Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.17 @ 23:45:26 Player: adeno Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1467) 1467 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 3128 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 151 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 205/265 System Corruption 0% Temperature Cool (143) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Core Shielding > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (12) --- Ion Engine Light Ion Engine Improved Heat Sink High-capacity Battery (400) Visual Processing Unit Sensor Array Light Armor Plating Shock Rifle Beam Rifle Spread Laser Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Heat Sink High-capacity Battery Visual Processing Unit Sensor Array Seismic Analyzer Shock Rifle Beam Rifle Spread Laser Shock Bomb Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 50 | 7 8 30 5 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 6 3 Treads 8 | 2 . 4 2 Leg 3 | . . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 1 7 1 Device 4 | 1 1 2 . Storage 4 | 1 . 3 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 23 | 2 7 13 1 Energy Gun 16 | 2 3 10 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 3 | . 2 1 . Launcher 4 | . 2 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . 4 14 3 Power 2 | . . 2 . Propulsion 5 | . 1 4 . Utility 4 | . 1 2 1 Weapon 10 | . 2 6 2 Highest Loss Streak 5 | . 2 5 3 Average Slot Usage (%) 83 | . 86 79 99 Engine 10 | . 14 8 11 Treads 17 | . 22 15 8 Leg 2 | . . 2 13 Device 9 | . 8 10 11 Storage 19 | . 14 21 22 Protection 2 | . . 2 11 Energy Gun 15 | . 19 12 22 Ballistic Cannon 3 | . 4 3 . Launcher 1 | . 1 2 . Naked Turns . | . . . . Heaviest Build 37 | 13 16 37 37 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 6 12 12 Average Capacity 7 | 4 6 8 12 Most Carried 12 | 5 6 12 12 Average Carried 6 | 2 5 6 11 Final Capacity 12 | 6 6 12 12 Final Carried 12 | 5 6 12 11 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 967 | 270 43 574 80 Remotely . | . . . . Salvage Created 1626 | 105 254 1034 233 Parts 99 | 6 24 57 12 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | 1 . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 47 | . 12 30 5 Guns 18 | . 3 11 4 Cannons 3 | . . 3 . AOE 26 | . 9 16 1 Classes Destroyed 13 | 2 7 4 . Worker 1 | . 1 . . Builder 3 | . 2 1 . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 3 | 1 . 2 . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 3 | . . 3 . Swarmer 18 | . 9 9 . Grunt 23 | . 3 15 5 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 12 | 2 12 9 3 Combat Bots Only 8 | . 8 6 3 Max Kills in Single Turn 4 | 1 4 4 1 Gunslinging . | . . . . Exploded 4 | . 4 4 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2507 | . 498 1509 500 Core 477 | . 70 328 79 Absorbed by Shields 36 | . . 36 . Core Remaining (%) 86 | 100 72 . . Volleys Fired 131 | 10 28 82 11 Largest 2 | 1 2 2 2 Hottest 115 | 40 115 105 100 Shots Fired 201 | 10 45 125 21 Gun 149 | 10 33 85 21 Cannon 26 | . 3 23 . Launcher 26 | . 9 17 . Special . | . . . . Kinetic 26 | . 3 23 . Thermal 76 | 10 33 33 . Explosive 26 | . 9 17 . Electromagnetic 73 | . . 52 21 Robot Hit Streak 25 | 3 7 25 10 Robot Miss Streak 4 | 3 3 4 2 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 141 | 6 20 100 15 Core Hits 105 | 3 26 70 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3731 | 77 909 2415 330 Guns 1434 | 77 245 817 295 Cannons 362 | . 20 342 . Explosions 1934 | . 644 1255 35 Melee . | . . . . Ramming 1 | . . 1 . Kinetic 362 | . 20 342 . Thermal 728 | 77 245 371 35 Explosive 1899 | . 644 1255 . Electromagnetic 741 | . . 446 295 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 48 | . 6 42 . Projectiles 11 | . . 11 . Explosions 37 | . 6 31 . Melee . | . . . . Knockbacks 6 | . . 6 . Impact . | . . . . Kinetic 6 | . . 6 . Secondary . | . . . . Self-Inflicted Damage 130 | . 52 47 31 Shots 6 | . 2 3 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 275 | . 248 275 142 Average Temperature 81 | . 111 72 57 Received Heat Transfer 893 | . 132 509 252 Effects 2 | . 1 1 . Energy Bleed 1 | . 1 . . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1759 | 175 680 904 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 496 | 10 263 496 437 Average Influence 183 | 7 118 220 304 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 64 | 100 84 53 30 Level 1 23 | . 15 25 58 Level 2 12 | . . 20 10 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 3 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 2 3 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 16 39 23 Peak Tracking Total 11 | . 6 6 11 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 8 | . 3 4 1 Max in Single Turn 2 | . 2 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 9 | . 5 4 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 12 9 . Successful 12 | . 5 7 . Failed 9 | . 7 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 8 2 . Fabricators . | . . . . Repair Stations 7 | . 3 4 . Recycling Units 4 | . 1 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Robot Analysis 2 | . 1 1 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 2 4 . Scan Component 3 | . 1 2 . Repair 3 | . 1 2 . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 1 | . 1 . . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 6 | . 3 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 2 . Time 65 | . 13 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 31 | . . . 31 Total Damage 498 | . . . 498 Kills 6 | . . . 6 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2126 | 117 655 1202 152 Spaces Moved 1005 | 71 345 518 71 Core 31 | 31 . . . Treads 859 | 40 345 445 29 Legs 115 | . . 73 42 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 150 150 Average Speed 156 | 111 160 160 154 Slowest Speed 210 | 160 160 210 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 66 45 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 107 | . 25 80 2 Melee . | . . . . Projectile . | . . . . AOE 107 | . 25 80 2 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1351 | 97 401 759 94 Wait 121 | . 16 103 2 Move 1002 | 70 344 517 71 Hop . | . . . . Pick Up 28 | 8 2 17 1 Fast Attach 25 | 6 4 13 2 Attach 12 | 1 1 9 1 Detach 3 | . 1 2 . Swap 13 | . 3 8 2 Drop 15 | 2 2 7 4 Fire 131 | 10 28 82 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Repaired Med. Laser 314 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 11) 448 | -10/Materials | Destroyed 8 combat bots 538 | -10/Materials | Discovered new exit (range 13) 621 | -10/Materials | Discovered new exit (range 7) 773 | -10/Materials | Entered another Materials area 773 | -9/Materials | Evolved 2 slots: Utility x2 811 | -9/Materials | Repaired Grenade Launcher 1114 | -9/Materials | Lost 3 parts (1n2w) 1438 | -9/Materials | Discovered new exit (range 14) 1598 | -9/Materials | Repaired Grenade Launcher 1775 | -9/Materials | Discovered new exit (range 16) 1826 | -9/Materials | Core integrity fell below 50% 1856 | -9/Materials | Core integrity fell below 20% 1869 | -9/Materials | Lost 5 parts (1n1u3w) 1975 | -9/Materials | Entered Storage 1995 | -9/Storage | Met a pair of Derelict thieves 2127 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02084_ R-06 Scavenger collects Hvy. Assault Rifle. 02084_ K-01 Serf collects debris. 02098_ U-05 Engineer lays Concrete. 02099_ K-01 Serf collects debris. 02100_ U-05 Engineer lays Concrete. 02111_ Chain reaction triggered in Ion Engine. 02111_ G-34 Mercenary destroyed. 02111_ Transport Mainframe disabled. 02113_ K-01 Serf collects debris. 02115_ C-30 ARC bursts open, deploying its payload. 02115_ G-47 Trooper unfolds itself. 02115_ G-34 Mercenary unfolds itself. 02115_ I-25 Savior unfolds itself. 02120_ K-01 Serf collects debris. 02121_ Shock Rifle destroyed. 02124_ Sensor Array destroyed. 02124_ K-01 Serf collects debris. 02124_ G-34 Mercenary destroyed. 02124_ Switching to secondary target: G-34 Mercenary. 02125_ Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????############??????????????????????????? | | ?????# ###########????????????????? | | ?????# # #??????? #???????? | | ?????# # #?????? ?? ???? | | ?????######## # ######/### ????? | | ????######??# # """" g ?????? | | ????#! ! #### # """" # ????? | | ????# !! #T## # " g # %k""" #??????? | | ????# " !# # ""* g "" #??????? | | ????# [%%+ # @%!%= # """ #??????? | | ????#!! "= # #####;;g### "" #??????? | | ????#!! # #% ggw%="""" #??????? | | ????######### %*% + ?????? | | ????????????# ! = #??????? | | ????????????########### #############??????? | | ??????????????????????#%#??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????#!#??????????????????? | | ??????????????????????#[#??????????????????? | | ??????????????????????#%#??????????????????? | | ???????????????????####=##?????????????????? | | ???????????????????# =!=#?????????????????? | | ???????????????????# =%[ ??????????????? | | ???????????????????# !! ??????????? | | ???????????????????# % ??????? | | ???????????????????# ########## ?????? | | ???????????????????#######?????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyShadingClaws Manual? 0 Play Time 00:33:44 Cumulative 12.2 hours Start 2019.11.17 @ 23:09:05 End 2019.11.17 @ 23:45:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 12 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43e3ba85-7207-4ecf-930d-438469b876bd