Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 12:29:16 Player: Blade Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (1931) 1931 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 5531 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 371/700 Matter 17/300 Energy 89/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Core Analyzer Core Analyzer Improved Power Shielding System Shield > --- WEAPON ----------- Gauss Cannon Scythe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Heavy Assault Rifle Assault Cannon Heavy Missile Launcher [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Improved Power Shielding Device Experimental Sensor Array Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Power Shielding Weapon Improved Light Cannon Energy Gun Backup Laser I Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . 2 . . 2 . . Weapon . | . . . . . . . . . Parts Attached 72 | . 4 3 . 12 34 9 4 6 Power 6 | . . . . . 5 . . 1 Engine 2 | . . . . . 1 . . 1 Core 4 | . . . . . 4 . . . Reactor . | . . . . . . . . . Propulsion 14 | . 1 . . 2 9 1 1 . Treads 4 | . . . . . 4 . . . Leg 10 | . 1 . . 2 5 1 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | . . 1 . 5 6 4 . 3 Device 6 | . . . . 1 . 2 . 3 Storage 2 | . . . . 1 1 . . . Processor 3 | . . . . 1 . 2 . . Hackware 1 | . . . . . 1 . . . Protection 7 | . . 1 . 2 4 . . . Artifact . | . . . . . . . . . Weapon 33 | . 3 2 . 5 14 4 3 2 Energy Gun 5 | . . . . . 5 . . . Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 8 | . 1 . . 1 5 1 . . Ballistic Cannon 8 | . 1 . . 2 2 1 2 . Launcher 7 | . 1 2 . 1 1 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 3 1 . . Parts Lost 25 | . . . . 2 15 . 5 3 Power 2 | . . . . . . . 1 1 Propulsion 8 | . . . . . 6 . 1 1 Utility 6 | . . . . 1 4 . . 1 Weapon 9 | . . . . 1 5 . 3 . Highest Loss Streak 6 | . . . . 1 6 . 4 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 76 | . 85 92 77 82 66 93 36 44 Engine 5 | . 14 14 11 11 2 . . 6 Core 3 | . . . . . 6 7 2 . Treads 3 | . . . . . 6 7 1 . Leg 18 | . 28 28 22 22 12 23 8 . Hover 1 | . . . . . . . . 12 Device 1 | . . . . . . 4 . 6 Storage 9 | . 14 14 11 11 9 7 1 . Processor 2 | . . . . . . 13 5 . Hackware 2 | . . . . . 3 7 2 . Protection 9 | . . 9 11 15 9 7 5 12 Energy Gun 1 | . 3 . . . 2 . . 6 Ballistic Gun 5 | . 1 . . 8 10 4 . . Ballistic Cannon 6 | . 12 14 11 10 1 6 . . Launcher 3 | . 10 11 11 2 . . 4 . Naked Turns 76 | . . . . . . . 27 49 Heaviest Build 38 | 12 15 20 20 31 38 27 26 19 Greatest Support 60 | 20 20 20 20 30 60 30 30 12 Greatest Overweight (x) 7 | . . . . 1 7 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 5 Average Capacity 9 | 8 8 8 8 9 10 10 6 5 Most Carried 10 | 6 8 8 7 8 10 10 10 5 Average Carried 7 | 6 7 7 7 7 8 7 5 4 Final Capacity 10 | 8 8 8 8 10 10 10 5 5 Final Carried 10 | 6 8 7 7 7 7 10 4 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Matter Collected 1693 | 187 65 160 . 386 613 244 . 38 Remotely . | . . . . . . . . . Salvage Created 1877 | . 70 125 . 647 852 145 . 38 Parts 119 | . 2 14 . 49 43 6 . 5 Haulers Intercepted 4 | . . . . 2 2 . . . Recyclers Shooed 2 | . . . . 1 1 . . . Parts Field Recycled 3 | . . . . . . . . 3 Retrieved Matter 37 | . . . . . . . . 37 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 51 | . 2 7 . 18 21 3 . . Guns 15 | . . . . 4 11 . . . Cannons 18 | . 2 2 . 9 3 2 . . AOE 18 | . . 5 . 5 7 1 . . Classes Destroyed 11 | . 1 2 . 5 1 1 . 1 Worker 5 | . . . . 3 1 1 . . Builder 5 | . . 1 . . 3 . . 1 Tunneler 1 | . . . . . . . . 1 Hauler 4 | . . . . 2 2 . . . Recycler 2 | . . . . 1 1 . . . Operator 1 | . . . . 1 . . . . Watcher 3 | . . . . . 2 1 . . Swarmer 15 | . . 3 . 7 5 . . . Grunt 23 | . 2 4 . 5 11 1 . . Sentry 12 | . . . . 6 5 1 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 13 | . 1 4 . 6 13 2 . 1 Combat Bots Only 8 | . 1 3 . 4 8 1 . . Max Kills in Single Turn 3 | . 1 2 . 3 3 2 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 . 3 2 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Hostile Shots Fired 320 | . 5 22 . 70 158 35 6 24 Missed 79 | . 2 6 . 21 29 16 1 4 Damage Taken 3858 | . 54 247 . 607 2119 262 271 298 Core 857 | . 10 67 . 99 352 36 217 76 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 180 | . . 13 . 37 99 6 25 . Core Remaining (%) 70 | 100 . 69 . 75 36 . . . Volleys Fired 184 | . 4 19 . 55 74 15 9 8 Largest 2 | . 1 1 . 2 2 2 1 2 Hottest 106 | . 39 39 . 75 106 67 48 60 Shots Fired 282 | . 4 19 . 91 118 27 9 14 Gun 155 | . . . . 36 93 12 . 14 Cannon 98 | . 4 13 . 50 16 12 3 . Launcher 29 | . . 6 . 5 9 3 6 . Special . | . . . . . . . . . Kinetic 211 | . 4 13 . 86 81 24 3 . Thermal 34 | . . . . . 20 . . 14 Explosive 29 | . . 6 . 5 9 3 6 . Electromagnetic 8 | . . . . . 8 . . . Robot Hit Streak 10 | . 2 4 . 8 10 5 7 5 Robot Miss Streak 9 | . 1 3 . 3 9 4 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 194 | . 2 8 . 65 87 15 9 8 Core Hits 118 | . 2 9 . 32 59 10 3 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 9 | . 1 . . 5 1 1 1 . Burn 1 | . . . . . 1 . . . Destroy 2 | . . . . 1 . 1 . . Blast 5 | . 1 . . 4 . . . . Sever 1 | . . . . . . . 1 . Melee Attacks 14 | . . . . 5 4 3 2 . Impact . | . . . . . . . . . Slashing 14 | . . . . 5 4 3 2 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6127 | . 45 585 . 1738 2558 502 625 74 Guns 1786 | . . . . 391 1210 111 . 74 Cannons 1574 | . 45 169 . 740 333 196 91 . Explosions 2619 | . . 403 . 528 991 195 502 . Melee 96 | . . . . 64 . . 32 . Ramming 52 | . . 13 . 15 24 . . . Kinetic 2905 | . 45 169 . 1131 1162 307 91 . Thermal 398 | . . . . . 240 84 . 74 Explosive 2535 | . . 403 . 528 991 111 502 . Electromagnetic 141 | . . . . . 141 . . . Impact . | . . . . . . . . . Slashing 96 | . . . . 64 . . 32 . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . 1 . 2 18 18 Average Corruption 6 | . . . . 1 . 1 10 15 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 34 | . . . . 4 . 4 6 20 Message Errors 5 | . . . . . . . . 5 Matter Fused 6 | . . . . 1 . 2 2 1 Heat Flow Errors 4 | . . . . 1 . 1 . 2 Energy Discharges 4 | . . . . 2 . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 2 2 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . Misdirections 2 | . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 144 | . . 30 . 28 54 32 . . Projectiles 25 | . . . . . . 25 . . Explosions 119 | . . 30 . 28 54 7 . . Melee . | . . . . . . . . . Knockbacks 7 | . . 1 . 1 4 1 . . Impact . | . . . . . . . . . Kinetic 7 | . . 1 . 1 4 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 455 | . . 44 . . 287 45 79 . Shots 11 | . . 1 . . 7 1 2 . Rammed 4 | . . . . . 4 . . . Targets Rammed 12 | . . 2 . 2 8 . . . Kicked 8 | . . 2 . 2 4 . . . Crushed . | . . . . . . . . . Highest Temperature 367 | . 5 25 . 190 367 142 . 274 Average Temperature 73 | . 4 12 . 33 96 70 . 143 Received Heat Transfer 1284 | . 21 102 . 234 918 9 . . Effects 3 | . . . . . 2 . . 1 Energy Bleed 2 | . . . . . 1 . . 1 Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . 1 2 . . Heat Transferred 864 | . . . . . 518 50 . 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Peak Influence 335 | . 78 190 35 335 314 126 55 61 Initial 126 | . . 30 35 14 106 126 19 37 Average 118 | . 24 55 35 114 238 45 30 43 Maximum Alert Level 1 | . . . . 1 1 . . . Low Security (%) 73 | 100 100 100 100 86 23 100 100 100 Level 1 26 | . . . . 13 76 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 1 . 3 1 1 . 2 Investigation 3 | . . 1 . 1 . . . 1 Extermination 2 | . . . . . . 1 . 1 Reinforcement 2 | . 1 . . . 1 . . . Assault 2 | . . . . 2 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Distress Signals 7 | . . . . 3 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 8 9 . 24 38 6 6 1 Peak Tracking Total 10 | . 2 3 . 5 10 2 6 1 Tactical Retreats 3 | . . 1 . 1 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Traps Triggered 2 | . 1 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Machines Disabled 6 | . . . . 4 1 1 . . Max in Single Turn 1 | . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Machines Accessed 20 | . 2 1 . 4 5 5 . 3 Terminals 14 | . 2 . . 4 5 2 . 1 Fabricators 2 | . . . . . . 2 . . Repair Stations 2 | . . . . . . . . 2 Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 45 | . 4 1 . 9 14 12 . 5 Successful 22 | . 3 1 . 5 4 7 . 2 Failed 23 | . 1 . . 4 10 5 . 3 Catastrophic 6 | . . . . . 3 1 . 2 Database Lockouts . | . . . . . . . . . Manual 28 | . 4 . . 2 13 7 . 2 Terminals 37 | . 4 . . 9 14 8 . 2 Fabricators 3 | . . . . . . 3 . . Repair Stations 3 | . . . . . . . . 3 Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 1 1 . 5 3 2 . . Open Door 3 | . . 1 . 2 . . . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 3 | . 1 . . . 1 1 . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 2 | . . . . 1 . 1 . . Locate Traps 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . 1 Refit 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 1 4 . 1 Terminals 6 | . 2 . . . 1 2 . 1 Botnet 6 | . 2 . . . 1 2 . 1 Fabricators 1 | . . . . . . 1 . . Liberate 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Recyclers 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . . 1 4 3 . 2 Full Trace Events 2 | . . . . 1 . . . 1 Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Total Allies 5 | . . . . 2 . 3 . . Largest Group 3 | . . . . 2 . 3 . . Highest-Rated Group 62 | . . . . 62 . 48 . . Highest-Rated Ally 31 | . . . . 31 . 16 . . Total Orders 1 | . . . . 1 . . . . EXPLORE 1 | . . . . 1 . . . . Ally Attacks 29 | . . . . 8 . 21 . . Total Damage 325 | . . . . 85 . 240 . . Kills 1 | . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 1 | . . . . 1 . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Turns Passed 4638 | 2 374 513 22 856 1474 882 120 395 Spaces Moved 2981 | 2 249 388 19 533 690 620 106 374 Core 151 | . . . . . 3 . 53 95 Treads 137 | . . . . . 137 . . . Legs 2414 | 2 249 388 19 533 550 620 53 . Wheels . | . . . . . . . . . Hover 279 | . . . . . . . . 279 Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 50 50 Average Speed 126 | 120 120 120 120 120 169 120 85 93 Slowest Speed 400 | 120 120 120 120 190 400 120 120 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 2 32 58 4 78 50 15 61 4 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 7 | . . . . . 4 3 . . Terrain Destroyed 307 | . . 67 . 60 88 24 68 . Melee 7 | . . . . . 4 3 . . Projectile 1 | . . . . 1 . . . . AOE 299 | . . 67 . 59 84 21 68 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Total 3518 | 1 321 418 18 649 855 729 120 407 Wait 205 | . 59 . . 36 35 69 . 6 Move 2974 | 1 248 387 18 532 689 620 105 374 Hop . | . . . . . . . . . Pick Up 17 | . 3 2 . . 2 6 . 4 Fast Attach 35 | . 1 1 . 6 19 3 2 3 Attach 13 | . 1 1 . 1 5 2 1 2 Detach 4 | . . 1 . 1 . 2 . . Swap 24 | . 2 1 . 5 10 4 1 1 Drop 36 | . 3 4 . 6 9 5 . 9 Fire 184 | . 4 19 . 55 74 15 9 8 Melee 14 | . . . . 5 4 3 2 . Ram . | . . . . . . . . . Kick 8 | . . 2 . 2 4 . . . Crush 4 | . . . . . 4 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered Mines 521 | -10/Mines | Met a Derelict shopkeep closing up shop 587 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 593 | -10/Mines | Found Prototype Device 876 | -10/Mines | Discovered new exit (range 10) 890 | -10/Mines | Entered Materials 890 | -9/Materials | Evolved 2 slots: Utility x2 890 | -9/Materials | Discovered new exit (range 10) 912 | -9/Materials | Entered Storage 934 | -9/Storage | Met a pair of Derelict thieves 1367 | -9/Storage | Build established: Scavenger-Mutant 1748 | -9/Storage | Discovered new exit (range 15) 1766 | -9/Storage | Build established: Mutant 1768 | -9/Storage | Entered Materials 1768 | -8/Materials | Evolved 2 slots: Propulsion x2 2190 | -8/Materials | Build established: Scavenger-Mutant 2218 | -8/Materials | Destroyed 8 combat bots 2226 | -8/Materials | Lost 6 parts (1n3u2w) 2506 | -8/Materials | Build established: Mutant 2867 | -8/Materials | Identified exit to Factory 3065 | -8/Materials | Core integrity fell below 50% 3126 | -8/Materials | Lost 6 parts (3n1u2w) 3242 | -8/Materials | Entered Factory 3242 | -7/Factory | Evolved 2 slots: Utility x2 3242 | -7/Factory | Identified Exp. Sensor Array 3392 | -7/Factory | Build established: Scavenger-Mutant 3756 | -7/Factory | Lost 3 allies 4124 | -7/Factory | Sucked down chute 4124 | -7/Factory | Entered Waste 4135 | -7/Waste | Spotted C-40 Crusher 4139 | -7/Waste | EMP discharged 4139 | -7/Waste | System corruption reached 10% 4156 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4159 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4162 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4165 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4196 | -7/Waste | Lost 4 parts (1p1n2w) 4200 | -7/Waste | Spotted C-40 Crusher 4205 | -7/Waste | Spotted C-40 Crusher 4205 | -7/Waste | Spotted C-40 Crusher 4217 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4220 | -7/Waste | Spotted C-40 Crusher 4224 | -7/Waste | Spotted C-40 Crusher 4234 | -7/Waste | Discovered new exit (range 16) 4239 | -7/Waste | EMP discharged 4244 | -7/Waste | Entered Factory 4452 | -7/Factory | Build established: Mutant 4639 | -7/Factory | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 04577_ Overheating: Energy bleed (-52). 04579_ ALERT: All DSF locations entering lockdown mode. 04593_ Dropped Backup Plating I. 04595_ System corrupted: Backup Propulsion I rejected. 04597_ Backup Plating I destroyed. 04603_ Dropped Exp. Sensor Array. 04603_ Dropped Backup Power I. 04604_ Acquired Exp. Sensor Array. 04607_ Backup Propulsion I destroyed. 04616_ Imp. Deuterium Engine destroyed. 04632_ System corrupted: Energy discharge (-31). 04639_ Connecting with Repair Station... 04639_ ALERT: Suspicious activity at Repair Station F006. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | #??# """"??????????????????????????????? | | ##+###+##### """"#?????????????????????????????? | | * # """"#?????????????????????????????? | | # """"#?????????????????????????????? | | + """"#?????????????????????????????? | | # #?????????????????????????????? | | # ! """"#?????????????????????????????? | | ### # """"#?????????????????????????????? | | ??# # """"###+#####+#########???????????? | | ??# # """"# ???????????? | | ??# # """"# ??????????? | | ??# # """"# ??????????? | | ??# # + ??????????? | | ###+## # [ # ??????????? | | # # # ###+#######?????????????? | | # ######### #???????????????????????? | | # #???????????????????????? | | # #???????????????????????? | | """ # #???????????????????????? | | """ + #???????????????????????? | | """ # #???????????????????????? | | # ###p#######????????????????????? | | """ # # #????????????????????? | | """ ######## # """ #????????????????????? | | """ #??????# # ""R" #????????????????????? | | #??????# # ""@" #????????????????????? | | ######??????# # #????????????????????? | | ????????????# # ! #????????????????????? | | ????????????# #] #????????????????????? | | ????????????# #] #????????????????????? | | ????????????# ###########????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ??########### #??????????????????????????????? | | ??# # #??????????????????????????????? | | ??# """""" # #??????????????????????????????? | | ??# """""" # #??????????????????????????????? | | ??# """""" # #??????????????????????????????? | | ??# """""" + #??????????????????????????????? | | ??# ! = # #??????????????????????????????? | | ??# = # #??????????????????????????????? | | ??# + #??????????????????????????????? | | ??#############+#######??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 9 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatRemoteLoader Manual? 0 Play Time 00:42:11 Cumulative 76.1 hours Start 2024.06.01 @ 19:42:35 End 2024.06.02 @ 12:29:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 23 Adventurer 79 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8feee94f-c1d6-4273-9af8-a5c33eee733d