Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 23:03:34 Player: obieonecnolly Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (684) 684 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1779 Bonus ------- None Cogmind --------- Core Integrity 44/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Nuclear Core Aluminum Leg Wheel Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Hardened Light Armor Plating [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 39 | 9 11 19 Power 7 | 1 2 4 Engine 7 | 1 2 4 Core . | . . . Reactor . | . . . Propulsion 15 | 3 4 8 Treads 2 | . 2 . Leg 3 | . . 3 Wheel 8 | 3 2 3 Hover . | . . . Flight 2 | . . 2 Utility 6 | 2 1 3 Device 3 | 1 . 2 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 3 4 4 Energy Gun 8 | 2 4 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 20 | . 5 15 Power 5 | . 1 4 Propulsion 6 | . 2 4 Utility 2 | . . 2 Weapon 7 | . 2 5 Highest Loss Streak 5 | . 5 5 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 93 86 Engine 16 | . 12 20 Treads 7 | . 12 . Leg 1 | . . 2 Wheel 13 | . 12 14 Device 3 | . 2 4 Storage 12 | . 14 11 Processor 10 | . 10 11 Protection 1 | . . 3 Energy Gun 15 | . 21 9 Ballistic Gun 6 | . 4 8 Naked Turns . | . . . Heaviest Build 28 | 15 15 28 Greatest Support 40 | 26 40 20 Greatest Overweight (x) 7 | 1 1 7 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 7 Average Carried 4 | 2 3 5 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 804 | 307 130 367 Remotely . | . . . Salvage Created 958 | 122 324 512 Parts 57 | 11 18 28 Haulers Intercepted 1 | . . 1 Recyclers Shooed 3 | 1 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 5 14 Guns 19 | . 5 14 Classes Destroyed 8 | 3 3 2 Worker 4 | 2 2 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . . 1 Recycler 1 | 1 . . Watcher 4 | . 2 2 Swarmer 4 | . . 4 Grunt 15 | . 5 10 Best Kill Streak 4 | 2 3 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | 2 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 258 | . 72 186 Missed 69 | . 18 51 Damage Taken 2288 | . 683 1605 Core 540 | . 184 356 Absorbed by Shields . | . . . Core Remaining (%) 63 | 100 26 . Volleys Fired 120 | 9 45 66 Largest 2 | 2 2 2 Hottest 100 | 70 100 100 Shots Fired 210 | 18 86 106 Gun 210 | 18 86 106 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 91 | 9 30 52 Thermal 119 | 9 56 54 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 3 7 5 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 118 | 9 52 57 Core Hits 47 | 5 19 23 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1818 | 140 661 1017 Guns 1672 | 140 660 872 Cannons . | . . . Explosions 145 | . . 145 Melee . | . . . Ramming 1 | . 1 . Kinetic 892 | 62 210 620 Thermal 925 | 78 450 397 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 82 | . . 82 Projectiles . | . . . Explosions 82 | . . 82 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 66 | . . 66 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 426 | 27 222 426 Average Temperature 129 | 10 68 204 Received Heat Transfer 945 | . 381 564 Effects 12 | . . 12 Shutdowns 4 | . . 4 Energy Bleed 2 | . . 2 Interference 5 | . . 5 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 2486 | 222 1424 840 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 360 | 20 211 360 Initial 16 | . 13 16 Average 116 | 4 80 180 Maximum Alert Level 1 | . 1 1 Low Security (%) 70 | 100 91 40 Level 1 29 | . 8 59 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 15 29 Peak Tracking Total 6 | . 3 6 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 1 3 Reused 1 | . . 1 Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 16 | . 8 8 Successful 11 | . 5 6 Failed 5 | . 3 2 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Record 1 | . 1 . Reprogram Traps 3 | . 1 2 Registered Prototypes 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 3 | . . 3 Insert Component 2 | . . 2 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1366 | 112 677 577 Spaces Moved 885 | 73 473 339 Core 50 | 4 41 5 Treads 159 | . 159 . Legs 59 | . . 59 Wheels 612 | 69 273 270 Hover . | . . . Flight 5 | . . 5 Fastest Speed 50 | 50 80 80 Average Speed 107 | 89 108 109 Slowest Speed 440 | 100 160 440 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 65 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . . 13 Melee . | . . . Projectile . | . . . AOE 13 | . . 13 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1088 | 99 553 436 Wait . | . . . Move 883 | 72 472 339 Hop . | . . . Pick Up 20 | 5 11 4 Fast Attach 22 | 8 6 8 Attach 16 | 1 5 10 Detach 12 | 2 5 5 Swap 1 | . . 1 Drop 13 | 2 8 3 Fire 120 | 9 45 66 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 331 | -10/Materials | Core integrity fell below 50% 336 | -10/Materials | Discovered new exit (range 13) 355 | -10/Materials | Lost 5 parts (1p2n2w) 532 | -10/Materials | Identified exit to Mines 759 | -10/Materials | Discovered new exit (range 15) 787 | -10/Materials | Identified exit to Materials 790 | -10/Materials | Entered another Materials area 790 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 908 | -9/Materials | Lost 3 parts (1p1n1u) 952 | -9/Materials | Build established: Scavenger-Mutant 1107 | -9/Materials | Lost 5 parts (2n1u2w) 1131 | -9/Materials | Core integrity fell below 50% 1344 | -9/Materials | Core integrity fell below 20% 1367 | -9/Materials | Self-destructed Last Messages --------------- 01163_ Acquired 42 matter. 01184_ G-34 Mercenary destroyed. 01191_ G-47 Trooper destroyed. 01196_ G-34 Mercenary destroyed. 01201_ Acquired 54 matter. 01202_ Acquired 40 matter. 01205_ Acquired Imp. Heat Sink. 01209_ Acquired Lgt. Nuclear Core. 01215_ Acquired 34 matter. 01216_ Acquired Ion Engine. 01241_ Imp. Assault Rifle destroyed. 01258_ Wheel destroyed. 01284_ Acquired Aluminum Leg. 01291_ Cld. Ion Engine destroyed. 01291_ Critical hit (Burn: +37). 01298_ Acquired Aluminum Leg. 01308_ Critical hit (Burn: +37). 01320_ Acquired 25 matter. 01340_ Med. Laser destroyed. 01359_ Cld. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | # #????????????# ""R" ##?????????????????? | | # """ #?????######## "" " #??????????????????? | | # """"" ####### # #??????????????????? | | # """"" + + # #??????????????????? | | # """"" #### ## ###/####??????????????????? | | # """ #??# ## + #?????????????????????? | | # #??# ## ### #?????????????????????? | | ####+######### ## ### ###???????????????????? | | ## ######+## #????#####??????????? | | ###### #??????????? | | = T = #??????????? | | %=! 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""""???????????+ #??????? ????????????? | | ??# ## """????????????# #??????? ????????????? | | ??# ## ????????????# #??????? ????????????? | | ??# #????##????????????# #?????????????????????? | | ?? ??????????????????# #?????????????????????? | | ?? ??????????????????# #?????????????????????? | | ?? ??????????????????# #?????????????????????? | | ?? ??????????????????# #?????????????????????? | | ?? ??????????????????? #?????????????????????? | | ??###??????????????????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanAutogunMultitool Manual? 0 Play Time 00:17:02 Cumulative 5.3 hours Start 2024.04.22 @ 22:48:06 End 2024.04.22 @ 23:03:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b63c75b2-fb23-48c5-9e39-b65df7af9566