Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 22:29:34 Player: PersmaticCoreSerial_K4E2 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2501) 2501 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 7305 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 37 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 103/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Matter Compressor (250) Advanced ECM Suite Improved Field Recycling Unit (66) Power Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Humpback Enhanced Optical Array Makeshift System Shield Makeshift System Shield Makeshift System Shield Corruption Screen Scrapoid Pod > --- WEAPON ----------- CPS Tube Companion Sword > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Wheel Wheel Scrap Suit Large Storage Unit Matter Compressor Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Hardened Light Armor Plating Hardened Medium Armor Plating Makeshift Light Armor Plating Shock Absorption System System Guard Gatling Laser Gatling Laser Subdweller Beam Cannon Subdweller Beam Cannon Phase Cannon Magnetic Acceleration Cannon Rocket Launcher Rocket Launcher Datajack CPS Tube CPS Tube CPS Tube Power Maul Vortex Trap Vortex Trap DRS Beacon [Rating: 70] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Wheel Wheel Wheel Utility Makeshift System Shield Device Scrap Suit Storage Large Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Subdweller Beam Cannon Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 1 1 Utility 7 | . . . . . 7 . Weapon . | . . . . . . . Parts Attached 131 | 7 11 13 8 9 59 24 Power 16 | 1 2 1 2 2 3 5 Engine 11 | 1 . 1 2 2 2 3 Core 5 | . 2 . . . 1 2 Reactor . | . . . . . . . Propulsion 24 | 2 2 2 3 1 11 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 24 | 2 2 2 3 1 11 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 47 | 2 2 1 . 4 31 7 Device 13 | 1 . . . . 9 3 Storage 7 | 1 1 . . 2 3 . Processor 7 | . . . . . 4 3 Hackware 6 | . . . . 1 4 1 Protection 14 | . 1 1 . 1 11 . Artifact . | . . . . . . . Weapon 44 | 2 5 9 3 2 14 9 Energy Gun . | . . . . . . . Energy Cannon 14 | . . 1 1 . 7 5 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 6 | . 1 3 1 . 1 . Launcher 11 | . 2 3 . . 3 3 Special Weapon 9 | . 2 2 1 1 2 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 54 | . . 7 4 . 18 25 Power 10 | . . 1 2 . 2 5 Propulsion 13 | . . 3 1 . 4 5 Utility 20 | . . . . . 11 9 Weapon 11 | . . 3 1 . 1 6 Highest Loss Streak 16 | . . 3 3 . 6 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 96 97 95 82 82 69 Engine 6 | . 2 1 12 14 1 4 Core 4 | . 10 12 . . 3 4 Wheel 19 | . 28 26 24 17 14 7 Device 4 | . 3 . . . 10 11 Storage 11 | . 14 14 14 14 5 4 Processor 3 | . . . . . 9 11 Hackware 6 | . . . . 5 16 6 Protection 7 | . 10 14 14 2 5 3 Energy Cannon 8 | . . 4 22 14 4 1 Ballistic Cannon 3 | . 13 11 5 . . . Launcher 1 | . 5 2 . . 1 1 Special Weapon 3 | . 5 7 . 6 . . Slashing Weapon 4 | . . . . 6 6 4 Peak Build Rating 70 | 9 11 15 13 35 70 68 Average Rating 33 | 6 10 13 12 25 61 57 On Entrance 20 | . 9 11 11 13 35 62 Naked Turns . | . . . . . . . Heaviest Build 245 | 14 36 41 48 218 245 99 Greatest Support 40 | 32 32 30 26 28 40 32 Greatest Overweight (x) 8 | . 1 4 4 7 8 7 Average Overweight (x) 2 | . . 1 2 2 2 3 Largest Inventory Capacity 35 | 8 15 15 15 35 35 20 Average Capacity 19 | 7 12 15 15 23 22 18 Most Carried 35 | 8 15 15 15 35 35 20 Average Carried 17 | 4 12 14 14 19 21 18 Final Capacity 35 | 8 15 15 15 35 20 5 Final Carried 35 | 8 15 14 15 35 18 5 Class Distribution -------------------- 58% | Mutant 21% | Hauler-Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 2947 | 376 274 319 281 140 1437 120 Remotely . | . . . . . . . Salvage Created 3063 | 186 274 215 450 . 1454 484 Parts 161 | 14 22 9 19 . 71 26 Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled 17 | . . . . . 17 . Retrieved Matter 322 | . . . . . 322 . Parts Self-Destructed 10 | . . 10 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 58 | . 12 11 6 . 17 12 Melee 8 | . . . . . 6 2 Cannons 28 | . 7 7 6 . 7 1 AOE 20 | . 5 4 . . 3 8 Classes Destroyed 15 | 3 4 3 1 . 3 1 Worker 9 | 2 . . . . 5 2 Builder 2 | . . . . . 2 . Tunneler 3 | 3 . . . . . . Hauler 3 | . 2 . . . 1 . Recycler 6 | 1 . . . . 4 1 Turret 2 | . . 2 . . . . Watcher 1 | . 1 . . . . . Swarmer 19 | . 9 4 . . 2 4 Saboteur 1 | . . . . . . 1 Grunt 12 | . 3 1 1 . 4 3 Protector 1 | . . . 1 . . . Sentry 9 | . . 1 4 . 4 . Hunter 4 | . . . . . 1 3 Programmer 7 | . . . . . 6 1 Subdweller 5 | . . 5 . . . . Best Kill Streak 5 | 2 5 5 4 . 5 5 Combat Bots Only 5 | . 3 5 4 . 5 4 Max Kills in Single Turn 3 | 1 3 1 2 . 3 2 Gunslinging . | . . . . . . . Exploded 3 | . 2 1 . . 3 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 1041 | . 31 117 30 . 635 228 Missed 324 | . 8 49 6 . 204 57 Damage Taken 9449 | . 219 974 343 . 4722 3191 Core 1860 | . 35 176 14 . 628 1007 Absorbed by Shields 40 | . . . . . 8 32 Redirected to Shielding 127 | . . . . . 127 . Ignored by Resistances 32 | . . . . . . 32 Regen/Repaired (Parts) 642 | . 81 . . . 561 . Core Remaining (%) 45 | 100 . . . 10 26 . Volleys Fired 211 | 14 34 51 37 . 52 23 Largest 2 | 2 2 2 2 . 2 1 Hottest 170 | 40 100 119 160 . 170 85 Shots Fired 264 | 28 35 72 55 . 51 23 Gun 28 | 28 . . . . . . Cannon 171 | . 13 53 52 . 41 12 Launcher 46 | . 8 18 . . 9 11 Special 19 | . 14 1 3 . 1 . Kinetic 92 | 28 13 34 17 . . . Thermal 125 | . 14 20 38 . 41 12 Explosive 46 | . 8 18 . . 9 11 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 5 11 6 17 . 10 8 Robot Miss Streak 5 | 4 1 4 1 . 4 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 181 | 15 14 28 19 . 71 34 Core Hits 127 | 7 19 24 8 . 45 24 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . . . . 1 Meltdown 1 | . . . . . . 1 Blast 1 | . 1 . . . . . Melee Attacks 155 | . . . . . 133 22 Impact . | . . . . . . . Slashing 155 | . . . . . 133 22 Piercing . | . . . . . . . Sneak Attacks 15 | . . . . . 12 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 8514 | 145 564 1282 535 . 3426 2562 Guns 145 | 145 . . . . . . Cannons 2575 | . 173 605 535 . 912 350 Explosions 2825 | . 367 677 . . 401 1380 Melee 2927 | . . . . . 2113 814 Ramming 18 | . . . . . . 18 Kinetic 646 | 145 173 312 16 . . . Thermal 2607 | . 24 293 519 . 912 859 Explosive 2316 | . 367 677 . . 401 871 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2927 | . . . . . 2113 814 Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 10 9 Average Corruption 5 | . . . . . 5 7 Corruption Purged . | . . . . . . . Corruption Blocked 1 | . . . . . 1 . Effects 69 | . . . . . 66 3 Message Errors 15 | . . . . . 15 . Matter Fused 24 | . . . . . 22 2 Heat Flow Errors 7 | . . . . . 7 . Energy Discharges 8 | . . . . . 8 . Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 6 | . . . . . 5 1 Data Loss (major) 3 | . . . . . 3 . Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 659 | . . 20 5 . 229 405 Projectiles 59 | . . 20 5 . . 34 Explosions 346 | . . . . . 42 304 Melee 254 | . . . . . 187 67 Knockbacks 5 | . 1 3 . . . 1 Impact 1 | . . . . . . 1 Kinetic 4 | . 1 3 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 377 | . . 64 . . 145 168 Shots 9 | . . 2 . . 4 3 Rammed 5 | . . . . . . 5 Targets Rammed 5 | . . . . . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 411 | . 288 96 403 . 411 86 Average Temperature 103 | . 79 43 125 . 125 28 Received Heat Transfer 1739 | . 54 216 138 . 1031 300 Effects 9 | . . . 6 . 3 . Shutdowns 1 | . . . . . 1 . Energy Bleed 6 | . . . 4 . 2 . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | . . . 2 . . 3 Heat Transferred 2853 | . 50 370 703 . 1073 657 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Peak Influence 681 | 30 345 . 310 . 681 470 Initial 320 | . 19 . 177 . . 320 Average 177 | 12 114 . 130 . 193 294 Maximum Alert Level 2 | . 1 . 1 . 2 2 Low Security (%) 65 | 100 83 . 77 . 65 13 Level 1 28 | . 16 . 22 . 24 79 Level 2 6 | . . . . . 10 7 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 2 . . . 14 5 Investigation 7 | . 1 . . . 6 . Extermination 4 | . . . . . 4 . Reinforcement 5 | . 1 . . . 2 2 Assault 2 | . . . . . 2 . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals 5 | . 1 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 20 22 5 . 49 33 Peak Tracking Total 10 | . 4 6 2 . 8 10 Tactical Retreats 23 | . . 8 . . 9 6 Traps | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 6 | . . 3 . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 3 | . . 1 . . 2 . Traps Extracted . | . . . . . . . Installed 3 | . . 1 . . 2 . Triggered 3 | . . 1 . . 2 . Most Traps Carried 2 | . . 1 . 2 2 . Machines | -11 -10 -10 -9 -9 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled 14 | . . 3 . . 7 4 Max in Single Turn 5 | . . 2 . . 5 2 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills 1 | . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 47 | . 11 . 14 7 14 1 Terminals 21 | . 8 . 6 . 6 1 Fabricators 1 | . . . . . 1 . Repair Stations 5 | . 1 . . . 4 . Recycling Units 9 | . 2 . 6 . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 204 | . 46 . 55 33 62 8 Successful 143 | . 29 . 45 33 33 3 Failed 61 | . 17 . 10 . 29 5 Catastrophic 9 | . 2 . 2 . 5 . Database Lockouts . | . . . . . . . Manual 90 | . 32 . 21 . 29 8 Terminals 81 | . 30 . 16 . 27 8 Fabricators 1 | . . . . . 1 . Repair Stations 35 | . 11 . . . 24 . Recycling Units 24 | . 5 . 14 . 5 . Scanalyzers 2 | . . . . . 2 . Garrison Access 3 | . . . . . 3 . Terminal Hacks 79 | . 7 . 29 33 8 2 Record 58 | . . . 24 31 3 . Part Schematic 1 | . 1 . . . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 2 | . . . . 1 1 . Branch Access Points 1 | . 1 . . . . . Terminal Index 4 | . 1 . 1 . 1 1 Alert Level 2 | . 1 . . . 1 . Unreport Threat 2 | . . . 1 . . 1 Dispatch Records 2 | . 1 . . . 1 . Recall Extermination 1 | . . . . . 1 . Zone Layout 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . Release Object 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 22 | . 10 . . . 12 . Scan Component 12 | . 5 . . . 7 . Repair 10 | . 5 . . . 5 . Recycling Unit Hacks 4 | . 1 . 3 . . . Retrieve Matter 4 | . 1 . 3 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 38 | . 11 . 13 . 13 1 Terminals 19 | . 8 . 5 . 5 1 Botnet 19 | . 8 . 5 . 5 1 Fabricators 1 | . . . . . 1 . Overload 1 | . . . . . 1 . Repair Stations 4 | . . . . . 4 . Patch 3 | . . . . . 3 . Recycling Units 12 | . 3 . 8 . 1 . Reject 2 | . 1 . 1 . . . Recyclers 1 | . . . 1 . . . Mask 3 | . 1 . 1 . 1 . Tunnel 6 | . 1 . 5 . . . Fedlink 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Extract 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Reprogram 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 8 . 8 . 8 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 9 | . 1 . . . 8 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 10 | . 5 . . . 5 . Time 281 | . 142 . . . 139 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 103 | . 103 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 93 | . . . . . 93 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 19 | . . . . . 19 . Total Damage 213 | . . . . . 213 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 11127 | 123 878 1673 1272 3256 3233 692 Spaces Moved 7395 | 65 535 1468 982 2118 1819 408 Core 123 | 10 . . . . . 113 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 7272 | 55 535 1468 982 2118 1819 295 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 95 95 105 90 50 Average Speed 124 | 92 99 103 113 140 134 131 Slowest Speed 220 | 100 115 140 140 205 220 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 58 | 4 79 82 98 93 38 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 7 | . 1 1 5 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 9 | . . . . 9 . . Spaces Dug 149 | . 27 18 15 . 80 9 Terrain Destroyed 430 | . 58 83 21 . 162 106 Melee 80 | . . . . . 78 2 Projectile 48 | . 12 6 21 . 8 1 AOE 302 | . 46 77 . . 76 103 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 8842 | 102 819 1552 1080 2411 2365 513 Wait 659 | 2 210 8 34 213 186 6 Move 7388 | 64 534 1467 980 2117 1818 408 Hop . | . . . . . . . Pick Up 185 | 14 17 7 13 45 72 17 Fast Attach 29 | 2 5 3 . 6 10 3 Attach 66 | 5 1 5 6 1 31 17 Detach 1 | . . . . . 1 . Swap 36 | . 5 5 2 2 18 4 Drop 105 | 1 13 5 8 27 42 9 Fire 211 | 14 34 51 37 . 52 23 Melee 154 | . . . . . 133 21 Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . 1 . . 2 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Identified exit to Mines 259 | -10/Materials | Discovered new exit (range 7) 327 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 10) 526 | -10/Materials | Repaired Grenade Launcher 553 | -10/Materials | Repaired Wheel 580 | -10/Materials | Repaired Wheel 607 | -10/Materials | Repaired Wheel 646 | -10/Materials | Repaired Lgt. Nuclear Core 870 | -10/Materials | Discovered new exit (range 16) 1002 | -10/Materials | Entered Subcaves 1034 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1037 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1141 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1145 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1297 | -10/Subcaves | Learned location of Zion (-6) 1297 | -10/Subcaves | Met a Zionite searching for "candidates" 1705 | -10/Subcaves | Lost 3 parts (1n2w) 1855 | -10/Subcaves | Learned Materials terminal intel 2005 | -10/Subcaves | Discovered new exit (range 13) 2029 | -10/Subcaves | Discovered new exit (range 15) 2055 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2096 | -10/Subcaves | Learned Materials stockpile data 2098 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2461 | -10/Subcaves | Core integrity fell below 50% 2563 | -10/Subcaves | Discovered new exit (range 15) 2582 | -10/Subcaves | Core integrity fell below 20% 2675 | -10/Subcaves | Entered Recycling 2676 | -9/Recycling | Met a Zionite searching for Scraptown 3228 | -9/Recycling | Lost 3 parts (1p1n1w) 3715 | -9/Recycling | Discovered new exit (range 16) 3912 | -9/Recycling | Scanned before Scraplab entrance 3946 | -9/Recycling | Discovered new exit (range 2) 3947 | -9/Recycling | Entered Scraptown 4291 | -9/Scraptown | Visited UFD Registry 4299 | -9/Scraptown | Visited CPS Storage 4315 | -9/Scraptown | Visited Cave Peace 4365 | -9/Scraptown | Visited Awakened 4394 | -9/Scraptown | Visited Bundlers 4493 | -9/Scraptown | Visited Shadow of the Wyrm 4523 | -9/Scraptown | Visited Supply Room 4587 | -9/Scraptown | Visited The Evicted 4701 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4704 | -9/Scraptown | Learned Research terminal intel 4724 | -9/Scraptown | Discovered new exit (range 11) 5276 | -9/Scraptown | Registered with UFD as "Autocoil" 5304 | -9/Scraptown | Visited LU-1G1's Boring Crew 5582 | -9/Scraptown | Visited Science Guys 5628 | -9/Scraptown | Visited Sword Containment 6058 | -9/Scraptown | Build established: Hauler-Mutant 6107 | -9/Scraptown | Visited Chapter 10 6157 | -9/Scraptown | Visited Scrapoid Pod Storage 6167 | -9/Scraptown | Found Scrapoid Pod 6346 | -9/Scraptown | Visited Science Testing Area 6365 | -9/Scraptown | Visited Derelict Rescue Squad 6385 | -9/Scraptown | Found DRS Beacon 6437 | -9/Scraptown | Visited Scrap Suit Storage 6448 | -9/Scraptown | Found Scrap Suit 6516 | -9/Scraptown | Visited Curators Association 6639 | -9/Scraptown | Visited Scrapoid Research Area 7203 | -9/Scraptown | Entered Factory 7203 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x7 8233 | -6/Factory | Lost 5 parts (2p2n1u) 8433 | -6/Factory | Repaired Phase Cannon 8447 | -6/Factory | Build established: Hacker-Mutant 8449 | -6/Factory | Repaired Rocket Launcher 8472 | -6/Factory | Repaired Hrd. Heavy Armor Plating 8622 | -6/Factory | Discovered new exit (range 10) 8694 | -6/Factory | Repaired Arm. Wheel 8743 | -6/Factory | Repaired Broken Arm. Wheel? 8954 | -6/Factory | Discovered new exit (range 7) 8963 | -6/Factory | Identified exit to Factory 9509 | -6/Factory | Core integrity fell below 50% 9613 | -6/Factory | Allied Derelicts emerged from ambush trap array 9679 | -6/Factory | Lost 3 allies 10138 | -6/Factory | Crushed by falling debris 10169 | -6/Factory | Lost 6 parts (1n5u) 10262 | -6/Factory | System corruption reached 10% 10353 | -6/Factory | First assault squad dispatched 10415 | -6/Factory | Build established: Mutant 10436 | -6/Factory | Entered another Factory area 10436 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10550 | -5/Factory | Lost 4 parts (1p1n1u1w) 10611 | -5/Factory | Garrison activated, responded to threat 10855 | -5/Factory | Lost 3 parts (1p1u1w) 11024 | -5/Factory | Cargo convoy interrupted 11049 | -5/Factory | Core integrity fell below 50% 11061 | -5/Factory | Core integrity fell below 20% 11097 | -5/Factory | Lost 16 parts (3p4n5u4w) 11110 | -5/Factory | Spotted B-75 Beast 11128 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11080_ System corrupted: Matter fused (-5). 11081_ U-05 Engineer lays Concrete. 11083_ U-05 Engineer builds a Wall. 11084_ U-05 Engineer lays Concrete. 11085_ U-05 Engineer builds a Door. 11087_ U-05 Engineer lays Concrete. 11094_ U-05 Engineer builds a Wall. 11099_ System corrupted: Matter fused (-7). 11107_ Assembly Bed disabled. 11109_ Slammed into K-01 Serf. 11110_ Triggered Blade Trap. 11110_ Massive razor-sharp blades shoot up from within the floor. 11110_ Adv. Melee Analysis Suite severed. 11110_ Adv. Targeting Computer severed. 11112_ Slammed into K-01 Serf. 11117_ Slammed into U-05 Engineer. 11117_ U-05 Engineer knocked back. 11118_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11128_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ???????????????????????? | | ? ???????????????? #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????#h #??????????????????????? | | ???????????????/ #??????????????????????? | | ???????????????# #??????????????????????? | | #??????????????# #??????????????????????? | | #??????????????# k#??????????????????????? | | """ #??????????????# #??????????????????????? | | """ #??????????????# #??????????????????????? | | """ ###????????????# #??????????????????????? | | #????????????# #??????????????????????? | | """ #????????????# #??????????????????????? | | """ ""############## #??????????????????????? | | """ " ;u #??????????????????????? | | #"#### # #??????????????????????? | | ###??# # @#??????????????????????? | | #### #????# # k #??????????????????????? | | ???# #????# + #??????????????????????? | | ???# #????# # #??????????????????????? | | ???# #????# # #??????????????????????? | | ???# #????# # #??????????????????????? | | ####+################ k ?????????????????????? | | [ #???????? ???????????????????? | | #???????#T ?????????????????? | | """" #???????## ????????????????? | | """" #????????# ????????????????? | | """" #????????####+######+#????????????????? | | """ #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | ! #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ####/#######?????????????????????????????????????? | | #??# #???????????????????????????????????????????? | | ?# #???????????#################???????????????? | | ?# #???????????# ??????????????? | | # #???????????# ????????????????? | | # ############# """""????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 30 Energy Capacity 350 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Corruption Block 5 Armor Coverage 700 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 13 Melee Accuracy 8 Offensive Hacking 10 Defensive Hacking 33 Item Schematics ----------------- Propulsion Shielding | -10/Materials | Hacked Adv. Terrain Scanner | -6/Factory | Extracted Lrn. Missile Launcher | -6/Factory | Extracted Angular Momentum Engine | -6/Factory | Extracted Hvy. Deuterium Engine | -6/Factory | Extracted Hrd. Medium Armor Plating | -6/Factory | Extracted Reaction Control System | -6/Factory | Extracted Imp. Trap Extractor | -6/Factory | Extracted System Guard | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingProjectionAirjet Manual? 0 Play Time 03:22:52 Cumulative 147.7 hours Start 2024.08.20 @ 00:56:48 End 2024.10.14 @ 22:29:34 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 7 Adventurer 34 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 51 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31cfdb92-18e7-40c8-b059-bddfdc73ef0a