Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 15:13:09 Player: WitherScout Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (277) 277 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1227 Bonus ------- None Cogmind --------- Core Integrity 262/400 Matter 300/300 Energy 15/100 System Corruption 16% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Shield Generator > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Cooling System High-capacity Storage Unit Shield Generator Shield Generator Tractor Beam Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Armored Wheel Flight Unit Flight Unit Flight Unit Large Storage Unit Shield Generator Shield Generator Shield Generator Shield Generator Tractor Beam Light Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | 9 10 6 Power 4 | 2 2 . Engine 3 | 2 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 4 3 2 Treads . | . . . Leg 3 | 2 . 1 Wheel 6 | 2 3 1 Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 3 | . 1 2 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 3 | . . 3 Weapon 1 | . . 1 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 13 | 3 14 15 Power 2 | . 3 2 Propulsion 5 | 2 6 4 Utility 4 | . 3 6 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 17 | . 7 10 Power 4 | . 2 2 Propulsion 6 | . 2 4 Utility 4 | . 1 3 Weapon 3 | . 2 1 Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 93 Engine 10 | . 10 10 Core 2 | . 3 . Leg 7 | . 2 25 Wheel 20 | . 25 5 Device 4 | . 1 12 Storage 13 | . 14 11 Processor 10 | . 11 8 Ballistic Gun 22 | . 28 5 Launcher 1 | . . 6 Impact Weapon 2 | . . 8 Peak Build Rating 14 | 6 13 14 Average Rating 10 | 5 10 11 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) 10 | 10 . . Naked Turns . | . . . Heaviest Build 48 | 12 47 48 Greatest Support 36 | 20 32 36 Greatest Overweight (x) 2 | 2 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 15 15 Most Carried 20 | 6 20 20 Average Carried 13 | 3 14 15 Final Capacity 20 | 8 20 15 Final Carried 20 | 6 20 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 575 | 206 289 80 Remotely . | . . . Salvage Created 371 | . 317 54 Parts 22 | . 20 2 Haulers Intercepted . | . . . Recyclers Shooed 8 | . 8 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 8 1 Guns 8 | . 8 . Classes Destroyed 4 | . 3 1 Recycler 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Sentry 1 | . . 1 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 81 | . 35 46 Missed 22 | . 12 10 Hits 59 | . 23 36 Melee 12 | . . 12 Projectile 47 | . 23 24 Critical Strikes 1 | . . 1 Damage Taken 808 | . 295 513 Core 198 | . 60 138 Absorbed by Shields 73 | . . 73 Core Remaining (%) 88 | 100 76 . Volleys Fired 35 | . 35 . Largest 2 | . 2 . Hottest 40 | . 40 . Shots Fired 70 | . 70 . Gun 70 | . 70 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 70 | . 70 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 . Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 62 | . 49 13 Core Hits 26 | . 25 1 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 2 | . . 2 Smash 2 | . . 2 Melee Attacks 18 | . . 18 Impact 18 | . . 18 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 672 | . 409 263 Guns 409 | . 409 . Cannons . | . . . Explosions . | . . . Melee 263 | . . 263 Ramming . | . . . Kinetic 409 | . 409 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 263 | . . 263 Slashing . | . . . Piercing . | . . . Highest Corruption 16 | . . 16 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Heat Flow Errors 1 | . . 1 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage 41 | . . 41 Projectiles . | . . . Explosions . | . . . Melee 41 | . . 41 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 256 | . 18 256 Average Temperature 43 | . 6 135 Received Heat Transfer 222 | . 108 114 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | . 90 40 Initial 8 | . . 8 Average 27 | . 35 10 Influence Increases 315 | . 255 60 Destroy 0b10 Robot/C 180 | . 160 20 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 50 | . 40 10 Successful Hack 5 | . 5 . Lose Combat Pursuer 75 | . 45 30 Influence Decreases 315 | . 234 81 Entered New Map 13 | . . 13 Time Decay 272 | . 234 38 Lost Part 30 | . . 30 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 20 4 Peak Tracking Total 4 | . 4 2 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 235 | . 67 168 Structural 235 | . 67 168 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 786 | 61 553 172 Spaces Moved 492 | 40 377 75 Core 7 | 7 . . Treads . | . . . Legs 109 | 22 22 65 Wheels 376 | 11 355 10 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 105 Average Speed 107 | 101 104 127 Slowest Speed 260 | 150 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 55 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 663 | 56 486 121 Wait 23 | . 20 3 Move 490 | 39 376 75 Hop . | . . . Pick Up 35 | 5 24 6 Fast Attach 10 | 6 4 . Attach 6 | 1 1 4 Detach 4 | 1 3 . Swap 17 | 4 7 6 Drop 25 | . 16 9 Fire 35 | . 35 . Melee 18 | . . 18 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 13) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 774 | -9/Materials | System corruption reached 10% 787 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Wheel. Acquired 26 matter. Targeting Computer destroyed. System corrupted by crushing effect (+2). Knocked back. System corrupted: Heat flow error (+273). Aluminum Leg destroyed. Mni. Grenade Launcher destroyed. System corrupted by crushing effect (+1). Knocked back. Shield Generator destroyed. System corrupted by crushing effect (+3). Knocked back. Ion Engine destroyed. System corrupted by crushing effect (+5). Knocked back. System corrupted: Aluminum Leg rejected. Structural Scanner destroyed. System corrupted by crushing effect (+4). Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????"# ????????????????? | | ??????????????????????????????"##????????????????? | | ????????????????????????????? ##????????????????? | | ????????????????????????????? # ????????????????? | | ????????????????????????????? # ????????????????? | | ????????????????????????????? + ????????????????? | | ??????????????????????????""" # ???????????????? | | ??????????????????????????""" ###???????????????? | | ??????????????????????????""" ##???????????????? | | ???????????????????????????"" ##???????????????? | | ??????????????????????????? ##???????????????? | | ??????????????????????????? ##???????????????? | | ?????????????????#####????# ##???????????????? | | ???????????????? ########### ###???????????????? | | ???????????????? ## ######## ##????????????????? | | ???????????????? # ## ##????????????????? | | ???????????????? # * !g + ##????????????????? | | ???????????????? # b## # ????????????????? | | ???????????????? # =]! @## # ????????????????? | | ???????????????? # ]! ## # ????????????????? | | ???????????????? # ## + ????????????????? | | ???????????????? # "T" ## # ????????????????? | | ???????## ??????## """ ## # ????????????????? | | ??????### ??????## ## ##????????????????? | | ?????? ## ?##########+##### # ????????????????? | | ?????? # ####### ### + ????????????????? | | ?????? # ! ##? # ????????????????? | | ?????? + " " ##? # ????????????????? | | ?????? # ##? # ????????????????? | | ?????? # ####### ##? # ????????????????? | | ?????? ### ?######### #### + ????????????????? | | ?????? ### ?##/// # #### # ????????????????? | | ????????????##/// # ##????????????????? | | ????????????##= [[= + ### ####??????????????? | | ????????????##== [ # ### ?? ##??????????????? | | ????????????## # ##?????? ##??????????????? | | ????????????## # ##???????????????????????? | | ????????????##############???????????????????????? | | ????????????##############???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed StrikeStorageTurretformer Manual? 0 Play Time 00:14:19 Cumulative 50.6 hours Start 2025.11.01 @ 14:57:01 End 2025.11.01 @ 15:13:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 20fd7570-d48a-4d69-b36f-4a2690512ad1