | 12 78 42 . 6 226 193 74 49 15 57 24 105 41 41 98 106 74 237 142 707 Gun 639 | 12 46 . . . 101 75 18 . . . . . . . . . 13 75 35 264 Cannon 1628 | . 32 42 . 6 125 114 56 49 15 57 24 105 41 41 95 106 61 156 107 396 Launcher 56 | . . . . . . 4 . . . . . . . . 3 . . 6 . 43 Special 4 | . . . . . . . . . . . . . . . . . . . . 4 Kinetic 568 | . . . . . 60 53 18 . . . . . . . 24 50 22 75 35 231 Thermal 1666 | 12 78 42 . 6 166 136 56 49 15 57 24 105 41 41 71 56 52 156 107 396 Explosive 60 | . . . . . . 4 . . . . . . . . 3 . . 6 . 47 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Entropic 33 | . . . . . . . . . . . . . . . . . . . . 33 Robot Hit Streak 37 | 6 9 12 . 16 24 15 21 9 5 16 5 8 14 7 7 22 29 37 36 30 Robot Miss Streak 13 | 1 5 7 . . 3 3 1 2 2 2 2 13 1 2 4 3 1 6 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . . . . 4 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 1527 | 8 45 21 . 4 161 127 60 28 7 33 9 41 27 28 55 83 48 173 92 477 Core Hits 797 | 6 24 12 . 3 69 58 14 16 3 12 3 15 12 8 32 35 21 93 32 329 Critical Kills 40 | . . 1 . . 1 . . . . 2 . 4 . . 2 . 1 . 3 26 Critical Parts Destroyed 36 | . . . . . . . 1 . . . . . . . . . . 3 1 31 Critical Strikes 94 | . 1 1 . . 2 1 1 . . 2 . 4 . . 3 6 1 4 5 63 Burn 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Meltdown 22 | . . 1 . . . . . . . 2 . 4 . . 2 . 1 . 2 10 Destroy 56 | . . . . . . . 1 . . . . . . . . . . 4 3 48 Blast 7 | . . . . . . . . . . . . . . . 1 6 . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 11 | . . . . . 7 4 . . . . . . . . . . . . . . Impact 11 | . . . . . 7 4 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 80688 | 112 745 567 . 87 3198 3068 1609 868 199 847 519 1862 950 1100 4632 5237 2326 9178 3956 39628 Guns 13823 | 111 339 . . . 971 934 342 . . . . . . . . . 437 2357 1189 7143 Cannons 42753 | . 399 518 . 83 1817 1850 1263 868 199 847 519 1736 950 1100 3182 5012 1775 4937 2767 12931 Explosions 23313 | . . . . . . 226 . . . . . 113 . . 1450 215 109 1884 . 19316 Melee 389 | . . . . . 389 . . . . . . . . . . . . . . . Ramming 172 | 1 7 49 . 4 21 58 4 . . . . 13 . . . 10 5 . . . Kinetic 16082 | . . . . . 643 665 342 . . . . . . . 1286 3161 933 2357 1189 5506 Thermal 39700 | 111 738 518 . 83 2145 2119 1263 868 199 847 519 1736 950 1100 1896 2066 1388 5082 2767 13305 Explosive 22470 | . . . . . . 226 . . . . . 113 . . 1450 . . 1739 . 18942 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 389 | . . . . . 389 . . . . . . . . . . . . . . . Slashing 238 | . . . . . . . . . . . . . . . . . . . . 238 Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 1637 | . . . . . . . . . . . . . . . . . . . . 1637 Highest Corruption 12 | . . . . . . 6 3 3 3 3 3 6 6 6 6 5 2 12 2 6 Average Corruption 3 | . . . . . . 5 2 3 3 3 3 3 6 6 1 5 1 8 1 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 218 | . . . . . . 30 8 10 11 6 5 25 20 10 7 36 2 25 10 13 Message Errors 55 | . . . . . . 5 1 6 6 1 1 3 6 5 3 7 . 8 . 3 Matter Fused 45 | . . . . . . 8 1 2 2 3 2 5 4 . . 8 1 6 . 3 Heat Flow Errors 25 | . . . . . . 3 2 2 2 1 . 5 3 . 2 3 . . 2 . Energy Discharges 31 | . . . . . . 4 2 . . . 2 2 5 2 . 8 1 1 3 1 Parts Rejected 5 | . . . . . . 1 . . . . . 1 . . 1 1 . 1 . . Parts Fused 3 | . . . . . . . . . . . . 1 . . . . . 1 1 . Data Loss (minor) 23 | . . . . . . 2 1 . . . . 4 . 1 1 7 . 3 2 2 Data Loss (major) 9 | . . . . . . 3 . . 1 . . 2 . 1 . 1 . 1 . . Misfires 6 | . . . . . . . . . . . . 1 1 1 . 1 . 1 1 . Alerts 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 Weapon Failures 13 | . . . . . . 3 1 . . 1 . 1 . . . . . 3 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3733 | . . 7 . . 163 23 156 31 26 9 22 93 26 74 337 202 151 268 195 1950 Projectiles 2041 | . . 7 . . 12 13 154 31 26 9 22 77 26 74 291 202 145 191 195 566 Explosions 1529 | . . . . . . . . . . . . 16 . . 46 . 6 77 . 1384 Melee 163 | . . . . . 151 10 2 . . . . . . . . . . . . . Knockbacks 29 | . . 2 . 1 1 1 . . . . . . . . 4 18 2 . . . Impact 6 | . . 2 . 1 1 1 . . . . . . . . . 1 . . . . Kinetic 21 | . . . . . . . . . . . . . . . 4 15 2 . . . Secondary 2 | . . . . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 282 | . . . . . . 45 2 . . . . 107 . . . 59 . 69 . . Shots 5 | . . . . . . 1 . . . . . 1 . . . 2 . 1 . . Rammed 24 | 2 1 5 . 2 5 4 1 . . 1 . 1 . . . 1 1 . . . Targets Rammed 29 | 2 2 7 . 2 7 4 1 . . 1 . 1 . . . 1 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 2 . . 2 . . . . . . . . . . . . . . . Highest Temperature 329 | 78 262 266 . 144 282 270 229 231 227 329 174 254 266 271 264 126 . 4 272 153 Average Temperature 86 | 38 89 114 . 76 86 87 51 99 63 141 81 82 94 144 98 64 . 4 122 32 Received Heat Transfer 2572 | . 66 6 . 27 819 468 155 50 . . 36 18 72 252 109 176 . 30 16 272 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . 1 8 Total Turns 676 | . . . . . . . . . . . . . . . . . . . 6 670 Longest Duration 404 | . . . . . . . . . . . . . . . . . . . 6 404 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . 6 1 1 . . . . . . . . . . . . . Robots Melted 27 | . 1 1 . . . 1 1 . . 3 . 4 . . 2 . 1 1 2 10 Combat Hostiles 24 | . . 1 . . . 1 1 . . 3 . 4 . . 1 . 1 1 2 9 Parts Melted 133 | 1 3 4 . . 13 12 3 6 1 12 1 8 5 1 12 . . 6 17 28 Heat Transferred 41070 | 333 1776 888 . 148 4033 4275 2250 1450 350 1650 550 2050 1350 900 725 200 637 4086 2745 10674 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . 2 1 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 5 | . . . . . 2 2 1 . . . . . . . . . . 3 2 5 Low Security (%) 70 | 100 100 100 . 100 76 88 94 . . . . 100 . . . . 100 55 . . Level 1 9 | . . . . . 17 9 5 . . . . . . . . . . 11 25 16 Level 2 12 | . . . . . 5 1 . . . . . . . . . . . 29 74 23 Level 3 1 | . . . . . . . . . . . . . . . . . . 2 . 9 Level 4 1 | . . . . . . . . . . . . . . . . . . . . 14 Level 5 1 | . . . . . . . . . . . . . . . . . . . . 11 High Security 3 | . . . . . . . . . . . . . . . . . . . . 24 Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 3805 | 10 89 117 . 50 489 416 217 . . . . 177 . . . . 137 792 556 3805 Initial 443 | . . 17 . . . 83 202 . . . . . . . . . 79 65 443 329 Average 299 | . 26 19 . 10 173 71 123 . . . . 74 . . . . 43 291 453 1411 Influence Increases 11004 | 20 339 210 . 50 1075 835 178 140 90 . 30 526 115 120 509 506 362 1230 547 4122 Destroy 0b10 Robot/C 6700 | . 200 160 . 40 640 500 100 120 60 . 20 200 100 100 460 440 220 680 240 2420 Destroy 0b10 Robot/NC 660 | 20 35 20 . . 55 30 10 . 5 . . 5 5 . 5 5 10 70 25 360 Destroy Leader 1346 | . 44 30 . 10 146 168 20 20 10 . 10 80 10 20 . 50 54 166 78 430 Allied During Kill 28 | . . . . . . 3 . . . . . . . . 14 11 . . . . Successful Hack 247 | . 42 . . . 18 54 . . . . . 27 . . . . . 10 96 . Disable Machine 210 | . . . . . 15 15 . . . . . 60 . . . . . 60 15 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1168 | . 3 . . . 6 35 3 . . . . 154 . . . . 48 244 93 582 Lose Combat Pursuer 495 | . 15 . . . 195 30 45 . 15 . . . . . 30 . 30 . . 135 Influence Decreases 7219 | 20 293 256 . 50 891 606 579 126 116 . 30 436 155 170 159 730 363 567 785 887 Entered New Map 1419 | . . 29 . . . 101 211 5 6 . . . 34 10 . 350 47 60 345 221 Time Decay 4953 | 20 293 227 . 50 511 455 368 114 110 . 30 356 121 150 119 330 306 467 440 486 Lost Part 487 | . . . . . 80 50 . 7 . . . 80 . 10 . 30 10 40 . 180 Lost Ally 60 | . . . . . . . . . . . . . . . 40 20 . . . . Purge Threat 300 | . . . . . 300 . . . . . . . . . . . . . . . Squads Dispatched 83 | . 1 . . . 4 12 4 . . . . 4 . . . 1 3 12 6 36 Investigation 10 | . . . . . 1 3 1 . . . . . . . . . . 1 3 1 Extermination 15 | . . . . . . 2 2 . . . . 2 . . . . 2 3 2 2 Reinforcement 23 | . 1 . . . 3 7 1 . . . . . . . . . 1 1 . 9 Assault 23 | . . . . . . . . . . . . . . . . 1 . . 1 21 Garrison 7 | . . . . . . . . . . . . . . . . . . 4 . 3 Intercept 5 | . . . . . . . . . . . . 2 . . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 1 1 . . . . . . . . . . 1 . 4 Haulers Reinforced 6 | . . . . . . 1 . . . . . . . . . . 1 . . 4 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 18 | . . . . . 7 2 . . . . . . . . 2 . . 1 1 5 Communications Jammed 32 | . . . . . . . . . . . . 9 . . . . . . 6 17 Distress Signals 13 | . . . . . . . . . . . . 9 . . . . . . 3 1 Times Spotted 500 | . 17 8 . 1 53 37 8 6 4 4 1 9 5 6 86 23 12 41 20 159 Peak Tracking Total 17 | . 4 3 . 1 7 5 4 3 3 1 1 2 3 4 17 7 3 5 3 15 Tactical Retreats 23 | . 1 . . . 9 2 1 . 1 . . . . . 1 . 1 . . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 9 | . . . . . 1 5 . . . . . 2 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 17 | . . . . . 1 1 . . . . . 4 . . 2 . . 4 1 4 Max in Single Turn 2 | . . . . . 1 1 . . . . . 2 . . 1 . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 57 | . 5 3 2 . 7 8 3 . 1 . . 8 1 . 2 . 1 5 8 3 Terminals 30 | . 5 2 . . 3 3 1 . . . . 6 . . . . . 4 4 2 Fabricators 5 | . . . . . . 3 1 . . . . 1 . . . . . . . . Repair Stations 7 | . . . . . 1 1 . . . . . 1 . . . . . 1 2 1 Recycling Units 4 | . . . . . 1 . 1 . . . . . . . . . . . 2 . Scanalyzers 4 | . . . . . 2 1 . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 128 | . 18 3 2 . 28 19 6 . 1 . . 15 1 . 3 . 2 12 14 4 Successful 66 | . 12 1 2 . 18 12 1 . 1 . . 4 1 . 3 . 1 2 7 1 Failed 62 | . 6 2 . . 10 7 5 . . . . 11 . . . . 1 10 7 3 Catastrophic 14 | . . 2 . . . 1 1 . . . . 6 . . . . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 12 2 1 . 5 8 1 . . . . 2 . . 1 . . 10 7 2 Terminals 73 | . 18 2 . . 14 5 2 . . . . 10 . . . . . 10 9 3 Fabricators 11 | . . . . . . 8 2 . . . . 1 . . . . . . . . Repair Stations 17 | . . . . . 3 4 . . . . . 4 . . . . . 2 3 1 Recycling Units 6 | . . . . . 2 . 2 . . . . . . . . . . . 2 . Scanalyzers 13 | . . . . . 9 2 . . . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 26 | . 6 1 2 . 8 . . . 1 . . 1 1 . 3 . . . 3 . Record 4 | . . . 1 . . . . . . . . . . . 2 . . . 1 . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . . . 2 . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . 1 . . . 1 . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 5 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 3 . . . . . . . . . . . . . . Build 2 | . . . . . . 1 1 . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 2 4 . . . . . 2 . . . . . . . . Scan Component 4 | . . . . . 1 2 . . . . . 1 . . . . . . . . Repair 4 | . . . . . 1 2 . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . 2 . Scanalyzer 11 | . . . . . 8 2 . . . . . . . . . . 1 . . . Insert Component 6 | . . . . . 4 1 . . . . . . . . . . 1 . . . Analyze 5 | . . . . . 4 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 6 . . . . 1 . . . . . 1 . . . . . 2 2 1 Terminals 9 | . 6 . . . . . . . . . . 1 . . . . . 1 1 . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . . . . . . 1 . . . . . 1 1 . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Patch 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 2 . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 2 . . 5 6 3 . . . . 8 . . . . 1 5 7 2 Full Trace Events 6 | . . . . . 1 2 1 . . . . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 1 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . 95 . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 2 . . . . . 1 . . . . . . . . Time 165 | . . . . . 26 95 . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Scanalyzed 5 | . . . . . 4 1 . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 5 2 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . 2 . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 11 | . 1 . . . . 3 . . . . . . . . 5 2 . . . . Largest Group 5 | . 1 . . . . 3 . . . . . . . . 5 2 1 . . . Highest-Rated Group 230 | . 10 . . . . 30 . . . . . . . . 230 97 48 . . . Highest-Rated Ally 49 | . 10 . . . . 10 . . . . . . . . 49 49 48 . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 33 | . . . . . . 2 . . . . . . . . 17 14 . . . . Total Damage 1130 | . . . . . . 53 . . . . . . . . 601 476 . . . . Kills 4 | . . . . . . 1 . . . . . . . . 2 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 7635 | 20 237 . . . . . 287 434 522 208 159 1328 709 328 1139 . 384 . 707 1173 Optics 223 | . . . . . . . . . . . . . . . . . . . . 223 Terrain 4367 | . . . . . . . 287 434 522 208 159 497 432 305 1139 . 384 . . . Structural 205 | . . . . . . . . . . . . . . . . . . . . 205 Seismic 224 | 20 204 . . . . . . . . . . . . . . . . . . . T.N.C. 33 | . 33 . . . . . . . . . . . . . . . . . . . Jamming 3746 | . . . . . . . . . . 66 . 1243 709 71 . . . . 707 950 Robot Analysis Total 154 | . 2 . . . 1 . . . . 151 . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . 1 . 2 . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 20001 | 105 1000 1254 764 257 1640 1656 849 579 522 402 415 1328 709 384 1931 1193 995 1254 1088 1676 Spaces Moved 8620 | 44 486 729 464 153 625 685 365 309 310 167 218 563 333 195 898 405 342 429 545 355 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . Treads 5756 | 41 486 729 464 153 625 34 . . . . . 1 54 195 898 405 342 429 545 355 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 2861 | . . . . . . 651 365 309 310 167 218 562 279 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 145 160 160 160 160 160 160 160 160 160 243 247 166 145 145 Average Speed 172 | 152 160 160 160 160 175 158 166 160 160 160 160 170 173 160 183 243 247 189 145 145 Slowest Speed 323 | 160 160 160 160 160 240 246 175 175 160 160 160 323 242 160 243 247 247 246 246 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . 2 . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 74 99 71 40 40 24 8 52 48 78 46 18 53 47 90 64 10 15 22 13 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 33 | . . 1 1 . . . . . . 30 1 . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . 1 . . . . 1 . 1 . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 . . 1 1 . 1 1 1 1 . 1 . 1 1 1 . . . Scrap Searched 13 | . . 1 . 2 . . . 4 2 . . . 2 1 . 1 . . . . Spaces Dug 96 | . . . . . 1 3 . 4 . . 9 17 3 . . 1 6 6 29 17 Terrain Destroyed 777 | . . . . . 1 34 4 14 6 4 13 111 13 13 33 32 30 140 41 288 Melee 4 | . . . . . 1 3 . . . . . . . . . . . . . . Projectile 326 | . . . . . . 2 4 14 6 4 13 57 13 13 16 19 23 29 41 72 AOE 447 | . . . . . . 29 . . . . . 54 . . 17 13 7 111 . 216 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 12028 | 66 633 773 489 159 986 1108 553 354 325 256 266 853 436 232 1092 494 441 750 761 1001 Wait 1646 | 4 65 8 . . 176 254 125 10 8 38 35 173 69 16 51 14 42 182 83 293 Move 8600 | 44 485 728 463 152 624 684 364 308 309 166 217 562 332 194 897 404 341 428 544 354 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 219 | 4 20 3 14 1 36 20 9 3 1 6 2 24 3 1 19 6 9 12 18 8 Fast Attach 82 | 5 1 . 2 . 5 17 5 3 . 3 . 6 4 . 12 . 3 6 3 7 Attach 88 | 2 . . 1 . 11 7 2 2 1 3 2 10 . 1 3 6 3 7 6 21 Detach 19 | . 1 . . . . 1 2 . . 1 . 1 1 . 5 . . 1 . 6 Swap 146 | . 8 1 . . 16 11 9 5 . 4 1 7 5 6 5 . 5 13 17 33 Drop 212 | . 12 5 9 1 24 31 11 4 1 6 1 19 8 . 34 . 8 12 22 4 Fire 943 | 6 39 21 . 3 80 70 25 19 5 28 8 44 14 14 50 56 29 89 68 275 Melee 11 | . . . . . 7 4 . . . . . . . . . . . . . . Ram 7 | . . . . . . 4 1 . . 1 . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 21 | 1 2 7 . 2 7 . . . . . . . . . . 1 1 . . . Escape Stasis 11 | . . . . . . 5 . . . . . 6 . . . . . . . . Rewire 23 | . . . . . . . . . . . . . . . 16 7 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 16) 804 | -10/Materials | Discovered new exit (range 4) 985 | -10/Materials | Discovered new exit (range 6) 995 | -10/Materials | Learned 4 Subcaves zone layouts 1086 | -10/Materials | Learned 4 Subcaves zone layouts 1106 | -10/Materials | Entered Mines 1315 | -10/Mines | Learned location of Storage (-7) 1555 | -10/Mines | Learned Materials emergency access door positions 1701 | -10/Mines | Found the Drone Emporium 1709 | -10/Mines | Found Prototype Device 1749 | -10/Mines | Discovered new exit (range 10) 1766 | -10/Mines | Discovered new exit (range 10) 2088 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2123 | -10/Mines | Discovered new exit (range 8) 2208 | -10/Mines | Learned Materials security intel 2352 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2354 | -10/Mines | Discovered new exit (range 5) 2360 | -10/Mines | Entered Exiles 2361 | -10/Exiles | Identified exit to Mines 2400 | -10/Exiles | Met 8R-AWN 2426 | -10/Exiles | Met EX-HEX 2512 | -10/Exiles | Met EX-DEC 2544 | -10/Exiles | Learned location of Zion (-7) 2655 | -10/Exiles | Met EX-BIN 2664 | -10/Exiles | Identified Decoy Drone Bay 2712 | -10/Exiles | Aligned with FarCom system 2714 | -10/Exiles | Given EX-Vault access code 2751 | -10/Exiles | Opened EX-Vault 2763 | -10/Exiles | Found AWS/Thermal 2766 | -10/Exiles | Found Field Lobotomy Kit 2774 | -10/Exiles | Found Supersonic Drone Bay 2805 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3124 | -10/Exiles | Left Exiles lab with AWS/Thermal 3124 | -10/Exiles | Entered Mines 3133 | -9/Mines | Met a Derelict bent on vengeance 3185 | -9/Mines | Discovered new exit (range 16) 3225 | -9/Mines | Identified exit to Materials 3381 | -9/Mines | Entered Materials 3381 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3512 | -8/Materials | Repaired Lgt. Treads 4045 | -8/Materials | Lost 3 parts (1n1u1w) 4366 | -8/Materials | Core integrity fell below 50% 4372 | -8/Materials | Lost 3 parts (2n1u) 4408 | -8/Materials | Destroyed 8 combat bots 4443 | -8/Materials | Discovered new exit (range 8) 4470 | -8/Materials | Build established: Scavenger-Skirmisher 5021 | -8/Materials | Entered Factory 5021 | -7/Factory | Evolved 2 slots: Propulsion x2 5311 | -7/Factory | Fabricated B-36 Bruiser? 5771 | -7/Factory | Repaired Imp. Cooling System 5823 | -7/Factory | Repaired Imp. Assault Rifle 6118 | -7/Factory | Cargo convoy interrupted 6668 | -7/Factory | Discovered new exit (range 7) 6677 | -7/Factory | Entered another Factory area 6677 | -6/Factory | Evolved 2 slots: Utility x2 6965 | -6/Factory | Build established: Scavenger-Tank 7251 | -6/Factory | Fabricated Adv. Heat Sink (x2) 7386 | -6/Factory | Discovered new exit (range 12) 7408 | -6/Factory | Identified exit to Lower Caves 7451 | -6/Factory | Build established: Scavenger-Skirmisher 7526 | -6/Factory | Entered Lower Caves 7823 | -6/Lower Caves | Build established: Tank 7999 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8050 | -6/Lower Caves | Encountered a Warlord checkpoint 8068 | -6/Lower Caves | Discovered new exit (range 20) 8105 | -6/Lower Caves | Entered another Lower Caves area 8125 | -6/Lower Caves | Spotted B-75 Beast 8168 | -6/Lower Caves | Learned Factory terminal intel 8301 | -6/Lower Caves | Build established: Scavenger-Tank 8541 | -6/Lower Caves | Discovered new exit (range 8) 8627 | -6/Lower Caves | Entered Data Miner 8627 | -6/Data Miner | Discovered new exit (range 6) 8658 | -6/Data Miner | Met Data Miner 8680 | -6/Data Miner | Interfaced with the Data Conduit 8890 | -6/Data Miner | Found Exp. Thermal Shield 9029 | -6/Data Miner | Entered Proximity Caves 9098 | -5/Proximity Caves | Spotted B-75 Beast 9122 | -5/Proximity Caves | Destroyed B-75 Beast 9151 | -5/Proximity Caves | Learned Factory stockpile data 9179 | -5/Proximity Caves | Build established: Scavenger-Gunner 9428 | -5/Proximity Caves | Discovered new exit (range 4) 9444 | -5/Proximity Caves | Entered Factory 9444 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9446 | -5/Factory | Loaded intel: 287 machine locations 9447 | -5/Factory | Loaded intel: 26 terminal locations 9748 | -5/Factory | Build established: Scavenger-Skirmisher 9890 | -5/Factory | Repaired Arm. Huge Wheel 10200 | -5/Factory | Spotted B-75 Beast 10249 | -5/Factory | Destroyed B-75 Beast 10375 | -5/Factory | Identified exit to Upper Caves 10377 | -5/Factory | Intercept squad dispatched 10399 | -5/Factory | Spotted Tracker 10429 | -5/Factory | Spotted Combat Programmer 10440 | -5/Factory | Destroyed Tracker 10448 | -5/Factory | Destroyed Combat Programmer 10463 | -5/Factory | Found Exp. Phase Shifter 10479 | -5/Factory | Lost 7 parts (1p4u2w) 10531 | -5/Factory | Discovered new exit (range 15) 10772 | -5/Factory | Entered Upper Caves 10805 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11074 | -5/Upper Caves | Build established: Scavenger-Tank 11328 | -5/Upper Caves | Found DCF Scrap (16 items) 11441 | -5/Upper Caves | Discovered new exit (range 15) 11481 | -5/Upper Caves | Entered another Upper Caves area 11482 | -5/Upper Caves | Identified exit to Warlord 11783 | -5/Upper Caves | Encountered a Warlord checkpoint 11865 | -5/Upper Caves | Entered Warlord 11920 | -5/Warlord | System corruption cleaned by Quarantine Array 11922 | -5/Warlord | Build established: Tank 12077 | -5/Warlord | Found Prototype Special Weapon 12077 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12082 | -5/Warlord | Found RU-N14's Throwing Claymores v3 12085 | -5/Warlord | Found RU-N14's Throwing Claymores v3 12326 | -5/Warlord | Found Vortex Chain Reactor 12331 | -5/Warlord | Found Exp. Targeting Computer 12339 | -5/Warlord | Found Prototype Hackware 12527 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12528 | -5/Warlord | Ran a Watcher feed algorithm 12735 | -5/Warlord | Warlord's base attacked by MAIN.C 12756 | -5/Warlord | Build established: Commander-Tank 12767 | -5/Warlord | Found Prototype Energy Gun 12767 | -5/Warlord | Identified Vortex Shotgun 12772 | -5/Warlord | Found Vortex Shotgun 12900 | -5/Warlord | Met Warlord 13039 | -5/Warlord | P-70 Sage assimilated allied Y5-KLM(d) 13085 | -5/Warlord | Warlord forces counterattacked 13086 | -5/Warlord | Spotted Executioner 13102 | -5/Warlord | Spotted Striker 13212 | -5/Warlord | Spotted Striker 13290 | -5/Warlord | Lost 36 allies 13410 | -5/Warlord | Warlord base infiltrated, sounded retreat 13411 | -5/Warlord | Enhanced Grunt warped into view 13411 | -5/Warlord | Enhanced Grunt warped into view 13411 | -5/Warlord | Enhanced Grunt warped into view 13411 | -5/Warlord | Enhanced Demolisher warped into view 13411 | -5/Warlord | Enhanced Demolisher warped into view 13411 | -5/Warlord | Enhanced Demolisher warped into view 13471 | -5/Warlord | Found Prototype Ballistic Cannon 13471 | -5/Warlord | Identified Hvy. Autocannon 13492 | -5/Warlord | Build established: Scavenger-Tank 13560 | -5/Warlord | Found Prototype Launcher 13600 | -5/Warlord | Spotted Striker 13612 | -5/Warlord | Spotted Striker 13621 | -5/Warlord | Destroyed Striker 13649 | -5/Warlord | Spotted Striker 13655 | -5/Warlord | P-80 Master assimilated allied GT-6L9(Y) 13668 | -5/Warlord | Destroyed Striker 13672 | -5/Warlord | Identified Chain Missile Launcher 13688 | -5/Warlord | Lost 14 allies 13735 | -5/Warlord | Destroyed 12 combat bots 13746 | -5/Warlord | Discovered new exit (range 14) 13796 | -5/Warlord | Entered Proximity Caves 13832 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13869 | -4/Proximity Caves | Spotted B-86 Titan 13890 | -4/Proximity Caves | Destroyed B-86 Titan 14477 | -4/Proximity Caves | Learned Research non-interactive machine intel 14676 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14748 | -4/Proximity Caves | Destroyed 7 combat bots 14966 | -4/Proximity Caves | Discovered new exit (range 7) 14989 | -4/Proximity Caves | Entered Factory 14989 | -4/Factory | Accompanied by 1 ally 14989 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14990 | -4/Factory | Identified exit to Armory 14991 | -4/Factory | Loaded intel: 282 machine locations 15761 | -4/Factory | Discovered new exit (range 8) 15984 | -4/Factory | Entered Research 15984 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15985 | -3/Research | Loaded intel: 132 machine locations 15986 | -3/Research | Loaded intel: 87 non-interactive machine locations 16135 | -3/Research | Identified System Mapper 16189 | -3/Research | Discovered new exit (range 8) 16694 | -3/Research | Intercept squad dispatched 16705 | -3/Research | Spotted Tracker 16706 | -3/Research | Spotted Tracker 16714 | -3/Research | Destroyed Tracker 16723 | -3/Research | Destroyed Tracker 16727 | -3/Research | Found Exp. Phase Shifter 16730 | -3/Research | Spotted Combat Programmer 16745 | -3/Research | Destroyed Combat Programmer 16761 | -3/Research | Spotted Combat Programmer 16776 | -3/Research | Destroyed Combat Programmer 16834 | -3/Research | System corruption reached 10% 16870 | -3/Research | Garrison activated, responded to threat 17126 | -3/Research | Discovered new exit (range 12) 17199 | -3/Research | Garrison activated, responded to threat 17224 | -3/Research | Identified exit to Research 17238 | -3/Research | Entered another Research area 17238 | -2/Research | Evolved 2 slots: Utility x2 17239 | -2/Research | Loaded intel: 122 machine locations 17494 | -2/Research | Identified exit to Testing 17531 | -2/Research | Found Exp. Focal Shield 17931 | -2/Research | Identified exit to Access 17970 | -2/Research | Found Adv. EM Shield 17986 | -2/Research | Found Thermal Barrier 18238 | -2/Research | First assault squad dispatched 18326 | -2/Research | Entered Access 18326 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18327 | -1/Access | Loaded intel: 116 machine locations 18465 | -1/Access | Found Point Singularity Launcher 18625 | -1/Access | Energy Cycler disabled 18987 | -1/Access | Discovered new exit (range 5) 19028 | -1/Access | Spotted B-99 Colossus 19044 | -1/Access | Destroyed B-99 Colossus 19076 | -1/Access | First assault squad dispatched 19128 | -1/Access | Spotted B-99 Colossus 19145 | -1/Access | Destroyed B-99 Colossus 19166 | -1/Access | Destroyed 11 combat bots 19386 | -1/Access | Lost 3 parts (1p2u) 19489 | -1/Access | Destroyed 11 combat bots 19591 | -1/Access | High security lockdown imminent 19671 | -1/Access | High security lockdown engaged 19765 | -1/Access | Destroyed 18 combat bots 19881 | -1/Access | Destroyed 8 combat bots 19889 | -1/Access | Spotted Striker 19889 | -1/Access | Spotted Executioner 19889 | -1/Access | Spotted Executioner 19889 | -1/Access | Destroyed Executioner 19893 | -1/Access | Destroyed Executioner 19906 | -1/Access | Destroyed Striker 19947 | -1/Access | Spotted Executioner 19947 | -1/Access | Spotted Executioner 19947 | -1/Access | Spotted Striker 19952 | -1/Access | Destroyed Executioner 19952 | -1/Access | Destroyed Executioner 19962 | -1/Access | Destroyed Striker 19983 | -1/Access | Destroyed 15 combat bots 19991 | -1/Access | Spotted Executioner 19991 | -1/Access | Spotted Striker 19991 | -1/Access | Spotted Executioner 19991 | -1/Access | Spotted Striker 19996 | -1/Access | Destroyed Executioner 19996 | -1/Access | Destroyed Striker 20002 | *** | Escaped! Last Messages --------------- 19995_ Acquired 1 matter. 19995_ Penetrated by Slug. 19996_ Executioner destroyed. 19996_ Destroyed Com. Battery. 19996_ I-47 Archangel destroyed. 19996_ P-80 Master destroyed. 19996_ Striker destroyed. 19996_ R-10 Processor destroyed. 19996_ Penetrated by Slug. 19997_ Acquired 6 matter. 19998_ Penetrated by Slug. 19998_ Exp. Focal Shield destroyed. 19999_ Acquired 5 matter. 20000_ Acquired 12 matter. 20000_ Penetrated by Slug. 20000_ Adv. Visual Processing Unit destroyed. 20002_ Biometal Heavy Treads destroyed. [Achievement: 50k Club] [Achievement: Torch] [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ?""????????""????????????????????????????????????? | | ??G????????""????????????????????????????????????? | | ?""????????????????????? ??????????????????????? | | ?""???????????????????# ??????????????????????? | | ?""???????????????????# # ????????????????????? | | ??????????????????????# # ??????????????????? | | ??????????????????### # + ??????????????????? | | ??????????????????# ??????????????????? | | ??????????????????? %=%# ??????????????????? | | ??????????????????? * "#??????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????# p % #??????????????????? | | ???????????????????# ! i #??????????????????? | | ???????????????????# E #??????????????????? | | ???????????????????# #????g?????????????? | | ???????????????????# Khpp #??g????"??????????? | | ???????????????????# #???g??"""?????????? | | ???????????????????# *#???g?"""??????????? | | ???????????????????#" | !#??????"???????????? | | ???????????????????# " = !"#??????????????????? | | ???????????????????# | * = #??????????????????? | | ???????????????????# = !=/ #??????????????????? | | ???????????????????# /* =[= #??????????????????? | | ???????????????????# /== !#??????????????????? | | ???????????????????# !!"==! #??????????????????? | | ???????????????????# !@!! #??????????????????? | | ???????????????????# = #??????????????????? | | ???????????????????# !=| #????????#?????????? | | ???????????????????# = = ! #??????? #?????????? | | ??????????????????## *! =!= ##????? #?????????? | | ??????????????????# !== !! #????? #?????????? | | ??????????????????## " =!! ###??? #????"????? | | ???????????????????# "== != = #??? #???"""???? | | ???????????????????#" =** !* # ##??? #????"""??? | | ??????????????????## # ##?? #?????"???? | | ?"??????????? ### * ## ### #?????????? | | """????????????# # [[%% % | ## #????????? | | ?"""????????### ## # =*[ !##/### ##########+ | | ??"?????? =!] ! % ! =!%% %[= | | ????????? =!] =!% t/*%!* [ | | ????????? !]] ###"#####;; ==# * [ #########??# | | ?????????? ### # ##"# !%"""G""" ##??# | | ????????? ??? # !!! #!%! "" """ ##??# | | ????????? =##"##### #[= !! !##??# | | ???????? =%[ # # ! ##??# | | ???????? [= # # ##### | | ???????? + # ##### | | ???????? # # #[## | | ?????????# # = #%## | | ?????????######+####### # +=%![ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 75 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 50 Core Shielding 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Adv. Heat Sink | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 7% | -8/Materials Imp. Cooling System | 60% | -7/Factory Imp. Assault Rifle | 16% | -7/Factory Arm. Huge Wheel | 26% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 50k Club Data Run Giant Slayer Preemptive Strike Pyromaniac Torch Challenges ------------ None Game ------ Seed LargeDisposableCompressor Manual? 0 Play Time 05:41:57 Cumulative 93.8 hours Start 2025.09.20 @ 12:31:10 End 2025.09.26 @ 19:11:11 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 50 Adventurer 5 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 53 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d401a35-be58-4814-8431-3dd8b514348b