Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.31 @ 20:17:28 Player: Phillammon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (23) 115 Value Destroyed (808) 808 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 4887 Bonus ------- Pacifist 200 Follower Combat Kills 84 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Hovering (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag System Cooled Airjet > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced ECM Suite > --- WEAPON (2) ------- Autogun > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Coil Gun > --- INVENTORY -------- Cooled Airjet Gravmag Array Advanced ECM Suite [Rating: 58] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Gravmag Array Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Improved Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Slots Evolved 8 | . . 2 2 . 2 2 . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . Utility 5 | . . . 1 . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 72 | 2 2 6 7 16 4 25 8 2 Power 9 | . . . 1 2 1 5 . . Engine 5 | . . . . 2 . 3 . . Core 4 | . . . 1 . 1 2 . . Reactor . | . . . . . . . . . Propulsion 28 | 2 2 3 1 5 2 8 5 . Treads 1 | . . . . . 1 . . . Leg 1 | . . . . 1 . . . . Wheel 2 | 2 . . . . . . . . Hover 21 | . 2 3 1 3 . 7 5 . Flight 3 | . . . . 1 1 1 . . Utility 20 | . . 1 2 5 1 9 1 1 Device 8 | . . . . 1 . 5 1 1 Storage 3 | . . 1 . 1 . 1 . . Processor 6 | . . . 1 3 . 2 . . Hackware . | . . . . . . . . . Protection 3 | . . . 1 . 1 1 . . Artifact . | . . . . . . . . . Weapon 15 | . . 2 3 4 . 3 2 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | . . 2 3 4 . 3 2 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 2 . . Parts Lost 42 | . . 8 1 7 2 11 13 . Power 6 | . . 1 . 1 . 3 1 . Propulsion 18 | . . 5 . 4 . 4 5 . Utility 10 | . . . 1 . 1 3 5 . Weapon 8 | . . 2 . 2 1 1 2 . Highest Loss Streak 13 | . . 4 1 4 2 5 13 . Average Slot Usage (%) 48 | . 85 60 33 32 48 54 38 33 Engine 2 | . 14 9 . . 6 . . . Core 2 | . . . . 1 1 4 2 . Wheel 1 | . 21 . . . . . . . Hover 8 | . 6 23 8 4 . 8 11 13 Flight 2 | . . . . 1 9 3 . . Device 2 | . . . . 1 6 4 . 6 Storage 3 | . 14 10 . 5 . 1 3 . Processor 14 | . . . 8 12 15 21 15 6 Protection 1 | . . . 4 . . 3 1 . Ballistic Gun 6 | . 14 13 13 5 5 4 2 6 Naked Turns 12 | . . 5 6 1 . . . . Heaviest Build 58 | 11 11 17 11 14 11 58 58 6 Greatest Support 56 | 26 26 18 9 15 28 56 56 13 Greatest Overweight (x) 10 | . . 2 1 4 2 1 10 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 12 | 6 6 8 4 8 4 12 12 4 Average Capacity 5 | 6 6 7 4 6 4 5 8 4 Most Carried 12 | 6 4 7 4 8 4 11 12 1 Average Carried 4 | 4 2 4 3 5 3 4 6 . Final Capacity 12 | 6 6 4 4 4 4 12 4 4 Final Carried 11 | 1 4 3 4 4 4 11 2 . Class Distribution -------------------- 93% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Matter Collected 1162 | 200 . 36 70 338 . 457 61 . Remotely . | . . . . . . . . . Salvage Created 981 | . . 70 49 189 . 500 173 . Parts 57 | . . 6 2 9 . 32 8 . Haulers Intercepted 2 | . . . . 2 . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 8 5 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Combat Hostiles Destroyed 16 | . . 2 1 2 . 8 3 . Guns 16 | . . 2 1 2 . 8 3 . Classes Destroyed 9 | . . 1 . 4 . 3 1 . Worker 2 | . . . . 1 . 1 . . Builder 2 | . . . . . . 2 . . Hauler 2 | . . . . 2 . . . . Watcher 1 | . . . . . . 1 . . Swarmer 4 | . . . . 1 . 3 . . Grunt 5 | . . 2 1 . . . 2 . Sentry 3 | . . . . 1 . 2 . . Hunter 3 | . . . . . . 3 . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 3 | . . 1 1 2 . 3 2 . Combat Bots Only 3 | . . 1 1 1 . 3 2 . Max Kills in Single Turn 1 | . . 1 1 1 . 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Damage Taken 5173 | . . 677 331 882 126 1435 1710 12 Core 1397 | . . 182 46 294 16 305 542 12 Absorbed by Shields 36 | . . . . 36 . . . . Core Remaining (%) 77 | 100 100 54 . 38 97 . . . Volleys Fired 102 | . . 14 4 32 . 39 13 . Largest 2 | . . 2 2 2 . 2 2 . Hottest 58 | . . 46 48 46 . 58 56 . Shots Fired 130 | . . 19 8 33 . 54 16 . Gun 130 | . . 19 8 33 . 54 16 . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 130 | . . 19 8 33 . 54 16 . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | . . 4 5 6 . 25 11 . Robot Miss Streak 3 | . . 1 2 3 . 1 2 . Penetration Max 1 | . . . . . . 1 . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 103 | . . 15 5 21 . 47 15 . Core Hits 59 | . . 4 2 10 . 24 19 . Critical Hits 2 | . . . . . . 2 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1919 | . . 203 93 321 . 968 334 . Guns 1870 | . . 203 93 321 . 919 334 . Cannons . | . . . . . . . . . Explosions 49 | . . . . . . 49 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1870 | . . 203 93 321 . 919 334 . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 49 | . . . . . . 49 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 4 4 1 . 1 1 Average Corruption 2 | . . . 4 4 1 . 1 1 Corruption Purged . | . . . . . . . . . Effects 16 | . . . 4 10 . . . 2 Message Errors 1 | . . . . 1 . . . . Matter Fused 4 | . . . 2 2 . . . . Heat Flow Errors 4 | . . . 1 3 . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . 2 Targeting Errors 3 | . . . 1 2 . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 377 | . . 7 113 170 . 377 2 . Average Temperature 73 | . . 4 41 78 . 86 1 . Received Heat Transfer 1005 | . . 201 171 231 18 120 264 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Peak Influence 255 | . . 50 66 244 47 255 . . Average Influence 72 | . . 22 15 86 41 93 . . Maximum Alert Level 1 | . . . . 1 . 1 . . Low Security (%) 93 | 100 100 100 100 85 100 93 . . Level 1 6 | . . . . 14 . 6 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . 2 1 2 1 . . . Investigation 3 | . . . 1 1 1 . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . 2 . . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Distress Signals 3 | . . 1 . 1 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 2 11 10 12 8 22 14 3 Peak Tracking Total 13 | . 3 7 13 5 8 6 7 5 Tactical Retreats 10 | . . . 1 1 1 4 3 . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Traps Triggered 7 | . . 1 1 3 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Machines Disabled 5 | . . . . 1 . 4 . . Max in Single Turn 4 | . . . . 1 . 4 . . Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Machines Accessed 5 | . . . . 3 . 2 . . Terminals 3 | . . . . 2 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 10 | . . . . 7 . 3 . . Successful 3 | . . . . 2 . 1 . . Failed 7 | . . . . 5 . 2 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . . 2 . . Terminals 8 | . . . . 6 . 2 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 1 | . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . 1 . . Terminals 1 | . . . . . . 1 . . Assimilate 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . 2 . 2 . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Total Allies 11 | . . . . 10 . 1 . . Largest Group 10 | . . . . 10 . 1 . . Highest-Rated Group 173 | . . . . 173 . 26 . . Highest-Rated Ally 29 | . . . . 29 . 26 . . Total Orders . | . . . . . . . . . Ally Attacks 34 | . . . . 34 . . . . Total Damage 361 | . . . . 361 . . . . Kills 5 | . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 3 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Turns Passed 1742 | 6 86 118 93 330 92 742 197 78 Spaces Moved 2086 | 1 91 97 119 274 103 1036 252 113 Core 134 | . . 21 21 65 . 6 21 . Treads 7 | . . . . . 7 . . . Legs 4 | . . . . 4 . . . . Wheels 74 | 1 73 . . . . . . . Hover 1199 | . 18 76 98 155 . 508 231 113 Flight 668 | . . . . 50 96 522 . . Fastest Speed 37 | 90 56 50 50 40 37 37 50 50 Average Speed 60 | 90 83 72 58 75 81 51 61 50 Slowest Speed 550 | 90 90 180 120 250 200 120 550 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . 1 3 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 2 25 17 13 51 6 22 47 25 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 6 | . . . . . . 6 . . Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 5 | . . . . . . 5 . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Total 2447 | 7 101 126 134 376 108 1181 280 134 Wait 93 | . . . . 14 . 57 3 19 Move 2070 | . 90 96 118 273 100 1029 251 113 Hop 4 | . . . . . 1 3 . . Pick Up 41 | . 6 5 4 9 1 14 2 . Fast Attach 29 | . . . 3 7 3 16 . . Attach 38 | . . 4 4 10 1 9 8 2 Detach 10 | . . 1 . 4 . 4 1 . Swap 6 | 2 2 2 . . . . . . Drop 31 | 5 3 4 1 4 2 10 2 . Fire 102 | . . 14 4 32 . 39 13 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 23 | . . . . 23 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 4) 93 | -10/Materials | Entered another Materials area 93 | -9/Materials | Evolved 2 slots: Propulsion x2 186 | -9/Materials | Lost 4 parts (4n) 204 | -9/Materials | Discovered new exit (range 15) 211 | -9/Materials | Entered another Materials area 211 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 237 | -8/Materials | Lost 4 parts (1p1n2w) 285 | -8/Materials | Discovered new exit (range 15) 301 | -8/Materials | Identified exit to Storage 304 | -8/Materials | Entered Storage 327 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 406 | -8/Storage | Garrison activated, responded to threat 466 | -8/Storage | Lost 4 parts (2n2w) 521 | -8/Storage | Core integrity fell below 50% 600 | -8/Storage | Discovered new exit (range 15) 634 | -8/Storage | Entered Factory 634 | -7/Factory | Evolved 2 slots: Utility x2 718 | -7/Factory | Discovered new exit (range 6) 726 | -7/Factory | Entered another Factory area 726 | -6/Factory | Evolved 2 slots: Utility x2 732 | -6/Factory | Build established: Mutant 763 | -6/Factory | Spotted B-75 Beast 822 | -6/Factory | Found Prototype Device 822 | -6/Factory | Identified Exp. Sensor Array 1231 | -6/Factory | Lost 5 parts (1p2n1u1w) 1453 | -6/Factory | Discovered new exit (range 8) 1467 | -6/Factory | Identified exit to Lower Caves 1468 | -6/Factory | Entered Lower Caves 1511 | -6/Lower Caves | Attracted the attention of an 0b10 base 1535 | -6/Lower Caves | Core integrity fell below 50% 1566 | -6/Lower Caves | Spotted B-75 Beast 1585 | -6/Lower Caves | Core integrity fell below 20% 1615 | -6/Lower Caves | Lost 13 parts (1p5n5u2w) 1659 | -6/Lower Caves | Discovered new exit (range 13) 1660 | -6/Lower Caves | Encountered a Warlord checkpoint 1665 | -6/Lower Caves | Identified exit to Lower Caves 1665 | -6/Lower Caves | Entered another Lower Caves area 1711 | -6/Lower Caves | Identified exit to Factory 1719 | -6/Lower Caves | Learned 4 Factory zone layouts 1726 | -6/Lower Caves | Learned Factory garrison access intel 1743 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1743 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01584_ Gravmag Array destroyed. 01584_ Imp. Heat Sink destroyed. 01586_ Lgt. Nuclear Core fries itself beyond repair. 01619_ Acquired 2 matter. 01620_ Acquired 5 matter. 01620_ Acquired 1 matter. 01622_ Acquired 5 matter. 01659_ EXIT=FOUND 01660_ UK-1FL(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 01665_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 01680_ System corrupted: Component data lost. 01711_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 01726_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 01743_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ???????????????????????? 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" ??????????????????????? | | ??????????????????????? "" ??????????????????????? | | ???????????????????????"??"??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 600 Evasion (%) 72 Targeting Accuracy 20 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultWarpFalx Manual? 0 Play Time 00:28:45 Cumulative 29.4 hours Start 2020.07.31 @ 19:49:24 End 2020.07.31 @ 20:17:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 166c275a-bf15-40b1-b809-db2b76ffa515