Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.28 @ 18:29:59 Player: RustedShell Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1743) 1743 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 4116 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 0/550 Matter 126/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Targeting Computer Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Aluminum Leg Small Storage Unit Small Storage Unit Small Matter Pod (50) Medium Matter Pod (100) Signal Interpreter Improved Terrain Scanner Seismic Detector Datajack Shock Trap Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Maul > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Small Storage Unit Small Storage Unit Small Matter Pod Medium Matter Pod Visual Processing Unit Signal Interpreter Improved Terrain Scanner Seismic Detector Light Assault Rifle Light Assault Rifle Datajack Mining Laser Shock Trap Shock Trap Shock Trap [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 . 1 Parts Attached 58 | 7 10 9 7 14 11 Power 8 | 1 1 3 . 3 . Engine 6 | 1 . 2 . 3 . Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 13 | 2 2 2 . 4 3 Treads 8 | 2 2 2 . 1 1 Leg 4 | . . . . 3 1 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 13 | 2 2 1 2 2 4 Device 4 | 1 1 1 1 . . Storage 2 | 1 1 . . . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 4 | . . . 1 2 1 Artifact . | . . . . . . Weapon 24 | 2 5 3 5 5 4 Energy Gun 4 | 1 3 . . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 . 3 4 4 . Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon 3 | . 2 . 1 . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 21 | . 1 1 1 7 11 Power 2 | . 1 . . . 1 Propulsion 5 | . . 1 . 2 2 Utility 5 | . . . . 2 3 Weapon 9 | . . . 1 3 5 Highest Loss Streak 7 | . 1 1 1 7 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 98 92 93 83 Engine 8 | . 10 10 . 9 7 Core 2 | . 2 2 11 1 . Treads 15 | . 28 27 22 5 1 Leg 7 | . . . . 15 12 Device 9 | . 14 14 16 4 . Storage 11 | . 14 14 11 11 9 Protection 7 | . . . . 14 14 Energy Gun 5 | . 14 14 . . . Ballistic Gun 20 | . 14 14 28 27 13 Slashing Weapon 1 | . . . . 2 8 Peak Build Rating 24 | 9 12 21 24 24 24 Average Rating 15 | 6 9 15 22 14 18 On Entrance 13 | . 9 10 21 24 16 Naked Turns . | . . . . . . Heaviest Build 68 | 13 48 48 52 55 68 Greatest Support 46 | 40 46 46 46 46 23 Greatest Overweight (x) 22 | . 1 1 1 13 22 Average Overweight (x) 1 | . . . 1 1 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 Most Carried 20 | 4 15 20 19 20 18 Average Carried 15 | 1 9 16 18 16 16 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 4 15 19 19 17 14 Class Distribution -------------------- 46% | Mutant 31% | Scavenger-Tank 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1293 | 321 228 138 120 316 170 Remotely . | . . . . . . Salvage Created 2271 | 170 382 387 312 450 570 Parts 132 | 14 29 16 27 19 27 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 58 | . 10 8 11 18 11 Guns 54 | . 10 8 11 18 7 Cannons 4 | . . . . . 4 Classes Destroyed 12 | 3 3 1 1 3 1 Worker 6 | 2 1 . . 1 2 Builder 1 | . . 1 . . . Tunneler 2 | 2 . . . . . Recycler 3 | 1 . 1 . . 1 Watcher 3 | . 1 . 1 . 1 Swarmer 11 | . 3 2 6 . . Grunt 28 | . 7 6 4 4 7 Brawler 3 | . . . . 1 2 Duelist 2 | . . . . 1 1 Sentry 1 | . . . 1 . . Hunter 1 | . . . . . 1 Assembled 12 | . . . . 12 . Best Kill Streak 6 | 2 5 3 4 6 4 Combat Bots Only 6 | . 5 2 4 6 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 495 | . 42 84 49 154 166 Missed 145 | . 6 29 17 50 43 Damage Taken 3703 | . 332 516 222 1051 1582 Core 935 | . 36 84 66 195 554 Absorbed by Shields 114 | . . . 14 100 . Ignored by Resistances 1134 | . 96 161 73 346 458 Core Remaining (%) 62 | 100 . 52 . 34 . Volleys Fired 272 | 10 41 49 33 69 70 Largest 3 | 2 2 2 3 3 3 Hottest 164 | 60 60 60 60 60 164 Shots Fired 572 | 20 80 97 84 156 135 Gun 531 | 20 80 97 84 156 94 Cannon 39 | . . . . . 39 Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 470 | 10 41 49 81 156 133 Thermal 102 | 10 39 48 3 . 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 28 | 6 17 19 28 11 23 Robot Miss Streak 3 | 1 3 2 3 3 2 Penetration Max . | . . . . . . Secondary Targets 9 | . 2 2 . 5 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 406 | 14 49 66 63 109 105 Core Hits 178 | 7 25 24 25 53 44 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | 1 . . . . 1 Critical Strikes 5 | 1 . . . . 4 Destroy 2 | 1 . . . . 1 Blast 3 | . . . . . 3 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4079 | 140 542 671 547 868 1311 Guns 3316 | 140 542 671 547 868 548 Cannons 701 | . . . . . 701 Explosions . | . . . . . . Melee 62 | . . . . . 62 Ramming . | . . . . . . Kinetic 3206 | 56 207 291 535 868 1249 Thermal 811 | 84 335 380 12 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 62 | . . . . . 62 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 22 | . . . . . 22 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 22 | . . . . . 22 Knockbacks 10 | . . . . . 10 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 452 | 40 251 153 48 140 452 Average Temperature 85 | 20 73 48 19 35 167 Received Heat Transfer 2005 | . 258 327 42 334 1044 Effects 6 | . . . . . 6 Energy Bleed 2 | . . . . . 2 Interference 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 1850 | 200 750 875 25 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 256 | 25 196 244 256 116 215 Initial 64 | . 13 64 19 36 . Average 71 | 10 100 88 132 23 103 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 94 | 100 100 91 83 100 83 Level 1 5 | . . 8 16 . 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 2 . 4 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 15 17 16 25 21 Peak Tracking Total 8 | . 3 3 5 8 7 Tactical Retreats 7 | . 1 3 1 2 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . 3 3 3 3 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 2 . 2 . 1 Terminals 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 5 . 5 . 1 Successful 8 | . 3 . 4 . 1 Failed 3 | . 2 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 5 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 4 . . Record 3 | . 2 . 1 . . Emergency Access Points 1 | . . . 1 . . Locate Traps 2 | . 1 . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . 2 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 24 | . . 24 . . . Total Damage 128 | . . 128 . . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 6 | . . 3 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4192 | 133 644 965 484 1481 485 Spaces Moved 1318 | 58 241 296 148 492 83 Core 9 | 2 . . . 1 6 Treads 862 | 56 241 296 148 113 8 Legs 447 | . . . . 378 69 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 240 240 260 Average Speed 242 | 156 206 238 240 257 342 Slowest Speed 1150 | 160 240 240 240 700 1150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 46 64 20 83 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1859 | 80 312 472 226 593 176 Wait 163 | . 8 104 35 9 7 Move 1313 | 57 240 295 147 491 83 Hop . | . . . . . . Pick Up 29 | 6 10 8 . 4 1 Fast Attach 23 | 5 . . 6 5 7 Attach 14 | 2 2 2 . 4 4 Detach . | . . . . . . Swap 21 | . 8 7 1 5 . Drop 23 | . 3 7 4 6 3 Fire 272 | 10 41 49 33 69 70 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 10) 778 | -10/Materials | Entered Mines 861 | -10/Mines | Learned Materials interactive machine intel 873 | -10/Mines | Learned Materials terminal intel 914 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1224 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1229 | -10/Mines | Found Prototype Device 1230 | -10/Mines | Identified Exp. Sensor Array 1284 | -10/Mines | Found a hidden stash of uninstalled traps 1328 | -10/Mines | Found DCF Scrap (11 items) 1701 | -10/Mines | Discovered new exit (range 8) 1743 | -10/Mines | Entered Materials 1743 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1744 | -9/Materials | Loaded intel: 18 interactive machine locations 1745 | -9/Materials | Loaded intel: 12 terminal locations 2215 | -9/Materials | Discovered new exit (range 6) 2219 | -9/Materials | Build established: Scavenger-Tank 2227 | -9/Materials | Entered Mines 2319 | -9/Mines | Learned Materials stockpile data 2454 | -9/Mines | Assembled infested the area 2576 | -9/Mines | Core integrity fell below 50% 2596 | -9/Mines | Lost 7 parts (2n2u3w) 2999 | -9/Mines | Learned location of 1 exit from Materials 3002 | -9/Mines | Learned location of Zion (-6) 3031 | -9/Mines | Discovered new exit (range 7) 3643 | -9/Mines | Build established: Scavenger-Mutant 3687 | -9/Mines | Discovered new exit (range 8) 3708 | -9/Mines | Entered Materials 3708 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3709 | -8/Materials | Identified exit to Factory 3910 | -8/Materials | Garrison activated, responded to threat 4001 | -8/Materials | Lost 3 parts (2u1w) 4162 | -8/Materials | Lost 3 parts (1p1u1w) 4176 | -8/Materials | Core integrity fell below 50% 4187 | -8/Materials | Core integrity fell below 20% 4193 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04151_ M-28 Smith unfolds itself. 04152_ K-01 Serf collects debris. 04154_ K-01 Serf destroyed. 04155_ Critical hit (Burn: +37). 04159_ M-13 Machinist repairs G-47 Trooper. 04160_ M-13 Machinist repairs Lgt. Nuclear Core. 04162_ Lgt. Assault Rifle destroyed. 04163_ Assault Cannon destroyed. 04163_ Critical hit (Burn: +37). 04166_ Lgt. Treads destroyed. 04167_ R-06 Scavenger collects Visual Processing Unit. 04168_ M-28 Smith repairs G-47 Trooper. 04172_ R-06 Scavenger collects Aluminum Leg. 04176_ R-06 Scavenger collects Lgt. Nuclear Core. 04187_ Katana destroyed. 04187_ R-06 Scavenger collects Wheel. 04188_ M-13 Machinist repairs Particle Gun. 04193_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | # # = #?????????????????????????????????????? | | # # #?????????????????????????????????????? | | # # """ #?????????????????????????????????????? | | # + """ #?????????????????????????????????????? | | # # """ #?????????????????????????????????????? | | # # #?????????????????????????????????????? | | # ########?????????????????????????????????????? | | # #????????????????????????????????????????????? | | # ###########??????????????????????????????????? | | # # """ """ #??????????????????????????????????? | | # #=""" """ #??????????????????????????????????? | | # %%#=""" """ #???###????????????????????????????? | | / %+!= #??? ???????????????????????????? | | # #! ! #???? ???????????????????????????? | | # %# %= #???? ???????????????????????????? | | # | #%= #????? ???????????????????????????? | | # =# * #????? ??##############???????????? | | # #################+### g% #???????????? | | # % % gg m % #???????????? | | % % !@ g ??????? | | # % " #???????????? | | ## %""" """ %""" "" %G" #???????????? | | ?# """ %""" """ " g"""a ####### #???????????? | | ?# """% "" """ " m % #???????????????????? | | ?# = #???????????????????? | | ?# % + ??????????????????? | | ?# !! %# ?????????????????? | | ?+ !! !! % # ????????????????? | | ?# ! !*r % #? ???????????????? | | ?# ##########+#####"T"####%%!#?? ???????????????? | | ?# ?????????? ???#"""#??? * #??? #??????????????? | | ? ?????????? ???#####??? #???????????????????? | | T?????????? ??????????? #???????????????????? | | ?????????????" ??????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????*?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonWarpBallwheel Manual? 0 Play Time 00:43:08 Cumulative 9.6 hours Start 2024.09.28 @ 17:40:20 End 2024.09.28 @ 18:29:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 10 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 25x20 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 999c3478-368e-41f7-9d16-40bd13016c7d