Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 16:56:50 Player: KeKe Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (34) 170 Value Destroyed (1218) 1218 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8468 Bonus ------- Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 4/300 Energy 45/150 System Corruption 16% Temperature Critical (1687) Movement Treading (240) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Centrium Heavy Treads Improved Titanium Leg > --- UTILITY (9) ------ High-capacity Storage Unit Improved Target Analyzer Improved Weapon Cycler Layered Medium Armor Plating Layered Medium Armor Plating Hardlight Generator > --- WEAPON (4) ------- Enhanced Gauss Cannon Enhanced Gauss Cannon Hardcell Cannon > --- INVENTORY (20) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Advanced Signal Interpreter Advanced Reaction Control System Improved Focal Shield Advanced Thermal Shield Advanced Force Field Faulty Long-range Phase Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Improved Kinecellerator Improved Weapon Cycler Layered Medium Armor Plating Advanced Force Field > --- WEAPON ----------- KE Penetrator Railgun Enhanced Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Compact Matter Pod Advanced Reaction Control System Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Improved Focal Shield Advanced Thermal Shield Hardlight Generator Long-range Tractor Beam Long-range Phase Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Hardcell Cannon Heavy Missile Launcher [Rating: 137] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Light Antimatter Reactor Propulsion Flying Fortress v7 Treads Centrium Heavy Treads Leg Improved Titanium Leg Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Hammer Energy Gun EM Pulse Gun Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 2 2 2 2 2 . . 2 Power 2 | . . . . . . . . . . 1 . . 1 Propulsion 3 | . . 1 . . . 1 . . . . . . 1 Utility 7 | . . 1 . . . 1 2 2 . 1 . . . Weapon 2 | . . . . . . . . . 2 . . . . Parts Attached 51 | . 3 2 6 1 . 4 4 3 2 2 1 . 23 Power 4 | . . . 1 . . 1 . . . . . . 2 Engine 2 | . . . 1 . . 1 . . . . . . . Core . | . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 11 | . 2 1 4 . . 1 . . . . . . 3 Treads 4 | . 1 1 . . . . . . . . . . 2 Leg 1 | . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6 | . 1 . 4 . . 1 . . . . . . . Utility 23 | . . . . 1 . 1 4 3 1 1 1 . 11 Device 10 | . . . . 1 . . 1 . . . 1 . 7 Storage 1 | . . . . . . 1 . . . . . . . Processor 6 | . . . . . . . 2 2 1 1 . . . Hackware 2 | . . . . . . . 1 1 . . . . . Protection 4 | . . . . . . . . . . . . . 4 Artifact . | . . . . . . . . . . . . . . Weapon 13 | . 1 1 1 . . 1 . . 1 1 . . 7 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 3 | . . 1 . . . . . . . . . . 2 Ballistic Cannon 6 | . 1 . . . . . . . . . . . 5 Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 Parts Lost 14 | . . . . . . 1 . . . . . . 13 Power 3 | . . . . . . 1 . . . . . . 2 Propulsion 1 | . . . . . . . . . . . . . 1 Utility 7 | . . . . . . . . . . . . . 7 Weapon 3 | . . . . . . . . . . . . . 3 Highest Loss Streak 6 | . . . . . . 1 . . . . . . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 15 | . 4 3 4 2 2 11 17 19 20 19 20 20 15 Power . | . . . . . . . 1 1 1 1 1 1 . Propulsion 3 | . 3 . . 1 1 3 4 4 4 4 4 4 3 Utility 8 | . . . 1 1 1 4 8 12 11 10 11 11 8 Weapon 3 | . 1 1 1 . . 2 2 1 3 3 4 4 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 35 | . . . 1 2 . . 5 5 1 8 3 . 10 Power 2 | . . . . . . . 1 . . 1 . . . Propulsion 3 | . . . . . . . . . . . . . 3 Utility 20 | . . . . . . . 3 3 1 5 3 . 5 Weapon 7 | . . . 1 . . . 1 1 . 2 . . 2 Tool/Special 3 | . . . . 2 . . . 1 . . . . . Average Slot Usage (%) 65 | . 68 50 49 66 66 48 59 65 64 61 63 63 86 Engine 4 | . 6 . 2 11 11 9 7 6 5 5 5 5 3 Reactor 1 | . . . . . . . . . . . . . 6 Treads 4 | . 7 22 16 . . . . . . . . . 8 Leg 1 | . 12 . . . . . . . . . . . 3 Flight 6 | . 7 11 16 33 33 9 7 6 5 5 5 5 . Device 10 | . . . . . 11 9 15 13 11 10 10 10 17 Storage 4 | . 6 . . . . 8 7 6 5 5 5 5 4 Processor 13 | . . . . . . . 10 18 17 19 21 21 13 Hackware 4 | . . . . . . . 1 7 11 10 10 10 . Ballistic Gun 3 | . 14 11 11 11 11 4 . . . . . . 8 Ballistic Cannon 1 | . 6 6 . . . . . . . . . . 5 Impact Weapon 4 | . . . . . . 7 7 6 4 4 5 5 3 Peak Build Rating 137 | . 6 5 9 12 10 43 54 67 70 72 75 75 137 Average Rating 68 | . 4 4 5 10 10 41 50 59 66 70 74 75 125 On Entrance 35 | 6 6 4 5 9 10 10 43 54 67 67 72 75 75 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 128 | 13 13 4 12 12 8 50 50 50 50 50 50 50 128 Greatest Support 160 | 20 20 4 12 12 12 50 50 50 50 50 50 50 160 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 5 5 5 5 20 20 20 20 20 20 20 20 Average Capacity 17 | . 6 5 5 5 5 19 20 20 20 20 20 20 20 Most Carried 20 | . 6 5 5 5 5 19 18 20 20 20 20 20 20 Average Carried 16 | . 4 3 4 4 5 12 17 19 19 19 19 20 15 Final Capacity 20 | 8 5 5 5 5 5 20 20 20 20 20 20 20 20 Final Carried 20 | 6 4 5 5 5 5 19 17 20 20 20 20 20 10 Class Distribution -------------------- 41% | Hacker-Ninja 16% | Ninja 16% | Mutant 13% | Scavenger-Gunner 6% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Ninja | -7/Factory Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 1616 | 200 . 67 157 . . 261 44 40 30 30 10 . 777 Remotely 434 | . . . . . . . . . . . . . 434 Salvage Created 1292 | . . 65 103 . . 96 . 129 33 296 59 . 511 Parts 51 | . . 4 14 . . 9 . 2 . . . . 22 Haulers Intercepted 2 | . . . . . . . . 1 . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 24 | . . 2 10 . . 2 . . . 3 . . 7 Melee 2 | . . . . . . 1 . . . 1 . . . Guns 11 | . . 1 4 . . 1 . . . . . . 5 Cannons 3 | . . 1 . . . . . . . . . . 2 AOE 6 | . . . 6 . . . . . . . . . . Classes Destroyed 13 | . . 2 1 . . 2 . 2 1 2 . . 3 Worker 1 | . . . . . . 1 . . . . . . . Builder 3 | . . . . . . 1 . . . . . . 2 Hauler 2 | . . . . . . . . 1 . 1 . . . Recycler 1 | . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . 1 1 . . . . Watcher 1 | . . . . . . . . . 1 . . . . Swarmer 9 | . . . 8 . . 1 . . . . . . . Grunt 5 | . . 1 2 . . 1 . . . 1 . . . Sentry 1 | . . 1 . . . . . . . . . . . Hunter 2 | . . . . . . . . . . 1 . . 1 Programmer 5 | . . . . . . . . . . 1 . . 4 Heavy 1 | . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 6 | . . 1 6 . . 3 . 1 1 2 . . 4 Combat Bots Only 6 | . . 1 6 . . 1 . . . 2 . . 3 Max Kills in Single Turn 3 | . . 1 3 . . 1 . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 291 | . . 18 28 . . 16 4 . 1 15 2 . 207 Missed 75 | . . 3 11 . . 3 1 . . 9 1 . 47 Hits 216 | . . 15 17 . . 13 3 . 1 6 1 . 160 Melee 1 | . . . . . . . . . 1 . . . . Projectile 215 | . . 15 17 . . 13 3 . . 6 1 . 160 AOE 1 | . . . . . . . . 1 . . . . . Critical Strikes 12 | . . . 1 . . . . . . . . . 11 Damage Taken 5752 | . . 200 200 . . 150 91 37 116 250 22 . 4686 Core 1658 | . . 28 33 . . . 42 . 8 35 . . 1512 Absorbed by Shields 452 | . . . . . . . . . . . . . 452 Core Remaining (%) 96 | 100 100 . . . 84 100 94 100 99 . . 96 . Volleys Fired 76 | . . 16 13 . . 5 . . . . . . 42 Largest 4 | . . 2 1 . . 1 . . . . . . 4 Hottest 200 | . . 50 36 . . 23 . . . . . . 200 Shots Fired 183 | . . 32 13 . . 5 . . . . . . 133 Gun 86 | . . 16 8 . . 5 . . . . . . 57 Cannon 92 | . . 16 . . . . . . . . . . 76 Launcher 5 | . . . 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 178 | . . 32 8 . . 5 . . . . . . 133 Thermal . | . . . . . . . . . . . . . . Explosive 5 | . . . 5 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 14 | . . 9 14 . . 2 . . . . . . 6 Robot Miss Streak 3 | . . 2 2 . . 2 . . . . . . 3 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 128 | . . 22 10 . . 7 1 5 4 10 2 . 67 Core Hits 39 | . . 5 8 . . 3 . . . . . . 23 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . 1 . 3 . . 3 Critical Strikes 19 | . . . . . . . . 1 . 3 . . 15 Destroy 3 | . . . . . . . . . . . . . 3 Blast 12 | . . . . . . . . . . . . . 12 Smash 4 | . . . . . . . . 1 . 3 . . . Melee Attacks 48 | . . . . . . 5 4 6 5 17 11 . . Impact 48 | . . . . . . 5 4 6 5 17 11 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 2 . 2 1 2 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4681 | . . 271 554 . . 244 34 198 153 307 89 . 2831 Guns 1358 | . . 100 68 . . 40 . . . . . . 1150 Cannons 1852 | . . 171 . . . . . . . . . . 1681 Explosions 486 | . . . 486 . . . . . . . . . . Melee 985 | . . . . . . 204 34 198 153 307 89 . . Ramming . | . . . . . . . . . . . . . . Kinetic 3210 | . . 271 68 . . 40 . . . . . . 2831 Thermal 93 | . . . 93 . . . . . . . . . . Explosive 393 | . . . 393 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 985 | . . . . . . 204 34 198 153 307 89 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . . . 16 Average Corruption 10 | . . . . . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . . 17 Message Errors 8 | . . . . . . . . . . . . . 8 Matter Fused 2 | . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 532 | . . . 59 . . 20 9 96 48 133 40 . 127 Projectiles 127 | . . . . . . . . . . . . . 127 Explosions 59 | . . . 59 . . . . . . . . . . Melee 346 | . . . . . . 20 9 96 48 133 40 . . Knockbacks 14 | . . 1 . . . 2 . 1 . . . . 10 Impact 3 | . . . . . . 2 . 1 . . . . . Kinetic 11 | . . 1 . . . . . . . . . . 10 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . 55 . . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 1766 | . . 7 3 . . 12 . . . . . . 1766 Average Temperature 380 | . . 4 3 . . 5 . . . . . . 406 Received Heat Transfer 2119 | . . 81 30 . . 54 18 . . 54 . . 1882 Effects 47 | . . . . . . . . . . . . . 47 Shutdowns 7 | . . . . . . . . . . . . . 7 Energy Bleed 3 | . . . . . . . . . . . . . 3 Interference 7 | . . . . . . . . . . . . . 7 Matter Decay 4 | . . . . . . . . . . . . . 4 Short Circuit 2 | . . . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . . . 3 Damage (major) 15 | . . . . . . . . . . . . . 15 Damage (core) 6 | . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 . 2 1 3 . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . Parts Fried 14 | . . . . . . 4 . 3 4 2 1 . . Impact Corruptions 16 | . . . . . . 2 1 3 3 5 2 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . 5 . . . Heat Transferred 100 | . . . 100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 . 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 187 | . 35 31 187 . . 30 . 20 7 30 . . 117 Initial 14 | . . 14 . . . . . . 2 . . . . Average 17 | . 2 9 135 . . 5 . 1 . 2 . . 22 Influence Increases 885 | . 50 69 277 . . 70 . 25 12 69 5 . 308 Destroy 0b10 Robot/C 480 | . . 40 200 . . 40 . . . 60 . . 140 Destroy 0b10 Robot/NC 55 | . . . . . . 10 . 10 10 5 5 . 15 Destroy Leader 94 | . . 10 30 . . 20 . . 2 2 . . 30 Successful Hack 23 | . 5 18 . . . . . . . . . . . Disable Machine 60 | . . . 15 . . . . 15 . . . . 30 Destroy Structure 113 | . . 1 32 . . . . . . 2 . . 78 Lose Combat Pursuer 60 | . 45 . . . . . . . . . . . 15 Influence Decreases 815 | . 15 104 140 137 . 70 . 20 17 69 5 . 238 Entered New Map 161 | . . 21 . 137 . . . . 3 . . . . Time Decay 514 | . 15 83 140 . . 60 . 20 14 69 5 . 108 Lost Part 140 | . . . . . . 10 . . . . . . 130 Squads Dispatched 20 | . 1 1 . . . 4 1 4 4 2 . . 3 Investigation 1 | . 1 . . . . . . . . . . . . Extermination 8 | . . . . . . . 1 2 1 2 . . 2 Reinforcement 7 | . . 1 . . . 1 . 2 2 . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . 3 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 3 | . . . . . . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 74 | . 1 4 10 . . 10 14 2 6 12 2 . 13 Peak Tracking Total 6 | . 5 1 6 . . 5 4 2 4 4 4 . 4 Tactical Retreats 7 | . 1 . . . . 1 2 . . 1 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 1 | . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 4 | . . . 1 . . . . 1 . . . . 2 Max in Single Turn 2 | . . . 1 . . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 12 | . 2 4 . 1 . 1 1 . 1 1 1 . . Terminals 9 | . 2 4 . . . 1 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 21 | . 5 7 . 1 . 2 1 . 2 2 1 . . Successful 8 | . 2 4 . 1 . . . . . . 1 . . Failed 13 | . 3 3 . . . 2 1 . 2 2 . . . Catastrophic 2 | . . . . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . 5 7 . 1 . 2 1 . 2 . . . . Terminals 17 | . 5 7 . . . 2 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Terminal Hacks 3 | . . 1 . 1 . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . 1 . . Terminal Index 1 | . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 3 . . . . . . . . . . . Terminals 5 | . 2 3 . . . . . . . . . . . Botnet 5 | . 2 3 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 2 4 . . . 1 1 . 1 1 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Active Infowar (turns) 4623 | . . . . 10 8 283 433 591 630 511 764 253 1140 Optics 4113 | . . . . . . . 224 591 630 511 764 253 1140 Terrain 3198 | . . . . . . . 433 591 630 511 764 253 16 ECM 3500 | . . . . 10 8 283 433 591 630 511 764 253 17 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 5481 | . 126 259 310 128 8 283 433 591 630 511 764 253 1185 Spaces Moved 4925 | 1 153 217 447 361 24 245 263 333 321 354 1252 493 461 Core . | . . . . . . . . . . . . . . Treads 454 | . . . . . . . . . . . . . 454 Legs 44 | 1 43 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4427 | . 110 217 447 361 24 245 263 333 321 354 1252 493 7 Fastest Speed 34 | 120 60 80 34 34 34 50 50 50 50 50 50 50 50 Average Speed 61 | 120 76 80 59 34 34 50 50 50 50 50 50 50 158 Slowest Speed 240 | 120 120 80 80 34 34 50 50 50 50 50 50 50 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . 2 . 5 . . 4 4 1 . 1 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 25 24 86 86 19 26 11 13 13 15 91 45 13 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . Known Exits Taken 2 | . . . 1 . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . . . . . . . . . 2 . . Spaces Dug 7 | . . . . . . . . . . 1 6 . . Terrain Destroyed 83 | . . . 39 . . . . . . 1 6 . 37 Melee 7 | . . . . . . . . . . 1 6 . . Projectile 37 | . . . . . . . . . . . . . 37 AOE 39 | . . . 39 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total 7149 | . 160 274 474 368 23 388 555 747 781 660 1371 498 850 Wait 1939 | . . 32 5 . . 111 276 391 448 270 102 6 298 Move 4878 | . 148 216 436 360 23 237 255 330 320 351 1249 492 461 Hop 16 | . 2 . 5 . . 3 3 1 . 1 1 . . Pick Up 65 | . 1 4 2 2 . 19 7 9 1 8 3 . 9 Fast Attach 22 | . 2 1 3 . . 1 1 3 3 3 . . 5 Attach 31 | . 1 1 2 1 . 3 3 . . . . . 20 Detach 5 | . . . 1 . . 1 . . . . . . 3 Swap 5 | . . . 2 . . . . . . . 1 . 2 Drop 64 | . 6 4 5 5 . 3 6 7 4 10 4 . 10 Fire 76 | . . 16 13 . . 5 . . . . . . 42 Melee 48 | . . . . . . 5 4 6 5 17 11 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 5) 127 | -10/Materials | Entered another Materials area 127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 350 | -9/Materials | Discovered new exit (range 15) 353 | -9/Materials | Build established: Mutant 386 | -9/Materials | Entered Mines 490 | -9/Mines | Assembled infested the area 495 | -9/Mines | Assisted by a Guerilla fighting off Assembled 576 | -9/Mines | Discovered new exit (range 5) 619 | -9/Mines | Discovered new exit (range 9) 661 | -9/Mines | Identified exit to Exiles 694 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 696 | -9/Mines | Entered Exiles 705 | -9/Exiles | Met 8R-AWN 711 | -9/Exiles | Met EX-HEX 721 | -9/Exiles | Met EX-BIN 725 | -9/Exiles | Aligned with FarCom system 725 | -9/Exiles | Given EX-Vault access code 733 | -9/Exiles | Opened EX-Vault 737 | -9/Exiles | Found Flying Fortress v7 745 | -9/Exiles | Warned to stay clear of 0b10 Research branches 756 | -9/Exiles | Met EX-DEC 768 | -9/Exiles | Visited The Gauntlet 821 | -9/Exiles | Discovered new exit (range 11) 824 | -9/Exiles | Left Exiles lab with Flying Fortress v7 824 | -9/Exiles | Entered Mines 828 | -8/Mines | Discovered new exit (range 13) 832 | -8/Mines | Entered Materials 832 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 876 | -8/Materials | Met 7R-MNS 907 | -8/Materials | Garrison activated, responded to threat 1101 | -8/Materials | Discovered new exit (range 10) 1115 | -8/Materials | Entered Factory 1115 | -7/Factory | Evolved 2 slots: Utility x2 1116 | -7/Factory | Caught up to 7R-MNS 1441 | -7/Factory | Build established: Ninja 1527 | -7/Factory | Discovered new exit (range 9) 1548 | -7/Factory | Entered another Factory area 1548 | -6/Factory | Evolved 2 slots: Utility x2 1549 | -6/Factory | Caught up to 7R-MNS 2115 | -6/Factory | Discovered new exit (range 18) 2139 | -6/Factory | Entered another Factory area 2139 | -5/Factory | Evolved 2 slots: Weapon x2 2140 | -5/Factory | Caught up to 7R-MNS 2335 | -5/Factory | Build established: Hacker-Ninja 2385 | -5/Factory | Discovered new exit (range 21) 2681 | -5/Factory | Garrison activated, responded to threat 2758 | -5/Factory | Discovered new exit (range 9) 2769 | -5/Factory | Entered another Factory area 2769 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2770 | -4/Factory | Caught up to 7R-MNS 3268 | -4/Factory | Discovered new exit (range 7) 3275 | -4/Factory | 7R-MNS successfully reached the Upper Caves 3280 | -4/Factory | Entered Upper Caves 3938 | -4/Upper Caves | Identified exit to Upper Caves 4044 | -4/Upper Caves | Entered another Upper Caves area 4078 | -4/Upper Caves | Discovered new exit (range 15) 4090 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 4238 | -4/Upper Caves | Learned location of Testing (-3) 4297 | -4/Upper Caves | Entered Research 4297 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4592 | -3/Research | Build established: Scavenger-Tank 4926 | -3/Research | Build established: Scavenger-Gunner 5228 | -3/Research | Discovered new exit (range 7) 5306 | -3/Research | Spotted B-86 Titan 5397 | -3/Research | System corruption reached 10% 5432 | -3/Research | Core integrity fell below 50% 5460 | -3/Research | Lost 6 parts (4u2w) 5475 | -3/Research | Core integrity fell below 20% 5479 | -3/Research | Destroyed B-86 Titan 5483 | -3/Research | Core destroyed Last Messages --------------- 05474_ Imp. Target Analyzer temporarily disabled. 05474_ Enh. Gauss Cannon temporarily disabled. 05474_ Centrium Heavy Treads destroyed. 05475_ Overheating: Core damaged (-169). 05476_ Overheating: Matter decay (-1). 05476_ Critical hit (Meltdown: +380). 05477_ Imp. Weapon Cycler broken. 05477_ Overheating: Short circuit. 05477_ Acquired 8 matter. 05478_ Power failure, Mic. Antimatter Reactor shutdown. 05478_ U-05 Engineer builds a Wall. 05479_ Overheating: Enh. Gauss Cannon damaged (-64). 05479_ B-86 Titan activates siege mode. 05479_ Slug penetrates B-86 Titan. 05479_ B-86 Titan destroyed. 05480_ U-05 Engineer builds a Wall. 05482_ Overheating: Core damaged (-221). 05482_ BSGNNP1XVDB93G2WJYY:J>9 05482_ U-05 Engineer builds a Wall. 05483_ Overheating: Core damaged (-234). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????????####### | | ?????????????????????????????????# | | ???????????#######???????????????# | | ??????????? #???????????????# | | ??????????? * #???????????????# ? | | ???????????? /#?????########### #? | | ???????????? #?????# """"" # #? | | ????????????? #?????# ""T"" # #? | | ????????????? ! ##????# # #? | | ?????????????#;#+###???# # # | | ?????????????# ##??# # # | | ?????????????# ##### + + | | ?????????????#% + p # ^## | | ????????????## !! ##### =# # | | ????????????#; @!% #???########### # | | ????????????##];!;######?????????# # | | ????????????# ; #; #?????????# # | | ????????????##;# ;" #???????? # # | | ?????????????#; u # #????? ?+ + | | ?????????????#%] ; #??""T"" ?# # | | ?????????????#%!!!; # """"" # # | | ?????????????#;#%;; # # ## | | ?????????????#%"u#; # # | | ?????????????# #=## ##""###"+"# | | ??????????????"# ## #??##??# | | ?????????????? #|####;##??????# | | ????????????? "!#???##???????# ### | | ????????????? "[#????????????# #?? | | ?????????# ? #=#??????###???# #?? | | ?????????# *"|###" h "###?# #?? | | ?????????# [+ % ! = % #?? | | ?????????# #!! !< % % #?? | | ?????????# #"#### %!###"# #?? | | ?????????# ###????###"#??#= #?? | | ?????????# ??????????????# %/ #?? | | ?????????# ??????????????# ! #?? | | ?????????# ??????????????? ! #?? | | ?????????######?????????????????? #?? | | ?????????????????????????????????? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 44 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 675 Resistance: KI 20 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingAutogunCharger Manual? 0 Play Time 01:50:02 Cumulative 113.8 hours Start 2025.08.20 @ 13:05:24 End 2025.08.20 @ 16:56:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 48 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b619a04b-e86f-45ff-a4c1-dc2683a34d07